Difference between revisions of "Berserker - Power Berserker"

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==Overview==
 
==Overview==
A open world warrior build with extremely high area damage and burst.
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A Power {{Tooltip|Berserker}} build for solo play in open world. This build is also somewhat functional in a farm zerg (see notes below).
 
 
  
 +
This builds major strengths include:
 +
* Very high area damage
 +
* High burst damage
 +
* Good mobility
 +
* Built-in defense and stunbreak.
 +
<br>
 
==Template Code==
 
==Template Code==
 
{{TemplateCode|
 
{{TemplateCode|
code = [&DQIEGzM+EhXyEgAAqAAAAKESAADXEgAAwhIAAAAAAAAAAAAAAAAAAAAAAAA=]
+
code = [&DQIEGTM+EhXyEgAAqAAAAKESAADXEgAAwhIAAAAAAAAAAAAAAAAAAAAAAAA=]
 
}}
 
}}
 
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<br>
 
 
 
==Skill Bar==
 
==Skill Bar==
 
{{Skill bar
 
{{Skill bar
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|elite = Head Butt
 
|elite = Head Butt
 
}}
 
}}
 
  
 
===Weapon Variants===
 
===Weapon Variants===
* Mace (mainhand) - defense/cc
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It is never recommended to replace {{Tooltip|Axe|Dual Axe}}, as this is by far your highest damage weapon set.
* Mace (offhand) - very high cc
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* {{Tooltip|Longbow}} - provides very large Ranged Area Damage, which is very useful for [https://wiki.guildwars2.com/wiki/Tagging Tagging] in Farm Zergs.
* Shield - defense/cc
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* {{Tooltip|Hammer}} - very high innate CC but lower damage than {{Tooltip|Greatsword}}
* Rifle - the only real ranged option
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* {{Tooltip|Mace|Mainhand Mace}} + {{Tooltip|Mace|Offhand Mace}} - low DPS but extremely high CC.
* Sword (mainhand) - offers high mobility; a great option for mobility in a zerg
 
 
 
  
 
===Skill Variants===
 
===Skill Variants===
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* {{Skill|"To the Limit!"}} - general use: a big heal that maxes adrenaline
 
* {{Skill|"To the Limit!"}} - general use: a big heal that maxes adrenaline
 
* {{Skill|Defiant Stance}} - defense: counter-pressure, performs best against hard solo content.
 
* {{Skill|Defiant Stance}} - defense: counter-pressure, performs best against hard solo content.
 
  
 
====Utilities====
 
====Utilities====
 +
Replace {{Skill|Sundering Leap}} before replacing other skills.
 
* {{Skill|Signet of Stamina}} - defense: more dodges.
 
* {{Skill|Signet of Stamina}} - defense: more dodges.
 
* {{Skill|Kick (warrior utility)}} - offense: CC that activates {{Trait|Peak Performance}}
 
* {{Skill|Kick (warrior utility)}} - offense: CC that activates {{Trait|Peak Performance}}
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* {{Skill|"Shake It Off!"}} - defense: best condition clear and stunbreak
 
* {{Skill|"Shake It Off!"}} - defense: best condition clear and stunbreak
 
* {{Skill|Signet of Might}} - offense: high DPS option
 
* {{Skill|Signet of Might}} - offense: high DPS option
* {{Skill|Endure Pain}} - defense: immortality for a few seconds
 
* {{Skill|Banner of Discipline}} - boost ally damage; great for zergs
 
* {{Skill|Banner of Strength}} - boost ally damage; great for zergs
 
* {{Skill|Banner of Defense}} - boost ally defense; good for zergs
 
* {{Skill|Banner of Tactics}} - boost ally defense; good in zergs
 
** If taking banners, consider taking {{Trait|Doubled Standards}}
 
 
  
 
====Elite Skills====
 
====Elite Skills====
* {{Skill|Battle Standard}} - ally rez + boon support
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* {{Skill|Battle Standard}} - ally res + boon support
 
 
  
 +
<br>
 
==Specializations==
 
==Specializations==
 
{{Specialization|Strength|bot|mid|top}}
 
{{Specialization|Strength|bot|mid|top}}
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| sigil4 = Superior Sigil of Impact
 
| sigil4 = Superior Sigil of Impact
 
}}
 
}}
* {{Sigil|Superior Sigil of Air}} - budget DPS
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* {{Sigil|Superior Sigil of Air}} - budget DPS, replaces {{Sigil|Superior Sigil of Impact}}
* {{Tooltip|Knight}}, {{Tooltip|Dragon}}, or {{Tooltip|Soldier}} trinkets can be used for defense; do not bring them into instanced PVE.
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* {{Tooltip|Knight|Knight's Trinkets}} - higher defense at the cost of damage.
 +
* A {{Tooltip|Longbow}} with {{Sigil|Superior Sigil of Frenzy}} and {{Sigil|Superior Sigil of Fire}} can replace {{Tooltip|Greatsword}} in farm zergs for a decent ranged option. This gives you tons of AoE for basic tagging.
 +
 
 +
==Consumables==
 +
Budget consumables are acceptable for use in open world.
  
