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Great Cursed Staff Solo PvP Build: Difference between revisions

(Created page with "{{Build | weapon type = Cursed Staff | mode = Open World | focus = Range DPS | strengths = High Burst Damage, Nice Defenses, Easy to Play | weaknesses = Low Mobility }} ==Overview== The 1H Cursed Staff remains one of the strongest Range DPS weapons through its versatility and the ability to blow up targets with minimum setup. This build focuses on open world PvP roaming while using one of the most popular weapons in Albion Online that remained strong for many years. The...")
 
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{{Build
{{Build
| weapon type = Cursed Staff
| weapon type = Cursed Staff
| mode = Open World
| mode = Open World, Corrupt Dungeon, Mist (solo)
| focus = Range DPS
| focus = Range DPS
| strengths = High Burst Damage, Nice Defenses, Easy to Play
| strengths = High Sustained Damage, Easy to Play
| weaknesses = Low Mobility
| weaknesses = Low Self-healing
}}
}}
==Overview==
==Overview==
The 1H Cursed Staff remains one of the strongest Range DPS weapons through its versatility and the ability to blow up targets with minimum setup. This build focuses on open world PvP roaming while using one of the most popular weapons in Albion Online that remained strong for many years. The build is easy to pull off once you've learned the basics and even the newest players can play it with ease.
This {{Item|Elder's Great Cursed Staff}} focuses on kiting enemies and burning them down through the use of {{Skill|Vile Curse}}. It performs very well against melee enemies that have no reliable way of catching you and it does a great job at dealing with different scenarios. The gameplay of the build remains quite straightforward once you've memorised the rotation and how you should play so even new players could have an easy time playing this as the build also happens to be quite cheap too.





Latest revision as of 23:29, 29 May 2024

Overview

Weapon: Cursed Staff
Focus: Range DPS

Strengths

  • High Sustained Damage
  • Easy to Play

Weaknesses

  • Low Self-healing
This build is up to date for the September 18, 2024, Paths to Glory Patch #4 .

Overview

This Elder's Great Cursed StaffElder's Great Cursed Staff focuses on kiting enemies and burning them down through the use of Vile CurseVile Curse. It performs very well against melee enemies that have no reliable way of catching you and it does a great job at dealing with different scenarios. The gameplay of the build remains quite straightforward once you've memorised the rotation and how you should play so even new players could have an easy time playing this as the build also happens to be quite cheap too.


Equipment

Elder's Great Cursed Staff
Main Hand Weapon
Elder's Great Cursed Staff
Vile Curse
Desecrate
Area of Decay
Bane
Elder's Hunter Hood
Head
Elder's Hunter Hood
Retaliate
Balanced Mind
Alternatives ⇅
Elder's Cultist Cowl
Elder's Guardian Helmet
Elder's Caerleon Cape
Cape
Elder's Caerleon Cape
Opportunist
Elder's Assassin Jacket
Armor
Elder's Assassin Jacket
Ambush
Balanced Mind
Elder's Soldier Boots
Shoes
Elder's Soldier Boots
Rejuvenating Sprint
Toughness
Major Gigantify Potion
Potion
Major Gigantify Potion
Beef Sandwich
Food
Beef Sandwich
Keep in mind: Gear shown in this build is meant as a reference. Choosing the correct tier of gear is very tricky as there are many variables. Some of them being your budget, your spec and minimum Item Power requirements of your guild if used for ZvZ.


You should always check prices based on IP of the items. For example, a masterpiece quality 4.3 Elder's CryptcandleElder's Cryptcandle could be cheaper while providing roughly the same IP as an 8.0.


Usage

Elder's Cursed StaffElder's Cursed Staff

Vile CurseVile Curse — A single target curse bolt that applies a charge on the target every time it hits. While the dot damage is good and the main way you are going to burn down enemy health bars as it stacks to 4 times.

DesecrateDesecrate — This is your main CC ability and the way you can lock down a target and keep kiting. It creates an AOE explosion and roots targets while also applying a charge like using Vile CurseVile Curse but most importantly it lets you free cast Area of DecayArea of Decay on top of the unlucky enemy caught in it.

Area of DecayArea of Decay — You want to mostly use this ability after you manage to land a DesecrateDesecrate as it allows you to channel the whole skill and do maximum damage without your enemy walking away from it. Keep in mind that this also applies charges of Vile CurseVile Curse with each damage tick.

BaneBane — Perfect for your constant auto-attacking between casts of Vile CurseVile Curse.


Elder's Assassin JacketElder's Assassin Jacket

AmbushAmbush — This ability offers you much needed stealth to help a lot with resetting fights and repositioning during fights. You can also use this to wait for cooldowns while your enemy HP is slowly going down under your curses. It also increases your damage with every moment spent in stealth and increases the damage of all your abilities once you come out of stealth.

Balanced MindBalanced Mind — This is your only relevant choice as it increases your flat damage and its good to have.


Elder's Hunter HoodElder's Hunter Hood

RetaliateRetaliate — A valuable defensive option, RetaliateRetaliate increases your damage resistance for a short duration while also reflecting 85% of incoming damage back to the attacker. Use this in order to reflect high damaging spells like Spinning BladesSpinning Blades, Death CurseDeath Curse or PyroblastPyroblast. With experience you will be able to tell what other spells would be good to use this against but there is a long list.

Balanced MindBalanced Mind — You want to choose this passive for the raw damage increase.


Elder's Soldier BootsElder's Soldier Boots

Rejuvenating SprintRejuvenating Sprint — This is a good run that regenerates your HP and is on a rather short cooldown too. You can also use WanderlustWanderlust if you want a run with a longer duration making it easier for you to kite.

ToughnessToughness — This defensive option is preferred over AuthorityAuthority as the 5% CC duration increase doesn't do enough.


Elder's Caerleon CapeElder's Caerleon Cape

OpportunistOpportunist — While the Caerleon Cape doesn't see much use in other builds, it works perfectly with the Great Cursed Staff due to it's high reliance on the first ability. It will automatically reset your Vile CurseVile Curse whenever it is off cooldown allowing you to cast the ability twice and it helps with keeping the dots on your target.


Rotations

Kiting & DPS ↴
Vile Curse
Arrow right.webp
Opportunist
Arrow right.webp
Vile Curse
Arrow right.webp
Desecrate
Arrow right.webp
Area of Decay
Arrow right.webp
Vile Curse
  • You should try to start every fight by casting Vile CurseVile Curse twice with the help of OpportunistOpportunist while you move to keep out of enemy's damage. Next, use DesecrateDesecrate and follow up with Area of DecayArea of Decay and full channel it for maximum damage. Once thats done, you want to kite and keep at range until your cooldowns come back, throwing Vile CurseVile Curse to keep the stacks up when you have the chance.


Consumables

Major Gigantify PotionMajor Gigantify Potion — This is one of your main defensives and helps you minimize damage taken when and if you get caught. Once you pop this, feel free to spam Vile CurseVile Curse in order to deal damage while they cannot do much to you during the duration of the potion.

Beef SandwichBeef Sandwich — You should use this to increase your max HP and outsustain fights but you can also use Roast PorkRoast Pork to heal yourself while in combat.


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