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Rune

  • Superior Rune of Altruism Superior Rune of Altruism
    Superior Rune of Altruism.pngSuperior Rune of Altruism
    (1): +25 Healing Power (2): When using a heal skill, grant 3 stacks of might to nearby allies for 8 seconds. (Cooldown: 10s) (3): +50 Healing Power (4): +10% Boon Duration (5): +100 Healing Power (6): When you use a heal skill, grant fury to nearby allies for 8 seconds. (Cooldown: 10s)
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  • Superior Rune of Antitoxin Superior Rune of Antitoxin
    Superior Rune of Antitoxin.pngSuperior Rune of Antitoxin
    (1): +28 Condition Damage (2): -4% Incoming condition duration (3): +55 Condition Damage (4): -8% Incoming condition duration (5): +100 Condition Damage (6): -12% Incoming condition duration; Gain 5 stacks of might for 10 seconds on incoming poison or torment. (Cooldown: 20s)
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  • Superior Rune of Balthazar Superior Rune of Balthazar
    Superior Rune of Balthazar.pngSuperior Rune of Balthazar
    (1): +25 Condition Damage (2): +10% Burning Duration (3): +50 Condition Damage (4): +20% Burning Duration (5): +100 Condition Damage (6): +20% Burning Duration; +10% maximum health.
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  • Superior Rune of Divinity Superior Rune of Divinity
    Superior Rune of Divinity.pngSuperior Rune of Divinity
    (1): +8 All Stats (2): +10 All Stats (3): +12 All Stats (4): +14 All Stats (5): +16 All Stats (6): +18 All Stats, +10% Maximum Health
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  • Superior Rune of Dwayna Superior Rune of Dwayna
    Superior Rune of Dwayna.pngSuperior Rune of Dwayna
    (1): +25 Healing Power (2): +10% Regeneration Duration (3): +50 Healing Power (4): 25% chance when struck to gain regeneration for 10 seconds. (Cooldown: 45s) (5): +100 Healing Power (6): +20% Regen Duration; When you use a heal skill, you and all nearby allies gain regeneration for 5 seconds. (Cooldown: 10s)
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  • Superior Rune of Evasion Superior Rune of Evasion
    Superior Rune of Evasion.pngSuperior Rune of Evasion
    (1): +25 Ferocity (2): When executing a dodge roll, you gain 3 seconds of swiftness. (Cooldown: 10s) (3): +50 Ferocity (4): When executing a dodge roll, you gain 3 seconds of fury. (Cooldown: 10s) (5): +100 Ferocity (6): When executing a dodge roll, deal a crippling strike to nearby enemies. (Cooldown: 9s)
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  • Superior Rune of Exuberance Superior Rune of Exuberance
    Superior Rune of Exuberance.pngSuperior Rune of Exuberance
    (1): +25 Vitality (2): +3% Healing Power; 3% of Vitality is converted to Healing Power. (3): +50 Vitality (4): +5% Precision; 5% of Vitality is converted to Precision. (5): +100 Vitality (6): +7% Power; 7% of Vitality is converted Power.
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  • Superior Rune of Grenth Superior Rune of Grenth
    Superior Rune of Grenth.pngSuperior Rune of Grenth
    (1): +25 Condition Damage (2): +10% Chill Duration (3): +50 Condition Damage (4): 25% chance when struck to cause chill for 3 seconds. (Cooldown: 30s) (5): +100 Condition Damage (6): +20% Chill Duration; When you use a healing skill, nearby foes are chilled for 3 seconds. (Cooldown: 10s)
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  • Superior Rune of Hoelbrak Superior Rune of Hoelbrak
    Superior Rune of Hoelbrak.pngSuperior Rune of Hoelbrak
    (1): +25 Power (2): +10% Might Duration (3): +50 Power (4): 25% chance when struck to gain might for 10 seconds. (Cooldown: 5s) (5): +100 Power (6): +20% Might Duration; -20% condition duration applied to you.
