Build
Weapon Set
Scepter/Focus Fire Attunement
Utility
Elite
1
Flamestrike
1
6
Dragon's Tooth
¼
20
Phoenix
¾
20
Flamewall
40
Fire Shield
¾
25
Arcane Brilliance
¼
60
Conjure Frost Bow
30
Arcane Wave
¾
60
Conjure Lightning Hammer
1¼
90
Glyph of Elementals
Scepter/Focus Water Attunement
¾
Ice Shards
Fire three ice shards at your foe.
3Damage: 132
Range: 900
½
2
Shatterstone
½
20
Water Trident
½
25
Freezing Gust
¾
25
Comet
Scepter/Focus Air Attunement
3½
Arc Lightning
5
Lightning Strike
Strike your foe with lightning.
Damage: 292
Range: 900
10
Blinding Flash
Blind your foe with a flash of light.
Blindness (6s): Next outgoing attack misses.
Range: 900
½
30
Swirling Winds
Create a swirling wind that destroys projectiles.
Duration: 6 seconds
Radius: 400
¾
50
Gale
Knock down your foe with a charged wind blast.
Knockdown: 2 seconds
Range: 900
Scepter/Focus Earth Attunement
1½
Stone Shards
1
15
Rock Barrier
Envelop yourself in a stony barrier that improves toughness.
Duration: 30 seconds
15
Dust Devil
25
Magnetic Wave
50
Obsidian Flesh
Envelop yourself in stony armor, making yourself invulnerable.
Duration: 4 seconds
Prevents Capture-Point Contribution
Skill Variants
Utilities
Glyph of Storms 1¼
60
Glyph of Storms
over
Arcane Wave 30
Arcane Wave
if in need of extra vlunerability or blind.
- Getting
Tempest Defense 25
Tempest Defense
is also recommended as it does synergize with
Deep Freeze 1½
30
Deep Freeze
Traits
Can't find such trait "Elementalist"! Please refer to our trait index
Can't find such trait "Elementalist"! Please refer to our trait index
Can't find such trait "Elementalist"! Please refer to our trait index
Can't find such trait "Elementalist"! Please refer to our trait index
Can't find such trait "Elementalist"! Please refer to our trait index
Can't find such trait "Elementalist"! Please refer to our trait index
Can't find such trait "Elementalist"! Please refer to our trait index
Can't find such trait "Elementalist"! Please refer to our trait index
Can't find such trait "Elementalist"! Please refer to our trait index
Can't find such trait "Elementalist"! Please refer to our trait index
Weapons
First Weapon Set
- Scepter
- Stats: Berserker
Superior Sigil of the Night Superior Sigil of the Night Outgoing damage is increased by 10% at night.
Mighty Infusion
- Focus
- Stats: Berserker
Superior Sigil of Force Superior Sigil of Force
Mighty Infusion
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Sigil Variants
- Use
Superior Sigil of the Night
Superior Sigil of the Night Outgoing damage is increased by 10% at night.
For night time dungeons.
- Use
Superior Sigil of Frailty 2
Superior Sigil of Frailty 50% Chance on Hit: Inflict Vulnerability (10 seconds). (Cooldown: 2s)
For day time dungeons.
- Use
Superior Sigil of Undead Slaying
Superior Sigil of Undead Slaying
For the ARAH dungeon.
These sigils would replace ten percent sigil modifiers. DO NOT replace
Superior Sigil of Force
Superior Sigil of Force
.
Equipment
Armor
- Stats: Berserker
Superior Rune of Strength Superior Rune of Strength (1): +25 Power (2): +10% Might Duration (3): +50 Power (4): 20% Might Duration (5): +100 Power (6): +20% Might Duration; +5% damage while under the effects of might.
Mighty Infusion
- Stats: Berserker
Superior Rune of Strength Superior Rune of Strength (1): +25 Power (2): +10% Might Duration (3): +50 Power (4): 20% Might Duration (5): +100 Power (6): +20% Might Duration; +5% damage while under the effects of might.
Mighty Infusion
- Stats: Berserker
Superior Rune of Strength Superior Rune of Strength (1): +25 Power (2): +10% Might Duration (3): +50 Power (4): 20% Might Duration (5): +100 Power (6): +20% Might Duration; +5% damage while under the effects of might.
Mighty Infusion
- Stats: Berserker
Superior Rune of Strength Superior Rune of Strength (1): +25 Power (2): +10% Might Duration (3): +50 Power (4): 20% Might Duration (5): +100 Power (6): +20% Might Duration; +5% damage while under the effects of might.
Mighty Infusion
- Stats: Berserker
Superior Rune of Strength Superior Rune of Strength (1): +25 Power (2): +10% Might Duration (3): +50 Power (4): 20% Might Duration (5): +100 Power (6): +20% Might Duration; +5% damage while under the effects of might.
Mighty Infusion
- Stats: Berserker
Superior Rune of Strength Superior Rune of Strength (1): +25 Power (2): +10% Might Duration (3): +50 Power (4): 20% Might Duration (5): +100 Power (6): +20% Might Duration; +5% damage while under the effects of might.
Mighty Infusion
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Accessories
- Stats: Berserker (Power/Precision/Ferocity)
Mighty Infusion
- Stats: Berserker
Mighty Infusion
- Stats: Berserker
Mighty Infusion
- Stats: Berserker
Mighty Infusion
- Stats: Berserker
Mighty Infusion
- Stats: Berserker
Mighty Infusion
|
Food/Potions
- Always carry the 10% Dungeon specific nourishment buffs.
-
- AC use
Superior Sharpening Stone
Superior Sharpening Stone Nourishment (30 m):
Gain power equal to 3% of your precisionGain power equal to 6% of your ferocity+10 Experience from kills Consumable
- A cheaper alternative
Hardened Sharpening Stone
Hardened Sharpening Stone Nourishment (30 m):
Gain power equal to 2% of your precisionGain power equal to 4% of your ferocity+10 Experience from kills Consumable
- TA use
Powerful Potion of Slaying Scarlet's Armies
Powerful Potion of Slaying Scarlet's Armies Nourishment (1 h):
+10% damage vs. Toxic Alliance, Watchwork, Aetherblade, and Molten Alliance- 10% damage from Toxic Alliance, Watchwork, Aetherblade, and Molten Alliance+15% Experience from kills Consumable
Bowl of Curry Butternut Squash Soup
Bowl of Curry Butternut Squash Soup Nourishment (30 m):
+100 Precision+70 Ferocity+10% Experience from Kills Consumable
- Cheaper solution
Bowl of Butternut Squash Soup
Bowl of Butternut Squash Soup Nourishment (30 m):
+80 precision+60 Ferocity+10% Experience from Kills Consumable
/
Minotaur Steak
Usage
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