Difference between revisions of "Soulbeast - Sic 'Em Sniper"

(Slot changes)
(Usage)
 
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'''Elite specialization basics'''
 
'''Elite specialization basics'''
 
* Soulbeast allows Rangers to meld with their pet, becoming one. This is done through {{Skill|Beastmode}} which has a 10s CD.
 
* Soulbeast allows Rangers to meld with their pet, becoming one. This is done through {{Skill|Beastmode}} which has a 10s CD.
 +
 
* Entering Beastmode breaks stun, makes your attacks unblockable for a few seconds, while granting extra stats and skills based on pet type.
 
* Entering Beastmode breaks stun, makes your attacks unblockable for a few seconds, while granting extra stats and skills based on pet type.
 +
 
* Pet related traits and skills such as {{Trait|Pet's Prowess}} continue to function even while merged, but this time you'll be the one who benefits from them, not the pet (although sometimes the effects are lessened).  
 
* Pet related traits and skills such as {{Trait|Pet's Prowess}} continue to function even while merged, but this time you'll be the one who benefits from them, not the pet (although sometimes the effects are lessened).  
 
**'''IMPORTANT:''' skills that affect your pet like {{Skill|"Sic 'Em!"}} have to be used ''after'' merging if you wish to benefit from them, already active skill effects will be lost just like when swapping pets.
 
**'''IMPORTANT:''' skills that affect your pet like {{Skill|"Sic 'Em!"}} have to be used ''after'' merging if you wish to benefit from them, already active skill effects will be lost just like when swapping pets.
 +
 
* {{Skill|"Strength of the Pack!"}} used while in Beastmode will grant you {{gw2skill|Might}} on each hit you land. {{Skill|Barrage}} -especially against multiple targets- can quickly build up 25 stacks of {{gw2skill|Might}} which is best used on {{Skill|Rapid Fire}} (Longbow), {{Skill|Maul}} (Greatsword), or {{Skill|Worldly Impact}} (Beastmode, Smokescale).
 
* {{Skill|"Strength of the Pack!"}} used while in Beastmode will grant you {{gw2skill|Might}} on each hit you land. {{Skill|Barrage}} -especially against multiple targets- can quickly build up 25 stacks of {{gw2skill|Might}} which is best used on {{Skill|Rapid Fire}} (Longbow), {{Skill|Maul}} (Greatsword), or {{Skill|Worldly Impact}} (Beastmode, Smokescale).
 +
 
* Merging with the pet is usually kept for delivering burst damage but has a few other applications as well, like mobility from Gazelle or instant evasion through Smokescale's {{gw2skill|Smoke Assault}}. You can also meld with dead pets and then exit the form to instantly revive them.
 
* Merging with the pet is usually kept for delivering burst damage but has a few other applications as well, like mobility from Gazelle or instant evasion through Smokescale's {{gw2skill|Smoke Assault}}. You can also meld with dead pets and then exit the form to instantly revive them.
  
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'''General'''
 
'''General'''
 
* {{Skill|"We Heal As One!"}} should be used just before leaving spawn to grant {{gw2skill|Swiftness}} to the team via {{Trait|Resounding Timbre}}. In combat, to get the most out of the fact that it can grant you extra boons, try to use it if your pet has Protection and {{gw2skill|Quickness}}.
 
* {{Skill|"We Heal As One!"}} should be used just before leaving spawn to grant {{gw2skill|Swiftness}} to the team via {{Trait|Resounding Timbre}}. In combat, to get the most out of the fact that it can grant you extra boons, try to use it if your pet has Protection and {{gw2skill|Quickness}}.
 +
 
* Dodging applies {{gw2wiki|Protection}}, which also heals thanks to the trait {{Trait|Rugged Growth}}. If taken, {{Trait|Second Skin}} reduces the condition damage you take by 33% while affected by this boon.
 
* Dodging applies {{gw2wiki|Protection}}, which also heals thanks to the trait {{Trait|Rugged Growth}}. If taken, {{Trait|Second Skin}} reduces the condition damage you take by 33% while affected by this boon.
 +
 
* Survival skills cure 2 conditions and grant Fury. {{Skill|Troll Unguent}} (if taken) can cleanse 4, because it triggers another Survival skill from {{Trait|Soften the Fall}}.  
 
