Difference between revisions of "Berserker - Power Berserker"

(updating build link, adding extra note on MMR)
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| designed for = open world, open world general
 
| designed for = open world, open world general
 
| focus = strike damage
 
| focus = strike damage
| rating = good
+
| rating = great
 
| xpac = hot
 
| xpac = hot
 
| difficulty = 2
 
| difficulty = 2
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==Overview==
 
==Overview==
A Power {{Tooltip|Berserker}} build for solo play in open world. This build is also somewhat functional in a farm zerg (see notes below).
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Power {{Tooltip|Berserker}} is a high damage and reliable build for open world that also provides boons. You'll spend most of the time in {{Skill|Berserk}} mode, dealing increased damage and killing enemies by spamming the Primal Burst skills {{Skill|Decapitate}} and {{Skill|Arc Divider}} which will also provide permanent {{Tooltip|Quickness}} to yourself and nearby allies. Berserker is also very relentless, having 2 stunbreak skills that also help with damage, and a heal skill that makes you nigh-immortal for a few seconds.
 +
 
 +
The main downside of this build, as with most warrior builds, is the lack of ranged damage.
 +
 
  
This builds major strengths include:
 
* Very high area damage
 
* High burst damage
 
* Good mobility
 
* Built-in defense and stunbreak.
 
<br>
 
 
==Template Code==
 
==Template Code==
 
{{TemplateCode|
 
{{TemplateCode|
code = [&DQIEGTMuEhXyEgAAqAAAAMQSAADXEgAAwhIAAAAAAAAAAAAAAAAAAAAAAAA=]
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code = [&DQIEGzMeEhnyEvIS1xLXEqgAqACvAK8AwhKcAAAAAAAAAAAAAAAAAAAAAAACBQAyAAA=]
 
}}
 
}}
<br>
+
 
 
==Skill Bar==
 
==Skill Bar==
 
{{Skill bar
 
{{Skill bar
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|weapon4 = Axe
 
|weapon4 = Axe
 
|healing = Blood Reckoning
 
|healing = Blood Reckoning
|utility1 = "For Great Justice!"
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|utility1 = Outrage
|utility2 = Wild Blow
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|utility2 = "For Great Justice!"
|utility3 = Outrage
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|utility3 = Signet of Fury
 
|elite = Head Butt
 
|elite = Head Butt
 
}}
 
}}
 +
  
 
===Weapon Variants===
 
===Weapon Variants===
It is never recommended to replace {{Tooltip|Axe|Dual Axe}}, as this is by far your highest damage weapon set.
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You should always run {{Tooltip|Axe|Dual Axe}}, as this is by far your highest damage weapon set. Greatsword is also great for damage and mobility, but can be replaced by other weapons if you want.
* {{Tooltip|Longbow}} - provides very large Ranged Area Damage, which is very useful for [https://wiki.guildwars2.com/wiki/Tagging Tagging] in Farm Zergs.  
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* {{Tooltip|Longbow}} - provides very large Ranged Area Damage, which is very useful for [https://wiki.guildwars2.com/wiki/Tagging Tagging] in Farm Zergs.
* {{Tooltip|Hammer}} - very high innate CC but lower damage than {{Tooltip|Greatsword}}
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* {{Tooltip|Hammer}} - very high innate CC but lower damage than {{Tooltip|Greatsword}}.
* {{Tooltip|Mace|Mainhand Mace}} + {{Tooltip|Mace|Offhand Mace}} - low DPS but extremely high CC.  
+
* {{Tooltip|Mace|Mainhand Mace}} + {{Tooltip|Mace|Offhand Mace}} - low DPS but extremely high CC.
 
 
 
===Skill Variants===
 
===Skill Variants===
 
====Heal Skills====
 
====Heal Skills====
* {{Skill|Defiant Stance}} - defense: counter-pressure, performs best against hard solo content.
+
{{Skill|Blood Reckoning}} is key to the build, letting you reset your Primal Burst and giving you adrenaline. You should almost never replace it.
 
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* {{Skill|Mending}} - defensive option, low cooldow, removes conditions, high healing.
 