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  • Superior Rune of Infiltration Superior Rune of Infiltration
    Superior Rune of Infiltration.pngSuperior Rune of Infiltration
    (1): +25 Power (2): +35 Precision (3): +50 Power (4): +65 Precision (5): +100 Power (6): +10% Damage to Enemies below 50% Health; gain 5 seconds of Vigor after entering stealth. (Cooldown: 30s)
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  • Superior Rune of Lyssa Superior Rune of Lyssa
    Superior Rune of Lyssa.pngSuperior Rune of Lyssa
    (1): +25 Precision (2): +5% Condition Duration (3): +50 Precision (4): When you use a heal skill you gain a random boon for 10 seconds. (Cooldown: 10s) (5): +100 Precision (6): When you use an elite skill, convert up to 5 conditions into boons. (Cooldown: 45s)
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  • Superior Rune of Melandru Superior Rune of Melandru
    Superior Rune of Melandru.pngSuperior Rune of Melandru
    (1): +25 Toughness (2): +35 Vitality (3): +50 Toughness (4): -10% Incoming Condition Duration; -10% Incoming Stun Duration (5): +100 Toughness (6): -15% Incoming Condition Duration; -15% Incoming Stun Duration
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  • Superior Rune of Mercy Superior Rune of Mercy
    Superior Rune of Mercy.pngSuperior Rune of Mercy
    (1): +25 Toughness (2): Gain up to 400 toughness while revivng allies, based on your level. (3): +50 Toughness (4): You resurrect allies with 30% more health. (5): +100 Toughness (6): You revive allied players 20% faster.
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  • Superior Rune of Orr Superior Rune of Orr
    Superior Rune of Orr.pngSuperior Rune of Orr
    (1): +25 Condition Damage (2): -5% Incoming Condition Duration (3): +50 Condition Damage (4): -10% Incoming Condition Duration (5): +100 Condition Damage (6): -10% Incoming Condition Duration; +10% Maximum Health
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  • Superior Rune of Perplexity Superior Rune of Perplexity
    Superior Rune of Perplexity.pngSuperior Rune of Perplexity
    (1): +25 Condition Damage (2): +10% Confusion Duration (3): +50 Condition Damage (4): 25% chance when struck to inflict 3 stacks of confusion for 5 seconds. (Cooldown: 25s) (5): +100 Condition Damage (6): +20% Confusion duration; when you use a heal skill, inflict 3 stacks of confusion in an area for 6 seconds. (Radius: 240, Cooldown: 15s)
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  • Superior Rune of Radiance Superior Rune of Radiance
    Superior Rune of Radiance.pngSuperior Rune of Radiance
    (1): +25 Vitality (2): +5% Boon Duration (3): +50 Vitality (4): +5% Boon Duration (5): +100 Vitality (6): +10% Boon Duration; increase the duration of auras you grant by +33%.
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  • Superior Rune of Rage Superior Rune of Rage
    Superior Rune of Rage.pngSuperior Rune of Rage
    (1): +25 Ferocity (2): +10% Fury Duration (3): +50 Ferocity (4): 25% chance when struck to gain fury for 15 seconds. (Cooldown: 30s) (5): +100 Ferocity (6): +20% Fury Duration; While under the effects of fury gain +5% damage.
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  • Superior Rune of Resistance Superior Rune of Resistance
    Superior Rune of Resistance.pngSuperior Rune of Resistance
    (1): +25 Toughness (2): -5% Incoming condition duration (3): +50 Toughness (4): -10% Incoming condition duration (5): +100 Toughness (6): -10% Incoming condition duration; gain resistance for 4 seconds after activating an elite skill. (Cooldown: 45s)
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  • Superior Rune of Sanctuary Superior Rune of Sanctuary
    Superior Rune of Sanctuary.pngSuperior Rune of Sanctuary
    (1): +25 Vitality (2): +5% Boon Duration (3): +50 Vitality (4): +10% Boon Duration (5): +100 Vitality (6): Gain a barrier with health equal to 20% of any heals you receive.
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  • Superior Rune of Scavenging Superior Rune of Scavenging
    Superior Rune of Scavenging.pngSuperior Rune of Scavenging
    (1): +25 Condition Damage (2): +35 Vitality (3): +50 Condition Damage (4): +65 Vitality (5): +100 Condition Damage (6): +20% Poison Duration, convert 7% of your Vitality into Condition Damage.
