Difference between revisions of "Berserker - Power Berserker"

m
m
Line 82: Line 82:
 
* {{Sigil|Superior Sigil of Air}} - budget DPS, replaces {{Sigil|Superior Sigil of Impact}}
 
* {{Sigil|Superior Sigil of Air}} - budget DPS, replaces {{Sigil|Superior Sigil of Impact}}
 
* {{Tooltip|Knight|Knight's Trinkets}} - higher defense at the cost of damage.
 
* {{Tooltip|Knight|Knight's Trinkets}} - higher defense at the cost of damage.
* A {{Tooltip|Longbow}} with {{Sigil|Superior Sigil of Frenzy}} and {{Sigil|Superior Sigil of Fire}} can replace {{Tooltip|Greatsword}} in farm zergs for a decent ranged option. This gives you tons of AoE for basic tagging.
+
* A {{Tooltip|Longbow}} with {{Sigil|Superior Sigil of Frenzy}} and {{Sigil|Superior Sigil of Fire}} can replace {{Tooltip|Axe|Dual Axes}} in farm zergs for a decent ranged option. This gives you tons of AoE for basic tagging.
  
 
==Consumables==
 
==Consumables==

Revision as of 22:35, 24 August 2023

The community gave this build a rating, making it second-tier: Good

Focused on: Strike damage

Designed for: Open World and Open World General

Expansions required: Heart of Thorns builds

Difficulty:
Normal
This build was last updated on August 24, 2023 and is up to date for the March 19, 2024 patch.

Overview

A Power Berserker Berserker build for solo play in open world. This build is also somewhat functional in a farm zerg (see notes below).

This builds major strengths include:

  • Very high area damage
  • High burst damage
  • Good mobility
  • Built-in defense and stunbreak.


Template Code

[&DQIEGTM+EhXyEgAAqAAAAKESAADXEgAAwhIAAAAAAAAAAAAAAAAAAAAAAAA=]
Copy Template Code


Skill Bar

Greatsword
Axe/Axe
Utility

Weapon Variants

It is never recommended to replace Dual Axe Dual Axe, as this is by far your highest damage weapon set.

Skill Variants

Heal Skills

  • Defiant Stance - defense: counter-pressure, performs best against hard solo content.

Utilities

The skills provided above are critical for DPS and Berserker Mode duration, only replace them if absolutely required.

  • "Shake It Off!" - condition hate, stunbreak
  • Signet of Might - passive replacement for "For Great Justice!"

Elite Skills

  • Battle Standard - ally res + boon support


Specializations

  • Peak Performance - small damage boost at the cost of stability.

Equipment

Ascended gear and stat infusions are not required; you can use exotic gear with the same stats.

This set uses gear similar to Build:Berserker_-_Power_DPS, making it good for general PVE.

Head
Berserker
Shoulders
Berserker
Chest
Berserker
Hands
Berserker
Legs
Berserker
Feet
Berserker
Backpiece
Berserker
Accessory
Berserker
Accessory
Berserker
Amulet
Berserker
Ring
Berserker
Ring
Berserker
Greatsword
Berserker
Sigil
Sigil
Axe
Berserker
Axe
Berserker
Sigil
Sigil
Rune
x6


  • Sigil of Superior Sigil of Air - budget DPS, replaces Sigil of Superior Sigil of Impact
  • Knight's Trinkets Knight's Trinkets - higher defense at the cost of damage.
  • A Longbow Longbow with Sigil of Superior Sigil of Frenzy and Sigil of Superior Sigil of Fire can replace Dual Axes Dual Axes in farm zergs for a decent ranged option. This gives you tons of AoE for basic tagging.

Consumables

Budget consumables are acceptable for use in open world.

DPS

  • Prioritize Steak Ascended food.
  • /
  • /

Defense

Farming

  • Prioritize Steak Ascended food.
  • /
  • (and variants)


Usage

Damage

  • Use "For Great Justice!" off cooldown
  • This build operates with a basic skill priority, but requires some finesse due to its Adrenaline mechanic.
  • Use Head Butt to start fights. Immediately follow it with Outrage to break the self-stun.
  • A note about Fury Fury: Fury is a significant portion of your damage and you only generate it from "For Great Justice!" and Arcing Slice. Since Arcing Slice is not typically part of the rotation, it can sometimes be worth using it at level 3 outside of Berserker mode in order to generate 16 seconds of Fury Fury. This should usually be done right before using Headbutt, but requires some setup to do.

The basic Greatsword Greatsword priority is as follows:

  1. Head Butt Outrage to open fights, and throughout the fight to maintain Berserk
  2. Arc Divider - use this off cooldown.
  3. Blood Reckoning at 0 adrenaline to instantly refresh Arc Divider
  4. Hundred Blades
  5. Whirlwind Attack
  6. Bladetrail
  7. Fill with auto-attacks.

For Axes Axes, the priority is similar:

  1. Head Butt Outrage to open fights, and throughout the fight to maintain Berserk
  2. Decapitate off cooldown
  3. Whirling Axe
  4. Cyclone Axe
  5. Dual Strike
  6. Throw Axe
  7. Fill with auto-attacks.
  • On Axe/Axe in particular, the goal is generally to avoid auto-attacking as much as possible.

Defense

  • Whirlwind Attack can be used to evade attacks and reposition.
  • Blood Reckoning heals you based on damage dealt, continue to deal damage

Crowd Control

  • Head Butt
  • Wild Blow


Ratings

This build has a rating of 5 stars based on 1 votes.
Log in or register to rate this build.
5 stars
Warming Hearth gave this build 5 stars • April 2024
Great damage, great boon generation, some mobility, amazing heal skill, low cooldown stun breaks. Power berserker is a really good build for open world. The only disadvantage is the lack of ranged damage, but that's a small downside when everything in melee range of you dies so fast

Comments

Get MetaBattle Premium
Enjoy an ad-free experience & support the website, for less than $1 per month! Upgrade to Premium