Difference between revisions of "Dragonhunter - Power Dragonhunter"

 
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==Overview==
 
==Overview==
Power Dragonhunter (pDH) is a standard power DPS build that features excellent CC, good mobility, and very high burst damage. It has a versatile kit with many strong offensive and defensive utility and weapon options alongside plenty of AOE DPS to help cleave trash in Open World. Thanks to some of its traits and profession mechanics, Power Dragonhunter is a relatively defensive option even in glass gear. It has a small learning curve; for most people this build is easy to pick up but possesses a relatively high skill ceiling.  
+
A [https://wiki.guildwars2.com/wiki/Damage#Strike_damage Power] {{Tooltip|Dragonhunter}} build for open world.
 +
 
 +
This build's strengths include:
 +
* High mobility
 +
* Very high AoE damage
 +
* Very high burst damage
 +
* Strong innate defense
 +
* Excellent tagging with {{Tooltip|Longbow}} or {{Tooltip|Staff}}.
 +
 
  
 
==Template Code==
 
==Template Code==
 
{{TemplateCode|
 
{{TemplateCode|
code = [&DQEqOzEvGysmDwAASAEAAIoSAAD+AAAAtRIAAAAAAAAAAAAAAAAAAAAAAAA=]
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code = [&DQEqOy41GzsmDwAASAEAAIoSAAD+AAAAtRIAAAAAAAAAAAAAAAAAAAAAAAA=]
 
}}
 
}}
  
  
 
==Skill Bar==
 
==Skill Bar==
 +
===Standard===
 
{{Skill bar
 
{{Skill bar
 
|profession = guardian
 
|profession = guardian
Line 27: Line 36:
 
|weapon4 =  
 
|weapon4 =  
 
|healing = Litany of Wrath
 
|healing = Litany of Wrath
|utility1 = Bane Signet
+
|utility1 = Sword of Justice
|utility2 = Sword of Justice
+
|utility2 = Procession of Blades
|utility3 = Procession of Blades
+
|utility3 = Bane Signet
 
|elite = Dragon's Maw
 
|elite = Dragon's Maw
 
}}
 
}}
 
+
<br>
===Variants===
+
===Weapon Variants===
In addition to the above skill bar, some utilities or weapons may prove useful in various situations. You should always seek to adapt your build to the right situation. When deciding on which options to use, note that {{Skill|Litany of Wrath}} is the strongest heal in Guardian's kit by far and should not be replaced. Additionally, {{Skill|Sword of Justice}} and {{Skill|Procession of Blades}} are incredibly powerful when solo; only replace them as a last resort. If replacing {{Skill|Procession of Blades}}, consider running Sword/Focus instead of Greatsword.
+
* {{Tooltip|Sword|Mainhand Sword}} - useful for {{Tooltip|Fury}} and mobility.  
 
+
* {{Tooltip|Focus|Offhand Focus}} - high single-target damage and defense.
{{Skill|Bane Signet}} can be replaced easily by any options below.
+
* {{Tooltip|Sword|Offhand Sword}} - high mobility and burst damage; requires Weaponmaster.
 
+
<br>
===Weapons===
 
* Sword/Focus can be run when extra {{Tooltip|Fury}} is beneficial or when using the block from {{Skill|Shield of Wrath}}. This set can replace Greatsword or Longbow. When replacing Greatsword, consider that you lose AOE damage from {{Skill|Whirling Wrath}}. When replacing Longbow, you are trading out your ranged option.  
 
* Staff can be run as an alternative tagging weapon. While it's generally inferior to Longbow, some people prefer it due to its large and fast AOE's from {{Skill|Symbol of Swiftness}} and {{Skill|Holy Strike}}.
 
* When up against strong solo enemies with predictable skill patterns, such as the Avatar of Balthazar, Sword/Focus + Mace/Shield can be used to chain blocks and {{Skill|Aegis}}. This loadout has much lower DPS than others but can trivialize some solo fights.
 
* Scepter/Focus is an alternative ranged option. If a fight dramatically benefits from ranged DPS, Scepter/Focus + Longbow can be used for reliable damage at 900 range.
 
