Difference between revisions of "Warrior - Core Power Warrior"
(Created page with "{{#seo: |title=Warrior - Basic Warrior |description=A strong core build that is F2P accessible and holds its own in almost all content. }} {{Build | profession = Warrior | des...") |
|||
(21 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
− | |||
− | |||
− | |||
− | |||
{{Build | {{Build | ||
| profession = Warrior | | profession = Warrior | ||
| designed for = Open World, Open World General, Open World Core | | designed for = Open World, Open World General, Open World Core | ||
| focus = Strike Damage, Defense, DPS | | focus = Strike Damage, Defense, DPS | ||
− | | rating = | + | | rating = good |
+ | | difficulty = 1 | ||
}} | }} | ||
==Overview== | ==Overview== | ||
− | A | + | A core warrior build for levelling or unlocking elite especializations. Featuring good power damage, some mobility, and the option to bring a lot of crowd control. |
− | |||
Line 20: | Line 16: | ||
| weapon1 = axe | | weapon1 = axe | ||
| weapon2 = axe | | weapon2 = axe | ||
− | | weapon3 = | + | | weapon3 = Greatsword |
− | | weapon4 = | + | | weapon4 = |
| healing = Mending | | healing = Mending | ||
| utility1 = "For Great Justice!" | | utility1 = "For Great Justice!" | ||
− | | utility2 = | + | | utility2 = "Shake It Off!" |
| utility3 = Signet of Fury | | utility3 = Signet of Fury | ||
| elite = Signet of Rage | | elite = Signet of Rage | ||
Line 31: | Line 27: | ||
===Weapon Variants=== | ===Weapon Variants=== | ||
− | + | Never replace axe+axe as they're your highest damage weapons.<br> | |
− | * Mace | + | This build weapon swaps a lot to do more damage. If you don't like constantly swapping between weapons you can use mace+mace or mace+shield instead of greatsword, and stay on axe+axe to do damage, and only weapon swap when you need crowd control or defense. |
− | * Rifle - | + | * {{Tooltip|Mace}} + {{Tooltip|mace}} can replace greatsword to provide a lot of crowd control. |
+ | * {{Tooltip|Shield}} - defense and crowd control. | ||
+ | * {{Tooltip|Longbow}} or {{Tooltip|Rifle}} - if you need a ranged option, but their damage is low. | ||
===Skill Variants=== | ===Skill Variants=== | ||
− | * {{Skill| | + | ====Healing skill==== |
+ | {{Skill|Mending}} is great with its high healing, low cooldown, and condition removal. | ||
+ | * {{Skill|Defiant Stance}} - aggressive option that lets you facetank for a few seconds. | ||
+ | ====Utility skills==== | ||
+ | {{Skill|"For Great Justice!"}} is great for providing boons.<br> | ||
+ | {{Skill|"Shake It Off!"}} is a good stunbreak and condition removal skill.Can be replaced by any other stunbreak.<br> | ||
+ | {{Skill|Signet of Fury}} improves our critical chance. Don't use the active skill except to end a fight.<br> | ||
+ | Other alternatives can be considered: | ||
+ | * {{Skill|Signet of Might}} - passive damage. | ||
* {{Skill|Signet of Stamina}} - more dodges. | * {{Skill|Signet of Stamina}} - more dodges. | ||
* {{Skill|Stomp}} - physical skill that grants CC and mobility | * {{Skill|Stomp}} - physical skill that grants CC and mobility | ||
− | |||
− | |||
− | |||
* {{Skill|Endure Pain}} - panic button. | * {{Skill|Endure Pain}} - panic button. | ||
+ | * {{Skill|Bull's Charge}} - great engage skill and crowd control. | ||
+ | ====Elite skill==== | ||
+ | {{Skill|Signet of Rage}} is good for swiftness or to compliment the boons from For Great Justice. | ||
* {{Skill|Battle Standard}} - longer duration of boons than {{Skill|Signet of Rage}} but also a longer cooldown. | * {{Skill|Battle Standard}} - longer duration of boons than {{Skill|Signet of Rage}} but also a longer cooldown. | ||
− | |||
− | |||
==Template Code== | ==Template Code== | ||
{{TemplateCode| | {{TemplateCode| | ||
− | code = [& | + | code = [&DQIEGTMeJDqnAKcAqACoAGoAagCvAK8AnACcAAAAAAAAAAAAAAAAAAAAAAACMgAFAAA=] |
}} | }} | ||
− | |||
==Specializations== | ==Specializations== | ||
− | {{Specialization|Strength| | + | {{Specialization|Strength|top|mid|top}} |
+ | {{Specialization|Discipline|mid|bot|top}} | ||
{{Specialization|Arms|mid|mid|bot}} | {{Specialization|Arms|mid|mid|bot}} | ||
− | {{ | + | ;Variants |