====Utilities====
 
====Utilities====
The skills provided above are critical for DPS and Berserker Mode duration, only replace them if absolutely required.
+
{{Skill|Outrage}} is extremely useful, as it is not only a stunbreak but also extends the duration of your {{Skill|Berserk}} mode. Never replace it.<br>
* {{Skill|"Shake It Off!"}} - condition hate, stunbreak
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{{Skill|"For Great Justice!"}} provides you and nearby allies with boons. Very useful, but can be replaced if needed.<br>
* {{Skill|Signet of Might}} - passive replacement for {{Skill|"For Great Justice!"}}
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{{Skill|Signet of Fury}} is taken for the increased precision passive and should never be activated. Can be replaced if needed or if using {{Sigil|Superior Sigil of Accuracy}}.
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* {{Skill|"Shake It Off!"}} - condition removal, stunbreak.
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* {{Skill|Wild Blow}} - good damage, Berserk extension, and fury generation.
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* {{Skill|Signet of Stamina}} - more dodges and condition removal.
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====Elite Skills====
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{{Skill|Head Butt}} is absolutely key to the build and should almost never be replaced. It deals good damage, breaks stun, deals good crowd control, extends the duration of {{Skill|Berserk}} mode, and fully refills your Adrenaline.
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* {{Skill|Battle Standard}} - in vey rare situations, you can take this banner to revive allies.
  
====Elite Skills====
 
* {{Skill|Battle Standard}} - ally res + boon support
 
  
<br>
 
 
==Specializations==
 
==Specializations==
 
{{Specialization|Strength|top|mid|top}}
 
{{Specialization|Strength|top|mid|top}}
{{Specialization|Discipline|mid|bot|mid}}
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{{Specialization|Discipline|mid|bot|top}}
{{Specialization|Berserker|top|top|top}}
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{{Specialization|Berserker|top|mid|top}}
 
* {{Trait|Peak Performance}} - small damage boost at the cost of stability.
 
* {{Trait|Peak Performance}} - small damage boost at the cost of stability.
 
* {{Trait|Might Makes Right}} - high self healing at the cost of damage, also see food section below.
 
* {{Trait|Might Makes Right}} - high self healing at the cost of damage, also see food section below.
 +
* {{Trait|Blood Reaction}} - when playing in groups and someone else is already providing {{Tooltip|Quickness}}.
 +
  
 
==Equipment==
 
==Equipment==
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| sigil3 = Superior Sigil of Force
 
| sigil3 = Superior Sigil of Force
 
| sigil4 = Superior Sigil of Impact
 
| sigil4 = Superior Sigil of Impact
| relic = Relic of Cerus
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| relic = Relic of the Thief
 
}}
 
}}
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* Note that having 60% critical chance before fury and before {{Trait|Smash Brawler}} is absolutely mandatory. This is why you need either {{Skill|Signet of Fury}} or {{Sigil|Superior Sigil of Accuracy}}.
 
* {{Rune|Superior Rune of the Dragonhunter}} and {{Rune|Superior Rune of the Scholar}} are interchangeable.  
 
* {{Rune|Superior Rune of the Dragonhunter}} and {{Rune|Superior Rune of the Scholar}} are interchangeable.  
* Other relics include {{Relic|Relic of the Thief}}, {{Relic|Relic of the Adventurer}}, {{Relic|Relic of Cerus}}, {{Relic|Relic of the Cavalier}}, and {{Relic|Relic of Durability}}.
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* Other relics include {{Relic|Relic of the Adventurer}}, {{Relic|Relic of Cerus}}, {{Relic|Relic of the Cavalier}}, and {{Relic|Relic of Durability}}.
 
* For defense, equip the highest tier Jade Core you can afford. Use defensive food, traits, or skills if required. If necessary, use {{Tooltip|Knight}} trinkets.  
 