* Survival skills cure 2 conditions and grant Fury. {{Skill|Troll Unguent}} (if taken) can cleanse 4, because it triggers another Survival skill from {{Trait|Soften the Fall}}.  
 +
 
* Greatsword and Rock Gazelle's beast mode allow for great mobility and disengaging/kiting. Beastmode in general grants a flat 25% movement speed boost on its own.
 
* Greatsword and Rock Gazelle's beast mode allow for great mobility and disengaging/kiting. Beastmode in general grants a flat 25% movement speed boost on its own.
 +
 
* {{Skill|Signet of Stone}} is extremely useful against direct damage spikes, but you have to use it proactively and sometimes even predict when the burst is coming. Use it too late and it's wasted, too soon and your opponent can just delay its plan until the signet runs out.
 
* {{Skill|Signet of Stone}} is extremely useful against direct damage spikes, but you have to use it proactively and sometimes even predict when the burst is coming. Use it too late and it's wasted, too soon and your opponent can just delay its plan until the signet runs out.
* {{Skill|Power Stab}}, the last skill of the Greatsword auto attack chain grants evasion. Under heavy pressure you can stow your weapon just before the skill ends, and use it again 2 more times the same way for more evasion. After a total of 3 uses the chain will restart.
+
 
 
* {{Trait|Zephyr's Speed}} has many uses.  
 
* {{Trait|Zephyr's Speed}} has many uses.  
 
**It can be used offensively for the Quickness, most notably to boost {{Skill|Rapid Fire}}, {{Skill|Maul}}, or Greatsword autos for downed cleave.
 
**It can be used offensively for the Quickness, most notably to boost {{Skill|Rapid Fire}}, {{Skill|Maul}}, or Greatsword autos for downed cleave.
 
**Defensively by keeping your pet swap ready in case you need to cleanse 2 conditions.
 
**Defensively by keeping your pet swap ready in case you need to cleanse 2 conditions.
 
**Alternatively the {{gw2skill|Superspeed}} can help you escape damage or chase down targets while on Greatsword.
 
**Alternatively the {{gw2skill|Superspeed}} can help you escape damage or chase down targets while on Greatsword.
 +
 
* {{Skill|Spiritual Reprieve}} (Owl skill) will be your second healing skill / best way to fight condition bursts. It's also AoE, so try to share it with as many allies as possible!
 
* {{Skill|Spiritual Reprieve}} (Owl skill) will be your second healing skill / best way to fight condition bursts. It's also AoE, so try to share it with as many allies as possible!
  
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'''Doing damage'''
 
'''Doing damage'''
 
* {{Trait|Unstoppable Union}} allows you to reliably burst specs with a lot of blocking/anti-projectile skills such as Firebrands. Unloading your burst right after entering Beastmode is preferable for this reason, but can make you more predictable.
 
* {{Trait|Unstoppable Union}} allows you to reliably burst specs with a lot of blocking/anti-projectile skills such as Firebrands. Unloading your burst right after entering Beastmode is preferable for this reason, but can make you more predictable.
 +
 
* {{Skill|Maul}} will grant Attack of Opportunity to you while melded, this is best used for boosting {{Skill|Worldly Impact}}'s damage.
 
* {{Skill|Maul}} will grant Attack of Opportunity to you while melded, this is best used for boosting {{Skill|Worldly Impact}}'s damage.
 +
 
* Smoke Assault can be used as an instant source of evasion in case you run out of dodges. The damage it does isn't bad either, but not that significant unless all attacks land on the same target.
 
* Smoke Assault can be used as an instant source of evasion in case you run out of dodges. The damage it does isn't bad either, but not that significant unless all attacks land on the same target.
 +
 
* The optimal burst combo is fairly straightforward:  
 
* The optimal burst combo is fairly straightforward:  
 
:# Make sure you have {{gw2skill|Fury}} by the time you'll unload your Longbow skills.
 
:# Make sure you have {{gw2skill|Fury}} by the time you'll unload your Longbow skills.