− | + | * {{Trait|Peak Performance}} - extremely minor dps gain if you don't need stability. Note that {{Skill|Eviscerate}} does trigger {{Trait|Brave Stride}}. | |
− | |||
− | |||
− | |||
* {{Trait|Might Makes Right}} - significant sustain and endurance increase. | * {{Trait|Might Makes Right}} - significant sustain and endurance increase. | ||
− | * {{Trait| | + | * {{Trait|Burst Precision}} - use this when levelling since your critical chance is very low. |
− | |||
− | |||
===Tactics Variant=== | ===Tactics Variant=== | ||
Replace {{Tooltip|Arms}} with {{Tooltip|Tactics}} for a dramatic increase to sustain. | Replace {{Tooltip|Arms}} with {{Tooltip|Tactics}} for a dramatic increase to sustain. | ||
− | |||
− | |||
{{Specialization|Tactics|mid|mid|mid|variant=y}} | {{Specialization|Tactics|mid|mid|mid|variant=y}} | ||
+ | * {{Trait|Phalanx Strength}}, {{Trait|Empower Allies}} - great if you have allies around. Phalanx will give you more healing from {{Trait|Mending Might}}. | ||
Line 77: | Line 75: | ||
| weight = Heavy | | weight = Heavy | ||
| stats = Berserker | | stats = Berserker | ||
− | | rune = Superior Rune of | + | | rune = Superior Rune of Infiltration |
| rune-qt = 6 | | rune-qt = 6 | ||
| weapon1 = Axe | | weapon1 = Axe | ||
Line 83: | Line 81: | ||
| sigil1 = Superior Sigil of Force | | sigil1 = Superior Sigil of Force | ||
| sigil2 = Superior Sigil of Strength | | sigil2 = Superior Sigil of Strength | ||
− | | weapon3 = | + | | weapon3 = Greatsword |
− | | weapon4 = | + | | weapon4 = |
− | | sigil3 = Superior Sigil of | + | | sigil3 = Superior Sigil of Force |
− | | sigil4 = Superior Sigil of | + | | sigil4 = Superior Sigil of Strength |
+ | | relic = Relic of the Thief | ||
}} | }} | ||
− | |||
− | |||
===Equipment Variants=== | ===Equipment Variants=== | ||
− | * {{Tooltip|Knight | + | * {{Tooltip|Knight}} - defensive trinkets |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
==Consumables== | ==Consumables== | ||
− | + | Budget consumables are acceptable for use in open world. | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
+ | ===DPS=== | ||
+ | * Prioritize '''Steak''' Ascended food. | ||
+ | * {{Food|Plate of Spicy Moa Wings}} / {{Food|Bowl of Sweet and Spicy Butternut Squash Soup}} | ||
+ | * {{Utility|Superior Sharpening Stone}} / {{Utility|Tin of Fruitcake}} | ||
− | === | + | ===Defense=== |
− | + | * {{Food|Bowl of Orrian Truffle and Meat Stew}} | |
− | + | * {{Food|Fried Oyster Sandwich}} | |
− | + | * {{Food|Bowl of Lemongrass Mussel Pasta}} | |
− | + | ||
− | + | ===Farming=== | |
− | * {{Food|Bowl of Orrian Truffle and Meat Stew}} | + | * Prioritize '''Steak''' Ascended food. |
− | * {{Food| | + | * {{food|Peppermint Omnomberry Bar}} |
− | * {{ | + | * {{Utility|Sharpening Skull}} (and variants) |
− | * {{Utility| | ||
==Usage== | ==Usage== | ||
===Damage=== | ===Damage=== | ||
− | + | Constantly swap between your axes and greatsword to use all your weapon skills even faster than normal thanks to {{Trait|Fast Hands}}. | |
+ | ;Axe priority | ||
+ | #{{Skill|Dual Strike}} + {{Skill|Whirling Axe}} | ||
+ | #{{Skill|Cyclone Axe}} | ||
+ | #{{Skill|Throw Axe}} | ||
+ | #auto attacks | ||
+ | ;Greatsword priority | ||
+ | #{{Skill|Hundred Blades}} | ||
+ | #{{Skill|Bladetrail}} | ||
+ | #{{Skill|Rush}} | ||
+ | #{{Skill|Whirlwind Attack}} | ||
+ | Never interrupt autoattack chains, as most of the damage is loaded in the last hit of {{Skill|Triple Chop}} or {{Skill|Brutal Strike}}. | ||
Activate {{Skill|Signet of Rage}} and {{Skill|"For Great Justice!"}} off cooldown for boons. | Activate {{Skill|Signet of Rage}} and {{Skill|"For Great Justice!"}} off cooldown for boons. | ||
− | Use {{Skill|Eviscerate}} | + | Use {{Skill|Eviscerate}} against single targets. Use {{Skill|Arcing Slice}} vs. groups or vs. single targets below 50% hp. |
+ | This build weapon swaps a lot to do more damage. If you don't like constantly swapping between weapons you can use mace+mace or mace+shield instead of greatsword, and stay on axe+axe to do damage, and only weapon swap when you need crowd control or defense. | ||
===Survivability=== | ===Survivability=== | ||
− | Remember to always dodge and sidestep attacks if possible. Don't get hit by anything you can move out of. | + | * Remember to always dodge and sidestep attacks if possible. Don't get hit by anything you can move out of. |