* For defense, equip the highest tier Jade Core you can afford. Use defensive food, traits, or skills if required. If necessary, use {{Tooltip|Knight}} trinkets.  
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==Consumables==
 
==Consumables==
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==Usage==
 
==Usage==
 +
===Berserk===
 +
{{Skill|Berserk}} is the profession mechanic of the berserker. After filling your Adrenaline bar, for example by using {{Skill|Head Butt}}, activate the skill to enter Berserk. In Berserk mode, you deal additional damage thanks to {{Trait|Fatal Frenzy}} and {{Trait|Bloody Roar}}, and have increased critical chance due to {{Trait|Smash Brawler}}. Your maximum Adrenaline is reduced, so it's easier to gain full Adrenaline to use the improved Primal Burst skills {{Skill|Decapitate}} and {{Skill|Arc Divider}} which are your sourcess of {{Tooltip|Quickness}}.
 +
 +
For these reasons, maintaining Berserk mode is key to playing berserker correctly. {{Skill|Blood Reckoning}}, {{Skill|Outrage}} and {{Skill|Head Butt}} extend the duration of your current Berserk mode. Using a Primal Burst also extends the Berserk duration due to {{Trait|Smash Brawler}}. Thanks to this, you can maintain permanent Berserk mode during fights.
 +
 
===Damage===
 
===Damage===
* Use {{Skill|"For Great Justice!"}} off cooldown
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This build is very simple to play. Start fights by instantly filling your Adrenaline bar with {{Skill|Head Butt}}, activate {{Skill|Berserk}}, and pummel your enemies. Note that having 60% critical chance before fury and before {{Trait|Smash Brawler}} is absolutely mandatory.
* This build operates with a basic skill priority, but requires some finesse due to its Adrenaline mechanic.
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;Priority
* Use {{Skill|Head Butt}} to start fights. Immediately follow it with {{Skill|Outrage}} to break the self-stun.
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#{{Skill|Berserk}}
* A note about {{Tooltip|Fury}}: Fury is a significant portion of your damage and you only generate it from {{Skill|"For Great Justice!"}} and {{Skill|Arcing Slice}}. Since {{Skill|Arcing Slice}} is not typically part of the rotation, it can sometimes be worth using it at level 3 outside of Berserker mode in order to generate 16 seconds of {{Tooltip|Fury}}. This should usually be done right before using {{Skill|Head Butt}}, but requires some setup to do.
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#{{Skill|Eviscerate}}
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#{{Skill|Arc Divider}} + {{Skill|Blood Reckoning}} + {{Skill|Arc Divider}}
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#{{Skill|Head Butt}} + {{Skill|Outrage}}
 +
#Weapon skills
 +
 
 +
In short, spam your Primal Bursts. Use {{Skill|Blood Reckoning}} to cast {{Skill|Arc Divider}} twice back to back, then swap back to axe when you can since greatsword lacks sustained damage.
 +
* Your goal is to stay on {{Tooltip|axe}} and spam {{Skill|Eviscerate}} while using as little other skills in between as possible. Since {{Trait|Axe Mastery}} gives extra Adrenaline, including to {{Skill|Eviscerate}}, you only need to strike 3 times in between each {{Skill|Eviscerate}}. Be mindful that {{Skill|Cyclone Axe}} strikes twice, as does your second basic attack {{Skill|Double Chop}}. This means that, even if all your other skills are on cooldown, you are never going to cast your third auto attack {{Skill|Triple Chop}} because the first two auto attacks will have already filled your Adrenaline bar to use {{Skill|Eviscerate}}.
 +
* When all your {{Tooltip|axe}} skills are on cooldown, prepare your Adrenaline and swap to {{Tooltip|greatsword}} to cast {{Skill|Arc Divider}} + {{Skill|Blood Reckoning}} + {{Skill|Arc Divider}}, all skills except {{Skill|Whirlwind Attack}} unless needed, use {{Skill|Arc Divider}} a final time, and swap back to axe. When {{Skill|Blood Reckoning}} comes off cooldown, prepare your Adrenaline then go back to greatsword.
 +
* Use {{Skill|Head Butt}} + {{Skill|Outrage}} when your weapon skills are on cooldown to help maintain Berserk.
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* Use {{Skill|"For Great Justice!"}} before starting fights, and periodically throughout them.
  
The basic {{Tooltip|Greatsword}} priority is as follows:
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===Boon generation===
# {{Skill|Head Butt}} {{to}} {{Skill|Outrage}} to open fights, and throughout the fight to maintain {{Skill|Berserk}}
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By spamming your Primal Bursts as detailed above, you will provide yourself and nearby allies with permanent {{Tooltip|Quickness}} and {{Tooltip|Fury}} due to {{Trait|Heat the Soul}}.
# {{Skill|Arc Divider}} - use this off cooldown.
 
