Spellbreaker - Dagger Sun and Moon

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The community gave this build a rating, making it top-tier: Great.

Focused on: Direct damageControlSustain.

Designed for:

 

Expansions required:

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Overview

A Spellbreaker build for running around in open world. This build deals high damage and excels at countering and disabling enemies.

Skill Bar

Axe/DaggerHealingUtilityElite
Dagger/Axe

Weapon Variants

  • You can run offhand Mace instead of offhand Axe for more crowd control.
  • You can run main hand Mace instead of main hand Dagger for more crowd control and an extra block.
  • Use a Rifle if you need to range something.

Skill Variants

Healing Skills
  • - if you aren't taking much damage.
  • - a big heal that also maxes out your adrenaline.
Utility Skills
  • - better than if you're going to be fighting in the same spot for a while.
  • - can replace if you're running the Arms variant.
  • - more dodges.
  • - more crowd control.
  • - crowd control and stun break.
  • - 2 condition cleanses and stun breaks.
  • - if you're taking a lot of damage.
  • - panic button.
Elite Skills
  • - longer duration of boons than but also a longer cooldown.
  • - grants stability, mobility, and crowd control.
  • - if there are boons to remove or projectiles to destroy.

Specializations

Build Code

[&DQIEHzMePT2nAKcAqACvAK8AcQCiAbIAnACcAAAAAAAAAAAAAAAAAAAAAAA=]
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Variants
  • - if you need more healing.
  • - if running rifle.

Arms Variant

You can run Arms instead of Strength. This is a DPS loss, but in exchange:

  • You don't have to micromanage your and can replace with a different skill.
  • You can maintain permanent fury if you need to swap out or . To do this, you should trait in Arms and in Spellbreaker.



Tactics Variant

If there are nearby players, you can run Tactics instead of Strength to grant them a lot of increased damage with and . If you do this, it's also worth running and , and traiting in Discipline.



Equipment

Ascended gear and stat infusions are not required; you can use exotic gear with the same stats.

Standard Equipment

The Standard Variant uses similar gear to the Warrior - Power Bannerslave and Spellbreaker - Power DPS builds for fractals and raids. This makes it a good general-purpose gear set and is the gear that most players should aim for.
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6x
Superior Rune of the Scholar

Optimal Equipment

The Optimal Variant is the best possible gear for this build. It's overkill in most cases, and you should only get it if you have spare gold or you don’t care about fractals and raids.
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6x
Superior Rune of Strength
18x
Mighty +5 Agony Infusion
This build has 100% crit chance with fury and with traited. If you have different precision from food, skills, or traits, adjust your gear accordingly.
Variants
  • provides high sustain at the cost of damage.

Marauder Variant

For a tankier option you can run full Marauder's stats. You lose about 10% damage but your health is increased by 6000 (25k up from 19k).
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6x
Superior Rune of Strength
18x
Mighty +5 Agony Infusion

Consumables

Food
  • or
    for more damage.
  • for playing with groups.
  • is a good budget option.
  • for more dodges.
  • is a fantastic food for farming open world. It's cheap, provides a moderate boost to both damage and survivability, and increases magic find significantly.
  • for more healing.
  • is a great option when you do not need any extra damage or sustain.
Utility
  • or
    is your best damage option.
  • is a great budget option.

Usage

Damage

  • Your main damage skills are , , , , and . You should swap between your weapon sets using these skills whenever available, and fill in the gaps with /axe autoattacks.
    • Never interrupt your autoattack chain, as all the damage is loaded in the last axe chop.
    • is worth using if it hits 4 or more targets.
  • Use and off cooldown for boons.
  • Try to get the damage boost on and as often as possible.
  • Use before your damage skills to get the bonuses from and .

Defense

  • is a really powerful defensive skill, try to use it instead of dodging whenever possible.
    • Note that reduces the damage of attacks to 0 rather than actually blocking them. This is relevant if you’re trying not to get hit by an attack (e.g. for specific achievements).
  • can be used to interrupt enemy attacks.
  • You can slot , , or for more damage mitigation.
  • can be used to reflect projectiles. destroys them.
  • Remember to always dodge and sidestep attacks if possible. Don't get hit by anything you can move out of (except when baiting ).

Sustain

  • You get quite a lot of sustained healing from . If you need more you can trait .
  • You can cleanse conditions by swapping weapons or using . For more condition-heavy fights you can run

Crowd Control

Build rating - 5 stars
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6 Ratings
5 stars
ASPAIALUX gave this build 5 stars August 2019

I love the style of a duelist dagger spellbreaker more than GS.

I've been using this build since I finished the specialization. Although has not ranged options It's great sustain and nice CC options makes it a very effective build against bosses and trash mobs too with full counter and axe5/dagger5. You can even take it to fractals if you know what you're doing (but I don't encourage it). Very fun build.

5 stars
Mufazha gave this build 5 stars April 2019

Best build

5 stars
R123alo gave this build 5 stars December 2018

during my time focused on the warrior, no build caused my warrior to sustain a constant and strong damage, and also to have cc, but he is. away my favorite build

3 More Ratings
5 stars
Pleasebean gave this build 5 stars October 2018

This is one of my favorite build so far, i prefer this over GS because the ability of mass tagging and the unparalleled amount of HP regen. With marauder gear this is like a walking fortress.

Although the weakness is we have no ranged option at all but that's the problem with power war for a long time.

4 stars
Jacev112 gave this build 4 stars September 2018

An awesome build for open world roaming, I always play with Might Makes Right (and usually take Healing Signet and "Shake It Off!" which doubles as a stun break), it gives insane self-sustain along with the very spammable high-damage Full Counter, but you are pretty much useless if you are forced to take a ranged weapon.

5 stars
Chinkeeyong gave this build 5 stars September 2018

A very strong "duelist" build for Warrior with high damage and personal sustain. Its weakness, like all Warrior builds, is its inability to fight effectively from range.

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