This build is up to date for the March 5, 2025 patch.
This build has been created with great help from one of the top Battleweaver players in the world, offering crucial insight into creating the Battleweaver build for Metabattle. Check out Scythe's Twitch and Youtube channels for more information and possibly even watch him play the build.
Overview
This Battleweaver build aims to deal high AOE damage throughout PvP encounters, capable of pumping out damage while having very low cooldowns. While the combination isn't part of the current meta, it remains one of the strongest DPS classes if damage is the main goal. It is a great build for guild vs guild PvP, especially if you can rely on your team to peel for you as mobility is somewhat lacking in this build.
Attributes
PRIMARY

Perception
+

Dexterity
SECONDARY

Strength
+

Wisdom
With the unique stats and attributes system in Throne and Liberty, it can be difficult to determine exactly where to invest your attribute points at each stage of the game. This is because gear pieces provide attributes just like leveling up does, meaning everyone will have a different number of attribute points depending on what gear they are wearing at the time.
Given this variation, it's best to reset your attributes regularly to adjust to the new gear you acquire. Aim to reach the achievement effects, which provide extra benefits at milestones like 30, 50, and 70 points.
Focus most of your points on Dexterity and Perception to improve your hit chance, critical hit chance, and overall damage. Since Crossbows and Staffs are all about dealing damage, you can skip Wisdom. Adding a few points to Strength is still helpful for extra damage and a bit more HP, aiming to reach at least 30 points in total however you prefer during the early game, aiming for 50 points once you are pushing for late game gear.
Skills
Even though leveling isn’t too hard, make sure to upgrade 
Quick Fire and 
Serial Fire Bombs to boost your damage and make it easier. Focus on these skills because they’re important for increasing your damage from the start of Throne and Liberty all the way to endgame PvP content.
In PvP, you deal a lot of damage by constantly stacking burns with 
Serial Fire Bombs, following up with 
Fireball Barrage and finishing off targets with 
Judgment Lightning and 
Chain Lightning deal great damage and are an important part of this Battleweaver build. While 
Ice Spear damage is nice, it shouldn't be a priority as upgrading this skill won't improve its damage enough when in comparison with other skills.

Inner Peace is the main way of regaining mana and can even be used before your rotation in order to lower the mana cost but you shouldn't upgrade it too early, focus on upgrading your offensive skills instead.
As far as passives go, begin by upgrading 
Nature's Power, 
Flame Condensation and most importantly 
Forbidden Sanctuary as it greatly improve your DPS by increasing your skill damage (a rare and often expensive stat otherwise). 
Eagle Vision increases your damage depending on your distance to the target, which makes it an important upgrade too. 
Mana Amp on the other hand offers you extra HP, being a very valuable passive for PVP while also adding extra mana.
Equipment
Staff of the Resistance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Crossbows of the Resistance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Mask of the Resistance
Max Health
Magic Endurance
Ranged Endurance
Deadeye's Cloak
Mana Regen
Debuff Duration
Skill Damage Resistance
Heroic Tunic of the Resistance
Magic Endurance
Ranged Endurance
Mana Regen
Gauntlets of the Resistance
Melee Endurance
Ranged Endurance
Mana Regen
Trousers of the Resistance
Max Health
Magic Endurance
Ranged Endurance
Glade Stalker Boots
Max Health
Magic Endurance
Ranged Endurance
Necklace of Clarity
Skill Damage Boost
Mana Regen
Bracelet of Conquest
Max Health
Skill Damage Resistance
Violent Signet
Max Health
Skill Damage Boost
Buff Duration
Ring of Precision
Max Health
Skill Damage Boost
Belt of Deftness
Skill Damage Resistance
Max Health
These are the first items you should strive for through the leveling period as they are very easy to get and upgrade or trait as needed. However, you shouldn't try to trait these items too much as you won't be spending too much time playing with this setup before you start changing pieces into the Midgame. The green accessories however are very easy to trait as you can craft many of them quickly in order to get the correct traits so you should consider traiting them until you change into purples. The same goes for the blue ring as you keep it for a long time.
Toublek's Shattering Quarterstaff
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Rex Chimaerus's Crossbows
Heavy Attack Chance
Added Attack Speed
Hit Chance
Elusive Hexweaver Hat
Cooldown Speed
Magic Endurance
Melee Endurance
Supreme Devotion
Mana Regen
Debuff Duration
Skill Damage Resistance
Heroic Tunic of the Resistance
Magic Endurance
Ranged Endurance
Mana Regen
Nature's End Gloves
Max Health
Melee Endurance
Added Attack Speed
Ruthless Enforcer Leggings
Melee Endurance
Ranged Endurance
Max Mana
Glade Stalker Boots
Max Health
Magic Endurance
Ranged Endurance
Clasp of the Conqueror
Skill Damage Boost
Max Health
Buff Duration
Bracers of the Primal King
Max Health
Skill Damage Resistance
Debuff Duration
Amber Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Violent Signet
Skill Damage Boost
Max Health
Buff Duration
Butcher's Belt
Max Health
Debuff Duration
Skill Damage Resistance
This is the gear you should transition to once you're leveled to 50 and start grinding gear. It is comprised of gear you can get either from dungeons or by completing Litographs, they are relatively easy to trait up and you will spend most of the time wearing this set before advancing into the late game so traiting these items is very important and should be your main focus.
Toublek's Shattering Quarterstaff
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Rex Chimaerus's Crossbows
Heavy Attack Chance
Added Attack Speed
Hit Chance
Shadow Harvester Mask
Mana Regen
Ranged Evasion
Cooldown Speed
Supreme Devotion
Mana Regen
Debuff Duration
Skill Damage Resistance
Swirling Essence Robe
Buff Duration
Melee Endurance
Magic Endurance
Shadow Harvester Grips
Mana Regen
Ranged Evasion
Magic Evasion
Phantom Wolf Breeches
Max Health
Magic Evasion
Ranged Evasion
Swirling Essence Shoes
Max Health
Movement Speed
Melee Evasion
Thunderstorm Necklace
Skill Damage Boost
Mana Regen
Buff Duration
Eternal Champion Bindings
Max Health
Skill Damage Resistance
Debuff Duration
Amber Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Band of Universal Power
Skill Damage Boost
Buff Duration
Mana Regen
Girdle of Spectral Skulls
Mana Regen
Skill Damage Resistance
Debuff Duration
While runes can be applied to different types of gear, you should make sure that you invest into the gear pieces that you plan on using for a long time. However, if the build you are using uses the same items between Mid Game and End Game, you can invest into adding runes to them as early as you get the items.
This is the current endgame gear you should aim for, and while it isn't easy to acquire, it offers great power without the need of acquiring archboss gear pieces. However, items like
Tevent's Fangs of Fury or other archboss weapons are superior but difficult to acquire for the majority of players. If you do manage to get the archboss weapons for your build, feel free to use them over the weapons shown here.
T2 gear is work in progress and will be added soon.
Toublek's Shattering Quarterstaff
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Rex Chimaerus's Crossbows
Heavy Attack Chance
Added Attack Speed
Hit Chance
Shadow Harvester Mask
Mana Regen
Ranged Evasion
Cooldown Speed
Supreme Devotion
Mana Regen
Debuff Duration
Skill Damage Resistance
Swirling Essence Robe
Buff Duration
Melee Endurance
Magic Endurance
Shadow Harvester Grips
Mana Regen
Ranged Evasion
Magic Evasion
Phantom Wolf Breeches
Max Health
Magic Evasion
Ranged Evasion
Swirling Essence Shoes
Max Health
Movement Speed
Melee Evasion
Thunderstorm Necklace
Skill Damage Boost
Mana Regen
Buff Duration
Eternal Champion Bindings
Max Health
Skill Damage Resistance
Debuff Duration
Amber Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Band of Universal Power
Skill Damage Boost
Buff Duration
Mana Regen
Girdle of Spectral Skulls
Mana Regen
Skill Damage Resistance
Debuff Duration
T2 gear is work in progress and will be added soon.
Daigon's Charred Emberstaff
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Bercant's Spineflower Crossbows
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Crowned Skull of Victory
Max Health
Magic Evasion
Mana Cost Efficiency
Cloak of Victorious Destiny
Max Health
Debuff Duration
Skill Damage Resistance
Transcendent Tempest's Armor
Debuff Duration
Magic Evasion
Ranged Evasion
Spectral Overseer's Handguards
Hit Chance
Ranged Evasion
Range
Spectral Overseer's Trousers
Magic Evasion
Ranged Evasion
Max Health
Transcendent Tempest's Boots
Ranged Evasion
Magic Evasion
Movement Speed
Death Knell Gorget
Skill Damage Boost
Max Health
Buff Duration
Primal Golden Cuffs
Mana Regen
Skill Damage Resistance
Debuff Duration
Ring of Eternal Flames
Skill Damage Boost
Max Health
Buff Duration
Runed Band of the Black Anvil
Skill Damage Boost
Buff Duration
Max Health
Hero's Legacy Warbelt
Max Health
Debuff Duration
Skill Damage Resistance
Weapon Masteries
Crossbow