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  • Superior Rune of Speed Superior Rune of Speed
    Superior Rune of Speed.pngSuperior Rune of Speed
    (1): +25 Vitality (2): +10% Swiftness Duration (3): +50 Vitality (4): +20% Swiftness Duration (5): +100 Vitality (6): +20% Swiftness Duration; increase movement speed by 66% when under the effect of swiftness
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  • Superior Rune of Strength Superior Rune of Strength
    Superior Rune of Strength.pngSuperior Rune of Strength
    (1): +25 Power (2): +10% Might Duration (3): +50 Power (4): 20% Might Duration (5): +100 Power (6): +20% Might Duration; +5% damage while under the effects of might.
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  • Superior Rune of Svanir Superior Rune of Svanir
    Superior Rune of Svanir.pngSuperior Rune of Svanir
    (1): +25 Toughness (2): +10% Chill Duration (3): +50 Toughness (4): -50% Incoming Chill Duration (5): +100 Toughness (6): +20% Chill Duration; When you're struck below 20% health, become a block of ice for 5 seconds. (Cooldown: 90s)
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  • Superior Rune of the Adventurer Superior Rune of the Adventurer
    Superior Rune of the Adventurer.pngSuperior Rune of the Adventurer
    (1): +25 Condition Damage (2): +35 Power (3): +50 Condition Damage (4): +65 Power (5): +100 Condition Damage (6): +125 Condition Damage; When you use a heal skill you gain 25% endurance. (Cooldown: 10s)
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  • Superior Rune of the Afflicted Superior Rune of the Afflicted
    Superior Rune of the Afflicted.pngSuperior Rune of the Afflicted
    (1): +25 Condition Damage (2): +10% Bleeding Duration (3): +50 Condition Damage (4): +15% Poison Duration (5): +100 Condition Damage (6): +20% Bleeding Duration; When you are downed, you create a death nova. (Cooldown: 30s)
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  • Superior Rune of the Air Superior Rune of the Air
    Superior Rune of the Air.pngSuperior Rune of the Air
    (1): +25 Ferocity (2): +10% Swiftness Duration (3): +50 Ferocity (4): When you use a heal skill you gain swiftness for 5 seconds. (Cooldown: 10s) (5): +100 Ferocity (6): +20% Swiftness Duration; 50% chance when struck to hit the foe with a lightning strike. (Cooldown: 20s)
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  • Superior Rune of the Aristocracy Superior Rune of the Aristocracy
    Superior Rune of the Aristocracy.pngSuperior Rune of the Aristocracy
    (1): +25 Condition Damage (2): +10% Might Duration (3): +50 Condition Damage (4): +15% Might Duration (5): +100 Condition Damage (6): +20% Might Duration; When you use a healing skill, gain 3 stacks of might for 10 seconds. (Cooldown: 10s)
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  • Superior Rune of the Baelfire Superior Rune of the Baelfire
    Superior Rune of the Baelfire.pngSuperior Rune of the Baelfire
    (1): +25 Power (2): +10% Burning Duration (3): +50 Power (4): 25% chance to gain vigor for 5 seconds when struck. (Cooldown: 25s) (5): +100 Power (6): +20% Burning Duration; 50% chance when struck to cause a fire nova. (Cooldown: 30s)
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  • Superior Rune of the Brawler Superior Rune of the Brawler
    Superior Rune of the Brawler.pngSuperior Rune of the Brawler
    (1): +25 Power (2): +35 Toughness (3): +50 Power (4): +65 Toughness (5): +100 Power (6): +125 Toughness; When you use a heal skill you gain 5 stacks of might for 10 seconds. (Cooldown: 10s)
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  • Superior Rune of the Centaur Superior Rune of the Centaur
    Superior Rune of the Centaur.pngSuperior Rune of the Centaur
    (1): +25 Power (2): +10% Swiftness Duration (3): +50 Power (4): -50% Incoming Cripple Duration (5): +100 Power (6): +20% Swiftness Duration; When you use a heal skill, you and all nearby allies gain swiftness for 10 seconds. (Cooldown: 10s)
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  • Superior Rune of the Citadel Superior Rune of the Citadel
    Superior Rune of the Citadel.pngSuperior Rune of the Citadel
    (1): +25 Power (2): +10% Fury Duration (3): +50 Power (4): 25% chance when struck to gain fury for 15 seconds. (Cooldown: 30s) (5): +100 Power (6): +20% Fury Duration; 50% chance when struck to summon a bomb. (Cooldown: 15s)
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  • Superior Rune of the Dolyak Superior Rune of the Dolyak
    Superior Rune of the Dolyak.pngSuperior Rune of the Dolyak
    (1): +25 Toughness (2): +35 Vitality (3): +50 Toughness (4): +65 Vitality (5): +100 Toughness (6): +125 Toughness; Regenerate health every second.
