Difference between revisions of "Tempest - D/D Aurashare"

(Created page with "{{Build | profession = elementalist | specialization = tempest | designed for = wvw zerg | focus = control, support, healing, condition cleanse | rating = test | meta = | xpa...")
 
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Tempest provides some {{Tooltip|Might}} provided with {{Trait|Pyromancer's Puissance}} as well as unique auras - primarily {{Skill|Frost Aura}} and the very powerful {{Skill|Shocking Aura}}.
 
Tempest provides some {{Tooltip|Might}} provided with {{Trait|Pyromancer's Puissance}} as well as unique auras - primarily {{Skill|Frost Aura}} and the very powerful {{Skill|Shocking Aura}}.
 
For the usage of attunements and skills, tempest can stick to a relatively simple rotation. While a strict rotation is not optimal in all situations, it is effective for beginners and helps to allow focus on other things while learning.
 
 
  
  

Revision as of 13:52, 26 October 2022

This is a test build. You may comment and rate it.

Focused on: ControlSupportHealing and Condition cleanse

Designed for: WvW Zerg

Expansions required: Heart of Thorns builds

Difficulty:
TBD

Overview

This build primarily fills the role of the healer and cleanser for its party.

is an exceptionally powerful revive skill - in it has the unique effect of repositioning the target, allowing the tempest to fully reset a player that went down in a bad place.

Tempest provides some Might Might provided with as well as unique auras - primarily and the very powerful .


Skill Bar

Dagger/Dagger
Dagger/Dagger
Utility


Variants

Utilities
  • shortest CD shout, for slightly more heal/cleanse
  • group stunbreak and AOE superspeed
  • for share
  • single target Immobilize Immobilize, good for small group play


Specializations

Variants
  • ~20% healing loss, but decent Alacrity Alacrity uptime


Template Code

[&DQYfKxErMD/HEgAApRIAAHQSAAAdAQAAmRIAAAAAAAAAAAAAAAAAAAAAAAA=]
Copy Template Code


Equipment

Head
Minstrel
Shoulders
Minstrel
Chest
Minstrel
Hands
Minstrel
Legs
Minstrel
Feet
Minstrel
Backpiece
Minstrel
Accessory
Minstrel
Accessory
Minstrel
Amulet
Minstrel
Ring
Minstrel
Ring
Minstrel
Dagger
Minstrel
Dagger
Minstrel
Sigil
Sigil
Dagger
Minstrel
Dagger
Minstrel
Sigil
Sigil
Rune
x6
Infusion
x18
Rune Variants
  • high healing increase, but drops some condition clear and defensive stats
  • for uptime


Consumables

    • personal option


Usage

General

  • As soon as you get 25 stacks of and get out of combat, swap back to the set without it


Overall Priorities

High
  • Condition clear
  • Healing
Moderate
  • CC
Low
  • Aura/boonshare


Surviving

  • This build has moderate passive defense
  • This build has moderate mobility skill access
  • This builds has low active defenses
    • Since you lack personal stunbreaks and Stability Stability and you heavily rely on skills with longer casttimes, you want to position safely
      • Stay close to tag, but not directly on top - within 200-300 range is close enough to quickly respond to movements and get boons without getting stuck behind
      • While overloading, if needed, move further away ensure the cast finishes - has 600 radius
Active defense priority
  • Dodge


Settings

  • Under General Options / User Interface check Always show squad health bars and Always show party health bars. These will make it much easier to keep track of who needs your support.
  • Also under General Options / User Interface turn on Thick party health bars
    • Thick squad health bars can be used too as a matter of personal preference, but is not recommended for large numbers
  • Under Squad Options uncheck View as a grid. This will allow you to keep track of your allies' boons, conditions and health, enabling a better decision-making and skill management.


Ratings

This build has a rating of 5 stars based on 1 votes.
Log in or register to rate this build.
5 stars
Arete gave this build 5 stars • January 2023
Good alternative to D/F tempest, trading might for and cleanse and heals. Loses a lot of defense and utility, both are pretty marginal at very large group sizes but an issue for this build in smaller groups. Unique auras and solid CC help set it apart from druid/vindicator/scrapper.

Comments

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