Difference between revisions of "Untamed - Power Untamed"

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==Weapon Variants==
 
==Weapon Variants==
* Sword Mainhand - Higher DPS than sword but melee.
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* Sword Mainhand - Higher DPS than sword but melee range. More quickness from {{Skill|Deft Strike}} due to {{Trait|Enhancing Impact}}.
 
* Longbow - Lower DPS than Hammer or Axe/Axe but ranged.
 
* Longbow - Lower DPS than Hammer or Axe/Axe but ranged.
  

Revision as of 22:27, 28 March 2024

The community gave this build a rating, making it second-tier: Good

Focused on: Strike damage

Designed for: Open World and Open World General

Expansions required: End of Dragons builds

Difficulty:
Hard
This build was last updated on March 28, 2024 and is up to date for the March 19, 2024 patch.

Overview

Power Untamed focuses on the trait Let Loose to spam Unleashed Ambushes which are empowered to provide a little Quickness Quickness. This creates good windows of burst damage.

Template Code

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Skill Bar

Jungle Stalker
Tiger
Axe/Axe
Hammer
Utility

Weapon Variants

  • Sword Mainhand - Higher DPS than sword but melee range. More quickness from Deft Strike due to Enhancing Impact.
  • Longbow - Lower DPS than Hammer or Axe/Axe but ranged.

Skill Variants

Healing skill

  • Perilous Gift - can be used to negate incoming damage for 3 seconds, but overall has lower healing than "We Heal As One!".

Utility skills

  • Mutate Conditions - if conditions are a problem.
  • Quickening Zephyr - stunbreak and quickness.

Elite Skill

  • Spirit of Nature - can be used when playing in groups to revive allies


Specializations

Variants
  • Primal Reflexes - more dodges.
  • Resounding Timbre - for more swiftness.
  • Cleansing Unleash - condi removal but less quickness.


Equipment

Ascended equipment is not required.

Head
Berserker
Shoulders
Berserker
Chest
Berserker
Hands
Berserker
Legs
Berserker
Feet
Berserker
Backpiece
Berserker
Accessory
Berserker
Accessory
Berserker
Amulet
Berserker
Ring
Berserker
Ring
Berserker
Hammer
Berserker
Sigil
Sigil
Axe
Berserker
Axe
Berserker
Sigil
Sigil
Rune
x6
Infusion
x18
Relic


Consumables

Budget consumables are acceptable for use in open world.

DPS

  • Prioritize Steak Ascended food.
  • /
  • /

Defense

Farming

  • Prioritize Steak Ascended food.
  • /
  • (and variants)


Usage

You have control over your pet's attacks. Set to auto cast with control+mouse 2 the skills that focus on doing damage, and leave on manual control the skills that focus on utility or crowd control so you can use them when needed.

Your goal is to create windows of burst through Let Loose, which gives both Might Might and Quickness Quickness when you use an Unleashed Ambush, which you're going to use twice per weapon swap. This is possible because this trait resets the cooldown of Unleashed Ambushes when you weapon swap.

The general idea is to have the pet unleashed, send it to attack the enemy with Venomous Outburst, then use Unleash Ranger to unleash yourself and use your Unleashed Ambush. With axe that's Sundering Volley and with hammer that's Relentless Whirl. Then, use your weapon skills. When weapon swap is almost ready, Unleash Pet then Unleash Ranger and use your Unleashed Ambush. Then, weapon swap and use once more your Unleashed Ambush. In summary, you start and finish each weapon swap with your Unleashed Ambush.

You want to spend as little time as possible with your pet unleashed because you lose the damage bonus of Vow of the Untamed. Use that little time to cast your pet's F1,2,3 skills, then Unleash Ranger again.

A general rotation regardless of weapon goes as follows:

  1. Start with the pet unleashed. Send the pet to attack with Venomous Outburst and use Unleash Ranger.
  2. Unleashed Ambush Sundering Volley or Relentless Whirl.
  3. Use all your weapon skills now that you have quickness and might. Then, autoattack.
  4. When weapon swap is almost ready, use Unleash Pet and cast whatever F1,2,3 skills are ready, and Unleash Ranger.
  5. Unleashed Ambush Sundering Volley or Relentless Whirl
  6. Weapon swap Weapon swap and repeat from step 2

Defense and sustain

  • Unleashed Ambush heal you a little thanks to Natural Fortitude.
  • If a big attack is coming and you can't avoid it, use Unleash Pet to reduce incoming damage thanks to Vow of the Untamed.
  • Block projectiles with Enveloping Haze or reflect them with Whirling Defense.

Crowd control

  • Path of Scars
  • Overbearing Smash (when the pet is unleashed)
  • Thump (untamed) (when the pet is unleashed)


Ratings

This build has a rating of 5 stars based on 2 votes.
Log in or register to rate this build.
5 stars
Warming Hearth gave this build 5 stars • April 2024
Although this is not an easy build to play, untamed can be a monster in open world. With permanent quickness and quite a bit of sustain from ambushes life steal and the relic, this build is really good once mastered.
4 stars
MagicAndrej gave this build 4 stars • February 2024
While this build is a fun and viable build for untamed if that's what you're wanting in OW, it still feels super unmatched by Condi/Power Soulbeast and Condition Druid. It still feels like you have to put a lot of effort into this build without a lot of pay-out, especially with some of the trait play (Quickness etc) especially when trying to utilise hammer. Hammer feels perfect when you're able to swap out skills (Unleashed/Not Unleashed) on other classes. But it just falls off heavily having to try and manage your rotation and if you slip up you lose out on quite a bit.

Comments

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