Difference between revisions of "Thief - VenomShare"

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==Armor and Rune Variants==
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A mixture of might duration runes (Hoel/pirate/ect. runes over {{Gw2skill|Superior Rune of Strength}}
  
  

Revision as of 01:53, 23 August 2014

Build:Thief - Venomous Share


This build article is in the trial phase.

You can help by discussing changes on Discussion page. The rating procedure for this build will start once it has entered the next phase, testing. No ratings are to be submitted at this stage.

This build has been designed for the following use:

Zerg



Do not remove this notice until the build is ready to be rated by the community.


Information

The Venom Share thief is a powerful tool that augments larger groups by bringing an unparalleled amount of snares, might stacks and healing.


Build

First Weapon Set

Shortbow
Utility
Elite
Trick Shot
¼Activation.png
Trick Shot
Bounce an arrow between multiple nearby foes.
Damage.pngDamage: 134
Book.pngNumber of Bounces: 2
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 900
Cluster Bomb
3Initiative.png
½Activation.png
Cluster Bomb
Fire a cluster bomb at the target area. Detonate in midair for multiple explosions.
Damage.pngLarge Explosion: 353
Bleed.pngBleeding (4s): 170 Damage
Book.pngNumber of Targets: 5
Radius.pngRadius: 240
Combo.pngCombo Finisher: Blast
Range.pngRange: 900
Disabling Shot
4Initiative.png
¼Activation.png
Disabling Shot
Do an evasive leap away from your foe while firing a crippling shot.
Damage.pngDamage: 122
Cripple.pngCripple (2s): -50% Movement Speed
Book.pngEvade: 0.5 seconds
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 900
Choking Gas
4Initiative.png
½Activation.png
Choking Gas
Fire an arrow that fills the target area with a poisonous cloud.
Damage.pngDamage: 71
Poison.pngPoison (2s): 67 Damage, -33% Heal Effectiveness
Book.pngNumber of Targets: 5
Book.pngPulses: 4
Duration.pngField Duration: 4 seconds
Radius.pngRadius: 240
Combo.pngCombo Field: Poison
Range.pngRange: 900
Unblockable.pngUnblockable
Infiltrator's Arrow
6Initiative.png
Infiltrator's Arrow
Fire an arrow and shadowstep to the target area, blinding nearby foes.
Blind.pngBlindness (5s): Next outgoing attack misses.
Book.pngNumber of Targets: 3
Radius.pngRadius: 120
Range.pngRange: 900
Skelk Venom
1Activation.png
40Recharge.png
Skelk Venom
Venom. Heal youself. Your next few attacks heal you.
Heal.pngInitial Self Heal: 4,210
Heal.pngHealing: 645
Skelk Venom.png4Skelk Venom (30s): Striking an enemy heals you.
Book.pngNumber of Attacks: 4
Duration.pngVenom Duration: 30 seconds
Devourer Venom
40Recharge.png
Devourer Venom
Venom. Your next few attacks immobilize.
Devourer Venom.png3Devourer Venom (30s): Next two attacks inflict immobilize.
Immobilize.pngImmobilize (1s): Unable to move.
Book.pngNumber of Attacks: 3
Duration.pngVenom Duration: 30 seconds
Ice Drake Venom
40Recharge.png
Ice Drake Venom
Venom. Chill foes with next few attacks.
Ice Drake Venom.png4Ice Drake Venom (30s): Your attacks chill foes.
Chill.pngChilled (1s): -66% Movement Speed, -66% Skill Recharge Rate
Book.pngNumber of Attacks: 4
Duration.pngVenom Duration: 30 seconds
Skale Venom
40Recharge.png
Skale Venom
Venom. Apply vulnerability and torment with your next few attacks.
Skale Venom.png4Skale Venom (30s): Your attacks inflict vulnerability and torment.
Vulnerability.pngVulnerability (10s): 1% Incoming Damage
Torment.pngTorment (5s): 80 Damage, 159 Damage if Moving
Book.pngNumber of Attacks: 4
Duration.pngVenom Duration: 30 seconds
Basilisk Venom
1Activation.png
40Recharge.png
Basilisk Venom
Venom. Your attacks turn foes to stone.
Basilisk Venom.png2Basilisk Venom (30s): Your attacks turn foes to stone.
Stun.pngStone Duration: 1 second
Duration.pngVenom Duration: 30 seconds


Variants

Ice Drake Venom Ice Drake Venom
40Recharge.png
Ice Drake Venom
Venom. Chill foes with next few attacks.
Ice Drake Venom.png4Ice Drake Venom (30s): Your attacks chill foes.
Chill.pngChilled (1s): -66% Movement Speed, -66% Skill Recharge Rate
Book.pngNumber of Attacks: 4
Duration.pngVenom Duration: 30 seconds

can be replaced with

Spider Venom Spider Venom
40Recharge.png
Spider Venom
Venom. Poison foes with your next few attacks.
Spider Venom.png6Spider Venom (30s): Your attacks poison foes.
Poison.pngPoison (6s): 201 Damage, -33% Heal Effectiveness
Book.pngNumber of Attacks: 6
Duration.pngVenom Duration: 30 seconds

for more damage and lowering the enemies healing.

