Energy Shaper ZvZ PvP Build

Overview

Weapon: Crossbow
Focus: Range DPS
Mode: ZvZ

Strengths

  • Great Burst
  • Easy to Play

Weaknesses

  • Requires good positioning

Overview

This build focuses on the high damage of the Divine EngineDivine Engine used to deny choke points of entry like territory gates. You also have access to Avalonian BeamAvalonian Beam for quick bursts. The build performs very well in defensive positions like castles or territory defense as the high range is fantastic at denying pushes from the enemy zergs.


Equipment

Elder's Energy Shaper
Main Hand Weapon
Elder's Energy Shaper
Explosive Bolt
Caltrops
Divine Engine
Well-Prepared
Elder's Cowl of Purity
Head
Elder's Cowl of Purity
Avalonian Beam
Aggression
Elder's Lymhurst Cape
Cape
Elder's Lymhurst Cape
Energy Reserve
Elder's Cleric Robe
Armor
Elder's Cleric Robe
Everlasting Spirit
Aggression
Elder's Royal Sandals
Shoes
Elder's Royal Sandals
Defenseless Rush
Aggression
Major Gigantify Potion
Potion
Major Gigantify Potion
Beef Stew
Food
Beef Stew
Keep in mind: Gear shown in this build is meant as a reference. Choosing the correct tier of gear is very tricky as there are many variables. Some of them being your budget, your spec and minimum Item Power requirements of your guild if used for ZvZ.


You should always check prices based on IP of the items. For example, a masterpiece quality 4.3 Elder's CryptcandleElder's Cryptcandle could be cheaper while providing roughly the same IP as an 8.0.


Usage

Elder's Energy ShaperElder's Energy Shaper

Explosive BoltExplosive Bolt — This AOE ability does decent damage but it shouldn't be something you focus on using. Because of the defensive positions you normally want to use an Elder's Energy ShaperElder's Energy Shaper in, you can use Explosive BoltExplosive Bolt over walls to poke.

CaltropsCaltrops — Similar to how the Explosive BoltExplosive Bolt is used, you want to throw the CaltropsCaltrops over walls and in front of enemy zergs without getting too far out of your position as a range DPS. You can also use this on top of your zerg's position in order to prepare for a retreat and help your team by slowing enemies that push through your previous position.

Divine EngineDivine Engine — This laser is the bread and butter of the build and can be used on choke points in order to deal high sustained damage. Try to always aim for the choke points while enemies are pushing in order to stop an enemy push. Keep in mind that this skill can still be blocked by Elder's Demon ArmorElder's Demon Armor so always try to keep an eye out for that, especially if you didn't manage to trigger Everlasting SpiritEverlasting Spirit.

Well-PreparedWell-Prepared — Using abilities will reset your Explosive BoltExplosive Bolt every 4th spell which is nice to have but you don't have many other options anyway.


Elder's Cleric RobeElder's Cleric Robe

Everlasting SpiritEverlasting Spirit — This is the main defensive ability you should learn how to use first. You want to pop this right before you use Divine EngineDivine Engine. Because of the damage ramping up, the initial damage isn't high enough to hurt you even if you get hit back by a Elder's Demon ArmorElder's Demon Armor. However, any damage you receive is enough to trigger the invulnerability bubble.

AggressionAggression — Another passive that increases your damage and even increases your defense by a little bit.


Elder's Cowl of PurityElder's Cowl of Purity

Avalonian BeamAvalonian Beam — Use this to deliver a quick burst of damage and interrupt spellcasting. As the beam travels in a straight line, so try to use this in choke points or when you see clumps of enemies tightly together.

AggressionAggression — This passive increases your damage which is perfect for the build.


Elder's Royal SandalsElder's Royal Sandals

Defenseless RushDefenseless Rush — A good damage increase on demand, great for increasing the damage of all your skills but most importantly increasing the damage you do with Avalonian BeamAvalonian Beam and Divine EngineDivine Engine. This will also lower your defenses and make you even squishier.

AggressionAggression — This increases your damage even further.


Elder's Lymhurst CapeElder's Lymhurst Cape

Energy ReserveEnergy Reserve — As the build can be rather mana intensive, this will help a lot with mana sustain as it triggers once your mana falls below 40% and it restores 80% of your total mana.


Rotations

Burst Damage ↴
Defenseless Rush
Arrow right.webp
Avalonian Beam
Arrow right.webp
Everlasting Spirit
Arrow right.webp
Divine Engine
  • Your rotation is quite simple and the main task is to position so your Divine EngineDivine Engine can do as much damage as possible. Start with Defenseless RushDefenseless Rush to boost your damage, using Avalonian BeamAvalonian Beam next on a clump to deal burst damage before following up by activating Everlasting SpiritEverlasting Spirit. Use Divine EngineDivine Engine on a choke point or before enemies make their push in order to deny that particular push.

Use Explosive BoltExplosive Bolt and CaltropsCaltrops over walls to help chip away at zerg's HP and to slow them down but try not to get yourself out of position when using these.


Consumables

Major Gigantify PotionMajor Gigantify Potion — Use this as your defensive, pop it if you see enemies trying to catch you or if you get slowed down and you cannot avoid damage coming onto you. Can also be used during an engagement to soak damage while you do your rotation.

Beef StewBeef Stew — As damage is the most important part of this build, you want to use the Beef StewBeef Stew to improve that. Try to use an 8.1 or 8.2 for best return on your investment.


Comments

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