 
 
 
===Skill Variants===
 
===Skill Variants===
 
====Heal Skills====
 
====Heal Skills====
* {{Skill|Litany of Wrath}} is an incredibly powerful heal but has a bit of a learning curve. When using this skill, it is imperative that you continue to DPS; treat this ability like an invulnerability window. You can chain Litany with {{Skill|Shield of Courage}} to cover your entire opening rotation, allowing you to DPS freely without having to worry about (most) incoming damage. This is an important skill to learn for new Guardian players.
+
* {{Skill|Signet of Resolve}} - replaces {{skill|Litany of Wrath}}; easier to use but at much lower effectiveness.
* If you absolutely must change your heal, {{Skill|Signet of Resolve}} and {{Skill|Shelter}} are viable options.
 
* {{Skill|Shelter}} in particular has some interesting applications in fights where long-duration blocks can cover major mechanics, similar to {{Skill|Renewed Focus}}.
 
  
 
====Utility Skills====
 
====Utility Skills====
When choosing from the utilities below, it's often best to replace {{Skill|Bane Signet}} over other options. Keep in mind that for CC, simply activating {{Skill|Bane Signet}} is often your best choice as it provides 300 defiance damage on a 20s cooldown.  
+
Replace {{Skill|Procession of Blades}} first, then {{Skill|Bane Signet}}.  
* {{Skill|Test of Faith}} - can replace {{Skill|Bane Signet}} for significantly higher burst and a bit of {{Tooltip|Protection}}.  
+
* {{Skill|Test of Faith}} - defense + offense; replaces {{Skill|Procession of Blades}} against moving targets and grants {{Tooltip|Protection}}.  
* {{Skill|"Stand Your Ground!"}} - this is an incredibly powerful stunbreak that generates {{Tooltip|Stability}} and {{Tooltip|Resolution}} in zergs. This can be a strong defensive tool for allies and also covers {{Skill|Resolution}} if running the Radiance variant below.
+
* {{Skill|"Hold the Line!"}} - defensive; grants area {{tooltip|Protection}} to yourself and nearby allies
* {{Skill|Hallowed Ground}} - provides AOE {{Skill|Stability}} and {{Skill|Resolution}}.
+
* {{Skill|Wall of Reflection}} - defensive; reflects projectiles
* {{Skill|Smite Condition}} - condi cleanse
+
* {{Skill|"Advance!"}} - comfort + defense; provides area {{Tooltip|Aegis}} and {{Tooltip|Swiftness}}
* {{Skill|Wall of Reflection}} - if you need to reflect projectiles.
+
* {{Skill|"Stand Your Ground!"}} - comfort + defense; area {{Tooltip|Stability}} and personal stunbreak.
* {{Skill|"Advance!"}} - long-lasting swiftness while running, also gives aegis
+
* {{Skill|Merciful Intervention}} - mobility
* {{Skill|Judge's Intervention}} - teleport with a moderate cooldown
 
  
 
====Elite Skills====
 
====Elite Skills====
* {{Skill|Renewed Focus}} - This ability can be chained with {{Skill|Shelter}} and {{Skill|Shield of Courage}}, alongside tools such as {{Skill|"Advance!"}}, for an extremely long-duration series of blocks and invulnerability. In some situations this can cover powerful boss mechanics that would otherwise be extremely punishing.
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* {{Skill|Renewed Focus}} - defensive option
* {{Skill|"Feel My Wrath!"}} - DPS / party support; this is superior to {{Skill|Dragon's Maw}} if your party needs help with {{Tooltip|Quickness}} uptime.  
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* {{Skill|"Feel My Wrath!"}} - area {{Tooltip|Quickness}} and {{Tooltip|Fury}}.
 +
 
  
 
==Specializations==
 
==Specializations==
===Standard Traits===
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{{Specialization|Virtues|top|top|bot}}
Zeal is the core of any good guardian build due to its high {{Tooltip|Vulnerability}} application and considerable number of flat % strike mods such as {{Trait|Symbolic Avenger}} and {{Trait|Symbolic Exposure}}. Especially when Solo, Zeal should always be taken over other options due to its extraordinarily high DPS increase.
 
 
 
As this is a Dragonhunter build, we obviously take Dragonhunter. We're opting for {{Trait|Heavy Light}} over {{Trait|Big Game Hunter}} here as it allows us a more flexible rotation at very minimal DPS loss.
 