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  • Superior Rune of the Eagle Superior Rune of the Eagle
    Superior Rune of the Eagle.pngSuperior Rune of the Eagle
    (1): +25 Precision (2): +35 Ferocity (3): +50 Precision (4): +65 Ferocity (5): +100 Precision (6): +125 Ferocity; damage targets with less than 50% health for 10% more.
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  • Superior Rune of the Earth Superior Rune of the Earth
    Superior Rune of the Earth.pngSuperior Rune of the Earth
    (1): +25 Toughness (2): +10% Protection Duration (3): +50 Toughness (4): +20% Protecion Duration (5): +100 Toughness (6): +5% Incoming Heal Effectiveness; gain Protection when struck by a foe. (Cooldown: 60s)
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  • Superior Rune of the Elementalist Superior Rune of the Elementalist
    Superior Rune of the Elementalist.pngSuperior Rune of the Elementalist
    (1): +25 Power (2): +35 Condition Damage (3): +50 Power (4): +65 Condition Damage (5): +100 Power (6): +20% Chill Duration; +20% Burning Duration
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  • Superior Rune of the Engineer Superior Rune of the Engineer
    Superior Rune of the Engineer.pngSuperior Rune of the Engineer
    (1): +25 Toughness (2): +35 Condition Damage (3): +50 Toughness (4): +65 Condition Damage (5): +100 Toughness (6): While wielding a conjured weapon, environmental weapons, kits, banners, and stolen items, gain +7% damage.
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  • Superior Rune of the Fire Superior Rune of the Fire
    Superior Rune of the Fire.pngSuperior Rune of the Fire
    (1): +25 Power (2): +10% Might Duration (3): +50 Power (4): 25% chance when struck to gain might for 10 seconds. (Cooldown: 5s) (5): +100 Power (6): +20% Burning Duration; When struck below 80% health you gain a fire aura for 5 seconds. (Cooldown: 60s)
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  • Superior Rune of the Flame Legion Superior Rune of the Flame Legion
    Superior Rune of the Flame Legion.pngSuperior Rune of the Flame Legion
    (1): +25 Power (2): +10% Burning Duration (3): +50 Power (4): 25% chance to cause burning for 1 sec when hit. (Cooldown: 10s) (5): +100 Power (6): +20% Burning Duration; +7% damage against burning foes.
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  • Superior Rune of the Flock Superior Rune of the Flock
    Superior Rune of the Flock.pngSuperior Rune of the Flock
    (1): +25 Healing Power (2): +35 Vitality (3): +50 Healing Power (4): +65 Vitality (5): +100 Healing Power (6): +10% Increased Maximum Health; you and nearby allies are healed for an additional amount after you use a healing skill. (Cooldown: 10s)
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  • Superior Rune of the Forgeman Superior Rune of the Forgeman
    Superior Rune of the Forgeman.pngSuperior Rune of the Forgeman
    (1): +25 Toughness (2): +10% Burning Duration (3): +50 Toughness (4): +20% Burning Duration (5): +100 Toughness (6): +20% Burning duration; gain fire aura for 4 seconds when struck by a foe while below 75% health. (Cooldown: 20s)
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  • Superior Rune of the Golemancer Superior Rune of the Golemancer
    Superior Rune of the Golemancer.pngSuperior Rune of the Golemancer
    (1): +25 Ferocity (2): +35 Precision (3): +50 Ferocity (4): +65 Precision (5): +100 Ferocity (6): 50% chance when struck to summon a golem. (Cooldown: 90s)
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  • Superior Rune of the Grove Superior Rune of the Grove
    Superior Rune of the Grove.pngSuperior Rune of the Grove
    (1): +25 Healing Power (2): +10% Protection Duration (3): +50 Healing Power (4): +20% Protection Duration (5): +100 Healing Power (6): +20% Protection Duration; when struck by a foe, a meadow blooms at your location, granting vigor, regeneration, and protection to allies within it. (Cooldown: 90s)
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  • Superior Rune of the Guardian Superior Rune of the Guardian
    Superior Rune of the Guardian.pngSuperior Rune of the Guardian
    (1): +25 Toughness (2): +35 Healing Power (3): +50 Toughness (4): +65 Healing Power (5): +100 Toughness (6): When you block a foe's attack, burn that foe for 1 second.
