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Bloodletter Open World PvP Build

Overview

Weapon: Dagger
Focus: Melee DPS

Strengths

  • High Burst Damage
  • Great Survivability

Weaknesses

  • Difficult to play well
This build is up to date for the September 18, 2024, Paths to Glory Patch #4 .

Overview

This Bloodletter Open World PvP build performs very well in both Mists and Open World solo PvP, heavily relying on burning down your enemy before using the execution potential of Lunging StabsLunging Stabs. The Bloodletter mobility is hard to match and allows you to win versus many different matchups. The build is also very oppressive due to the use of Inner CorruptionInner Corruption locking down the enemy from using their spells unless they are ready to take high damage with each use. While this build isn't particularly easy to play, it is incredible once mastered.


Equipment

Elder's Bloodletter
Main Hand Weapon
Elder's Bloodletter
Deadly Swipe
Dash
Lunging Stabs
Deep Cuts
Elder's Mistcaller
Off Hand Weapon
Elder's Mistcaller
Alternatives ⇅
Elder's Torch
Elder's Cultist Cowl
Head
Elder's Cultist Cowl
Inner Corruption
Aggression
Alternatives ⇅
Elder's Fiend Cowl
Elder's Cowl of Purity
Elder's Undead Cape
Cape
Elder's Undead Cape
Vanisher
Elder's Stalker Jacket
Armor
Elder's Stalker Jacket
Electric Field
Balanced Mind
Elder's Sandals of Purity
Shoes
Elder's Sandals of Purity
Energetic Sprint
Aggression
Major Healing Potion
Potion
Major Healing Potion
Deadwater Eel Stew
Food
Deadwater Eel Stew
Keep in mind: Gear shown in this build is meant as a reference. Choosing the correct tier of gear is very tricky as there are many variables. Some of them being your budget, your spec and minimum Item Power requirements of your guild if used for ZvZ.


You should always check prices based on IP of the items. For example, a masterpiece quality 4.3 Elder's CryptcandleElder's Cryptcandle could be cheaper while providing roughly the same IP as an 8.0.


Usage

Elder's BloodletterElder's Bloodletter

Deadly SwipeDeadly Swipe — This is your main movement ability that applies an Assassin's Spirit Charge which increases your damage by 6% and stacks up to 3 times. You should use this ability on cooldown in order to keep repositioning yourself and dodging enemy abilities, constantly kiting and wasting enemy cooldowns. Try to hit mobs whenever possible in order to keep up your Assassin's Spirit Charges but don't make it a big priority, focus on using it to kite.

DashDash — This is your secondary kiting ability and allows you incredible mobility, really helping with making the build shine in PvP encounters. With a rather long range, the skill is perfect when chasing enemies and setting up for Electric FieldElectric Field, remaining glued to your enemy throughout the whole spell.

Lunging StabsLunging Stabs — This is your finishing skill and the main skill you will use to finish off targets after making use of both Electric FieldElectric Field and Inner CorruptionInner Corruption to burn down your enemies to under 40% for a clean execution. You can use this skill to do extra damage during a long fight but the main purpose is using it to finish off enemies.

Deep CutsDeep Cuts — This is a constant bleed you apply when auto-attacking enemies and the damage really ramps up as you keep doing it. It's more powerful when using the Elder's TorchElder's Torch as you have higher attack speed but it still remains a good choice regardless.


Elder's Stalker JacketElder's Stalker Jacket

Electric FieldElectric Field — This is the main damage of your build and the main ability you use to burn down your enemies before executing. The AoE surrounds you and you should use your superior mobility to stay on top of the enemy while they are under the effect of Inner CorruptionInner Corruption. Most of your enemies will try to run away when Inner CorruptionInner Corruption is casted on them but you should be more than capable of sticking to them due to your great mobility.

Balanced MindBalanced Mind — This passive not only increases both your damage and healing but also your defense. Every bit of damage matters and this is the only good choice.


Elder's Cultist CowlElder's Cultist Cowl

Inner CorruptionInner Corruption — One of the most oppressive skills in the game, it allows you to lock down an enemy by forcing them to take damage when casting spells. Always try to use this at the beginning of a fight in order to stop them into either responding by using their skills and taking large amounts of damage, or run away.

Balanced MindBalanced Mind — This passive not only boosts your damage but also gives you a small defense increase. All damage is important for this build so it's an obvious choice.


Elder's Sandals of PurityElder's Sandals of Purity

Energetic SprintEnergetic Sprint — This run ability allows you to regain mana and keep your mana cost under control while also offering a great amount of movement speed that helps you catch up with enemies. HoverHover is also a decent option as it's low cooldown and the immunity to roots can help with certain matchups with CC heavy enemies.

AggressionAggression — Aggression provides flat extra damage which is exactly what you need but also the only choice that makes sense.


Elder's Undead CapeElder's Undead Cape

VanisherVanisher — This cape automatically procs and make you invisible if you hit 15% HP, boosting your survivability during fights and allowing you to get away from lost fights. Keep in mind that it only activates at 15% HP and always try to be above that or atleast watch your HP to know when it will activate. Use this coupled with your DashDash, Deadly SwipeDeadly Swipe and Lunging StabsLunging Stabs to get away and mount back up before your opponent catches you.


Rotations

Kite + Kill ↴
Deadly Swipe
Arrow right.webp
Inner Corruption
Arrow right.webp
Dash
Arrow right.webp
Electric Field
Arrow right.webp
Lunging Stabs
  • Once you and your enemy are both dismounted, use Deadly SwipeDeadly Swipe to catch up or stay on top of them before using Inner CorruptionInner Corruption to debuff them and force them to either fight or stay and fight. If they choose to run, use DashDash to remain on top of them and pop Electric FieldElectric Field to deliver strong, constant damage. Use your Deadly SwipeDeadly Swipe to remain on top of them as much as possible while also boosting your damage each time you hit, burning their HP constantly. Repeat this until they are below 40% when you should use Lunging StabsLunging Stabs to finish them off.


Consumables

Major Healing PotionMajor Healing Potion — The Major Healing PotionMajor Healing Potion allows you to sustain yourself while trading damage with your enemies, its the perfect potion to use as the build has no other way to heal, relying on kiting and quick bursts of damage.

Deadwater Eel StewDeadwater Eel Stew — This food offers you the best mix of extra damage and cooldown rate helping with using your abilities often in every fight. When coupled with Elder's MistcallerElder's Mistcaller, your cooldowns will be so short that your mobility becomes impossible to match.


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