 
 
Honor is taken as our third specialization. While it may be unintuitive and many view Honor as exclusively a defensive traitline, Honor provides us with a significant increase in damage over both Radiance and Zeal due to the synergy of {{Trait|Writ of Persistence}} and Zeal. Longer symbol duration provides us with more consistent {{Tooltip|Vulnerability}} and {{Trait|Symbolic Avenger}} uptime and the wider radius drastically helps in cleave situations. Honor also provides some {{Tooltip|Might}} through {{Trait|Empowering Might}} and an extra symbol when we use our heal. With Honor also providing some passive endurance regen, it's clearly the best option for open world play.
 
{{Specialization|Honor|bot|bot|mid}}
 
 
{{Specialization|Zeal|bot|mid|bot}}
 
{{Specialization|Zeal|bot|mid|bot}}
{{Specialization|Dragonhunter|bot|mid|mid}}
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{{Specialization|Dragonhunter|bot|mid|bot}}
* If someone else is providing you {{Tooltip|Might}} or you are capped from other sources, use {{Trait|Fiery Wrath}} in Zeal.
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* {{Trait|Fiery Wrath}} - take this if allies are providing you {{Tooltip|Might}}.
 +
* {{Trait|Heavy Light}} - Comfort Option: Easier to use than {{Trait|Big Game Hunter}} and provides additional {{Tooltip|Stability}}.  
  
===Virtues===
 
Virtues is a popular option for DPS Dragonhunter builds due to its high number of flat modifiers, similar to Zeal. While it can be somewhat reliant on {{Tooltip|Aegis}} uptime to achieve the best results, even with no uptime it is competitive with Radiance. Virtues also isn't reliant on {{Tooltip|Resolution}}, though it is heavily reliant on boons in general thanks to {{Trait|Inspired Virtue}}. It is additionally reliant on {{Tooltip|Alacrity}} due to {{Trait|Inspired Virtue}} and its modifiers are conditional on essentially not being hit. Because of this, Virtues is a poor choice for solo play but can be extremely powerful in groups.
 
{{Specialization|Virtues|top|top|top|variant=y}}
 
* {{Trait|Battle Presence}} or {{Trait|Indomitable Courage}} can provide ally support at a very minimal DPS loss.
 
  
===Radiance===
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==Equipment==
Many Guardian builds use Radiance in instanced PVE due to its high increase to Crit Chance (35%). When solo, Radiance also offers significant {{Tooltip|Might}} generation, enabling us to take {{Trait|Fiery Wrath}} in Zeal. The primary weakness of Radiance is its reliance on {{Tooltip|Resolution}}, and if we choose to use it in solo open world we may find ourselves being forced to use {{Skill|"Stand Your Ground!"}} over {{Skill|Bane Signet}} to maintain our buffs. This isn't ideal, and Radiance is not recommended... However, for some players this playstyle is preferred, and so it is listed here as a variant. Note that the Standard Equipment gear below is actually optimized to be played with Radiance, since it is the default for raids.
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:Ascended gear and stat infusions are not required; you can use exotic gear with the same stats.
{{Specialization|Radiance|bot|bot|bot|variant=y}}
 
* If someone else is providing you {{Tooltip|Resolution}}, use {{Trait|Right-Hand Strength}}.
 
  
==Equipment==
 
:Ascended gear and stat infusions are not required; you can use exotic gear with the same stats.
 
 
===Standard Equipment===
 
===Standard Equipment===
This set uses gear that is very similar to [[Build:Dragonhunter_-_Power_DPS]], making it excellent for general PVE. This gear is not min-maxed to the Honor/Virtues variant, since Radiance is the default PDH raid build in the current meta, however it will work perfectly fine with Honor/Virtues in open world.
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This set uses gear that is generally applicable in all of PVE.
 
