Difference between revisions of "Scrapper - DPS Gyros"

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===Variants===
 
===Variants===
 
'''Stats'''
 
'''Stats'''
* Finetune with ''Valkyre'' and ''Cavalier's'' for defense values.
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* Finetune with '''Valkyre''' and '''Cavalier's''' for defense values.
  
 
'''Sigils'''
 
'''Sigils'''

Revision as of 21:38, 11 October 2019

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This is a test build. You may Comment, Discuss, and Rate it.

Focused on: Direct damageUtility.

Designed for:

Overview

A power damage build retaining the offensive utility of Scrapper while filling a DPS slot. Greatly profits from the large damage modifier of

Skillbar

HammerHealingUtilityElite

Variants

Heal

  • for additional condition cleanse and access to a separate blast finisher.

Traits




Equipment

Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
Marauder stat icon.png
6x
Superior Rune of the Scholar
18x
Mighty WvW Infusion

Consumables

feast option with additional power and ferocity.

Variants

Stats

  • Finetune with Valkyre and Cavalier's for defense values.

Sigils

Runes

  • budget option

Usage

  • Try to maintain Superspeed Superspeed by chaining your gyros. Your group gains a significant movement boost and for you it is the safest way to keep the modifier from .
  • Provide the Smoke Field and Stealth from when your commander demands it. To counter enemies stealthing, use in the nearby area to reveal them.
Offensive
  • During an engage, prepare so you have might and superspeed when the melee is clashing.
  • and are the main damage sources while in melee range.
  • is a stun and particularly useful on range in a shadespike or in a bubble.
  • is your only stunbreak, be cautious about using it only for the superspeed.
Build rating - 5 stars
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3 Ratings
5 stars
Dediggefedde gave this build 5 stars 16 hours ago

A nice build, also for organized guilds.

Our guild tested it out with spellbreaker/tempest taking care of cleanse/heal.

It does top dps, nice spikes and is good at sustain due to barrier generation.

Also, it gives 100% superspeed uptime to the group, some might, a lot of hard-cc, high cleanse and stealth. Has evade, block, whirl, reflect and reveal.

Its best position is in close combat (within 240 radius), hitting all targets for the maximal barrier. In 900er pirate ship without pushes without mortar, only hammer-5 works. Even there it can cleanse, reflect, empower and stun though.

We run it full berserker (more barrier generation actually works) with medikit (cleanse/water/blast) and force&impact sigil, though.

In publics take mortar for better damage and reach. The right aim can shoot over reflects.

4 stars
Nutriony gave this build 4 stars 2 days ago

Very Nice build, tested scrapper for the first time and it is amazing how it works the Damage is very high and sustain not as bad as I thought

5 stars
DeDoctor gave this build 5 stars 2 days ago

Really good build! It's not totally useless in zerg fights with its great AoEs. Has good burst damage and decent sustain. Very nice for a non-healing Scrapper build!

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