Ranger - Hybrid Spirits
Seriously, you can put celestial on just about every profession and it will wreck stuff. Shit is OP as all hell. Someone can write this up in more detail if you like, but these are the basics.
- I prefer this build with a shortbow and Fire/Air (earth also works) on that shortbow. And Agility Training over Primal Reflexes in Skirmishing makes pets (especially canines so consistent) with their DPS. Also don't I don't like off hand training unless I'm using Torch. Dagger benefits but Torch is so OP with it. But most of that is personal if something is more meta, feel free to discuss it. This variant of spirit is really stronger in Solo Queue since it's more self reliant. In team queue it's dependent on team comp and how aggressive you play your Ranger. --DantesS_P (talk) 21:48, 10 August 2014 (UTC)
- You can also honestly run a Celestial Amulet on a Trap Ranger. I'm going to add that to the variant section of Trap while I'm thinking about it. --DantesS_P (talk) 21:58, 10 August 2014 (UTC)
Think Longbow should be listed on the page (at least as a variant). It's seeing lots of play in solo queue and a fair amount in team queue as well (among people playing solos/duos/trios)--TahiriVeila (talk) 22:41, 10 August 2014 (UTC)
- Never liked Longbow with sprits, and if I do I would take Frost Spirit over Sun Spirit. Longbow doesn't actually deal much pressure without traits and it's slow attack speed makes procing sun spirit and sharpened edges more difficult. If your only purpose is to stand around and give others spirit buffs sure you can run longbow. But you really need to do much more than that in order to be effective. Plus I think Read the Wind has spoiled me Longbow wise, it makes your DPS so much more consistent. I can barely use Longbow in tPvP without it, people can't just side step my damage anymore. --DantesS_P (talk) 23:28, 10 August 2014 (UTC)
We can't just let this sit in Testing forever. Lets get a few more votes for this and the Engineer - Mobile Turrets page. After the balance patch hits we can look at archiving a few builds in the Good section in Conquest. But for now we shouldn't really let these builds sit in testing forver. -- Dantes (talk) 21:09, 24 August 2014 (UTC)
- After the we gain the ability to reset votes and the balance patch hits I want to have a second look at this. But for now I've moved it to trash -- Dantes (talk) 15:48, 4 September 2014 (UTC)