Latest revision as of 12:34, 7 November 2019

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Gold.png

The community gave this build a rating, making it second-tier: Good.

Focused on: DamageMobility.

Designed for:


Overview

A Soulbeast power build for sPvP focusing on high burst damage and mobility.

Skill Bar

Juvenile Owl.png
Juvenile Smokescale.png
LongbowHealingUtilityElite
Greatsword

Slot changes

Utility

Template Code

[&DQQhLSArNzd4AHgApQEAAJYBAAC4AAAA7QAAAC4eAAAAAAAAAAAAAAAAAAA=]
COPY

Specializations




Equipment

Longbow.png
I.png
Superior Sigil of Agility
9Recharge.png
Superior Sigil of Agility.pngSuperior Sigil of Agility
Gain 5 seconds of swiftness and 1 second of quickness when you swap to this weapon while in combat. (Cooldown: 9s)
Superior Sigil of Annulment
18Recharge.png
Superior Sigil of Annulment.pngSuperior Sigil of Annulment
Your next attack after swapping to this weapon while in combat will remove 2 boons from your target.
I.png
Greatsword.png
II.png
Superior Sigil of Intelligence
9Recharge.png
Superior Sigil of Intelligence.pngSuperior Sigil of Intelligence
Your next three attacks after swapping to this weapon while in combat has a 100% critical chance. (Cooldown: 9s)
Superior Sigil of Energy
9Recharge.png
Superior Sigil of Energy.pngSuperior Sigil of Energy
Gain 50% of your endurance when you swap to this weapon while in combat. (Cooldown: 9s)
II.png
Superior Rune of Divinity
Superior Rune of Divinity.pngSuperior Rune of Divinity
(1): +8 All Stats (2): +10 All Stats (3): +12 All Stats (4): +14 All Stats (5): +16 All Stats (6): +18 All Stats, +10% Maximum Health
Demolisher's Amulet
Demolisher's Amulet.pngDemolisher's Amulet
+1050 Power +1050 Precision +560 Toughness +560 Ferocity

Equipment Changes

Sigils

Sigil of Annulment can be replaced by:

  • Superior Sigil of Exposure Superior Sigil of Exposure
    Superior Sigil of Exposure.pngSuperior Sigil of Exposure
    Your next attack after you swap to this weapon while in combat inflicts 5 stacks of vulnerability for 5 seconds. (Cooldown: 9s)
    - a damage modifier for the first burst after weapon swap.
  • Superior Sigil of Separation Superior Sigil of Separation
    Superior Sigil of Separation.pngSuperior Sigil of Separation
    Deal 5% extra damage to targets more than 500 distance away.
    - another damage modifier.
  • Superior Sigil of Revocation Superior Sigil of Revocation
    10Recharge.png
    Superior Sigil of Revocation.pngSuperior Sigil of Revocation
    On hit, remove a boon. (Cooldown: 10s)
    - single boonstrip, but unlike Annulment this one cannot be avoided through evasion and other such means.

Runes

  • - increase to overall boon duration.
  • - significantly better combat mobility.

Amulet

  • Marauder Amulet Marauder Amulet
    Marauder Amulet.pngMarauder Amulet
    +1050 Power +1050 Precision +560 Vitality +560 Ferocity
    - better vs condition-heavy comps.

Usage

Elite specialization basics

  • Soulbeast allows Rangers to meld with their pet, becoming one. This is done through which has a 10s CD.
  • Entering Beastmode breaks stun, makes your attacks unblockable for a few seconds, while granting extra stats and skills based on pet type.
  • Pet related traits and skills such as continue to function even while merged, but this time you'll be the one who benefits from them, not the pet (although sometimes the effects are lessened).
    • IMPORTANT: skills that affect your pet like have to be used after merging if you wish to benefit from them, already active skill effects will be lost just like when swapping pets.
  • used while in Beastmode will grant you Might Might on each hit you land. -especially against multiple targets- can quickly build up 25 stacks of Might Might which is best used on (Longbow), (Greatsword), or (Beastmode, Smokescale).
  • Merging with the pet is usually kept for delivering burst damage but has a few other applications as well, like mobility from Gazelle or instant evasion through Smokescale's Smoke Assault Smoke Assault. You can also meld with dead pets and then exit the form to instantly revive them.


