Difference between pages "Firebrand - Power Firebrand" and "Build:Renegade - Power Bombardment"

 
 
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{{SEO|description=A generalist Firebrand power build for open world farming that can be played either as a bursty DPS-Support or as a full DPS.}}
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{{SEO|description=Power Bombardment is a powerful roaming build for Renegade, performing very well in large events such as Bjora Marches or Dragonfall while also being capable of farming in fast-paced zergs and even soloing champions.}}
 
{{Build
 
{{Build
| profession = guardian
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| profession = revenant
| specialization = firebrand
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| specialization = renegade
| designed for = open world, open world support, open world general
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| designed for = open world, open world general
| focus = strike damage, support
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| focus = strike damage
 
| rating = great
 
| rating = great
 
| xpac = pof
 
| xpac = pof
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==Overview==
 
==Overview==
A generalist Firebrand power build for open world farming that can be played either as a bursty DPS-Support or as a full DPS.
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Power Bombardment is a powerful roaming build for Renegade, performing very well in large events such as Bjora Marches or Dragonfall while also being capable of farming in fast-paced zergs and even soloing champions.  
 
 
 
 
===Pending Edits===
 
This build is pending an update: Expanding Boon Support options.
 
  
  
 
==Template Code==
 
==Template Code==
 
{{TemplateCode|
 
{{TemplateCode|
code = [&DQEqOxA9PjomDwMBehYtAUgBigD+AP4AiRI3AQAAAAAAAAAAAAAAAAAAAAA=]
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code = [&DQkDPg8/NC7cEQAABhIAACsSAADUEQAAyhEAAAECAADUESsSBhIAAAAAAAA=]
 
}}
 
}}
  
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==Skill Bar==
 
==Skill Bar==
 
{{Skill bar
 
{{Skill bar
|profession = guardian
+
|profession = revenant
|specialization = firebrand
+
|specialization = renegade
|weapon1 = Greatsword
+
|weapon1 = Sword
|weapon2 =  
+
|weapon2 = Sword
|weapon3 = Sword
+
|weapon3 = Staff
|weapon4 = Focus
+
|weapon4 =  
|healing = Mantra of Solace
+
|legend1 = kalla
|utility1 = Mantra of Potence
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|legend2 = shiro
|utility2 = Sword of Justice
 
|utility3 = Bane Signet
 
|elite = "Feel My Wrath!"
 
 
}}
 
}}
  
  
 
===Weapon Variants===
 
===Weapon Variants===
* Scepter - lower DPS than sword, but 900 range
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* Shortbow - ranged dps
* Axe - moderate DPS mainhand that has a strong pull
+
* Hammer - ranged AOE
* Staff - excellent ranged weapon while zerging
 
  
  
 
===Skill Variants===
 
===Skill Variants===
* {{Skill|Hallowed Ground}} - grants more resolution and stability uptime for boss fights.
+
Revenant in general is a class with a large toolkit. Part of learning the class is learning which tools to use for which situation. Review the options below:
* {{Skill|Hammer of Wisdom}} - more crowd control.
+
* {{Skill|Legendary Demon Stance}} - Provides a leap and powerful stunbreak that grants {{Tooltip|Resistance}} and {{Tooltip|Resolution}}.  
* {{Skill|Mantra of Lore}} - more condition cleanse.
+
* {{Skill|Legendary Renegade Stance}} - provides very high vuln application and strong CC; our bread and butter on Renegade
* {{Skill|Mantra of Truth}} - blinds enemies.
+
* {{Skill|Legendary Centaur Stance}} - Provides condi clear, projectile hate, and very high healing.
* {{Skill|Shield of the Avenger}} or {{Skill|Wall of Reflection}} - if projectiles are a problem.
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* {{Skill|Legendary Assassin Stance}} - The strongest strike-based legend.
* {{Skill|Mantra of Liberation}} - strong stability source
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* {{Skill|Legendary Dwarf Stance}} - Provide large amounts of defense and CC.
* {{Skill|"Stand Your Ground!"}} - strong stunbreak
 
* {{Skill|Judge's Intervention}} - teleport with a long cooldown
 
* {{Skill|Merciful Intervention}} - teleport to allies with a long cooldown
 
  
  