Feel free to add content here.


Traits

AdeptMasterGrandmaster

Can't find such trait "Thief"! Please refer to our trait index Can't find such trait "Thief"! Please refer to our trait index Can't find such trait "Thief"! Please refer to our trait index Can't find such trait "Thief"! Please refer to our trait index Can't find such trait "Thief"! Please refer to our trait index


Weapons

First Weapon Set
  • Main Hand
Shortbow
Stats: Carrion
Superior Sigil of Corruption Superior Sigil of Corruption
Superior Sigil of Corruption.pngSuperior Sigil of Corruption
Gain a charge of +10 condition damage each time you kill a foe, five if you kill an enemy player.
Superior Sigil of Bursting Superior Sigil of Bursting
Superior Sigil of Bursting.pngSuperior Sigil of Bursting
Adds 6% to current condition damage.


Equipment

Armor
  • Head
Stats: Carrion(Condition Damage/Power/Vitality)
Superior Rune of Strength Superior Rune of Strength
Superior Rune of Strength.pngSuperior Rune of Strength
(1): +25 Power (2): +10% Might Duration (3): +50 Power (4): 20% Might Duration (5): +100 Power (6): +20% Might Duration; +5% damage while under the effects of might.
  • Shoulders
Stats: Carrion (Condition Damage/Power/Vitality)
Superior Rune of Strength Superior Rune of Strength
Superior Rune of Strength.pngSuperior Rune of Strength
(1): +25 Power (2): +10% Might Duration (3): +50 Power (4): 20% Might Duration (5): +100 Power (6): +20% Might Duration; +5% damage while under the effects of might.
  • Chest
Stats: Carrion (Condition Damage/Power/Vitality)
Superior Rune of Strength Superior Rune of Strength
Superior Rune of Strength.pngSuperior Rune of Strength
(1): +25 Power (2): +10% Might Duration (3): +50 Power (4): 20% Might Duration (5): +100 Power (6): +20% Might Duration; +5% damage while under the effects of might.
  • Hands
Stats: Carrion (Condition Damage/Power/Vitality)
Superior Rune of Strength Superior Rune of Strength
Superior Rune of Strength.pngSuperior Rune of Strength
(1): +25 Power (2): +10% Might Duration (3): +50 Power (4): 20% Might Duration (5): +100 Power (6): +20% Might Duration; +5% damage while under the effects of might.
  • Legs
Stats: Carrion (Condition Damage/Power/Vitality)
Superior Rune of Strength Superior Rune of Strength
Superior Rune of Strength.pngSuperior Rune of Strength
(1): +25 Power (2): +10% Might Duration (3): +50 Power (4): 20% Might Duration (5): +100 Power (6): +20% Might Duration; +5% damage while under the effects of might.
  • Feet
Stats: Carrion (Condition Damage/Power/Vitality)
Superior Rune of Strength Superior Rune of Strength
Superior Rune of Strength.pngSuperior Rune of Strength
(1): +25 Power (2): +10% Might Duration (3): +50 Power (4): 20% Might Duration (5): +100 Power (6): +20% Might Duration; +5% damage while under the effects of might.


Armor and Rune Variants

A mixture of might duration runes (Hoel/pirate/ect. runes over
Superior Rune of Strength Superior Rune of Strength
Superior Rune of Strength.pngSuperior Rune of Strength
(1): +25 Power (2): +10% Might Duration (3): +50 Power (4): 20% Might Duration (5): +100 Power (6): +20% Might Duration; +5% damage while under the effects of might.


Accessories
  • Amulet
Stats: Carrion (Condition Damage/Power/Vitality)
  • Ring 1
Stats: Carrion (Condition Damage/Power/Vitality)
  • Ring 2
Stats: Carrion(Condition Damage/Power/Vitality)
  • Earring 1
Stats: Carrion(Condition Damage/Power/Vitality)
  • Earring 2
Stats: Carrion(Condition Damage/Power/Vitality)
  • Back
Stats: Carrion(Condition Damage/Power/Vitality)

Usage

Your main job is to administer as many venoms to your allies which means you must always be alongside your group. Depending on your composition or desired effects, you may decide to trail the hammer train and trap enemies inside the hammer bomb or you may decide to give your venoms to ranged classed so that they can more easily snare targets inside their AoE skills (eg. Well of Suffering). Alternatively you may party with certain people to guarantee that they receive your buffs. Equally important, make sure you are spamming clusterbomb to blast finish combo fields. Focus on blasting fire fields to give long lasting (33seconds) might to greatly increase damage as well as water fields for rapidly healing allies on regroups. Also cluster bombing ice fields to give frost aura for %10 damage reduction (Frost Aura stacks in duration, so multiple blasts will greatly extend the duration of the buff).


Counters

Not enough people to share venoms with. An abnormal lack of combo fields. Dying while trailing the hammer train. Feel free to add content here.

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