General

  • should be used just before leaving spawn to grant Swiftness Swiftness to the team via . In combat, to get the most out of the fact that it can grant you extra boons, try to use it if your pet has Protection and Quickness Quickness.
  • Dodging applies Protection Protection, which also heals thanks to the trait . If taken, reduces the condition damage you take by 33% while affected by this boon.
  • Survival skills cure 2 conditions and grant Fury. (if taken) can cleanse 4, because it triggers another Survival skill from .
  • Greatsword and Rock Gazelle's beast mode allow for great mobility and disengaging/kiting. Beastmode in general grants a flat 25% movement speed boost on its own.
  • is extremely useful against direct damage spikes, but you have to use it proactively and sometimes even predict when the burst is coming. Use it too late and it's wasted, too soon and your opponent can just delay its plan until the signet runs out.
  • has many uses.
    • It can be used offensively for the Quickness, most notably to boost , , or Greatsword autos for downed cleave.
    • Defensively by keeping your pet swap ready in case you need to cleanse 2 conditions.
    • Alternatively the Superspeed Superspeed can help you escape damage or chase down targets while on Greatsword.
  • (Owl skill) will be your second healing skill / best way to fight condition bursts. It's also AoE, so try to share it with as many allies as possible!


Doing damage

  • allows you to reliably burst specs with a lot of blocking/anti-projectile skills such as Firebrands. Unloading your burst right after entering Beastmode is preferable for this reason, but can make you more predictable.
  • will grant Attack of Opportunity to you while melded, this is best used for boosting 's damage.
  • Smoke Assault can be used as an instant source of evasion in case you run out of dodges. The damage it does isn't bad either, but not that significant unless all attacks land on the same target.
  • The optimal burst combo is fairly straightforward:
  1. Make sure you have Fury Fury by the time you'll unload your Longbow skills.
  2. Get Quickness from either ,
    Superior Sigil of Agility Superior Sigil of Agility
    9Recharge.png
    Superior Sigil of Agility.pngSuperior Sigil of Agility
    Gain 5 seconds of swiftness and 1 second of quickness when you swap to this weapon while in combat. (Cooldown: 9s)
    , or (if taken).
  3. for some extra stats and unblockable attacks for a short while.
  4. Optional
  5. which boosts the Soulbeast's own damage if used in Beastmode.
  6. to increase the chance of landing your burst and to proc .
  7. for damage.

Top Streamers

Related Builds

Build rating - 5 stars
Only registered users can vote. Log in or Register. (It only takes a few seconds!)
9 Ratings
3 stars
Tyroxin gave this build 3 stars 4 weeks ago

Damage is still enough for low ranks - and thats about it. After the nerfs it hits the ceiling rather harshly in more competitive play.

3 stars
Hanz gave this build 3 stars 4 weeks ago

Fell a lot after repeated enrfs, but still sees some play so figured I might as well bring this back. Most people prefer core ranger right now though which say a lot about the state of this spec.

5 stars
Zero5498 gave this build 5 stars April 2019

By far one of the most enjoyable ranger builds for solo/duoQ ranked. High amount of stunbreaks, works great in the current CC heavy meta, unparalleled range and single target burst dps with longbow, above average sustain with heals,resistance and superior condition cleanse, absolutely amazing mobility which enables decapping/capping around the map rather quickly, little bit of team support with spiritual reprieve, melee combat feels fluid and GS overall has insane utility and the burst dps from maul is nothing to joke about. The only shortcoming I see is the build's inability to cope with outnumbers, but given the amount of disengage potential that can be mitigated rather well.Rather low skill floor, but appropriately high skill ceiling that potentially prevents the class from being abused. Overall, a build that is a veritable jack of all trades in the sense it can teamfight, 1v1 and create decap pressure.

6 More Ratings
5 stars
DigiQWill gave this build 5 stars April 2019

This build is probably the Soulbeast build that has the highest skill ceiling.

