5v5 Healer Holy: Difference between revisions
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{{Build | {{Build | ||
| weapon type = Holy Staff | | weapon type = Holy Staff | ||
| mode = | | mode = Hellgate | ||
| focus = Healer | | focus = Healer | ||
| strengths = Great Healing, Good Utility, Good Mobility | | strengths = Great Healing, Good Utility, Good Mobility | ||
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}} | }} | ||
==Overview== | ==Overview== | ||
The {{Item|Elder's Hallowfall}} build offers great healing in | The {{Item|Elder's Hallowfall}} build offers great healing in small scale PvP and fantastic support for your team, capable of peeling for itself for a limited time and remaining mobile enough to get away from engages and CC while continuously offering group healing. This build can be played in 5v5 Hellgates and Ava Roads. This build needs another group member with Druid Cowl for the energy sustain. | ||
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| off hand weapon = Elder's Mistcaller | | off hand weapon = Elder's Mistcaller | ||
| head = Elder's Hunter Hood | | head = Elder's Hunter Hood | ||
| head alternatives =Elder's Mercenary Hood, Elder's | | head alternatives =Elder's Mercenary Hood, Elder's Assassin Hood | ||
| head skills = Cleanse, Balanced Mind | | head skills = Cleanse, Balanced Mind | ||
| cape = Elder's Lymhurst Cape | | cape = Elder's Lymhurst Cape | ||
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| shoes alternatives = Elder's Mercenary Shoes, Elder's Cleric Sandals | | shoes alternatives = Elder's Mercenary Shoes, Elder's Cleric Sandals | ||
| shoes skills = Raging Blink, Balanced Mind | | shoes skills = Raging Blink, Balanced Mind | ||
| potion = Major | | potion = Major Resistance Potion | ||
| potion alternatives = | | potion alternatives = Major Gigantify Potion | ||
| food = Pork Omelette | | food = Pork Omelette | ||
}} | }} |
Latest revision as of 01:05, 30 July 2024
Strengths
- Great Healing
- Good Utility
- Good Mobility
Weaknesses
- Expensive
- Hard To Play
Overview
The Elder's Hallowfall build offers great healing in small scale PvP and fantastic support for your team, capable of peeling for itself for a limited time and remaining mobile enough to get away from engages and CC while continuously offering group healing. This build can be played in 5v5 Hellgates and Ava Roads. This build needs another group member with Druid Cowl for the energy sustain.
Equipment
Usage
Elder's Hallowfall
Holy Flash — This AOE heal is perfect for healing groups as it heals multiple people at the same time and makes it much easier for you to keep everyone up while keeping an eye out on enemy movement. Keep in mind that it takes a bit of time until the heal happens even after you cast the skill, giving you time to step into the heal as well.
Holy Orb — This skill will throw out a ball that explodes when it meets any ally player. The explosion heals up to 10 allied players nearby. There is no minimum distance this ball has to travel and you can use it point-blank for some quick heals for yourself and all allies if they are stacked up.
Divine Intervention — Use this as an emergency heal and keep in mind that healing any ally will reduce the cooldown by 50%. The jump will also knock all enemy players caught in the AOE up into the air, allowing you to disrupt the enemy team momentarily and interrupt spellcasting while offering you a good way to reposition.
Adrenaline Driven Charity — This passive will increase your healing every 4th time you cast a spell.
Elder's Robe of Purity
Energy Emission — This spell forms a barrier around you that bounces away enemies in melee range, you can also use this to push enemies away and out of position during a fight, throwing them away from their healers or interrupting their spellcasting with this. There are many situations where this skill can prove useful so experiment with it to master the skill.
Aggression — The perfect passive choice as it increases the healing you do.
Elder's Hunter Hood
Cleanse — Use this after you got stuned or affected from a CC to cleanse that and be safe from damage or a combo.
Balanced Mind — Just another healing increasing passive.
Elder's Stalker Shoes
Raging Blink — This will dash you to wherever you point your cursor and give you a buff of healing. It is a very powerful skill that you want to be careful using as you don't want to waste it. Use this when enemy team engages on you or you are caught out of position and regroup with your group.
Balanced Mind — Just another healing increasing passive.
Elder's Lymhurst Cape
Energy Reserve — This cape helps a lot with your mana sustain. It triggers whenever your mana reaches 40% and will regenerate 80% of your max mana over a few seconds so keep healing throughout the duration.
Rotations
- While there isn't a rotation you should keep using when you heal, you want to generally keep using Holy Flash coupled with Holy Orb to keep your group healthy throughout a fight. Use Divine Intervention for a quick emergency heal and try to land on at least one allied player to lower its cooldown. Use all three in a quick succession after telling your team to group up if you need a full party HP reset.
Consumables
Major Gigantify Potion — You can use this when the enemies start focusing you while you cannot spare any healing for yourself or you are caught out of position, it will soak enough damage for the enemy to switch targets or until you get time to heal yourself.
Pork Omelette — This is the best choice as the Pork Omelette decreases your cooldowns and also increases your cast speed, its perfect for any healer! Use at least a 7.1 version if you do higher tier content.