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  • Superior Rune of the Ice Superior Rune of the Ice
    Superior Rune of the Ice.pngSuperior Rune of the Ice
    (1): +25 Vitality (2): +10% Chill Duration (3): +50 Vitality (4): 25% chance when struck to cause an ice nova. (Cooldown: 30s) (5): +100 Vitality (6): +20% Chill Duration; +7% damage against chilled foes.
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  • Superior Rune of the Krait Superior Rune of the Krait
    Superior Rune of the Krait.pngSuperior Rune of the Krait
    (1): +25 Condition Damage (2): +10% Bleeding Duration (3): +50 Condition Damage (4): +15% Bleeding Duration; 25% chance when struck to cause bleeding for 10 seconds. (Cooldown: 15s) (5): +100 Condition Damage (6): +20% Bleeding Duration; When you use an elite skill, you inflict bleeding, torment, and poison for 8 seconds to nearby foes. (Cooldown: 30s)
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  • Superior Rune of the Lich Superior Rune of the Lich
    Superior Rune of the Lich.pngSuperior Rune of the Lich
    (1): +25 Vitality (2): +5% Condition Duration (3): +50 Vitality (4): +10% Condition Duration (5): +100 Vitality (6): 50% chance when struck to summon a jagged horror. (Cooldown: 60s)
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  • Superior Rune of the Mad King Superior Rune of the Mad King
    Superior Rune of the Mad King.pngSuperior Rune of the Mad King
    (1): +25 Power (2): +5% Condition Duration (3): +50 Power (4): +15% Bleeding Duration (5): +100 Power (6): +20% Bleeding Duration; Summon ravens to attack nearby enemies by activating an elite skill. (Cooldown: 45s)
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  • Superior Rune of the Mesmer Superior Rune of the Mesmer
    Superior Rune of the Mesmer.pngSuperior Rune of the Mesmer
    (1): +25 Power (2): +35 Precision (3): +50 Power (4): +65 Precision (5): +100 Power (6): +33% Daze Duration
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  • Superior Rune of the Monk Superior Rune of the Monk
    Superior Rune of the Monk.pngSuperior Rune of the Monk
    (1): +25 Healing Power (2): +5% Boon Duration (3): +50 Healing Power (4): +10% Boon Duration (5): +100 Healing Power (6): +10% outgoing heal effectiveness to allies, +1% outgoing heal effectiveness for 3 seconds whenever granting a boon to an ally (max 10)
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  • Superior Rune of the Necromancer Superior Rune of the Necromancer
    Superior Rune of the Necromancer.pngSuperior Rune of the Necromancer
    (1): +25 Condition Damage (2): +35 Vitality (3): +50 Condition Damage (4): +65 Vitality (5): +100 Condition Damage (6): +20% Fear Duration
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  • Superior Rune of the Nightmare Superior Rune of the Nightmare
    Superior Rune of the Nightmare.pngSuperior Rune of the Nightmare
    (1): +25 Condition Damage (2): +5% Condition Duration (3): +50 Condition Damage (4): +10% Condition Duration (5): +100 Condition Damage (6): When you use an elite skill, deliver an attack (240 radius) that blinds enemies and transfers one condition.(Cooldown: 45s)
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  • Superior Rune of the Ogre Superior Rune of the Ogre
    Superior Rune of the Ogre.pngSuperior Rune of the Ogre
    (1): +25 Power (2): +35 Ferocity (3): +50 Power (4): 25% chance when struck to summon a rock dog. (Cooldown: 90s) (5): +100 Power (6): +4% Damage
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  • Superior Rune of the Pack Superior Rune of the Pack
    Superior Rune of the Pack.pngSuperior Rune of the Pack
    (1): +25 Power (2): +10% Swiftness Duration (3): +50 Power (4): 25% chance when struck to grant nearby allies might, fury, and swiftness for 10 seconds. (Cooldown: 20s) (5): +100 Power (6): +125 Precision; +20% Swiftness Duration
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  • Superior Rune of the Privateer Superior Rune of the Privateer
    Superior Rune of the Privateer.pngSuperior Rune of the Privateer
    (1): +25 Power (2): +10% Might Duration (3): +50 Power (4): 25% chance when struck to shout Yarr and grant 3 stacks of might to nearby allies for 10 seconds. (Cooldown: 20s) (5): +100 Power (6): 50% chance to summon a parrot. (Cooldown: 60s)
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  • Superior Rune of the Ranger Superior Rune of the Ranger
    Superior Rune of the Ranger.pngSuperior Rune of the Ranger
    (1): +25 Precision (2): +35 Ferocity (3): +50 Precision (4): +65 Ferocity (5): +100 Precision (6): +7% damage while you have an active companion.