 +
===DPS===
 +
* Prioritize '''Steak''' Ascended food.
 +
* {{Food|Plate of Spicy Moa Wings}} / {{Food|Bowl of Sweet and Spicy Butternut Squash Soup}}
 +
* {{Utility|Superior Sharpening Stone}} / {{Utility|Tin of Fruitcake}}
  
==Consumables==
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===Defense===
:'''Food'''
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* {{Food|Bowl of Orrian Truffle and Meat Stew}}
* Any ascended food is superior to any other food you could use. Steak for power, flatbread for conditions. Budget versions of these foods exist and are acceptable.
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* {{Food|Fried Oyster Sandwich}}
* {{food|Peppermint Omnomberry Bar}} - farming
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* {{Food|Bowl of Lemongrass Mussel Pasta}}
* {{food|Dragon's Breath Bun}}, {{food|Plate of Truffle Steak}} - DPS
 
* {{food|Bowl of Orrian Truffle and Meat Stew}} - defense
 
  
:'''Utility'''
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===Farming===
* {{Utility|Sharpening Skull}} (and variants) - farming
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* Prioritize '''Steak''' Ascended food.
* {{utility|Tin of Fruitcake}}, {{utility|Superior Sharpening Stone}} - dps
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* {{Item|Birthday Blaster}} / {{Item|Feast of Delectable Birthday Cake}}
 +
* {{Food|Peppermint Omnomberry Bar}}
 +
* {{Utility|Sharpening Skull}} (and variants)
  
  
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* This build operates with a basic skill priority, but requires some finesse due to its Adrenaline mechanic.
 
* This build operates with a basic skill priority, but requires some finesse due to its Adrenaline mechanic.
 
* Use {{Skill|Head Butt}} to start fights. Immediately follow it with {{Skill|Outrage}} to break the self-stun.
 
* Use {{Skill|Head Butt}} to start fights. Immediately follow it with {{Skill|Outrage}} to break the self-stun.
* Throughout the rotation, use Rage skills to prolong the duration of {{Skill|Berserk}}. Only use {{Skill|Head Butt}} if {{Skill|Outrage}} is available.
 
  
The basic greatsword priority is as follows:
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The basic {{Tooltip|Greatsword}} priority is as follows:
 
# {{Skill|Head Butt}} {{to}} {{Skill|Outrage}} to open fights, and throughout the fight to maintain {{Skill|Berserk}}
 
# {{Skill|Head Butt}} {{to}} {{Skill|Outrage}} to open fights, and throughout the fight to maintain {{Skill|Berserk}}
 
# {{Skill|Arc Divider}} - use this off cooldown.
 
# {{Skill|Arc Divider}} - use this off cooldown.
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# Fill with auto-attacks.
 
# Fill with auto-attacks.
  
For axes, the priority is similar:
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For {{Tooltip|Axe|Axes}}, the priority is similar:
 
# {{Skill|Head Butt}} {{to}} {{Skill|Outrage}} to open fights, and throughout the fight to maintain {{Skill|Berserk}}
 
# {{Skill|Head Butt}} {{to}} {{Skill|Outrage}} to open fights, and throughout the fight to maintain {{Skill|Berserk}}
 
# {{Skill|Decapitate}} off cooldown
 
# {{Skill|Decapitate}} off cooldown
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# Fill with auto-attacks.
 
# Fill with auto-attacks.
 
* On Axe/Axe in particular, the goal is generally to avoid auto-attacking as much as possible.
 
* On Axe/Axe in particular, the goal is generally to avoid auto-attacking as much as possible.
 
  
 
===Defense===
 
===Defense===
 
* {{Skill|Whirlwind Attack}} can be used to evade attacks and reposition.
 
* {{Skill|Whirlwind Attack}} can be used to evade attacks and reposition.
 
+
* {{Skill|Blood Reckoning}} heals you based on damage dealt, continue to deal damage
  
 
===Crowd Control===
 
===Crowd Control===
 
* {{Skill|Head Butt}}
 
* {{Skill|Head Butt}}
 
* {{Skill|Wild Blow}}
 
* {{Skill|Wild Blow}}

Revision as of 22:16, 16 August 2023

The community gave this build a rating, making it second-tier: Good

Focused on: Strike damage

Designed for: Open WorldOpen World General and [[|]]

Expansions required: Heart of Thorns builds

Difficulty:
Normal
This build was last updated on August 16, 2023 and is up to date for the March 19, 2024 patch.

