Berserker - Boon Support Healer

This is a test build. You may comment and rate it.

Focused on: Healing and Support

Designed for: Raids and Fractals

Difficulty:
Easy

Overview

Warriors can provide permanent Alacrity Alacrity (or Quickness Quickness) and strong healing output with Vigorous Shouts. The on-demand revives from Battle Standard make this an ideal build for commanders training new players in strikes and raids. This build is quite flexible, allowing it to bring whatever is needed to each encounter.

  • Note: This build is not for Hand Kiting Deimos on Bastion of the Penitent, as you can no longer share boons with allies from afar or swap to Spellbreaker without losing your boon support.


Skillbar

Axe/Warhorn
Utility


Skill Variants

Utility skills

  • Kick (warrior utility skill) - knockback for mechanics on fights like Samarog and Soulless Horror.
  • Bull's Charge/Wild Blow - extra CC.

Elite skills

  • Signet of Rage - if you know you don't need revives.
  • Head Butt - extra CC when playing Berserker variant.


Template Code

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Specializations

  • Warrior's Sprint - slightly more DPS and mobility, if you're certain you won't be downed and need to rally yourself.
  • Roaring Reveille - if extra Concentration and on-demand Resistance Resistance is needed, at the cost of some healing and your only source of Protection Protection.
  • Empower Allies - for encounters with no conditions to cleanse.


Specialization Variants

  • Worse in general as a healer, this variant allows you to provide Quickness Quickness instead of Alacrity Alacrity and deal a bit more DPS.


  • Discipline can be swapped for Defense or Strength for more self-sustain or damage (and even some Stability Stability), depending on what is needed. If tanking, especially consider taking Defense.


Equipment

Head
Harrier
Shoulders
Harrier
Chest
Harrier
Hands
Harrier
Legs
Harrier
Feet
Harrier
Backpiece
Harrier
Accessory
Harrier
Accessory
Harrier
Amulet
Harrier
Ring
Harrier
Ring
Harrier
Axe
Harrier
Sigil
Warhorn
Harrier
Sigil
Rune
x6
Infusion
x18


Equipment Variants

Stats Giver's pieces can be taken for a tanking. Take as many pieces as you need to have the highest Toughness in your squad and keep the rest Harrier for more DPS.


Weapons

  • Axe is the highest DPS option, though you won't be dealing much damage. It can proc Lush Forest on Bladesworn and provide two combo finishers for condition removal in Light fields.
  • Maces can be brought in either slot to provide CC. Mace's burst skill Skull Crack does extremely high breakbar damage when combined with Sigil of Superior Sigil of Paralyzation (and Merciless Hammer if taking Defense).
  • Longbow can provide a good amount of Might with Combustive Shot dropping a 9-second fire combo field. Arcing Arrow and your Warhorn skills are all blast finishers. Longbow is also a good ranged option for tagging mobs in open world or festival farming.
  • Hammer can be brought if extra knockbacks and/or CC is needed, thanks to Staggering Blow
  • Mace (main hand) and/or offhand Shield can provide blocks for tanking.


Runes

  • Rune of Superior Rune of the Trooper - additional cleanse for encounters where this might be necessary.
  • Rune of Superior Rune of Durability - increased Protection Protection and 24px Regen uptime.


Sigils

  • Sigil of Superior Sigil of Renewal - a small on-demand burst heal. Can weapon swap on cooldown even if you only bring one weapon set by placing the main hand in the first set and the offhand in the second set.
  • Sigil of Superior Sigil of Paralyzation if bringing Mace to focus on CC output.


Consumables

Food


Utility


Usage

To be added.


Ratings

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