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Cleric - PvE Build

Overview
Class: Cleric
Designed for: Open WorldPvE and Dungeon
Focused on: Healer
Difficulty:
Easy
Strengths
  • Great AoE DPS
  • Easy to Play
  • Great Utility
  • Good Self and Group Heal
Weaknesses
  • Squishy

Overview

This Cleric Build focuses on being a powerful PVE Healer and Support, capable of dishing out incredible amounts of healing to a party as the Cleric remains the best healer in Ashes of Creation this early in development. The Cleric is also rather easy to play, with a very straightforward kit thats easy to understand and play even by new players.


Skills

24
19
17
13
14
15
6
10
9
23
7
18
22
21
11
12
16
5
3
4
2
8
20
1


Equipment

Primary weapon offhand
Secondary weapon offhand


Weapons


Stamina

14
10
21
13
9
20
12
8
19
11
7
18
3
6
17
2
5
16
1
4
15

As a Cleric, you can outheal most of the damage and usually never have health issues either in group or in solo play, avoid focusing on Sustained GuardSustained Guard, as your primary strategy relies on dodging and sprinting. Instead, start by prioritizing Escape VelocityEscape Velocity to boost your sprinting speed in combat (default key C). This becomes essential later on, allowing you to kite enemies during cooldowns or escape danger quickly.

Next, invest in RecuperationRecuperation Training and Evasive ManeuverEvasive Maneuver to increase your dodge evasion rate. These upgrades also unlock SpringstepSpringstep, significantly enhancing your mobility by improving dodge distance.

Finally, use any remaining points on Guard Training to lower stamina costs when blocking (default key E). Adding Mental FortificationMental Fortification can also be useful, as it reduces your chance of being crowd-controlled (CC’d) while blocking, which can help in specific situations.


Rotations

AOE PVE Rotation ↴
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  • This is the main rotation you should use when grinding mobs and AOE farming with a group as it provides great AOE DPS while also healing your party. Make sure you have Bless WeaponBless Weapon active on yourself at all times as it adds a lot of extra damage to your auto-attacks. However, in group play you can use this on your melee DPS.
  • While the ranged DPS or Tank is making the pull, make sure to cast a quick Soothing GlowSoothing Glow on them for some healing to negate damage taken during the pull. Channel Chains of RestraintChains of Restraint on top of all mobs before using Consecrating WaveConsecrating Wave to deal AOE damage and also heal your entire group.
  • Continue the rotation by using Divine FlareDivine Flare in the center of the group of mobs but make sure that you are also hitting your party members with it to heal them.


Single Target DPS Rotation ↴
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  • Use this quick rotation to kill single mobs. Make sure that you have Bless WeaponBless Weapon active before doing anything else though! You should be using this whole rotation in melee range using a Greatsword.
  • Use Soothing GlowSoothing Glow to apply a HoT (Healing over Time) buff on yourself before using SmiteSmite in melee range so you negate the cast time. Use JudgmentJudgment next with Consecrating WaveConsecrating Wave to kill off the mob.


Wings of SalvationWings of Salvation: Use this to save friendly players from dying. You can also pair it with BarrierBarrier if needed but the two skills can also be used interchangeably. It should be quickly followed up with Defiant LightDefiant Light to make sure that the player doesn't die.

CondemnCondemn: Use this to CC a mob if you or your group doesn't want to kill a mob and instead would rather have the mob remain CC'd while you fight other threats.

Communal RestorationCommunal Restoration: This is your main AOE Healing spell that you should use to keep allies alive throughout all content.


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