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Shaman Leveling Build

Overview
Designed for: Leveling
Focused on: DPS and Melee
Difficulty:
Normal
Strengths
  • High Single Target DPS
  • Fun to Play
  • Solo Friendly
Weaknesses
  • Squishy
  • Low Mobility
  • Low AOE Damage

Overview

This Shaman Leveling Build focuses on building up high AP (Attack Power) to boost damage done while coupling it with attack speed buffs and high crit chance making it very fun to play as its capable of jumping from target to target with ease and kill mobs quickly before moving on to the next group of mobs. While the build has limited AOE damage, it is made up for with an early investment into Blade FuryBlade Fury to help with clearing camps quickly by doing extra AOE damage.


Skill Bar

Q
Rip Apart
W
Totemic Fury
E
Lightning Strike
R
Call of the Wild
D
Mana Boost
F
Heal
T
Elemental Mastery
UPGRADE ORDER
QRWE

Rip ApartRip Apart: This is your main damaging skill, however, keep in mind that it has two parts. The first time you press it you jump onto a target and deal damage while also lowering resistances while the second cast allows you to dash away to avoid damage if needed. Once you've unlocked Accelerated AssaultAccelerated Assault, the dash also increases your attack speed, helping you do impressive damage very quickly.

Totemic FuryTotemic Fury: This spell has three different options. You can cycle through your Elemental MasteryElemental Mastery to choose which totem to summon when you use the skill. The Fire Totem can be placed down and it does fire damage to mobs around it. The Water Totem heals you and nearby allies. And lastly, The Earth Totem increases your damage and also the damage done by the Elemental MasteryElemental Mastery wolf.

Lightning StrikeLightning Strike: While this is a nice skill on itself, with this heavy AP (attack power) build, Lightning StrikeLightning Strike does very little damage and isn't even worth using as it does raw Spell Power damage.

Call of the WildCall of the Wild: This skill spawns a wolf that does good damage and can also cast its own skills every 5th auto-attack depending on which Elemental MasteryElemental Mastery you have active. The Fire Element makes the wolf do an AOE fireblast and leave behind a fire behind dealing damage to all mobs caught into it. The Earth Element allows the wolf to do the most burst damage and also slow mobs caught in the AOE. And lastly, The Water Element heals you and the wolf every 5th auto-attack the wolf does.

Elemental MasteryElemental Mastery: This skill automatically increases your attack-speed every 3rd auto-attack you make and adds a charge. Once you reach 5 charges, Elemental MasteryElemental Mastery allows you to use Totemic FuryTotemic Fury and summon a totem. Depending on which element you have active on this skill, it also controls what kind of damage your wolf (Call of the WildCall of the Wild) does.

Mana BoostMana Boost: Essential for both leveling and mana management. Activate it whenever it’s available, especially if your mana is running low. With proper mana management, this skill alone can sustain you for long stretches, making consumables unnecessary while leveling.

HealHeal: Just as important as Mana BoostMana Boost, this skill shines during leveling and can be a lifesaver when you’re taking heavy damage.


Equipment

Weapons
Welded Patterned Knuckle,uncommon
Welded Patterned Knuckle
Physical Crit ChancePhysical Crit Chance
Executioner's Edge-uncommonExecutioner's Edge
Welded Patterned Knuckle
Welded Patterned Knuckle
Physical Crit ChancePhysical Crit Chance
Physical Crit PowerPhysical Crit Power
Oxygenating-uncommonOxygenating
Overdrive-uncommonOverdrive
Consumables
Bread
Sweet Baked Pumpkin
Biosteroids Shot
Small Joint
Artifacts
Steroid Implant,uncommon
Steroid Implant
Physical Crit ChancePhysical Crit Chance
Lamprey-uncommonLamprey
Steroid Implant
Steroid Implant
Physical Crit ChancePhysical Crit Chance
Scar-uncommonScar
Steroid Implant
Steroid Implant
Physical Crit ChancePhysical Crit Chance
Steroid Implant
Steroid Implant
Physical Crit ChancePhysical Crit Chance
Steroid Implant
Steroid Implant
Physical Crit ChancePhysical Crit Chance
Steroid Implant
Steroid Implant
Physical Crit ChancePhysical Crit Chance
Weapons
Wolfclaw Knuckle,rare
Wolfclaw Knuckle
Physical Crit ChancePhysical Crit Chance
Physical Crit PowerPhysical Crit Power
Oxygenating-uncommonOxygenating
Overdrive-uncommonOverdrive
Wolfclaw Knuckle
Wolfclaw Knuckle
Physical Crit ChancePhysical Crit Chance
Physical Crit PowerPhysical Crit Power
Oxygenating-uncommonOxygenating
Overdrive-uncommonOverdrive
Consumables
Bread
Sweet Baked Pumpkin
Double Biosteroids Shot
Strong Joint
Artifacts
Battle Sleeve,uncommon
Battle Sleeve
Physical Crit ChancePhysical Crit Chance
Lamprey-uncommonLamprey
Battle Sleeve
Battle Sleeve
Physical Crit ChancePhysical Crit Chance
Scar-uncommonScar
Battle Sleeve
Battle Sleeve
Physical Crit ChancePhysical Crit Chance
Battle Sleeve
Battle Sleeve
Physical Crit ChancePhysical Crit Chance
Steam Cells Implant
Steam Cells Implant
Physical Crit ChancePhysical Crit Chance
Steam Cells Implant
Steam Cells Implant
Physical Crit ChancePhysical Crit Chance