 
==Specializations==
 
==Specializations==
{{Specialization|Zeal|bot|mid|bot}}
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{{Specialization|Invocation|mid|bot|bot}}
{{Specialization|Radiance|top|bot|bot}}
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{{Specialization|Devastation|mid|mid|bot}}
{{Specialization|Firebrand|bot|mid|bot}}
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{{Specialization|Renegade|bot|bot|mid}}
* {{Trait|Eternal Armory}} - better in mobile zergs
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* {{Trait|Charged Mists}} - provides a better flow to the class but requires more energy management.
 
+
* {{Trait|Ashen Demeanor}} - more vuln
 
+
* {{Trait|Cleansing Channel}} - condi cleanse
===Honor===
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* {{Trait|Assassin's Presence}} - helps allies
Honor can be taken for more defense at the cost of damage.
 
{{Specialization|Honor|bot|mid|mid|variant=y}}
 
* {{Trait|Pure of Voice}} - extreme condition cleanse
 
* {{Trait|Empowering Might}} - extra might uptime
 
 
 
 
 
===Virtues===
 
Virtues can be taken for more {{Tooltip|Resolution}} uptime and ally support at the cost of damage.
 
{{Specialization|Virtues|top|top|bot|variant=y}}
 
* {{Trait|Master of Consecrations}} - if taking consecrations
 
* {{Trait|Resolute Subconscious}} - if cc is an issue
 
  
  
 
==Equipment==
 
==Equipment==
 
:Ascended gear and stat infusions are not required; you can use exotic gear with the same stats.<br>
 
:Ascended gear and stat infusions are not required; you can use exotic gear with the same stats.<br>
This set uses gear similar to [[Build:Dragonhunter_-_Power_DPS]], making it excellent for general PVE.
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This set uses gear that is broadly applicable in PVE, making it an excellent general set.
 
{{PvE equipment
 
{{PvE equipment
 
| weight = Heavy
 
| weight = Heavy
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| rune = Superior Rune of the Scholar
 
| rune = Superior Rune of the Scholar
 
| rune-qt = 6
 
| rune-qt = 6
| weapon1 = Greatsword
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| weapon1 = Sword
| weapon2 =  
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| weapon2 = Sword
 
| sigil1 = Superior Sigil of Force
 
| sigil1 = Superior Sigil of Force
| sigil2 = Superior Sigil of Accuracy
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| sigil2 = Superior Sigil of Air
| weapon3 = Sword
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| weapon3 = Staff
| weapon4 = Focus
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| weapon4 =  
 
| sigil3 = Superior Sigil of Force
 
| sigil3 = Superior Sigil of Force
| sigil4 = Superior Sigil of Accuracy
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| sigil4 = Superior Sigil of Air
 
}}
 
}}
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* {{Tooltip|Knight}} - defensive trinkets
 +
* {{Tooltip|Marauder}} - trades 10% dps for +40% health
 +
* {{Sigil|Superior Sigil of Energy}} - defensive sigil
 +
* {{Rune|Superior Rune of Infiltration}} - budget DPS
  
  
 
===Variant Equipment===
 
===Variant Equipment===
There are lots of options when it comes to other equipment that can help this build shine in specific situations.
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====Interrupt Sigils====
 
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Due to the frequency of our interrupts when using {{Skill|Darkrazor's Daring}}, Renegade can make excellent use of interrupt sigils, such as {{Sigil|Superior Sigil of Draining}}. This can be very powerful against groups of trash mobs, though it loses effectiveness against anything with a defiance bar. We're listing the interrupt sigils here, separate from the normal sigils, because in situations where you aren't frequently fighting defiant foes they are typically stronger than what's listed above.
 
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* {{Sigil|Superior Sigil of Draining}} - the strongest of the lot; this sigil's interaction with Darkrazor is absurd.
====Gear====
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* {{Sigil|Superior Sigil of Severance}} - a significant DPS boost over {{Sigil|Superior Sigil of Impact}}, but not as strong as Draining, Force, or Rending.
The gear sets provided above are generally considered the best options. Follow their specific variants.
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* {{Sigil|Superior Sigil of Rending}} - an expensive sigil, but can boost both your sustain and damage significantly. Running Rending + Draining is the best option when fighting non-defiant trash in open world.
 