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  • Superior Rune of the Rata Sum Superior Rune of the Rata Sum
    Superior Rune of the Rata Sum.pngSuperior Rune of the Rata Sum
    (1): +25 Precision (2): +10% Poison Duration (3): +50 Precision (4): +15% Weakness Duration (5): +100 Precision (6): +20% Poison Duration; 50% chance when struck to summon a radiation field. (Cooldown: 90s)
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  • Superior Rune of the Scholar Superior Rune of the Scholar
    Superior Rune of the Scholar.pngSuperior Rune of the Scholar
    (1): +25 Power (2): +35 Ferocity (3): +50 Power (4): +65 Ferocity (5): +100 Power (6): +125 Ferocity, +5% damage while your health is above 90%.
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  • Superior Rune of the Sunless Superior Rune of the Sunless
    Superior Rune of the Sunless.pngSuperior Rune of the Sunless
    (1): +25 Condition Damage (2): -5% Incoming condition duration (3): +50 Condition Damage (4): -10% Incoming condition duration (5): +100 Condition Damage (6): -10% Incoming condition duration; inflict nearby foes with 1 second of fear and 5 seconds of poisoned after using an elite skill. (Cooldown: 45s)
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  • Superior Rune of the Thief Superior Rune of the Thief
    Superior Rune of the Thief.pngSuperior Rune of the Thief
    (1): +25 Precision (2): +35 Condition Damage (3): +50 Precision (4): +65 Condition Damage (5): +100 Precision (6): When striking a foe from behind or the side, gain +10% damage.
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  • Superior Rune of the Trapper Superior Rune of the Trapper
    Superior Rune of the Trapper.pngSuperior Rune of the Trapper
    (1): +25 Condition Damage (2): +10% Condition Duration (3): +50 Condition Damage (4): When you use a trap skill, gain 3 seconds of super speed. (5): +100 Condition Damage (6): Gain 3 seconds of stealth when using a trap skill.
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  • Superior Rune of the Traveler Superior Rune of the Traveler
    Superior Rune of the Traveler.pngSuperior Rune of the Traveler
    (1): +8 All Stats (2): +5% Boon Duration (3): +12 All Stats (4): +10% Boon Duration (5): +16 All Stats (6): +25% Movement Speed; +10% Condition Duration
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  • Superior Rune of the Trooper Superior Rune of the Trooper
    Superior Rune of the Trooper.pngSuperior Rune of the Trooper
    (1): +25 Vitality (2): +35 Toughness (3): +50 Vitality (4): +65 Toughness (5): +100 Vitality (6): Shouts remove a condition from each affected ally.
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  • Superior Rune of the Undead Superior Rune of the Undead
    Superior Rune of the Undead.pngSuperior Rune of the Undead
    (1): +25 Condition Damage (2): +35 Toughness (3): +50 Condition Damage (4): +65 Toughness (5): +100 Condition Damage (6): 7% of toughness is converted to Condition Damage.
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  • Superior Rune of the Warrior Superior Rune of the Warrior
    Superior Rune of the Warrior.pngSuperior Rune of the Warrior
    (1): +25 Vitality (2): +35 Power (3): +50 Vitality (4): +65 Power (5): +100 Vitality (6): -20% recharge on weapon swap.
