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Small Scale Infernal Scythe PvP Build: Difference between revisions

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{{Build
{{Build
| weapon type = Axe
| weapon type = Axe
| mode = Hellgate, Open World
| mode = Hellgate (5v5), Open World
| focus = Melee DPS
| focus = Melee DPS
| strengths = Great Sustain, Great Damage
| strengths = Great Sustain, Great Damage

Latest revision as of 00:11, 4 May 2024

Overview

Weapon: Axe
Focus: Melee DPS

Strengths

  • Great Sustain
  • Great Damage

Weaknesses

  • High Skill Ceiling
This build is up to date for the September 18, 2024, Paths to Glory Patch #4 .

Overview

This Elder's Infernal ScytheElder's Infernal Scythe PvP build focuses on small scale PvP, Hellgates and Arenas, performing incredibly well as a bruiser but also offering high burst damage and execute potential with Bloody ReapBloody Reap. The build has a great potential in the hands of a good player but it takes a bit of practice before you could perform well using it as there is still a high skill ceiling for using this!


Equipment

Elder's Infernal Scythe
Main Hand Weapon
Elder's Infernal Scythe
Rending Rage
Adrenaline Boost
Bloody Reap
Aggressive Rush
Elder's Scholar Cowl
Head
Elder's Scholar Cowl
Energy Shield
Aggression
Elder's Martlock Cape
Cape
Elder's Martlock Cape
Shield of Protection
Elder's Hellion Jacket
Armor
Elder's Hellion Jacket
Life Steal Aura
Balanced Mind
Elder's Boots of Valor
Shoes
Elder's Boots of Valor
Premonition
Toughness
Alternatives ⇅
Elder's Graveguard Boots
Major Resistance Potion
Potion
Major Resistance Potion
Alternatives ⇅
Major Gigantify Potion
Beef Stew
Food
Beef Stew
Keep in mind: Gear shown in this build is meant as a reference. Choosing the correct tier of gear is very tricky as there are many variables. Some of them being your budget, your spec and minimum Item Power requirements of your guild if used for ZvZ.


You should always check prices based on IP of the items. For example, a masterpiece quality 4.3 Elder's CryptcandleElder's Cryptcandle could be cheaper while providing roughly the same IP as an 8.0.


Usage

Elder's Infernal ScytheElder's Infernal Scythe

Rending RageRending Rage — Use this skill to apply stacks of bleed using the first two attacks and always try to put as many bleeds as possible on targets as you brawl. The ability doesn't go on cooldown until you use your third attack. You should use the third attack to root players as the small jump also roots whoever you land it on and that allows you to use Bloody ReapBloody Reap easier.

Adrenaline BoostAdrenaline Boost — This is not only a good damage increase for your abilities and auto-attacks, it also offers you great movement speed and helps you reposition. You should try to use this before using Bloody ReapBloody Reap to boost your execute damage.

Another good option would be using Internal BleedingInternal Bleeding in heavy brawl comps where your healer doesn't have issues with keeping you alive. Applying this bleed to as many enemies is important, and they will take heavy damage if they move.

Bloody ReapBloody Reap — This is your highest damage ability and works a lot like the Bloodletter Lunging StabsLunging Stabs as it does more damage to enemies below 40% HP but does this in an AOE around you instead of a line.

Aggressive RushAggressive Rush — A nice damage buff as you will be auto-attacking a lot during long fights.


Elder's Hellion JacketElder's Hellion Jacket

Life Steal AuraLife Steal Aura — Use this skill to heal yourself back up and become nearly invulnerable during group fights. Make sure you are hitting as many enemies as possible when you're using this ability because the more enemies you hit, the more healing you receive.

Balanced MindBalanced Mind — Straight up increases your damage which is generally good and the obvious choice for any DPS.


Elder's Scholar CowlElder's Scholar Cowl

Energy ShieldEnergy Shield — This is your defensive ability but also your way of getting mana back when you need it. You should use this whenever you expect damage to hit you. If in need of mana, use this when you have dots on you or if you can take some sort of damage as being attacked while under this effect will regenerate your mana.

AggressionAggression — Just another damage increasing passive.


Elder's Boots of ValorElder's Boots of Valor

PremonitionPremonition — While not particularly easy to play, this run allows you to ignore CCs, however, you want to use this BEFORE walking over a CC ability like Mythical WebMythical Web to trigger the extra movement speed and ignore CCs.

You can also use Elder's Graveguard BootsElder's Graveguard Boots as you gain the CC immunity upon use, making it easier for new players to adapt.

ToughnessToughness — This passive offers you a bit of extra defense which is nice to have even as a DPS.


Elder's Martlock CapeElder's Martlock Cape

Shield of ProtectionShield of Protection — This will automatically trigger when your HP goes below 25% and it increases all your defenses by 50% for 5 seconds, plenty of time to survive enemy burst damage.


Rotations

Execute Combo ↴
Rending Rage
Arrow right.webp
Rending Rage
Arrow right.webp
Adrenaline Boost
Arrow right.webp
Bloody Reap
  • As the fight starts, you want to use the first two casts of Rending RageRending Rage and apply bleeds to enemies while keeping an eye out for enemies that are being focused. Once you've spotted an enemy being brought to low HP, reposition with Adrenaline BoostAdrenaline Boost to boost your damage and movement speed. If possible, also use your third cast of Rending RageRending Rage to root the enemy before using Bloody ReapBloody Reap to execute them. Make sure that the enemy you target is below 40% as that will increase your damage a lot.


Consumables

Major Resistance PotionMajor Resistance Potion — Use this to keep yourself alive and give your healer/s the chance to heal you. Another option would be Major Gigantify PotionMajor Gigantify Potion!

Beef StewBeef Stew — The standard DPS food choice for flat damage increase and to boost your overall damage. Always try to go for at least 8.1 though!


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