Difference between revisions of "Scrapper - DPS Gyros"

m (Usage)
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| specialization = Scrapper
 
| specialization = Scrapper
 
| designed for = wvw
 
| designed for = wvw
| rating = draft
+
| rating = test
 
| focus = Direct damage, Utility
 
| focus = Direct damage, Utility
 
}}
 
}}
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| elite = Sneak Gyro
 
| elite = Sneak Gyro
 
}}
 
}}
 +
 +
===Variants===
 +
'''Heal'''
 +
*{{Skill|Med Kit}} for additional condition cleanse and access to a separate blast finisher.
  
 
==Traits==
 
==Traits==
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| runes = 6 Superior Rune of the Scholar
 
| runes = 6 Superior Rune of the Scholar
 
| infusions = 18 Mighty WvW
 
| infusions = 18 Mighty WvW
| s1w1 = Ascended, Marauder, Hammer, Superior Sigil of Force+Superior Sigil of Bloodlust
+
| s1w1 = Ascended, Marauder, Hammer, Superior Sigil of Impact+Superior Sigil of Bloodlust
 
}}
 
}}
  
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::{{Food|Peppercorn-Crusted Sous-Vide Steak}} feast option with additional power and ferocity.
 
::{{Food|Peppercorn-Crusted Sous-Vide Steak}} feast option with additional power and ferocity.
 
* {{Utility|Superior Sharpening Stone}}
 
* {{Utility|Superior Sharpening Stone}}
 +
 +
===Variants===
 +
'''Stats'''
 +
* Finetune with ''Valkyre'' and ''Cavalier's'' for defense values.
 +
 +
'''Sigils'''
 +
* {{Sigil|Superior Sigil of Force}}
 +
 +
'''Runes'''
 +
* {{Rune|Superior Rune of the Eagle}} budget option
  
 
==Usage==
 
==Usage==
* Try to maintain Superspeed on yourself by chaining your gyros as it is the safest way to keep the modifier from {{Trait|Object in Motion}}.
+
* Try to maintain {{gw2skill|Superspeed}} by chaining your gyros. Your group gains a significant movement boost and for you it is the safest way to keep the modifier from {{Trait|Object in Motion}}.
* {{Skill|Thunderclap}} can catch targets without stability from range, while engaging, prepare {{Skill|Blast Gyro}} to have might and superspeed in melee range.
+
* Provide the Smoke Field and Stealth from {{Skill|Sneak Gyro}} when your commander demands it. To counter enemies stealthing, use {{Skill|Detection Pulse}} in the nearby area to reveal them.
* {{Skill|Electro-whirl}} and {{Skill|Shredder Gyro}} are excellent damage sources while in melee range.
+
 
 +
;Offensive
 +
* During an engage, prepare {{Skill|Blast Gyro}} so you have might and superspeed when the melee is clashing.
 +
* {{Skill|Shredder Gyro}} and {{Skill|Electro-whirl}} are the main damage sources while in melee range.
 +
* {{Skill|Thunderclap}} is a stun and particularly useful on range in a shadespike or in a bubble.
 +
 
 
* {{Skill|Bypass Coating}} is your only stunbreak, be cautious about using it only for the superspeed.
 
* {{Skill|Bypass Coating}} is your only stunbreak, be cautious about using it only for the superspeed.
* Provide the Smoke Field and Stealth from {{Skill|Sneak Gyro}} when your commander demands it. To counter enemies stealthing, use {{Skill|Detection Pulse}} in the nearby area to reveal them.
 

Revision as of 21:38, 11 October 2019

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This is a test build. You may Comment, Discuss, and Rate it.

Focused on: Direct damageUtility.

Designed for:

Overview

A power damage build retaining the offensive utility of Scrapper while filling a DPS slot. Greatly profits from the large damage modifier of

Skillbar

HammerHealingUtilityElite

Variants

Heal

  • for additional condition cleanse and access to a separate blast finisher.

Traits




Equipment

Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
6x
Superior Rune of the Scholar
18x
Mighty WvW Infusion

Consumables

feast option with additional power and ferocity.

Variants

Stats

  • Finetune with Valkyre and Cavalier's for defense values.

Sigils

Runes

  • budget option

Usage

  • Try to maintain Superspeed Superspeed by chaining your gyros. Your group gains a significant movement boost and for you it is the safest way to keep the modifier from .
  • Provide the Smoke Field and Stealth from when your commander demands it. To counter enemies stealthing, use in the nearby area to reveal them.
Offensive
  • During an engage, prepare so you have might and superspeed when the melee is clashing.
  • and are the main damage sources while in melee range.
  • is a stun and particularly useful on range in a shadespike or in a bubble.
  • is your only stunbreak, be cautious about using it only for the superspeed.
Build rating - 5 stars
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3 Ratings
5 stars
Dediggefedde gave this build 5 stars 16 hours ago

A nice build, also for organized guilds.

Our guild tested it out with spellbreaker/tempest taking care of cleanse/heal.

It does top dps, nice spikes and is good at sustain due to barrier generation.

Also, it gives 100% superspeed uptime to the group, some might, a lot of hard-cc, high cleanse and stealth. Has evade, block, whirl, reflect and reveal.

Its best position is in close combat (within 240 radius), hitting all targets for the maximal barrier. In 900er pirate ship without pushes without mortar, only hammer-5 works. Even there it can cleanse, reflect, empower and stun though.

We run it full berserker (more barrier generation actually works) with medikit (cleanse/water/blast) and force&impact sigil, though.

In publics take mortar for better damage and reach. The right aim can shoot over reflects.

4 stars
Nutriony gave this build 4 stars 2 days ago

Very Nice build, tested scrapper for the first time and it is amazing how it works the Damage is very high and sustain not as bad as I thought

5 stars
DeDoctor gave this build 5 stars 2 days ago

Really good build! It's not totally useless in zerg fights with its great AoEs. Has good burst damage and decent sustain. Very nice for a non-healing Scrapper build!

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