Spellbreaker - Power DPS

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Platinum.png

The community gave this build a rating, making it top-tier: Great.

Focused on: Direct Damage.

Designed for:

 

Expansions required:

GW2 Path of Fire logo.png

Overview

A power DPS Spellbreaker build for fractals and raids. This build provides strong sustained damage, good CC and Vulnerability Vulnerability, and boonstrip on demand. It is also highly durable for a DPS class with a large health pool and
.
Spellbreaker's weakness is that it is a heavily fight and reaction dependent class. Its DPS relies on proccing
and
, and maintaining the
,
, and
buffs. Thus, while Spellbreaker has strong theoretical DPS, it takes a lot of practice to play to its full potential in real fights.

Skillbar

Mace/AxeHealingUtilityElite
Axe/Dagger

Weapon Variants

Axe/Axe
Chop
¼Activation.png
Chop
Chain. Chop your foe.
Damage.pngDamage: 170
Range.pngRange: 130
Cyclone Axe
½Activation.png
6Recharge.png
Cyclone Axe
Spin around and attack all nearby foes.
Damage.png2Damage: 170
Vulnerability.png4Vulnerability (8s): 4% Incoming Damage
Combo.pngCombo Finisher: Whirl
Range.pngRange: 130
Throw Axe
¼Activation.png
10Recharge.png
Throw Axe
Throw an axe that cripple foes.
Damage.pngDamage: 163
Cripple.pngCripple (4s): -50% Movement Speed
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 900
Dual Strike
½Activation.png
12Recharge.png
Dual Strike
Strike your foe with both weapons. Gain fury with each hit.
Damage.png2Damage: 292
Fury.png2Fury (3s): 20% Critical Chance
Range.pngRange: 130
Whirling Axe
Activation.png
15Recharge.png
Whirling Axe
Spin and attack nearby foes. You can move while spinning.
Damage.png15Damage: 1,290
Damage.png15Damage: 1,005
Radius.pngRadius: 130
Combo.pngCombo Finisher: Whirl
Greatsword
Greatsword Swing
½Activation.png
Greatsword Swing
Chain. Slash your foe.
Damage.pngDamage: 170
Vulnerability.pngVulnerability (8s): 1% Incoming Damage
Range.pngRange: 130
Hundred Blades
Activation.png
8Recharge.png
Hundred Blades
Repeatedly strike multiple foes. The last strike does extra damage.
Damage.png8Damage: 1,032
Damage.pngFinal Strike Damage: 271
Book.pngNumber of Targets: 3
Range.pngRange: 130
Whirlwind Attack
1Activation.png
10Recharge.png
Whirlwind Attack
Whirl in a target's direction, slashing foes along your path.
Damage.pngDamage: 164
Book.pngNumber of Impacts: 4
Book.pngNumber of Targets: 3
Book.pngEvade: 0.75 seconds
Combo.pngCombo Finisher: Whirl
Range.pngRange: 450
Bladetrail
¾Activation.png
15Recharge.png
Bladetrail
Throw your greatsword at your foe so that it returns to you, crippling foes along the way.
Damage.pngDamage: 183
Cripple.pngCripple (4s): -50% Movement Speed
Combo.pngCombo Finisher: Physical Projectile
Range.pngRange: 900
Rush
2Activation.png
20Recharge.png
Rush
Charge and strike your foe.
Damage.pngDamage: 414
Range.pngRange: 1,200

An alternative weapon setup is Axe/Axe and Greatsword, which is able to perform a similar damage output and a slightly different rotation


Slot Changes

  • Replace
    with other healing skills if you don't need to burst adrenaline as the fight starts.
  • Replace
    with
    if large amount of boon removal is required, or
    if your group needs team resurrection.

Traits

Note that the trait

works for all banner buffs applied to you, not just buffs from your banners. Replace

with

if boon removal is not needed.

Variants:

If using the greatsword build. swap

to

Equipment

Assassin stat icon.png
Assassin stat icon.png
Berserker stat icon.png
Assassin stat icon.png
Assassin stat icon.png
Berserker stat icon.png
Berserker stat icon.png
Berserker stat icon.png
Berserker stat icon.png
Berserker stat icon.png
Assassin stat icon.png
Berserker stat icon.png
Berserker stat icon.png
Berserker stat icon.png
PvE weapon swap.png
Berserker stat icon.png
Berserker stat icon.png
6x
Superior Rune of the Scholar
18x
Mighty +5 Agony Infusion

Variants

  • Simply swap the weapons used if playing the greatsword variant, using the same weapon stats and sigils.
  • In fractals the
    can be replaced with a sigil from Fractal Consumables Sigils and Infusions to maximize damage.

Consumables

Food

  • If you have a ranger providing spotter, you can use
    Bowl of Sweet and Spicy Butternut Squash Soup Bowl of Sweet and Spicy Butternut Squash Soup
    Bowl of Sweet and Spicy Butternut Squash Soup.pngBowl of Sweet and Spicy Butternut Squash Soup
    Nourishment (1 h):
    Food.png+100 Power+70 Ferocity+10% Experience from Kills
    Consumable
    . Otherwise,
    Bowl of Curry Butternut Squash Soup Bowl of Curry Butternut Squash Soup
    Bowl of Curry Butternut Squash Soup.pngBowl of Curry Butternut Squash Soup
    Nourishment (30 m):
    Food.png+100 Precision+70 Ferocity+10% Experience from Kills
    Consumable
    should be used.