{{PvE equipment
 
{{PvE equipment
 
| stats = Berserker
 
| stats = Berserker
 
| weight = Heavy
 
| weight = Heavy
| rune = Superior Rune of the Scholar
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| rune = Superior Rune of the Ranger
 
| rune-qt = 6
 
| rune-qt = 6
 
| weapon1 = Greatsword
 
| weapon1 = Greatsword
 
| weapon2 =  
 
| weapon2 =  
 
| sigil1 = Superior Sigil of Force
 
| sigil1 = Superior Sigil of Force
| sigil2 = Superior Sigil of Impact
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| sigil2 = Superior Sigil of Accuracy
 
| weapon3 = Longbow
 
| weapon3 = Longbow
 
| weapon4 =  
 
| weapon4 =  
 
| sigil3 = Superior Sigil of Force
 
| sigil3 = Superior Sigil of Force
| sigil4 = Superior Sigil of Impact
+
| sigil4 = Superior Sigil of Accuracy
}}
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| relic = Relic of the Thief
 +
}}
 +
* Other relics include {{Relic|Relic of the Dragonhunter}}, {{Relic|Relic of Fireworks}}, {{Relic|Relic of the Adventurer}}, {{Relic|Relic of Cerus}}, {{Relic|Relic of the Cavalier}}, and {{Relic|Relic of Durability}}.
 +
* For defense, equip the highest tier Jade Core you can afford. Use defensive food, traits, or skills if required. If necessary, use {{Tooltip|Knight}} trinkets.
  
  
 
==Consumables==
 
==Consumables==
:'''Food'''
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Budget consumables are acceptable for use in open world.
* Any ascended food is superior to any other food you could use. Steak for power, flatbread for conditions. Budget versions of these foods exist and are acceptable.
 
* {{food|Peppermint Omnomberry Bar}} - farming
 
* {{food|Dragon's Breath Bun}}, {{food|Plate of Truffle Steak}} - DPS
 
* {{food|Bowl of Orrian Truffle and Meat Stew}} - defense
 
  
:'''Utility'''
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===DPS===
* {{Utility|Sharpening Skull}} (and variants) - farming
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* Prioritize '''Steak''' Ascended food.
* {{utility|Tin of Fruitcake}}, {{utility|Superior Sharpening Stone}} - DPS
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* {{Food|Plate of Spicy Moa Wings}} / {{Food|Bowl of Sweet and Spicy Butternut Squash Soup}}
 +
* {{Utility|Superior Sharpening Stone}} / {{Utility|Tin of Fruitcake}}
 +
 
 +
===Defense===
 +
* {{Food|Bowl of Orrian Truffle and Meat Stew}}
 +
* {{Food|Fried Oyster Sandwich}}
 +
* {{Food|Bowl of Lemongrass Mussel Pasta}}
 +
 
 +
===Farming===
 +
* Prioritize '''Steak''' Ascended food.
 +
* {{Item|Birthday Blaster}} / {{Item|Feast of Delectable Birthday Cake}}
 +
* {{Food|Peppermint Omnomberry Bar}}
 +
* {{Utility|Sharpening Skull}} (and variants)
  
  
 
==Usage==
 
==Usage==
 +
===Basics===
 +
* Turn off "Melee Attack Assist" in Options. This allows you to use skills like {{Skill|Whirling Wrath}} and {{Skill|Binding Blade}} inside an enemy's hitbox.
 +
* Use {{Tooltip|Greatsword}} and {{Tooltip|Longbow}} for DPS. In farm trains, use {{Tooltip|Longbow}} to tag enemies.
 +
* When solo, focus on keeping high uptime on your Symbols for both defense and damage.
 +
 
===Damage===
 
===Damage===
====General Advice====
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* Maintain uptime on {{Trait|Inspiring Virtue}} with {{Skill|Spear of Justice}}, {{Skill|Wings of Resolve}}, and {{Skill|Shield of Courage}}.
* Note that to play this build optimally you must turn off "Melee Attack Assist" in your Options menu. This is so you can stand inside of boss hitboxes.
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* Use {{Skill|Procession of Blades}}, {{Skill|Sword of Justice}}, and {{Skill|Spear of Justice}} off cooldown.
* Your main damage skills are {{Skill|Whirling Wrath}}, {{Skill|Symbol of Resolution}}, {{Skill|True Shot}}, {{Skill|Symbol of Energy}}, and {{Skill|Hunter's Ward}}.
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* Use big skills off cooldown and do not interrupt your auto-attack chains.  
** Never interrupt your Greatsword or Sword autoattack chains as all the damage is loaded in the last hit.
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* Keep high uptime on Symbols for {{Tooltip|Vulnerability}} uptime.
* Fight enemies in your symbols to get the damage buff from {{Trait|Symbolic Avenger}}.
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;Greatsword
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# {{Skill|Symbol of Resolution}}
 +
# {{Skill|Whirling Wrath}}
 +
# Fill with {{Skill|Leap of Faith}} and auto-attacks.
  