Overview

A Power Berserker Berserker build for solo play in open world. This build is also somewhat functional in a farm zerg (see notes below).

This builds major strengths include:

  • Very high area damage
  • High burst damage
  • Good mobility
  • Built-in defense and stunbreak.


Template Code

[&DQIEGTM+EhXyEgAAqAAAAKESAADXEgAAwhIAAAAAAAAAAAAAAAAAAAAAAAA=]
Copy Template Code


Skill Bar

Greatsword
Axe/Axe
Utility

Weapon Variants

It is never recommended to replace Dual Axe Dual Axe, as this is by far your highest damage weapon set.

Skill Variants

Heal Skills

  • "To the Limit!" - general use: a big heal that maxes adrenaline
  • Defiant Stance - defense: counter-pressure, performs best against hard solo content.

Utilities

Replace Sundering Leap before replacing other skills.

  • Signet of Stamina - defense: more dodges.
  • Kick (warrior utility) - offense: CC that activates Peak Performance
  • Bull's Charge - offense/mobility: CC that activates Peak Performance
  • Dolyak Signet - defense: stability and damage reduction
  • "Shake It Off!" - defense: best condition clear and stunbreak
  • Signet of Might - offense: high DPS option

Elite Skills

  • Battle Standard - ally res + boon support


Specializations

  • Brave Stride - stability
  • Savage Instinct - An excellent stunbreak that includes a short invulnerability period

Equipment

Ascended gear and stat infusions are not required; you can use exotic gear with the same stats.

This set uses gear similar to Build:Berserker_-_Power_DPS, making it good for general PVE.

Head
Berserker
Shoulders
Berserker
Chest
Berserker
Hands
Berserker
Legs
Berserker
Feet
Berserker
Backpiece
Berserker
Accessory
Berserker
Accessory
Berserker
Amulet
Berserker
Ring
Berserker
Ring
Berserker
Greatsword
Berserker
Sigil
Sigil
Axe
Berserker
Axe
Berserker
Sigil
Sigil
Rune
x6


  • Sigil of Superior Sigil of Air - budget DPS, replaces Sigil of Superior Sigil of Impact
  • Knight's Trinkets Knight's Trinkets - higher defense at the cost of damage.
  • A Longbow Longbow with Sigil of Superior Sigil of Frenzy and Sigil of Superior Sigil of Fire can replace Greatsword Greatsword in farm zergs for a decent ranged option. This gives you tons of AoE for basic tagging.

Consumables

Budget consumables are acceptable for use in open world.

DPS

  • Prioritize Steak Ascended food.
  • /
  • /

Defense

Farming

  • Prioritize Steak Ascended food.
  • /
  • (and variants)


Usage

Damage

  • Use "For Great Justice!" off cooldown
  • This build operates with a basic skill priority, but requires some finesse due to its Adrenaline mechanic.
  • Use Head Butt to start fights. Immediately follow it with Outrage to break the self-stun.

The basic Greatsword Greatsword priority is as follows:

  1. Head Butt Outrage to open fights, and throughout the fight to maintain Berserk
  2. Arc Divider - use this off cooldown.
  3. Blood Reckoning at 0 adrenaline to instantly refresh Arc Divider
  4. Hundred Blades
  5. Whirlwind Attack
  6. Bladetrail
  7. Fill with auto-attacks.

For Axes Axes, the priority is similar:

  1. Head Butt Outrage to open fights, and throughout the fight to maintain Berserk
  2. Decapitate off cooldown
  3. Whirling Axe
  4. Cyclone Axe
  5. Dual Strike
  6. Throw Axe
  7. Fill with auto-attacks.
  • On Axe/Axe in particular, the goal is generally to avoid auto-attacking as much as possible.

Defense

  • Whirlwind Attack can be used to evade attacks and reposition.
  • Blood Reckoning heals you based on damage dealt, continue to deal damage

Crowd Control

  • Head Butt
  • Wild Blow


Ratings

This build has a rating of 5 stars based on 1 votes.
Log in or register to rate this build.
5 stars
Warming Hearth gave this build 5 stars • April 2024
Great damage, great boon generation, some mobility, amazing heal skill, low cooldown stun breaks. Power berserker is a really good build for open world. The only disadvantage is the lack of ranged damage, but that's a small downside when everything in melee range of you dies so fast

Comments

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