Blazing Staff Group PvE Build: Difference between revisions
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==={{Item|Elder's Shoes of Tenacity|45}}=== | ==={{Item|Elder's Shoes of Tenacity|45}}=== | ||
{{Skill|Blind Spot}} — | {{Skill|Blind Spot}} — The main use is that it deals extra damage the first time you do damage after activating it. You should try to use this whenever you have the chance for the extra damage. | ||
You could also use {{Skill|Refreshing Sprint}} in order to lower your cooldowns even more but you'd lose some damage. | You could also use {{Skill|Refreshing Sprint}} in order to lower your cooldowns even more but you'd lose some damage. |
Latest revision as of 17:42, 27 August 2024
Strengths
- Very high DPS
- Easy to Play
Weaknesses
- Low Mobility
Overview
This Elder's Blazing Staff build remains one of the top DPS builds in the game, great at dealing high AOE damage in group PvE content of all kinds like Hardcore Expeditions, Statics or Group Dungeons. It remains very easy to play with a straightforward playstyle that anyone can enjoy even without much knowledge of the game.
Equipment
Usage
Elder's Blazing Staff
Burning Field — You want to always have this active on a clump of mobs once the tank pulled as it deals high AOE damage without you doing anything else besides casting it down onto the ground.
Raging Flare — Use this as a follow up skill once you've already placed down a Burning Field onto a group of enemies, it does good damage without knocking enemies around like Fire Wave
Flame Tornado — This is your main DPS skill as it deals high AOE damage on a relatively short cooldown. Use this as the first skill once a group of mobs was pulled before using your other abilities.
Burn — Because you will use your auto-attacks quite often between casts of Burning Field, you should always keep auto-attacking and this passive helps you deal extra damage.
Elder's Royal Robe
Magic Rune — Place this rune onto the ground as the first skill used while your tank is pulling the mobs and then stay in it to passively increase your damage. You should also advice your other DPS players to stay inside the rune as everyone can make use of this skill.
Aggression — This is your only good choice as it increases your flat damage and is perfect for the build.
Elder's Assassin Hood
Meditation — Use this ability to reset all your skills between pulls, this helps a lot with having your Magic Rune and Flame Tornado up more often and use it twice in a row!
Balanced Mind — This passive offers you extra damage which is nice for the build.
Elder's Shoes of Tenacity
Blind Spot — The main use is that it deals extra damage the first time you do damage after activating it. You should try to use this whenever you have the chance for the extra damage.
You could also use Refreshing Sprint in order to lower your cooldowns even more but you'd lose some damage.
Balanced Mind — Yet another damage increasing passive.
Elder's Demon Cape
Opening to Hell — This ability will create a pool of lava under the feet of whatever mob you hit with your auto-attack whenever the cape isn't on cooldown. This lava pool will deal high AOE damage to all mobs caught in it and its great to have, helping a lot with DPS.
Rotations
- Start off the rotation with Magic Rune to boost your damage before using Blind Spot to deal extra damage the first time you hit enemies. You can use your auto-attack to also trigger Opening to Hell Follow up with Flame Tornado before continuing with Burning Field and Raging Flare. Once the clump is dead, use Meditation to reset your cooldowns and be ready for the next pull.
Consumables
Major Poison Potion — The poison has many uses but most important use would be onto bosses in order to both do damage and also decrease their defenses. Try to use a t6 version if you are tackling tier 7+ content. You can get away with using a t4 otherwise.
Beef Stew — This is the best food to use as it improves your overall damage. Try to use an 8.2 version if you plan on tackling higher tier content.