# {{Skill|Blood Reckoning}} at 0 adrenaline to instantly refresh {{Skill|Arc Divider}}
 
# {{Skill|Hundred Blades}}
 
# {{Skill|Whirlwind Attack}}
 
# {{Skill|Bladetrail}}
 
# Fill with auto-attacks.
 
  
For {{Tooltip|Axe|Axes}}, the priority is similar:
+
You also provide yourself lots of short duration {{Tooltip|Might}} thanks to {{Trait|Forceful Greatsword}}, and some more with {{Skill|"For Great Justice!"}}.
# {{Skill|Head Butt}} {{to}} {{Skill|Outrage}} to open fights, and throughout the fight to maintain {{Skill|Berserk}}
 
# {{Skill|Decapitate}} off cooldown
 
# {{Skill|Whirling Axe}}
 
# {{Skill|Cyclone Axe}}
 
# {{Skill|Dual Strike}}
 
# {{Skill|Throw Axe}}
 
# Fill with auto-attacks.
 
* On Axe/Axe in particular, the goal is generally to avoid auto-attacking as much as possible.
 
  
 
===Defense===
 
===Defense===

Revision as of 16:35, 21 April 2024

The community gave this build a rating, making it top-tier: Great

Focused on: Strike damage

Designed for: Open World and Open World General

Expansions required: Heart of Thorns builds

Difficulty:
Normal
This build was last updated on April 21, 2024 and is up to date for the March 19, 2024 patch.

Overview

Power Berserker Berserker is a high damage and reliable build for open world that also provides boons. You'll spend most of the time in Berserk mode, dealing increased damage and killing enemies by spamming the Primal Burst skills Decapitate and Arc Divider which will also provide permanent Quickness Quickness to yourself and nearby allies. Berserker is also very relentless, having 2 stunbreak skills that also help with damage, and a heal skill that makes you nigh-immortal for a few seconds.

The main downside of this build, as with most warrior builds, is the lack of ranged damage.


Template Code

[&DQIEGzMeEhnyEvIS1xLXEqgAqACvAK8AwhKcAAAAAAAAAAAAAAAAAAAAAAACBQAyAAA=]
Copy Template Code

Skill Bar

Greatsword
Axe/Axe
Utility


Weapon Variants

You should always run Dual Axe Dual Axe, as this is by far your highest damage weapon set. Greatsword is also great for damage and mobility, but can be replaced by other weapons if you want.

Skill Variants

Heal Skills

Blood Reckoning is key to the build, letting you reset your Primal Burst and giving you adrenaline. You should almost never replace it.

  • Mending - defensive option, low cooldow, removes conditions, high healing.

Utilities

Outrage is extremely useful, as it is not only a stunbreak but also extends the duration of your Berserk mode. Never replace it.
"For Great Justice!" provides you and nearby allies with boons. Very useful, but can be replaced if needed.
Signet of Fury is taken for the increased precision passive and should never be activated. Can be replaced if needed or if using Sigil of Superior Sigil of Accuracy.

  • "Shake It Off!" - condition removal, stunbreak.
  • Wild Blow - good damage, Berserk extension, and fury generation.
  • Signet of Stamina - more dodges and condition removal.

Elite Skills

Head Butt is absolutely key to the build and should almost never be replaced. It deals good damage, breaks stun, deals good crowd control, extends the duration of Berserk mode, and fully refills your Adrenaline.

  • Battle Standard - in vey rare situations, you can take this banner to revive allies.


Specializations

  • Peak Performance - small damage boost at the cost of stability.
  • Might Makes Right - high self healing at the cost of damage, also see food section below.
  • Blood Reaction - when playing in groups and someone else is already providing Quickness Quickness.


Equipment

Ascended gear and stat infusions are not required; you can use exotic gear with the same stats.

This set uses gear similar to Build:Berserker_-_Power_DPS, making it good for general PVE.