====Generic Opener====
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;Longbow
While this opener may not apply in every situation, it is a good general-use rotation to start with. Open on Longbow.
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# {{Skill|Symbol of Energy}}
# {{Skill|Dragon's Maw}} / {{Skill|"Feel My Wrath!"}}
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# {{Skill|Hunter's Ward}}
 +
# {{Skill|True Shot}}
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# Fill with auto-attacks.
 +
 
 +
====Basic Opener====
 +
A basic opener to delete trash mobs. Open on {{Tooltip|Longbow}}. If using {{Trait|Heavy Light}}, do not use {{Skill|Spear of Justice}}, ever.
 +
# Use {{Skill|Spear of Justice}}, {{Skill|Procession of Blades}}, and {{Skill|Sword of Justice}} off cooldown.
 
# {{Skill|Procession of Blades}}
 
# {{Skill|Procession of Blades}}
 +
# {{Skill|Spear of Justice}}
 +
# {{Skill|Dragon's Maw}}
 +
# {{Skill|Symbol of Energy}}
 
# {{Skill|Sword of Justice}}
 
# {{Skill|Sword of Justice}}
 
# {{Skill|True Shot}}
 
# {{Skill|True Shot}}
# {{Skill|Symbol of Energy}}
 
 
# {{Skill|Hunter's Ward}}
 
# {{Skill|Hunter's Ward}}
# Weapon Swap
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# {{Skill|Sword of Justice}}
 +
# Swap Weapons {{to}} {{Tooltip|Greatsword}}
 
# {{Skill|Symbol of Resolution}}
 
# {{Skill|Symbol of Resolution}}
 
# {{Skill|Whirling Wrath}}
 
# {{Skill|Whirling Wrath}}
# {{Skill|Sword of Justice}}
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# Fill with auto-attacks or {{Skill|Leap of Faith}}
# Auto-attack until {{Skill|Symbol of Resolution}}, {{Skill|Whirling Wrath}}, and {{Skill|Spear of Justice}} are back up
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# {{Skill|Whirling Wrath}}
# {{Skill|Sword of Justice}}
 
 
# {{Skill|Symbol of Resolution}}
 
# {{Skill|Symbol of Resolution}}
# {{Skill|Whirling Wrath}}
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# Swap Weapons {{to}} {{Tooltip|Longbow}}
# {{Skill|Leap of Faith}}
 
# {{Skill|Binding Blade}}
 
# Weapon Swap
 
# {{Skill|Symbol of Energy}}
 
# {{Skill|True Shot}}
 
 
 
From there, your goal is to loop your weapon's big damage skills, {{Skill|True Shot}} and {{Skill|Whirling Wrath}} while filling the gaps with other weapon skills like {{Skill|Symbol of Energy}} and {{Skill|Symbol of Resolution}}. For Greatsword loops, you want to use {{Skill|Symbol of Resolution}} twice before weapon swapping. For Longbow loops, you want to get off at least three {{Skill|True Shot}}s. For Sword/Focus loops, focus on three {{Skill|Zealous Blade}}s (while also weaving in {{Skill|Symbol of Blades}} twice.)
 
 
 
  
 
===Defense===
 
===Defense===
* {{Skill|Shield of Wrath}} is a powerful defensive skill. If you stand on top of an ally while this is active it can block attacks for them as well.
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* Chain {{Skill|Shield of Courage}} and {{Skill|Litany of Wrath}} to cover your opening rotation.
* {{Skill|Wall of Reflection}} and {{Skill|Shield of the Avenger}} can be used against projectiles.
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* Use {{Skill|Wings of Resolve}} to heal and cleanse conditions.  
* {{Skill|Shield of Courage}} is a block that also gives aegis, protection, Resolution, stability, and a stun break.
+
* Use {{Skill|Leap of Faith}} to {{Tooltip|Blind}} enemies.
* You can run {{Skill|Shelter}} for more active defense. You can also run {{Skill|Renewed Focus}} but this comes at the cost of one of your best burst damage skills.
+
* Review the defensive skill variants above for more defensive options.
* Remember to always dodge and sidestep attacks if possible. Don't get hit by anything you can move out of.
 