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  • Superior Rune of the Water Superior Rune of the Water
    Superior Rune of the Water.pngSuperior Rune of the Water
    (1): +25 Healing Power (2): +5% Boon Duration (3): +50 Healing Power (4): 25% chance when struck to remove a condition. (Cooldown: 30s) (5): +100 Healing Power (6): +15% Boon Duration; When you use a heal skill, you and nearby allies are healed for a small amount. (Cooldown: 10s)
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  • Superior Rune of the Wurm Superior Rune of the Wurm
    Superior Rune of the Wurm.pngSuperior Rune of the Wurm
    (1): +25 Vitality (2): +35 Ferocity (3): +50 Vitality (4): +65 Ferocity (5): +100 Vitality (6): +7% Ferocity; 7% of vitality is converted to ferocity.
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  • Superior Rune of Tormenting Superior Rune of Tormenting
    Superior Rune of Tormenting.pngSuperior Rune of Tormenting
    (1): +25 Condition Damage (2): +10% Torment Duration (3): +50 Condition Damage (4): +15% Torment Duration (5): +100 Condition Damage (6): +20% Torment Duration; When you use a heal skill, apply two stacks of torment to nearby foes. (Cooldown: 20s)
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  • Superior Rune of Vampirism Superior Rune of Vampirism
    Superior Rune of Vampirism.pngSuperior Rune of Vampirism
    (1): +25 Power (2): +35 Vitality (3): +50 Power (4): +65 Vitality (5): +100 Power (6): +10% Maximum Health; restore 10% of your health upon killing a foe.
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  • ==Redirects==
Superior Rune of the Fighter Superior Rune of the Fighter
Superior Rune of the Fighter.pngSuperior Rune of the Fighter
(1): +25 Power (2): +35 Toughness (3): +50 Power (4): +65 Toughness (5): +100 Power (6): +125 Toughness; When you use a heal skill you gain 5 stacks of might for 10 seconds. (Cooldown: 10s)

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Superior Rune of the Brawler Superior Rune of the Brawler
Superior Rune of the Brawler.pngSuperior Rune of the Brawler
(1): +25 Power (2): +35 Toughness (3): +50 Power (4): +65 Toughness (5): +100 Power (6): +125 Toughness; When you use a heal skill you gain 5 stacks of might for 10 seconds. (Cooldown: 10s)

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  • Superior Rune of the Forge Superior Rune of the Forge
    Superior Rune of the Forge.pngSuperior Rune of the Forge
    (1): +25 Toughness (2): +10% Burning Duration (3): +50 Toughness (4): +20% Burning Duration (5): +100 Toughness (6): +20% Burning duration; gain fire aura for 4 seconds when struck by a foe while below 75% health. (Cooldown: 20s)
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    Superior Rune of the Forgeman Superior Rune of the Forgeman
    Superior Rune of the Forgeman.pngSuperior Rune of the Forgeman
    (1): +25 Toughness (2): +10% Burning Duration (3): +50 Toughness (4): +20% Burning Duration (5): +100 Toughness (6): +20% Burning duration; gain fire aura for 4 seconds when struck by a foe while below 75% health. (Cooldown: 20s)
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  • Superior Rune of the Pirate Superior Rune of the Pirate
    Superior Rune of the Pirate.pngSuperior Rune of the Pirate
    (1): +25 Power (2): +10% Might Duration (3): +50 Power (4): 25% chance when struck to shout Yarr and grant 3 stacks of might to nearby allies for 10 seconds. (Cooldown: 20s) (5): +100 Power (6): 50% chance to summon a parrot. (Cooldown: 60s)
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    Superior Rune of the Privateer Superior Rune of the Privateer
    Superior Rune of the Privateer.pngSuperior Rune of the Privateer
    (1): +25 Power (2): +10% Might Duration (3): +50 Power (4): 25% chance when struck to shout Yarr and grant 3 stacks of might to nearby allies for 10 seconds. (Cooldown: 20s) (5): +100 Power (6): 50% chance to summon a parrot. (Cooldown: 60s)
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  • Superior Rune of the Soldier Superior Rune of the Soldier
    Superior Rune of the Soldier.pngSuperior Rune of the Soldier
    (1): +25 Vitality (2): +35 Toughness (3): +50 Vitality (4): +65 Toughness (5): +100 Vitality (6): Shouts remove a condition from each affected ally.
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    Superior Rune of the Trooper Superior Rune of the Trooper
    Superior Rune of the Trooper.pngSuperior Rune of the Trooper
    (1): +25 Vitality (2): +35 Toughness (3): +50 Vitality (4): +65 Toughness (5): +100 Vitality (6): Shouts remove a condition from each affected ally.
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