The great combination of both defensive and offensive utilities carries into a game with when played well, the same capacities to bunker a point as a Boonbeast, while having more damage output and higher burst damage at the expense of some durability. Can 2v1, excels in 1v1s, decent pressure in team fights (paired with Barrage and Smokescale merge each tick can hit for up to 1.5k rather easily), you can kite very well, have decent condition management and a great heal to pair it with. I would suggest Siamoth instead of Owl, but that's really out for personal preference. "Protect Me!" can also save you a lot more than you think, you can take that instead of Dolyak Stance or Lightning Reflexes to counter-chain your opponent!

In this power crept meta (while I'm writing this review), this build is a solid pick if you want to invest your time in learning a class and have results for the efforts you put into it!

5 stars
Donyajoon gave this build 5 stars August 2018

Great for roaming around the map looking to snipe down enemies. Best ranged damage, strong melee combos and has great mobility as well.

5 stars
Jm23 gave this build 5 stars April 2018

I have been playing Holosmith since PoF released back in September, and recently got bored of it. Additionally, I really started to feel the nerfs once the March balance patch released. Now, I'm not bashing Holosmith or anything, because it's still great, but I wanted something fresh for a change.

I don't like playing support builds so I decided to see what options I had as a DPS'er. Thief is not my style. Spellbreaker is too easy. Mesmer? Too fotm. Weaver? Lol. Ranger? Never played it before and it seemed interesting.

I have no idea why Soulbeast gets such a bad rap in the PvP community. This build is quite possibly the highest single target DPS build I have yet played in PvP, with superb range to boot. And the squishiness that I have seen critiqued often while browsing the forums is just not there. Troll Unguent heals well. Protection uptime is fine and heals you. Signet of Stone negates counter burst. You have great mobility and kiting potential with permanent swiftness, Gazelle pet, and the Greatsword. And to top it off, unblockables and plenty of condition clearing.

I think this build is just a great all-arounder with excellent, unblockable burst, and I'm having way more fun with it than I ever did with Holosmith, and my win rate is mostly the same. The only con I've really come to dislike is the lack of AoE damage compared to Holosmith, but again, that single target damage is just nasty. Cheers to whoever posted the build.

5 stars
Nathanel gave this build 5 stars December 2017

I was wrong about biks build, i definately believe unblockables are incredibly good alternative in combatting tons of blocks the current meta has and should still deserve more love, However beastmastery is so much more versertaile then markmanship, this build is clearly taking the cake for best soulbeast build available in a more balanced manner. there is so much u can do even without sic em.

5 stars
Mirage182 gave this build 5 stars December 2017

This is a great build that i like to use with either Druid or Soulbeast due to power and mobility. Since GS buff on dec 12, this build has been really great against many opponents and also you can easily get 10k damage with this build. Personally i like using Berserker with soldier runes for more damage and condi clense. I also recommend that instead of quickening zephir and sicem, this build can be much more than a sniper if you add toughness and more condi clense to it. For heal skill, troll is the middle ground option for good heals and condi clense If you need more condi clense, go with bear stance, more heals go with "we heal as one." Signet of stone for me is a must to avoid heavy bursts. And depending on the team composition, i go with either protect me, signet of renewal, or dolyak stance to emphasize on movement. Also it is better to have a defensive pet with you. preferably bear because if you need quick condi clear, you swap to bear (2 condi clear, quickness and stunbreaker) then you activates its ability (2 condi clear) after that merge (stun breaker) then us its endure pain or healing skill. It is a very good burst heal in dire situations and it is a good defense against condi. For the attack pet thats up to you. Either smokescale (more burst) or gazelle (more mobility) as they can do alot of damage and can land you a good 10-15k burst. With that set up IMO, the build is a versetile build that can focus on anything it wants to do.

5 stars
Blitz Berlin gave this build 5 stars November 2017

Tested this today for several ranked matches and the build turned out to be surprisingly effective at sniping down important targets from great range. This was especially true for hunting down Necros trying to capture points. The range from the longbow is also great for helping out team mates in close 1-vs-1s happening not on points, thus being very good at gaining important points from killing opponents throughout a match.

Although I do love my Jacaranda, Gazelle is needed here for the roaming speed as you definitely want a lot of mobility to keep your range and for optimizing shooting angles.