 
 
 
====Runes====
 
* {{Rune|Superior Rune of Strength}}, {{Rune|Superior Rune of Infiltration}}, {{Rune|Superior Rune of the Flame Legion}} - budget DPS
 
* {{Rune|Superior Rune of the Eagle}}, {{Rune|Superior Rune of the Pack}} - crit-based DPS
 
* {{Rune|Superior Rune of Durability}}, {{Rune|Superior Rune of the Herald}}, {{Rune|Superior Rune of the Scrapper}}, {{Rune|Superior Rune of Vampirism}} - general defense
 
 
 
 
 
====Sigils====
 
* {{Sigil|Superior Sigil of Air}}, {{Sigil|Superior Sigil of Accuracy}} - budget DPS
 
* {{Sigil|Superior Sigil of Energy}} - provides more evades; with good play, this sigil alone can turn most builds into Solo builds..
 
  
  
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==Usage==
 
==Usage==
 
===Damage===
 
===Damage===
===Resolution & Radiance===
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Dealing damage with this build is a fairly simple matter. In general, your goal should always be to apply as much {{Tooltip|Vulnerability}} as possible to proc {{Trait|Dance of Death}}. To do this, use {{Skill|Icerazor's Ire}}, which will apply considerable vuln in an area. Additionally, your Sword 1 and {{Skill|Shackling Wave}} both apply a lot of vuln.  
If running Radiance, your damage becomes highly reliant on your {{Tooltip|Resolution}} uptime. Fortunately, you have several ways of generating this:
 
* {{Skill|Symbol of Resolution}}, which conveniently lines up with your {{Skill|Whirling Wrath}} quite well
 
* {{Skill|"Stand Your Ground!"}}, which also doubles as an extremely powerful stunbreak
 
* {{Skill|Hallowed Ground}}, which provides resolution for several seconds
 
* {{Skill|"Save Yourselves!"}}, which has a long cooldown and might kill you if used in a large group
 
* {{Trait|Virtue of Resolution}} if running Virtues, which grants you resolution any time you use a Virtue.
 
 
 
 
 
===Virtue Spam===
 
When running Radiance, and especially if running Virtue, you can spam your Virtue 1 to gain permanent resolution and quickness any time you're zerging in a large group, on top of a 10% damage modifier from {{Trait|Inspiring Virtue}}. This is becaues {{Trait|Renewed Justice}} resets its cooldown any time a mob is killed.
 
 
 
 
 
====Priority====
 
For Greatsword, you want to time your {{Skill|Symbol of Resolution}} with your {{Skill|Whirling Wrath}}.
 
# {{Skill|Sword of Justice}} - spread out the usage of this through your rotation to ensure high vuln uptime
 
# {{Skill|Mantra of Potence}}, {{Skill|Mantra of Solace}}, {{Skill|"Feel My Wrath!"}}, {{Skill|Mantra of Liberation}} - if you don't currently have quickness, use these
 
# {{Skill|Symbol of Resolution}} {{to}} {{Skill|Whirling Wrath}} - it is worth delying your {{Skill|Whirling Wrath}} for a moment in order to line it up with the symbol
 
# {{Skill|Leap of Faith}}
 
# autos
 
 
 
For Sword, Focus the priority is quite similar, but we replace {{Skill|Whirling Wrath}} with {{Skill|Zealot's Defense}}:
 
# {{Skill|Sword of Justice}} - spread out the usage of this through your rotation to ensure high vuln uptime
 
# {{Skill|Mantra of Potence}}, {{Skill|Mantra of Solace}}, {{Skill|"Feel My Wrath!"}}, {{Skill|Mantra of Liberation}} - if you don't currently have quickness, use these
 
# {{Skill|Shield of Wrath}}
 
# {{Skill|Symbol of Blades}}
 
# {{Skill|Zealot's Defense}}
 
# {{Skill|Ray of Judgment}}
 
# autos
 
 
 
Note that for both of these weapon sets it is important to avoid interrupting your attack chains.
 