− | + | * {{Skill|Whirlwind Attack}} is a dodge. | |
− | You can slot {{Skill|Dolyak Signet}}, {{Skill|Signet of Stamina}}, or {{Skill|Endure Pain}} for more damage mitigation. | + | * You can slot {{Skill|Dolyak Signet}}, {{Skill|Signet of Stamina}}, or {{Skill|Endure Pain}} for more damage mitigation. |
− | + | * You can cleanse conditions by weapon swapping or using {{Skill|Mending}}. | |
− | You can cleanse conditions by weapon swapping or using {{Skill|Mending}}. | ||
− | |||
===Crowd Control=== | ===Crowd Control=== | ||
+ | If you need crowd control equip mace/mace or change your utilies | ||
* {{Skill|Tremor}} | * {{Skill|Tremor}} | ||
− | |||
* {{Skill|Stomp}} | * {{Skill|Stomp}} | ||
+ | * {{Skill|Bull's Charge}} | ||
+ | * {{Skill|Shield Bash}} |
Latest revision as of 19:09, 21 April 2024
The community gave this build a rating, making it second-tier: Good
Focused on: Strike damage, Defense and Dps
Designed for: Open World, Open World General and Open World Core
Overview
A core warrior build for levelling or unlocking elite especializations. Featuring good power damage, some mobility, and the option to bring a lot of crowd control.
Skill Bar
Weapon Variants
Never replace axe+axe as they're your highest damage weapons.
This build weapon swaps a lot to do more damage. If you don't like constantly swapping between weapons you can use mace+mace or mace+shield instead of greatsword, and stay on axe+axe to do damage, and only weapon swap when you need crowd control or defense.
- Mace + mace can replace greatsword to provide a lot of crowd control.
- Shield - defense and crowd control.
- Longbow or Rifle - if you need a ranged option, but their damage is low.
Skill Variants
Healing skill
is great with its high healing, low cooldown, and condition removal.
- - aggressive option that lets you facetank for a few seconds.
Utility skills
is a good stunbreak and condition removal skill.Can be replaced by any other stunbreak.
improves our critical chance. Don't use the active skill except to end a fight.
Other alternatives can be considered:
- - passive damage.
- - more dodges.
- - physical skill that grants CC and mobility
- - panic button.
- - great engage skill and crowd control.
Elite skill
is good for swiftness or to compliment the boons from For Great Justice.
- - longer duration of boons than but also a longer cooldown.
Template Code
Specializations
- Variants
- - extremely minor dps gain if you don't need stability. Note that does trigger .
- - significant sustain and endurance increase.
- - use this when levelling since your critical chance is very low.
Tactics Variant
Replace Arms with Tactics for a dramatic increase to sustain.
- , - great if you have allies around. Phalanx will give you more healing from .
Equipment
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
x6
Equipment Variants
- Knight - defensive trinkets
Consumables
Budget consumables are acceptable for use in open world.
DPS
- Prioritize Steak Ascended food.
- /
- /
Defense
Farming
- Prioritize Steak Ascended food.
- (and variants)
Usage
Damage
Constantly swap between your axes and greatsword to use all your weapon skills even faster than normal thanks to
.- Axe priority
- +
- auto attacks
- Greatsword priority
Never interrupt autoattack chains, as most of the damage is loaded in the last hit of
or .Activate
and off cooldown for boons.Use
against single targets. Use vs. groups or vs. single targets below 50% hp.This build weapon swaps a lot to do more damage. If you don't like constantly swapping between weapons you can use mace+mace or mace+shield instead of greatsword, and stay on axe+axe to do damage, and only weapon swap when you need crowd control or defense.
Survivability
- Remember to always dodge and sidestep attacks if possible. Don't get hit by anything you can move out of.
- is a dodge.
- You can slot , , or for more damage mitigation.
- You can cleanse conditions by weapon swapping or using .
Crowd Control
If you need crowd control equip mace/mace or change your utilies
Ratings
Comments
Enjoy an ad-free experience & support the website, for less than $1 per month! Upgrade to Premium