Utility

  • Potent Superior Sharpening Stone Potent Superior Sharpening Stone
    Potent Superior Sharpening Stone.pngPotent Superior Sharpening Stone
    Nourishment (1 h):
    Potion.pngGain power equal to 3% of your precisionGain power equal to 6% of your ferocity+10 Experience from kills
    Consumable

Usage

Which weapon setup to use

The difference in damage output between the two different weapon setups is fairly small when played optimally, so your choice can be based on personal preference. However, if you are struggling to get hit while in

you will have better results using the Mace/Axe version of the build, which isn't reliant on

to maximize its damage.

Mace/Axe + Axe/Dagger Variant

Cast

and

as the encounter starts so that you have adrenaline and three stacks of

to begin the rotation

  1. Weapon swap Weapon swap
  2. Chop Chop
    ¼Activation.png
    Chop
    Chop your foe.
    Damage.pngDamage: 252
    Targets.pngNumber of Targets: 3
    Range.pngRange: 130
     Forward arrow.png 
    Double Chop Double Chop
    Double Chop
    Chop your foe twice.
    Damage.pngDamage (2x): 538
    Targets.pngNumber of Targets: 3
    Range.pngRange: 130
     Forward arrow.png 
    Triple Chop Triple Chop
    Activation.png
    Triple Chop
    Deliver three final chops to your foe.
    Damage.pngDamage (2x): 470
    Damage.pngFinal Chop Damage: 504
    Targets.pngNumber of Targets: 3
    Range.pngRange: 130
  3. Weapon swap Weapon swap
  4. Mace Smash Mace Smash
    ½Activation.png
    Mace Smash
    Smash your foe.
    Damage.pngDamage: 293
    Targets.pngNumber of Targets: 3
    Range.pngRange: 130
     Forward arrow.png 
    Mace Bash Mace Bash
    ½Activation.png
    Mace Bash
    Bash your foe.
    Damage.pngDamage: 293
    Targets.pngNumber of Targets: 3
    Range.pngRange: 130
     Forward arrow.png 
    Pulverize Pulverize
    ¾Activation.png
    Pulverize
    Thrash your foe, leaving them weakened.
    Damage.pngDamage: 587
    Weakness.pngWeakness (5s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
    Targets.pngNumber of Targets: 3
    Range.pngRange: 130
  5. Weapon swap Weapon swap
  6. Chop Chop
    ¼Activation.png
    Chop
    Chop your foe.
    Damage.pngDamage: 252
    Targets.pngNumber of Targets: 3
    Range.pngRange: 130
     Forward arrow.png 
    Double Chop Double Chop
    Double Chop
    Chop your foe twice.
    Damage.pngDamage (2x): 538
    Targets.pngNumber of Targets: 3
    Range.pngRange: 130
     Forward arrow.png 
    Triple Chop Triple Chop
    Activation.png
    Triple Chop
    Deliver three final chops to your foe.
    Damage.pngDamage (2x): 470
    Damage.pngFinal Chop Damage: 504
    Targets.pngNumber of Targets: 3
    Range.pngRange: 130
  7. Weapon swap Weapon swap
  8. Repeat from step 16.

Notes

  • will not be recharged once you reach its place in the rotation after looping back to step 16, instead use
    instead.
    should then be used in place of the next
    . Overall you should have cast
    twice in the rotation before using
    again.
  • and
    can both be used to mitigate incoming attacks for a damage gain over dodging (make sure the attack you're trying to mitigate isn't unblockable though!)

Greatsword Variant

Cast

before the encounter starts so that you have adrenaline to begin the rotation

  1. Weapon swap Weapon swap
  2. Weapon swap Weapon swap
  3. Repeat from step 5

Notes

  • Only use
    if you know you will be hit to activate the damage component of the skill, otherwise replace it with
    . You can use things like the posion ground at Slothasor, the lit up floor at Vale Guardian and the black goop at Gorseval as well as boss autoattacks etc to get hit.
  • Make sure that you position yourself so that both the throw and return hits of
    hit the boss
  • Be careful not to use
    into a bad position or out of chronomancer wells. Try to use it against a wall if possible.


Thanks to Butterpeanut for the Mace rotation

Build rating: 90%
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2 Ratings
Silver Medal - Good
Chinkeeyong said this build was good 4 weeks ago

This build is a solid DPS choice but requires careful management of buff windows and suffers greatly from gaps in quickness and alacrity. It also deals relatively low burst DPS for a power spec, which makes it unattractive in fights that favor power damage.

Gold Medal - Great
Screaming said this build was great last month

A very good build with great damage and fairly easy rotations and great inherent survivability to boot, and good CC as well, though it's missing the Greatsword/ Mace+Axe variant which is basically the Greatsword variant without relying on Full Counter but relying on Mace for Attacker's Insight instead. Whirling Axe and/or Hundred Blades are very good for when you need to burst something down quickly, making this a decent choice for fractals.

My only issue is the lack of a good ranged weapon for Power Warrior - this can make some encounters a bit harder, while you should generally be in melee range melee-only specs are punished notably more by things like boss-centred AoE such as in Volcanic, where as specs with range, even if it's only 300, have a much easier time doing damage when they have to get out of that AoE to avoid damage, though this shouldn't discourage anyone from trying.

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