 
 
 
 
====Opener====
 
For a general-use opener, see the following:
 
* Open on Sword/Focus
 
# {{Skill|Shield of Wrath}}
 
# {{Skill|"Feel My Wrath!"}}
 
# {{Skill|Sword of Justice}}
 
# Weapon Swap
 
# {{Skill|Symbol of Resolution}} + {{Skill|Mantra of Potence}} + {{Skill|Mantra of Solace}} - (note, it is better to delay the mantras until after whirling wrath if using the Diviner setup)
 
# {{Skill|Whirling Wrath}}
 
# {{Skill|Leap of Faith}}
 
# {{Skill|Sword of Justice}}
 
# {{Skill|Tome of Justice}}
 
# {{Tooltip|Chapter 4 Scorched Aftermath}} + Close Tome
 
# Fill with autos until Symbol is back up
 
# {{Skill|Symbol of Resolution}} + {{Skill|Mantra of Potence}} + {{Skill|Mantra of Solace}} - (note, it is better to delay the mantras until after whirling wrath if using the Diviner setup)
 
# {{Skill|Whirling Wrath}}
 
# {{Skill|Sword of Justice}}
 
# Weapon Swap
 
# {{Skill|Symbol of Blades}}
 
# {{Skill|Zealot's Defense}} + {{Skill|Mantra of Potence}} + {{Skill|Mantra of Solace}}
 
# {{Skill|Ray of Judgment}}
 
  
If mobs are spread out, it may be more beneficial to start your opener with greatsword for {{Skill|Binding Blade}} and simply skip the {{Skill|Shield of Wrath}} opener.
+
Because of energy management, you don't have a true rotation. Rather, we'll work on a skill priority system that determines which skills are more important to use. Note that this isn't final; use your judgment when deciding what skills to use. Note that the list below assumes you are running Kalla/Shiro.
 +
# {{Skill|Icerazor's Ire}} - the strongest ability in your entire kit thanks to its interaction with {{Trait|Dance of Death}}.
 +
# {{Skill|Darkrazor's Daring}} - one of your strongest abilities; this skill does a small amount of damage but easily chews through breakbars. use this to benefit from exposed or to interrupt mobs to proc {{Sigil|Superior Sigil of Impact}}.
 +
# {{Skill|Citadel Bombardment}} - if the target is large, or you are a fighting a group, this is by far your hardest hitting skill. If you are fighting a single small target, it is often better to skip this.
 +
# {{Skill|Precision Strike}} - one of your main damage tools; this ability is very strong against single foes or foes you can stand inside the hitbox of
 +
# {{Skill|Shackling Wave}} - absurdly powerful ability that applies 8 stacks of vuln (triggering 8 stacks of battle scars)), hits 5 times, and deals high damage; try to use this off cooldown
 +
# {{Skill|Preparation Thrust}} - your auto-attack; it's very strong, so long as you don't interrupt it
 +
# {{Skill|Deathstrike}} - a short range teleport that grants {{Tooltip|Fury}}; the damage is alright, but the skill is energy intensive compared to other options
 +
# {{Skill|Unrelenting Assault}} - this skill does very low damage but is a useful evade that also grants might; typically it's best to avoid using it if trying to deal high damage as it's very energy intensive
 +
# {{Skill|Impossible Odds}} - this skill has a lot of different interactions with other skills, and is very energy intensive; an easy way to use it is just to keep it up at all times while in Shiro but it's worth considering that sometimes it's better to de-activate it.
  
  
 
===Defense===
 
===Defense===
* Use {{Skill|Mantra of Solace}} and {{Skill|Shield of Wrath}} to block incoming attacks.
+
* You can use {{Skill|Unrelenting Assault}} as an evade.
* {{Skill|Virtue of Justice}}, {{Skill|Leap of Faith}}, and {{Skill|Symbol of Blades}} blind enemies.
+
* {{Skill|Warding Rift}} blocks attacks.
* {{Skill|Zealot's Defense}}, {{Skill|Wall of Reflection}}, {{Skill|Shield of the Avenger}}, or {{Tooltip|Chapter 3 Valiant Bulwark}} can be used against projectiles.
+
* {{Skill|Rite of the Great Dwarf}}, {{Skill|Forced Engagement}} - extremely powerful when using Jalis
* {{Skill|Tome of Courage}} has many good defensive skills. You can go into it and press a few skills (including {{Tooltip|Epilogue Unbroken Lines}} if possible) to quickly stack defensive boons.
 
