Difference between revisions of "Scrapper - DPS Gyros"

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==Usage==
 
==Usage==
* Try to maintain Superspeed on yourself by chaining your gyros as it is the savest way to keep the modifier from {{Trait|Object in Motion}}.
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* Try to maintain Superspeed on yourself by chaining your gyros as it is the safest way to keep the modifier from {{Trait|Object in Motion}}.
 
* {{Skill|Thunderclap}} can catch targets without stability from range, while engaging, prepare {{Skill|Blast Gyro}} to have might and superspeed in melee range.
 
* {{Skill|Thunderclap}} can catch targets without stability from range, while engaging, prepare {{Skill|Blast Gyro}} to have might and superspeed in melee range.
 
* {{Skill|Electro-whirl}} and {{Skill|Shredder Gyro}} are excellent damage sources while in melee range.
 
* {{Skill|Electro-whirl}} and {{Skill|Shredder Gyro}} are excellent damage sources while in melee range.
 
* {{Skill|Bypass Coating}} is your only stunbreak, be cautious about using it only for the superspeed.
 
* {{Skill|Bypass Coating}} is your only stunbreak, be cautious about using it only for the superspeed.
 
* Provide the Smoke Field and Stealth from {{Skill|Sneak Gyro}} when your commander demands it. To counter enemies stealthing, use {{Skill|Detection Pulse}} in the nearby area to reveal them.
 
* Provide the Smoke Field and Stealth from {{Skill|Sneak Gyro}} when your commander demands it. To counter enemies stealthing, use {{Skill|Detection Pulse}} in the nearby area to reveal them.

Revision as of 05:54, 11 October 2019

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Note: Please note that builds will default to plain icons, these may not be as accurate. We apologize for the inconvenience.
Basic.png

This is a rough draft. Once adequately written, it will progress to the testing stage, where it can be rated by the community. You can help by proposing changes with a Comment or on the Discussion page.

Focused on: Direct damageUtility.

Designed for:

Overview

A power damage build retaining the offensive utility of Scrapper while filling a DPS slot. Greatly profits from the large damage modifier of

Skillbar

HammerHealingUtilityElite

Traits




Equipment

Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
6x
Superior Rune of the Scholar
18x
Mighty WvW Infusion

Consumables

feast option with additional power and ferocity.

Usage

  • Try to maintain Superspeed on yourself by chaining your gyros as it is the safest way to keep the modifier from .
  • can catch targets without stability from range, while engaging, prepare to have might and superspeed in melee range.
  • and are excellent damage sources while in melee range.
  • is your only stunbreak, be cautious about using it only for the superspeed.
  • Provide the Smoke Field and Stealth from when your commander demands it. To counter enemies stealthing, use in the nearby area to reveal them.
Build rating - 5 stars
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3 Ratings
5 stars
Dediggefedde gave this build 5 stars 17 hours ago

A nice build, also for organized guilds.

Our guild tested it out with spellbreaker/tempest taking care of cleanse/heal.

It does top dps, nice spikes and is good at sustain due to barrier generation.

Also, it gives 100% superspeed uptime to the group, some might, a lot of hard-cc, high cleanse and stealth. Has evade, block, whirl, reflect and reveal.

Its best position is in close combat (within 240 radius), hitting all targets for the maximal barrier. In 900er pirate ship without pushes without mortar, only hammer-5 works. Even there it can cleanse, reflect, empower and stun though.

We run it full berserker (more barrier generation actually works) with medikit (cleanse/water/blast) and force&impact sigil, though.

In publics take mortar for better damage and reach. The right aim can shoot over reflects.

4 stars
Nutriony gave this build 4 stars 2 days ago

Very Nice build, tested scrapper for the first time and it is amazing how it works the Damage is very high and sustain not as bad as I thought

5 stars
DeDoctor gave this build 5 stars 2 days ago

Really good build! It's not totally useless in zerg fights with its great AoEs. Has good burst damage and decent sustain. Very nice for a non-healing Scrapper build!

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