Thief - Ghost Thief

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This build is unrated.

Focused on: Condition damage.

Designed for:


Overview

A common roaming build designed to catch other roamers off-guard.

Skill Bar

 
 
Dagger/PistolHealingUtilityElite
Short bow

Slot Changes

Weapons

  • Pistol/Dagger instead of Dagger/Pistol also works fine but won't be as good at building stealth.

Specializations

Variants

  • Potent Poison
    Potent Poison.pngPotent Poison
    Increased poison duration. Poison deals increased damage.
    Damage.pngDamage Increase: 33%
    Radius.pngDuration Increase: 33%
    is a viable choice for squeezing out some extra burst damage.



Variants

  • Bewildering Ambush
    Bewildering Ambush.pngBewildering Ambush
    Stealing also applies confusion.
    Confusion.png5Confusion (5s): 248 Damage On Skill Use, 250 Damage
    adds another condition to the mix

Equipment

First Weapon Set
  • Main Hand
Dagger
Stats: Trailblazer's
Superior Sigil of Agony Superior Sigil of Agony
Superior Sigil of Agony.pngSuperior Sigil of Agony
Increase Inflicted Bleeding Duration: 20%
  • Off Hand
Pistol
Stats: Trailblazer's
Superior Sigil of Bursting Superior Sigil of Bursting
Superior Sigil of Bursting.pngSuperior Sigil of Bursting
Adds 6% to current condition damage.
Second Weapon Set
  • Main Hand
Shortbow
Stats: Trailblazer's
Superior Sigil of Doom Superior Sigil of Doom
9Recharge.png
Superior Sigil of Doom.pngSuperior Sigil of Doom
Your next attack after you swap to this weapon while in combat inflicts poison (6 seconds). (Cooldown: 9s)
Superior Sigil of Energy Superior Sigil of Energy
9Recharge.png
Superior Sigil of Energy.pngSuperior Sigil of Energy
Gain 50% of your endurance when you swap to this weapon while in combat. (Cooldown: 9s)
Armor
  • Head
Stats: Trailblazer's
Superior Rune of the Trapper Superior Rune of the Trapper
Superior Rune of the Trapper.pngSuperior Rune of the Trapper
(1): +25 Condition Damage (2): +10% Condition Duration (3): +50 Condition Damage (4): When you use a trap skill, gain 3 seconds of super speed. (5): +100 Condition Damage (6): Gain 3 seconds of stealth when using a trap skill.
  • Shoulders
Stats: Trailblazer's
Superior Rune of the Trapper Superior Rune of the Trapper
Superior Rune of the Trapper.pngSuperior Rune of the Trapper
(1): +25 Condition Damage (2): +10% Condition Duration (3): +50 Condition Damage (4): When you use a trap skill, gain 3 seconds of super speed. (5): +100 Condition Damage (6): Gain 3 seconds of stealth when using a trap skill.
  • Chest
Stats: Trailblazer's
Superior Rune of the Trapper Superior Rune of the Trapper
Superior Rune of the Trapper.pngSuperior Rune of the Trapper
(1): +25 Condition Damage (2): +10% Condition Duration (3): +50 Condition Damage (4): When you use a trap skill, gain 3 seconds of super speed. (5): +100 Condition Damage (6): Gain 3 seconds of stealth when using a trap skill.
  • Hands
Stats: Trailblazer's
Superior Rune of the Trapper Superior Rune of the Trapper
Superior Rune of the Trapper.pngSuperior Rune of the Trapper
(1): +25 Condition Damage (2): +10% Condition Duration (3): +50 Condition Damage (4): When you use a trap skill, gain 3 seconds of super speed. (5): +100 Condition Damage (6): Gain 3 seconds of stealth when using a trap skill.
  • Legs
Stats: Trailblazer's
Superior Rune of the Trapper Superior Rune of the Trapper
Superior Rune of the Trapper.pngSuperior Rune of the Trapper
(1): +25 Condition Damage (2): +10% Condition Duration (3): +50 Condition Damage (4): When you use a trap skill, gain 3 seconds of super speed. (5): +100 Condition Damage (6): Gain 3 seconds of stealth when using a trap skill.
  • Feet
Stats: Trailblazer's
Superior Rune of the Trapper Superior Rune of the Trapper
Superior Rune of the Trapper.pngSuperior Rune of the Trapper
(1): +25 Condition Damage (2): +10% Condition Duration (3): +50 Condition Damage (4): When you use a trap skill, gain 3 seconds of super speed. (5): +100 Condition Damage (6): Gain 3 seconds of stealth when using a trap skill.
Accessories
  • Amulet
Stats: Trailblazer's
  • Ring 1
Stats: Dire
  • Ring 2
Stats: Dire
  • Earring 1
Stats: Dire
  • Earring 2
Stats: Dire
  • Back
Stats: Dire

Consumables

  • Rare Veggie Pizza Rare Veggie Pizza
    Rare Veggie Pizza.pngRare Veggie Pizza
    Nourishment (30 m):
    Food.png+100 Expertise+70 Condition Damage+10 Experience from kills
    Consumable
  • Toxic Focusing Crystal Toxic Focusing Crystal
    Toxic Focusing Crystal.pngToxic Focusing Crystal
    Nourishment (30 m):
    Potion.pngGain Condition Damage equal to 3% of your PowerGain Condition Damage equal to 3% of your Precision+10% Experience from Kills
    Consumable

Usage

  1. Spam traps.
  2. Watch both the traps and your opponents get triggered.
  3.  ???
  4. Profit.
Build rating - 3 stars
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3 Ratings
0 stars
Liv berenne gave this build 0 stars March 2017

This is nerfed :/ i preferred rolling human with this build any taking reaper of grenth for the elite. Much more condi. However the traps now trigger a strike causing reveal. Time to Archive

5 stars
Hanz gave this build 5 stars March 2017

EDIT: well, got hit hard by the patch

5 stars
Perry gave this build 5 stars March 2017

Very fun and forgiving build have been playing it since trapper runes came out in case I wanted an easy and trollish build over normal d/p roaming.