* Remember to always dodge and sidestep attacks if possible. Don't get hit by anything you can move out of.
 
  
  
 
===Sustain===
 
===Sustain===
* You have a lot of small heals in {{Skill|Tome of Resolve}}.
+
* You have constant healing from {{Trait|Dance of Death}}. You siphon even more life when {{Skill|Soulcleave's Summit}} or {{Skill|Icerazor's Ire}} are active.
** Always press {{Tooltip|Epilogue Eternal Oasis}} first as it increases the healing from all your other skills.
+
* Cleanse conditions with {{Skill|Soothing Stone}}, {{Skill|Renewing Wave}}, or the proc from {{Sigil|Superior Sigil of Cleansing}}.
* To cleanse conditions, you can use {{Tooltip|Chapter 2 Radiant Recovery}}. You can also use {{Skill|Whirling Wrath}} in the light field from your symbols.
 
** If having lots of trouble with conditions bring {{Skill|Mantra of Lore}}.
 
  
  
 
===Crowd Control===
 
===Crowd Control===
* {{Skill chain|Binding Blade}}
+
* {{Skill|Darkrazor's Daring}}  
* {{Tooltip|Chapter 3 Heated Rebuke}}
+
* {{Skill|Forced Engagement}}
* {{Tooltip|Chapter 2 Daring Challenge}}
+
* {{Skill|Surge of the Mists}}
* {{Skill|Bane Signet}} (as a last resort)
+
* {{Skill|Shackling Wave}}

Revision as of 15:34, 19 February 2022

The community gave this build a rating, making it top-tier: Great

Focused on: Strike damage

Designed for: Open World and Open World General

Expansions required: Path of Fire Builds

Difficulty:
TBD
This build was last updated on February 19, 2022 and is up to date for the March 19, 2024 patch.

Overview

Power Bombardment is a powerful roaming build for Renegade, performing very well in large events such as Bjora Marches or Dragonfall while also being capable of farming in fast-paced zergs and even soloing champions.


Template Code

[&DQkDPg8/NC7cEQAABhIAACsSAADUEQAAyhEAAAECAADUESsSBhIAAAAAAAA=]
Copy Template Code


Skill Bar

Sword/Sword
Staff
Utility
Utility


Weapon Variants

  • Shortbow - ranged dps
  • Hammer - ranged AOE


Skill Variants

Revenant in general is a class with a large toolkit. Part of learning the class is learning which tools to use for which situation. Review the options below:

  • Legendary Demon Stance - Provides a leap and powerful stunbreak that grants Resistance Resistance and Resolution Resolution.
  • Legendary Renegade Stance - provides very high vuln application and strong CC; our bread and butter on Renegade
  • Legendary Centaur Stance - Provides condi clear, projectile hate, and very high healing.
  • Legendary Assassin Stance - The strongest strike-based legend.
  • Legendary Dwarf Stance - Provide large amounts of defense and CC.


Specializations

  • Charged Mists - provides a better flow to the class but requires more energy management.
  • Ashen Demeanor - more vuln
  • Cleansing Channel - condi cleanse
  • Assassin's Presence - helps allies


Equipment

Ascended gear and stat infusions are not required; you can use exotic gear with the same stats.

This set uses gear that is broadly applicable in PVE, making it an excellent general set.

