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Ratings

This build has a rating of 5 stars based on 19 votes.
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4 stars
Wayne84 gave this build 4 stars • January 2020
I gave it 4 stars, it a very tanky build with a very good sustain, but I think that the lack of damage cannot be overlooked. Fire Weaver with sage amulet is stronger. Good build, funny to play but not in meta.
4 stars
Staub gave this build 4 stars • January 2020
A solid 4 star build but it is still outshined by its Sage counterpart. not meta
4 stars
Ether gave this build 4 stars • January 2020
UPDATE: Still a very solid build for any Ele mains who are looking to get involved in pvp. Decent base damage, fairly easy to get used to the playstyle, and can 1v1 most classes on equal terms if you play well. However, do keep in mind that while this build still retains plays very similarly to its fire sage counterpart, it's a bit tankier since you're running the water trait instead of fire, and u also get a bit more mobility w/ lightning flash. However, the trade-off here is that u do a lot less dmg since this build does not build any condi in it, which puts a lot less pressure to your opponent. Keep these in mind when if you want to main this playstyle.
5 stars
DeDoctor gave this build 5 stars • August 2019
Still a very good side noder. Great sustain, mobility, and damage. Lot's of cleanses and evades/mobility so you can counter condi builds and kite power builds. You have great swiftness uptime so going from home to far isn't that hard and you can decap/cap pretty quickly. Very solid build and has brought me great success!
4 stars
Shiroshiro gave this build 4 stars • August 2019
This is still an exellence side noder. However, be careful with cc bomb, especially daze spam from Mesmer/Spellbreaker. This build is amazing in 1v1, or even 2v1 situation. The biggest downside of this build is its capability in teamfighting. The biggest value of you in teamfighting is your numerous cc skills, so utilize those as much as possible.
5 stars
Utrex gave this build 5 stars • July 2019
This is an excellent side noder now. It has solid sustain and pressure and some mobility for rotating. After the patch, the new traits have really bumped up the damage and healing, and Primordial Stance's buff expands on Stability control and will ultimately yield higher damage output. I've dueled so many builds and had a very high success rate. Just keep Protection boon in check while VS. direct damaging enemies and hold condition cleansing access for condition enemies. Save Twist of Fate for crucial life-threatening moments and you'll dominate Conquest. I had second thoughts about this build's effectiveness before but I can say with certainty now that this build is simply amazing for point-holding. Kite in 2+v1's when necessary, don't die on points all the time. Good luck! :D
5 stars
Heskpar gave this build 5 stars • June 2019
In my opinion the best usage of this is to fight the 1v1 at home or far, weak in team fights. The sustain is solid and can easily stall
5 stars
Devil sivad gave this build 5 stars • March 2019
This build is the best build for the Weaver. I can survive one scrapper/holosmith and Chrono/mirage at the same time. If I can deal with those two then I might can deal with a pros like vaannss. After watching cellofrag, I am very thankful for him. Thank you cellofrag for playing this build. And I also recommend rune of exuberance for more vitilaty and power.
5 stars
Xenex gave this build 5 stars • October 2018
It's an amazing build whit crazy survivability lots of stability and good damage IF MASTERED it can easy carry 5v5 whit it's amzing cc and boon application.it can do sustained condi power dmg and it'can be letal if combined whit the cc. One of the best builds atm but requires a medium-good skil cap if played ar high ranks
3 stars
LazySummer gave this build 3 stars • September 2018
Low damage build that doesn't do anything better than meta side noders such as holo and spellbreaker yet gets nerfed every balance patch because ANet. It also has some trouble 1v2, especially against power burst damages, but pretty much the only viable build for ele currently.
4 stars
Baescons gave this build 4 stars • September 2018
I think the build looks fun. I wouldnt mind seeing ele do well in pvp its just still so uncommon
5 stars
Auser gave this build 5 stars • August 2018
After the patch this build got a lot better. While not as good as spellbreakers its more than capable of taking its spot. Although id suggest swapping mender for sage for the increased damage
5 stars
Nathanel gave this build 5 stars • April 2018
The nerfs to other classes atleast from what I've seen have made it a bit more popular and I definately notice the build packing relatively a bit more of a punch.
5 stars
Kdb424 gave this build 5 stars • February 2018
This is still a pretty strong bruiser, though it's not as tanky as it used to be. Don't be expecting to hold a 3v1 like you used to, but it's gotten a bit stronger at fighting on point so you don't have to dance for ages waiting for a friend. From Cellofrag himself "the balance patch gave a BUFF to this build. The nerf from Water #2 is very small because the most important (evade + Water field) are untouched. And the DPS increase was very massive. The build is even better than before ! Had 15 win 4 lose since balance patch."
5 stars
Creps244 gave this build 5 stars • February 2018
I have been playing this build for a while and it's pretty good though I'm not near as good as cellofrag. It has some damage and cc but lots of sustain which makes it tanky and good to hold points with I think with the upcoming balance change it might become even more viable.
5 stars
Vik gave this build 5 stars • January 2018
I have tried cellofrags version and it is by all means a great build, easy targeting, healing and tanking, damage more damage output would be desired but still a great build IMO. I prefere to run a very similar build only difference is Woven Stride vs Invigoration Strikes, final shielding, rune of the monk and Sage Amulet. I found the condition removal was adequate the way it is without Woven Stride and since I'm a bit of a newbie I went for more damage soaking instead.
5 stars
Elr198 gave this build 5 stars • January 2018
Good build at the very least. Really can't kill anything, but that's ok because you'll live long enough to bore them to death. If scourge we're not a thing, this probably would've been a meta bunker spec. Also brings good healing to team fights. I'll be honest though, if this guy Cellofrag (whose name is too easy to make fun of) ran this build to legendary, in EU no less, then he, and the build itself, probably deserves some credit. July 2018 Edit: Updating my ranking of this build to great. This stems mostly from some dmg buffs to sword along with nerfs to other classes and meta specs. Playing Weaver now feels much more effective than playing it back in the winter.
5 stars
Cellofrag gave this build 5 stars • January 2018
No change for the build post 6th february : the only nerf is about the Heal of Sword #2, the most important was the evade & water field., they are still here. On the other side there is a big buff to DPS Dual skill. This build is doing a bit better than before, to me :)
5 stars
Jbuckman81 gave this build 5 stars • January 2018
I use to run condi spec for weaver, then I realized that the condi cleanses that are in the meta currently make that build ineffective. I then went to Fresh Air weaver, which is fun... certainly when you get get a full rotation and a CC on someone, they go poof faster than they could imagine, however, in SPVP at gold and above, most folks react quick enough to avoid the burst and make you blow all your CD's before you can make them go pop. I therefore changed to this build a few weeks ago to give it a go. Honestly, I will never look back, this build is unkillable 1vs1 for the most part. I typically hold my own 1vs2 and in some instanced I have gone 30+ seconds 1vs3 (if all CD's are up). Certainly not going to be topping the damage charts, but can put out enough hurt to not be ignored and to slowly widdle down a warrior 1vs1. The condi cleans is great, so you can stand tall to necro's and mezmer's. Holo's with great timing that catch you down a few CD's can certainly kill you quick, but alas, that can happen to most classes. Definitely recommend giving it a try.

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