Difference between revisions of "Herald - Ventari Bunker"

(Changed from Tranquil Balance to Blinding Truths as it provides damage mitigation that would serve you much better than a non-guaranteed outgoing heal bonus.)
Line 3: Line 3:
 
| specialization = Herald
 
| specialization = Herald
 
| designed for = Conquest
 
| designed for = Conquest
| rating = draft
+
| rating = basic
 
| focus = support, bunkering
 
| focus = support, bunkering
 
}}
 
}}

Revision as of 12:44, 20 October 2016

The Official API is experiencing issues; skill, trait and item data cannot be loaded at the moment.
Note: Please note that builds will default to plain icons, these may not be as accurate. We apologize for the inconvenience.
Bronze.png

Maybe it never coalesced into something brilliant. Maybe it never made it off the ground floor. Maybe we based our better ideas off of it. Basic builds are anywhere from downright bad to just shy of being good enough to showcase. These builds share the widest ratings and can lead to wildly differing levels of success.

Focused on: SupportBunkering.

Designed for:


Overview

Yet another attempt at creating a viable revenant for a support role.

Skill Bar

 
 
StaffHealingUtilityElite
Sword/ShieldHealingUtilityElite

Specializations




Equipment

Staff.png
I.png
Superior Sigil of Renewal
9Recharge.png
Superior Sigil of Renewal.pngSuperior Sigil of Renewal
Heal Nearby Allies on Weapon Swap (360 radius). (Cooldown: 9s)
Superior Sigil of Transference
Superior Sigil of Transference.pngSuperior Sigil of Transference
Outgoing healing effectiveness is increased by 10%.
I.png
Sword.png
Shield.png
II.png
Superior Sigil of Blood
5Recharge.png
Superior Sigil of Blood.pngSuperior Sigil of Blood
50% Chance on Critical: Steal Health. (Cooldown: 5s)
Superior Sigil of Energy
9Recharge.png
Superior Sigil of Energy.pngSuperior Sigil of Energy
Gain 50% of your endurance when you swap to this weapon while in combat. (Cooldown: 9s)
II.png
Superior Rune of Leadership
Superior Rune of Leadership.pngSuperior Rune of Leadership
(1): +8 to All Stats (2): +5% Boon Duration (3): +12 to All Stats (4): +10% Boon Duration (5): +16 to All Stats (6): +10% Boon Duration; when you use an elite skill, convert up to 3 conditions into boons of all nearby allies. (Cooldown: 45 seconds)
Mender's Amulet
Mender's Amulet.pngMender's Amulet
+1050 Power +560 Precision +560 Vitality +1050 Healing power

Variants

Rune

  • Superior Rune of the Monk Superior Rune of the Monk
    Superior Rune of the Monk.pngSuperior Rune of the Monk
    (1): +25 Healing Power (2): +5% Boon Duration (3): +50 Healing Power (4): +10% Boon Duration (5): +100 Healing Power (6): +10% outgoing heal effectiveness to allies, +1% outgoing heal effectiveness for 3 seconds whenever granting a boon to an ally (max 10)

Usage

To be added.

Build rating - 4 stars
Only registered users can vote. Log in or Register. (It only takes a few seconds!)
4 Ratings
5 stars
Scarlet Soul gave this build 5 stars September 2017

Great for decapping and holding points against 2-3 opponents. It has very very little damage output but when it comes to holding and decapping points there is no better build

5 stars
Utrex gave this build 5 stars July 2017

Ok I finally learned the playstyle of the build. I've been on the fence with my opinion on it, but as of now, I feel it's amazing in teamfights if you know how to sustain yourself. Not only does it wreck teamfights, but it also decaps and holds really well.

Edit: not a decap bot anymore. Losing a tier.

5 stars
Greentea gave this build 5 stars July 2017

I have recently gone 26-5 with this build and I am in the process of writing an indepth guide on how to play. I feel its really strong in the current meta with only a few weaknesses that can be played around.

1 More Rating
0 stars
Nathanel gave this build 0 stars June 2017

support or bunker ventari is not a thing. it's tried over and over again. trash