Head
Berserker
Shoulders
Berserker
Chest
Berserker
Hands
Berserker
Legs
Berserker
Feet
Berserker
Backpiece
Berserker
Accessory
Berserker
Accessory
Berserker
Amulet
Berserker
Ring
Berserker
Ring
Berserker
Sword
Berserker
Sword
Berserker
Sigil
Sigil
Staff
Berserker
Sigil
Sigil
Rune
x6


  • Knight Knight - defensive trinkets
  • Marauder Marauder - trades 10% dps for +40% health
  • Sigil of Superior Sigil of Energy - defensive sigil
  • Rune of Superior Rune of Infiltration - budget DPS


Variant Equipment

Interrupt Sigils

Due to the frequency of our interrupts when using Darkrazor's Daring, Renegade can make excellent use of interrupt sigils, such as Sigil of Superior Sigil of Draining. This can be very powerful against groups of trash mobs, though it loses effectiveness against anything with a defiance bar. We're listing the interrupt sigils here, separate from the normal sigils, because in situations where you aren't frequently fighting defiant foes they are typically stronger than what's listed above.

  • Sigil of Superior Sigil of Draining - the strongest of the lot; this sigil's interaction with Darkrazor is absurd.
  • Sigil of Superior Sigil of Severance - a significant DPS boost over Sigil of Superior Sigil of Impact, but not as strong as Draining, Force, or Rending.
  • Sigil of Superior Sigil of Rending - an expensive sigil, but can boost both your sustain and damage significantly. Running Rending + Draining is the best option when fighting non-defiant trash in open world.


Consumables

Food
  • Any ascended food is superior to any other food you could use. Steak for power, flatbread for conditions. Budget versions of these foods exist and are acceptable.
  • - farming
  • , - DPS
  • - defense
Utility
  • (and variants) - farming
  • , - dps


Usage

Damage

Dealing damage with this build is a fairly simple matter. In general, your goal should always be to apply as much Vulnerability Vulnerability as possible to proc Dance of Death. To do this, use Icerazor's Ire, which will apply considerable vuln in an area. Additionally, your Sword 1 and Shackling Wave both apply a lot of vuln.

Because of energy management, you don't have a true rotation. Rather, we'll work on a skill priority system that determines which skills are more important to use. Note that this isn't final; use your judgment when deciding what skills to use. Note that the list below assumes you are running Kalla/Shiro.

  1. Icerazor's Ire - the strongest ability in your entire kit thanks to its interaction with Dance of Death.
  2. Darkrazor's Daring - one of your strongest abilities; this skill does a small amount of damage but easily chews through breakbars. use this to benefit from exposed or to interrupt mobs to proc Sigil of Superior Sigil of Impact.
  3. Citadel Bombardment - if the target is large, or you are a fighting a group, this is by far your hardest hitting skill. If you are fighting a single small target, it is often better to skip this.
  4. Precision Strike - one of your main damage tools; this ability is very strong against single foes or foes you can stand inside the hitbox of
  5. Shackling Wave - absurdly powerful ability that applies 8 stacks of vuln (triggering 8 stacks of battle scars)), hits 5 times, and deals high damage; try to use this off cooldown
  6. Preparation Thrust - your auto-attack; it's very strong, so long as you don't interrupt it
  7. Deathstrike - a short range teleport that grants Fury Fury; the damage is alright, but the skill is energy intensive compared to other options
  8. Unrelenting Assault - this skill does very low damage but is a useful evade that also grants might; typically it's best to avoid using it if trying to deal high damage as it's very energy intensive
  9. Impossible Odds - this skill has a lot of different interactions with other skills, and is very energy intensive; an easy way to use it is just to keep it up at all times while in Shiro but it's worth considering that sometimes it's better to de-activate it.


Defense

  • You can use Unrelenting Assault as an evade.
  • Warding Rift blocks attacks.
  • Rite of the Great Dwarf, Forced Engagement - extremely powerful when using Jalis


Sustain

  • You have constant healing from Dance of Death. You siphon even more life when Soulcleave's Summit or Icerazor's Ire are active.
  • Cleanse conditions with Soothing Stone, Renewing Wave, or the proc from Sigil of Superior Sigil of Cleansing.


Crowd Control

  • Darkrazor's Daring
  • Forced Engagement
  • Surge of the Mists
  • Shackling Wave


Ratings

This build has a rating of 5 stars based on 1 votes.
Log in or register to rate this build.
5 stars
Onlywrin gave this build 5 stars • July 2020
A very capable build in open world that can complete all but the most extreme content. Firebrand as a class is extremely versatile and is a great option for any farming you could want to do.

Comments

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