Carmine Rage Island Dungeon Guide
Gaitan (Boss)
Sweep Attack
The boss will after two melee attacks do a spin attack that only hits those in melee distance. The only person that will need to dodge this is the tank, jump back and once he spins go back in.
Charge
After this spin attack the Boss will charge at the furthest player away from it. Make sure to q roll to dodge the charge.
The boss will charge twice more.
Whirlwind
The boss will perform a whilrlwind attack that does more damage the further away you are. Therefore make sure all players come to the middle. Also make sure that the healer is continually healing players as a fair amount of damage is still taken.
Pillar Tethers
After the boss teleports back into the middle it will tether 4 players to 4 different pillars around the battlefield, pulling them in.
The boss will then sequentially cone attack the pillars clockwise, starting from the last player to be tethered. Therefore players should dodge the cone attacks anti-clockwise.
Notable Encounters
Red Goblin
When you get to the goblins in the forest, one of the players in the party will be marked with a red marker. This player needs to identify which goblin is red. If you kill the other goblins that aren't marked then the party will wipe.
Memory Pillars
Pillars with different coloured shapes will appear, memorise the positions. You can assign each player to a pillar if it helps. These pillars will then disappear.
Players will then get a shape above their head and must interact with the corresponding pillar.
Red Goblin Bomber (Elite)
This Mini boss has a red circle mechanic. After a few seconds you are able to block the AOE damage. This Mini Boss also spawns bombs, you should auto attack them to push them off the cliff (or at least far away enough to not take damage).
When the boss says “There’s a real art to explosions…” you must move to the next platform. There's a floating hook that you can take and then fly over.
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