Full Caravans Guide: Difference between revisions
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<div>[[File:Caravan-armor.png|90px|Caravan Armor]]</div> | <div>[[File:Caravan-armor.png|90px|Caravan Armor]]</div> | ||
<div>'''Caravan Armor''' - Caravan Armor act as increased defense, adding extra HP and resistances but also adding utility slots which aren't in the game yet but will be added later into Ashes development. | <div>'''Caravan Armor''' - Caravan Armor act as increased defense, adding extra HP and resistances but also adding utility slots which aren't in the game yet but will be added later into Ashes development. | ||
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<div>[[File:Beast-of-burden.png|90px|Beast of Burden]]</div> | |||
<div>'''Beast of Burden''' - This is another way of increasing the speed of your caravan and a great upgrade you can have for your caravan. These Beasts of Burden are raised through Animal Husbandry and its also a good way of making gold. | |||
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Revision as of 15:25, 19 May 2025
Understanding the Caravan System
Caravans are player-operated vehicles designed to move trade goods across the world in Ashes of Creation. They become accessible once a node reaches the Village stage (Stage 3) or higher, where players can interact with Caravan Master NPCs at caravansary buildings to initiate their trade.
Buying Commodities
First you will have to make sure you have some Glint in order to purchase the caravan goods. Once you do, go to the Commodity Vendor located in the node village and buy them.
Starting The Caravan
Next, you will have to get to the Caravansary building to begin the actual caravan trade run. This is where you can adjust your caravan and add specific caravan equipment to increase the caravan stats like its resistances, speed and cargo layout. This is also where you begin the caravan itself, creating it and allowing you to start moving.
Caravan Equipment
Next, you will have to get to the Caravansary building to begin the actual caravan trade run. This is where you can adjust your caravan and add specific caravan equipment to increase the caravan stats like its resistances, speed and cargo layout. This is also where you begin the caravan itself, creating it and allowing you to start moving.