 
 
===Sustain===
 
* This build doesn't have much sustained healing unless you have {{Rune|Superior Rune of Vampirism}}, so avoiding damage is extremely important in long fights. You can run healing food, such as {{food|Scoop of Mintberry Swirl Ice Cream}} in these situations to relieve some pressure.
 
* {{Skill|Wings of Resolve}} is a powerful heal and condition cleanse. You can also use {{Skill|Whirling Wrath}} in the light field from your symbols to cleanse conditions.
 
 
 
===Zerging===
 
* When zerging, use your {{Skill|Puncture Shot}}, {{Skill|Deflecting Shot}}, and {{Skill|Symbol of Energy}} to tag mobs. Try to make sure your {{Sigil|Superior Sigil of Fire}} procs on groups so you get credit for all of them.  
 
* Against bosses or static groups of mobs (while the zerg isn't moving much), use your higher-damage weapon set such as Greatsword or Sword/Focus.
 
 
 
See [[Build:Dragonhunter_-_Power_Farmer]] for a much more detailed breakdown of zerg farming with guardian.
 
  
 
===Crowd Control===
 
===Crowd Control===
 
* {{Skill|Pull}}
 
* {{Skill|Pull}}
* {{Skill|Procession of Blades}}
 
 
* {{Skill|Dragon's Maw}}
 
* {{Skill|Dragon's Maw}}
* {{Skill|Hunter's Verdict}}
 
* {{Skill|Hammer of Wisdom}}
 
 
* {{Skill|Bane Signet}} (as a last resort)
 
* {{Skill|Bane Signet}} (as a last resort)

Latest revision as of 12:56, 29 March 2024

The community gave this build a rating, making it top-tier: Great

Focused on: Strike damage

Designed for: Open World and Open World General

Expansions required: Heart of Thorns builds

Difficulty:
Normal
This build was last updated on March 29, 2024 and is up to date for the March 19, 2024 patch.

Overview

A Power Dragonhunter Dragonhunter build for open world.

This build's strengths include:

  • High mobility
  • Very high AoE damage
  • Very high burst damage
  • Strong innate defense
  • Excellent tagging with Longbow Longbow or Staff Staff.


Template Code

[&DQEqOy41GzsmDwAASAEAAIoSAAD+AAAAtRIAAAAAAAAAAAAAAAAAAAAAAAA=]
Copy Template Code


Skill Bar

Standard

Greatsword
Longbow
Utility


Weapon Variants


Skill Variants

Heal Skills

  • Signet of Resolve - replaces Litany of Wrath; easier to use but at much lower effectiveness.

Utility Skills

Replace Procession of Blades first, then Bane Signet.

  • Test of Faith - defense + offense; replaces Procession of Blades against moving targets and grants Protection Protection.
  • "Hold the Line!" - defensive; grants area Protection Protection to yourself and nearby allies
  • Wall of Reflection - defensive; reflects projectiles
  • "Advance!" - comfort + defense; provides area Aegis Aegis and Swiftness Swiftness
  • "Stand Your Ground!" - comfort + defense; area Stability Stability and personal stunbreak.
  • Merciful Intervention - mobility

Elite Skills

  • Renewed Focus - defensive option
  • "Feel My Wrath!" - area Quickness Quickness and Fury Fury.


Specializations

  • Fiery Wrath - take this if allies are providing you Might Might.
  • Heavy Light - Comfort Option: Easier to use than Big Game Hunter and provides additional Stability Stability.


Equipment

Ascended gear and stat infusions are not required; you can use exotic gear with the same stats.

Standard Equipment

This set uses gear that is generally applicable in all of PVE.

Head
Berserker
Shoulders
Berserker
Chest
Berserker
Hands
Berserker
Legs
Berserker
Feet
Berserker
Backpiece
Berserker
Accessory
Berserker
Accessory
Berserker
Amulet
Berserker
Ring
Berserker
Ring
Berserker
Greatsword
Berserker
Sigil
Sigil
Longbow
Berserker
Sigil
Sigil
Rune
x6


Relic
  • Other relics include Relic of the Dragonhunter, Relic of Fireworks, Relic of the Adventurer, Relic of Cerus, Relic of the Cavalier, and Relic of Durability.
  • For defense, equip the highest tier Jade Core you can afford. Use defensive food, traits, or skills if required. If necessary, use Knight Knight trinkets.