Runes: Lamprey-commonLamprey and Scar-commonScar are excellent choices for leveling and keeping high attack power. They provide a stacking damage buff and adds an extra damage tick on a low cooldown. Upgrading to Mantis-commonMantis or Jagged Scar-commonJagged Scar isn’t necessary, though you can pick them up if they drop for you or come up at a good price on the marketplace.

Gear: Steroid Implant-uncommonSteroid Implant and Battle Sleeve-uncommonBattle Sleeve are both strong options for leveling. While Battle Sleeve-uncommonBattle Sleeve can be tough to obtain early on, it becomes easier to find as you progress. Until then, equipping a full set of Steroid Implant-uncommonSteroid Implant is a great way to maximize your damage. Once you can afford it and get to level 10, start looking for good deals on Steam Cells Implant-uncommonSteam Cells Implant and buy a pair to help with staying alive.

Consumables: Bread-commonBread & Sweet Baked Pumpkin-commonSweet Baked Pumpkin are useful to help with HP and Mana regen while Biosteroids Shot-commonBiosteroids Shot increases AP and Small Joint-commonSmall Joint improves crit rate. (Improve into Double Biosteroids Shot-commonDouble Biosteroids Shot and Strong Joint-commonStrong Joint once you are level 10).


Talents

Assassin
+5% Physic/Magic Crit Chance -20% Aggro
Lurking Precision
1/5
Shadow Dance
Shadow Strike
1/5
Bloodthirsty Edge
Piercing Onslaught
Critical Affliction
1/5
Predator
Backstab
Surprise Attack
Ghostly Reflexes
Giant Slayer
1/5
Blade Fury
1/5
Critstacker
Blade Master
Disruptive Strike
Pathfinder
+2% Health Regen When No Allies Around
Wanderer's Resolve
Self-Sustenance
1/5
Lone Wolf
Rejuvenating Essence
1/5
Resourceful Explorer
Eldritch Transmutation
Cozy Campfires
1/5
Flame Forged
Firestarter
Desperate Escape
1/5
Sneak Prevention
Slow and Steady
Guardian of the Wild
Solo Survivor's Hunger
1/5
Duration Enhancement System
Warrior
+5% Damage
Stacking Strength
Dynamic Damage Boost
1/5
Rampage Rush
1/5
Multi-Strike Mastery
Healthy Aggression
Adrenaline Rush
1/5
Executioner's Edge
Resilient Fury
Anti-Heal
Fighting Spirit
1/5
Life Force Augmentation
Killstreak Empowerment
Charge Catalyst
True Strike
1/5
Bloodthirst


Mastery

Rip Apart
Balance Breaker
+
+
Accelerated Assault
+
+
Versatile Movement
+
+
Rending Knuckles
+
+
Swift Roll
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Totemic Fury
Extended Totem
+
+
Expanded Influence
+
+
Fortified Totems
+
+
Elemental Efficiency
+
+
Totemic Empowerment
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Lightning Strike
Lightning Recoil
+
+
Electrifying Aftershock
+
+
Dual Lightning Strikes
+
+
Chain Lightning
+
+
Recursive Chain
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Elemental Mastery
Prolonged Haste
+
+
Enhanced Charge Accumulation
+
+
Distance Boost
+
+
Charge Overflow
+
+
Elemental Synergy
Spirits Fusion
Empowered Direwolf Form

With the max level currently being 20, it is unrealistic to assume anyone would have much more than 15 weapon mastery before or at fresh level 20. If, for some reason you have more than that, consult the PVE Ranger Build for more.


Rotations

Single Target Rotation ↴
Call of the WildArrow right.webpRip ApartArrow right.webpRip ApartArrow right.webpTotemic Fury

With this Shaman leveling build focusing mostly on buffed auto-attack damage, begin the rotation by making sure that Call of the WildCall of the Wild is active and your wolf is out and your Elemental MasteryElemental Mastery is on the Earth Element. Then walk up to a mob and use Rip ApartRip Apart to deal damage and debuff the mob before using it again to buff your attack speed through the use of Accelerated AssaultAccelerated Assault. Once you have 5 Elemental MasteryElemental Mastery stacks, use Totemic FuryTotemic Fury for another damage increasing buff.


Other Shaman Builds


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