Staff

With the constant sudden changes in Korea and Global release, Weapon Masteries are currently still being reviewed. However, the current Masteries are a great starting point.
Artifacts
Abyssal Beast Talistone I
Damage: 10
Ranged Hit Chance
Critical Hit Chance
Bonus Damage
Chaos Harbinger Solarstone
Weaken Chance
Bind Chance
Weaken Chance
CC Chance
Abyssal Beast Talistone III
Max Health: 1750
Max Stamina
Stamina Regen
Amitoi Healing
Wildlands Protector Talistone II
Defense: 200
Ranged Evasion
Magic Evasion
Heavy Attack Evasion
Chaos Harbinger Lunarstone
Weaken Resistance
Bind Resistance
Weaken Resistance
CC Resistances
Wildlands Protector Talistone IV
Bonus Damage: 12
Heavy Attack Evasion
Ranged Hit Chance
Ranged Evasion
Rotations
- Activate

Mother Nature's Protest then buff with 
High Focus before using 
Inner Peace and cancelling it to get the mana cost efficiency buff. Follow up by using 
Selfless Diffusion then finally hiting your target with 
Mortal Mark and 
Quick Fire followed by 
Judgment Lightning right after.
- Continue the rotation with

Ice Spear to bind the enemy player and transition into another 
Quick Fire followed by 
Chain Lightning and 
Fireball Barrage for both damage and to burn enemy mana. Use 
Nimble Leap to cancel the animation of 
Fireball Barrage and reset the cooldown of 
Quick Fire to use it again.
- Be sure to activate

Mother Nature's Protest before beginning the rotation by buffing yourself with 
High Focus. Follow up with a fully charged 
Serial Fire Bombs to start dealing serious damage.
- Continue by using

Inner Peace and cancelling it quickly so you still gain the benefit of lower mana usage when using skills. Follow-up with 
Selfless Diffusion and then use 
Quick Fire and 
Judgment Lightning.
- Use

Fireball Barrage to make use of the burn stacks on the enemy and drain their mana before using 
Nimble Leap to animation cancel and reset 
Quick Fire before using 
Chain Lightning and 
Quick Fire. Finish the rotation with another 
Nimble Leap to reset 
Quick Fire and use it again.