Head
Berserker
Shoulders
Berserker
Chest
Berserker
Hands
Berserker
Legs
Berserker
Feet
Berserker
Backpiece
Berserker
Accessory
Berserker
Accessory
Berserker
Amulet
Berserker
Ring
Berserker
Ring
Berserker
Greatsword
Berserker
Sigil
Sigil
Axe
Berserker
Axe
Berserker
Sigil
Sigil
Rune
x6


Relic
  • Note that having 60% critical chance before fury and before Smash Brawler is absolutely mandatory. This is why you need either Signet of Fury or Sigil of Superior Sigil of Accuracy.
  • Rune of Superior Rune of the Dragonhunter and Rune of Superior Rune of the Scholar are interchangeable.
  • Other relics include Relic of the Adventurer, Relic of Cerus, Relic of the Cavalier, and Relic of Durability.
  • For defense, equip the highest tier Jade Core you can afford. Use defensive food, traits, or skills if required. If necessary, use Knight Knight trinkets.


Consumables

Budget consumables are acceptable for use in open world.

DPS

  • Prioritize Steak Ascended food.
  • /
  • /

Defense

  • can be combo'd with Might Makes Right for insane self-healing.

Farming

  • Prioritize Steak Ascended food.
  • /
  • (and variants)


Usage

Berserk

Berserk is the profession mechanic of the berserker. After filling your Adrenaline bar, for example by using Head Butt, activate the skill to enter Berserk. In Berserk mode, you deal additional damage thanks to Fatal Frenzy and Bloody Roar, and have increased critical chance due to Smash Brawler. Your maximum Adrenaline is reduced, so it's easier to gain full Adrenaline to use the improved Primal Burst skills Decapitate and Arc Divider which are your sourcess of Quickness Quickness.

For these reasons, maintaining Berserk mode is key to playing berserker correctly. Blood Reckoning, Outrage and Head Butt extend the duration of your current Berserk mode. Using a Primal Burst also extends the Berserk duration due to Smash Brawler. Thanks to this, you can maintain permanent Berserk mode during fights.

Damage

This build is very simple to play. Start fights by instantly filling your Adrenaline bar with Head Butt, activate Berserk, and pummel your enemies. Note that having 60% critical chance before fury and before Smash Brawler is absolutely mandatory.

Priority
  1. Berserk
  2. Eviscerate
  3. Arc Divider + Blood Reckoning + Arc Divider
  4. Head Butt + Outrage
  5. Weapon skills

In short, spam your Primal Bursts. Use Blood Reckoning to cast Arc Divider twice back to back, then swap back to axe when you can since greatsword lacks sustained damage.

  • Your goal is to stay on axe axe and spam Eviscerate while using as little other skills in between as possible. Since Axe Mastery gives extra Adrenaline, including to Eviscerate, you only need to strike 3 times in between each Eviscerate. Be mindful that Cyclone Axe strikes twice, as does your second basic attack Double Chop. This means that, even if all your other skills are on cooldown, you are never going to cast your third auto attack Triple Chop because the first two auto attacks will have already filled your Adrenaline bar to use Eviscerate.
  • When all your axe axe skills are on cooldown, prepare your Adrenaline and swap to greatsword greatsword to cast Arc Divider + Blood Reckoning + Arc Divider, all skills except Whirlwind Attack unless needed, use Arc Divider a final time, and swap back to axe. When Blood Reckoning comes off cooldown, prepare your Adrenaline then go back to greatsword.
  • Use Head Butt + Outrage when your weapon skills are on cooldown to help maintain Berserk.
  • Use "For Great Justice!" before starting fights, and periodically throughout them.

Boon generation

By spamming your Primal Bursts as detailed above, you will provide yourself and nearby allies with permanent Quickness Quickness and Fury Fury due to Heat the Soul.

You also provide yourself lots of short duration Might Might thanks to Forceful Greatsword, and some more with "For Great Justice!".

Defense

  • Whirlwind Attack can be used to evade attacks and reposition.
  • Blood Reckoning heals you based on damage dealt, continue to deal damage

Crowd Control

  • Head Butt
  • Wild Blow


Ratings

This build has a rating of 5 stars based on 1 votes.
Log in or register to rate this build.
5 stars
Warming Hearth gave this build 5 stars • April 2024
Great damage, great boon generation, some mobility, amazing heal skill, low cooldown stun breaks. Power berserker is a really good build for open world. The only disadvantage is the lack of ranged damage, but that's a small downside when everything in melee range of you dies so fast

Comments

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