Error

One revision of this difference (105619) was not found.

This is usually caused by following an outdated diff link to a page that has been deleted. Details can be found in the deletion log.


Ratings

This build has a rating of 5 stars based on 2 votes.
Log in or register to rate this build.
5 stars
Ether gave this build 5 stars • May 2020
for fun factors alone, it's a pretty refreshing break from just spamming auras to your teammates. As for lighning hammer, I found it to be too slow to actually contribute anything, so i strongly suggest replacing it w/ aftershock as it can help your team to not get demolished by necro's lich form or any other dangerous projectiles the enemy will throw. replacing one of your stun breaks w/ lightning flash is a very good option if u need to quickly disengage or rotate defend other nodes. If u want extra offense/teamfight presence, consider swapping focus to warhorn. While u have less access to projectile denials, water on warhorn grants direct AOE heals to your teammates that also comes w/ CC, so it's a fair trade-off imo. Tornado will absolute destroy mid teamfights, and can drastically pressure enemy to waste their defensive utilies even more, but make sure to do it when enemies dont have immediate boon strip/interrups to counter your tornado. All in all, this is a very solid solo que build that can carry u to plat if u can position well.
4 stars
Hanz gave this build 4 stars • March 2020
Fun and effective hybrid build, but overall I'd place this a bit lower than the full-support version.

Comments

Get MetaBattle Premium
Enjoy an ad-free experience & support the website, for less than $1 per month! Upgrade to Premium