Bard - PvE Build
- Great AoE Healing
- Easy to Play
- Great Buffs
- Good Debuffs
- High Party Mana Sustain
- Squishy
- Can be boring to play
Overview
This PVE Bard Build focuses on playing the Bard in Ashes of Creation in the role of a support and healer with a great deal of status effects to choose from. Bard's unique gameplay relies on providing constant AOE healing and buffs. However, the most important role of the bard remains to give mana regeneration to the party by using
Pensive Melody and
Saga. Not only this but the Bard can also CC and debuff enemies, making it easier for your group to take down threats either in the open world or in dungeons.
Skills
Feel free to ignore Skill unlocking order as there are too many different situations where you might need different skills at different levels depending on the content you do.
Instrument Flute is just as good of a choice as
Instrument Drum or
Instrument Fiddle. There is no real difference between them, the only difference is in the sound coming out when you use singing skills.
- Depending on group composition, you might have to swap between
Pensive Melody and
Menacing Melody if you have two bards in the party. You want to speak with the other bard and see if he wants to play Mana (
Pensive Melody) or Damage (
Menacing Melody) Bard. Additionally, you can also spec into
Maddening Dance if your group's healing is strong enough and you are lacking damage, swapping out
Shielding Dance for it.
- If you are somehow struggling with mana regen on your party, you can also swap
Fierce Wit with
Destiny in order to build up
Saga faster, however, this is very unlikely to be needed and
Pensive Melody +
Fortissimo usually give enough mana to keep everyone happy.
Equipment
You can use Graveplate set instead of Sunbastion to have an easier time gearing up as Sunbastion has high requests to craft. You can also replace the Rosethorn pieces with Seafoam.
Anchorite's Stole is another good option if you can find it and afford early but make sure to still get 5 pieces heavy.
Weapons
Stamina
As a Bard, avoid investing in
Sustained Guard first, as you typically rely on skills like
Flourish to stay mobile rather than blocking. Your main strategy focuses on dodging and sprinting. Start by prioritizing
Escape Velocity to increase your sprinting speed in combat (default key **C**). This is crucial later on, helping you kite enemies during cooldowns or quickly escape danger.
Next, put points into
Recuperation Training and
Evasive Maneuver to boost your dodge evasion rate. These upgrades also unlock
Springstep, which improves your mobility by increasing your dodge distance.
Finally, allocate any leftover points to **Guard Training** to reduce stamina costs when blocking (default key **E**). Adding
Mental Fortification can also be helpful, as it lowers your chance of being crowd-controlled (CC’d) while blocking, which can be useful in certain situations.
Rotations
- This is the main rotation you should use when grinding mobs and AOE farming in a group, aiming to maximize the healing and buffing you provide to the party without using long cooldowns.
- Start with
Anthem of Alacrity (AOE) to boost party attack and cast speed. Use
Flourish to activate
Dance Mastery: Power which will increase the
Shielding Dance range. You can also use
Nimble Dance instead depending on what kind of mobs you are dealing with. Next, use
Chilling Lament (AOE) to apply the Chilled debuff.
- Use
Lovely Serenade (AOE) to further heal your party before using
Hymn of the Mind (AOE) &
Pensive Melody to restore your party's mana and make it easier to prepare for another pull, especially if you follow up with
Fortissimo to boost mana regen. The
Pensive Melody +
Fortissimo combo is the main way of offering mana and you can keep playing this at all times.
- Use this rotation to boost party and your own damage while also placing down an AOE flame field that does constant damage. Just like the other
Saga combos, you want to use your skills in the right order. Start with
Conflict to get the first buff, increasing Power then use
Chaos to increase Critical Chance for both yourself and your party members. Once the
Conflict cooldown is over, use it again before using
Saga to trigger The Apocalypse.
- This is the support Saga rotation, being an effective way of healing up the entire party. Start with
Triumph to increase Max Health and Stamina regeneration before using
Joy to apply temporary extra max health. Once ready, use
Triumph again before using
Flourish to apply Pep to all party members. Finally, use
Saga to both heal and apply the Glee buff, improving follow-up healing.
- This is normally a desperate move to help the party regain mana. You want to get 3 blue buff stacks before using
Saga to buff allies and make it so when they do regular hits, they regain mana. The most important part however is to let your party know in chat that
Saga is up. Saying "Saga" in party chat is normally enough for people to understand, but you might have to explain how it works first. Make sure that you aren't casting this Mana
Saga early in the pull though as no one is going to pause their normal skill rotation just to auto-attack to get mana, keep this for the end of the pull when only a few mobs are left.
- While this setup requires some skill changes, it is very strong for moving around, letting you move faster than a lot of mounts. Use
Epic Melody and
Fortissimo to boost movement speed then use
Flourish on cooldown. Make sure to sprint the whole time too as
Epic Melody offers Stamina Regen.
Gambit is an incredibly powerful skill to save tanks or healers from dying, however, you must be careful when using it so you don't end up dying instead as it swaps HP between you and the target.
Marionette is a great setup for killing mobs, stunning them for a long time before dealing damage or just using it to keep ranged mobs stunned while the group is dealing with other mobs.