Consumables

Budget consumables are acceptable for use in open world.

DPS

  • Prioritize Steak Ascended food.
  • /
  • /

Defense

Farming

  • Prioritize Steak Ascended food.
  • /
  • (and variants)


Usage

Basics

  • Turn off "Melee Attack Assist" in Options. This allows you to use skills like Whirling Wrath and Binding Blade inside an enemy's hitbox.
  • Use Greatsword Greatsword and Longbow Longbow for DPS. In farm trains, use Longbow Longbow to tag enemies.
  • When solo, focus on keeping high uptime on your Symbols for both defense and damage.

Damage

  • Maintain uptime on Inspiring Virtue with Spear of Justice, Wings of Resolve, and Shield of Courage.
  • Use Procession of Blades, Sword of Justice, and Spear of Justice off cooldown.
  • Use big skills off cooldown and do not interrupt your auto-attack chains.
  • Keep high uptime on Symbols for Vulnerability Vulnerability uptime.
Greatsword
  1. Symbol of Resolution
  2. Whirling Wrath
  3. Fill with Leap of Faith and auto-attacks.
Longbow
  1. Symbol of Energy
  2. Hunter's Ward
  3. True Shot
  4. Fill with auto-attacks.

Basic Opener

A basic opener to delete trash mobs. Open on Longbow Longbow. If using Heavy Light, do not use Spear of Justice, ever.

  1. Use Spear of Justice, Procession of Blades, and Sword of Justice off cooldown.
  2. Procession of Blades
  3. Spear of Justice
  4. Dragon's Maw
  5. Symbol of Energy
  6. Sword of Justice
  7. True Shot
  8. Hunter's Ward
  9. Sword of Justice
  10. Swap Weapons Greatsword Greatsword
  11. Symbol of Resolution
  12. Whirling Wrath
  13. Fill with auto-attacks or Leap of Faith
  14. Whirling Wrath
  15. Symbol of Resolution
  16. Swap Weapons Longbow Longbow

Defense

  • Chain Shield of Courage and Litany of Wrath to cover your opening rotation.
  • Use Wings of Resolve to heal and cleanse conditions.
  • Use Leap of Faith to Blind Blind enemies.
  • Review the defensive skill variants above for more defensive options.

Crowd Control

  • Pull
  • Dragon's Maw
  • Bane Signet (as a last resort)


Ratings

This build has a rating of 5 stars based on 3 votes.
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5 stars
HossamA.Eldin gave this build 5 stars • August 2023
Best Dps build for Guardian with alot of traps , Easy build
5 stars
Frostbyte gave this build 5 stars • July 2023
This is an outstanding build: flexible, sustainable and capable of inflicting fearsome damage on one's foes. In my experience, even if you *don't* replace Radiance/Virtues with Honor, you can still hold your own and do some decent damage. This flexibility, coupled with various alternate options in gearing (Berserker's vs. Marauder's/Dragon's and Longbow vs. Sword/Focus) as well as individual traits that can (and should) be swapped depending on context make it a proper "hybrid" build reminiscent of the classic Tank/DPS builds in games like WoW, for instance, and allow for extreme survivability and damage output in almost any situation. My *one* complaint is not with the build itself but rather the fact that certain sections of it have yet to be updated (e.g., the rotation/usage section still sings the praises of Resolution despite it not being used very much since the switch to Honor from Radiance). Thanks to the author. Very solid build that I'd recommend to any Zealous (pardon the pun) Guardian fan.
5 stars
Tao1013 gave this build 5 stars • March 2022
This DH open world build is a lot of fun to play. It's fast-paced and effective and with weapon variants like longbow available, it's flexible too. With two build options, this set up can be played seat of your pants glass cannon style or with the Honour variant it's a bit more tanky, so you won't get caught out if you run into more trouble than you were expecting. It's my build of choice for exploring and engaging in the new E.O.D. open world content and storyline.

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