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Disciple - Staff + Sword Large Scale PvP Build

Overview
Class: Disciple
Weapons: Staff and Sword
Designed for: PvP (large-scale)
Focused on: Ranged and DPS
Difficulty:
Normal
Strengths
  • Good Mobility
  • Tanky
  • Versatile
Weaknesses
  • Group Reliant
  • Low damage compared to other DPS builds
  • Off-meta
This build is up to date for the November 22, 2024 patch.

Overview

This Disciple Staff and Sword build combination for Large Scale PVP is perfect for newer players that want an alternative off-meta choice over other builds like Sword + Wand. It is one of the best choices for a shotcaller, being capable of doing damage at range while still remaining very protected thanks to skills like Counter BarrierUsed frame.webpCounter Barrier and Salvation ChainUsed frame.webpSalvation Chain.


Attributes

PRIMARY
Strength Strength
+
Dexterity Dexterity
SECONDARY
Perception Perception
+
Wisdom Wisdom
With the unique stats and attributes system in Throne and Liberty, it can be difficult to determine exactly where to invest your attribute points at each stage of the game. This is because gear pieces provide attributes just like leveling up does, meaning everyone will have a different number of attribute points depending on what gear they are wearing at the time.
Given this variation, it's best to reset your attributes regularly to adjust to the new gear you acquire. Aim to reach the achievement effects, which provide extra benefits at milestones like 30, 50, and 70 points.

With this build, your primary attribute focus should be strength and dexterity, as they provide high max HP and boost your defensive stats, improving your resistance to ranged, magic, and melee attacks, along with enhancing health regeneration allowing you to remain very tanky while on the battlefield in PVP fights. Your secondary focus should be perception for extra damage while wisdom which increase your cooldown speed.


Skills

Counter BarrierUsed frame.webp
Counter Barrier
Counter Barrier - Cooldown ▼
Counter Barrier - Damage Increased
Infernal MeteorUsed frame.webp
Infernal Meteor
Infernal Meteor - Hellfire Rain
Infernal Meteor - Cooldown ▼
Stalwart BastionUsed frame.webp
Stalwart Bastion
Frost SmokescreenUsed frame.webp
Frost Smokescreen
Judgment LightningUsed frame.webp
Judgment Lightning
Judgment Lightning - Damage Transfer (1)
Judgment Lightning - Damage Transfer (2)
Serial Fire BombsUsed frame.webp
Serial Fire Bombs
Serial Fire Bombs - Focused Fire Bombs
Serial Fire Bombs - Mobility
Serial Fire Bombs - Radius Increased
Chain LightningUsed frame.webp
Chain Lightning
Chain Lightning - Damage Transfer (1)
Chain Lightning - Damage Transfer (2)
High FocusUsed frame.webp
High Focus
High Focus - Victorious Energy
Inferno WaveUsed frame.webp
Inferno Wave
Inferno Wave - Cooldown ▼
Inferno Wave - Consecutive Use
Salvation ChainUsed frame.webp
Salvation Chain
Salvation Chain - Redemptive Barrier
Ice SpearUsed frame.webp
Ice Spear
Ice Spear - Bind
Ice Spear - Damage Increase
Strategic RushUsed frame.webp
Strategic Rush
Strategic Rush - Range Widened
Strategic Rush - Effects Target ▲
Strategic Rush - Movement Speed Slowed
Passives
Gerad's PatienceActive frame.webp
Flame CondensationActive frame.webp
Aegis ShieldActive frame.webp
Forbidden SanctuaryActive frame.webp
Echoic BarrierActive frame.webp
ImpenetrableActive frame.webp
Morale BoostActive frame.webp
Mana AmpActive frame.webp
Defense
Shield Survival TechniqueUsed frame.webp
Guardian
Green Ranger Elowen Guardian
Food
Quality Vegetable Stir-fry
Quality Laslan-Style Fish Stew

Infernal MeteorUsed frame.webpInfernal Meteor is one of your most important Staff offensive skills as it does heavy damage even though it may be difficult to pull off. The second most important skill remains Serial Fire BombsUsed frame.webpSerial Fire Bombs as the specialization turns it into a large fireball capable of dealing high burst damage to a target and in an area around it. The staff also provides a great mobility skill to pair with Strategic RushUsed frame.webpStrategic Rush, and while it doesn't lower your cooldowns, Frost SmokescreenUsed frame.webpFrost Smokescreen is fantastic for moving around the battlefield.

Lightning based skills like Judgment LightningUsed frame.webpJudgment Lightning and Chain LightningUsed frame.webpChain Lightning are great to deal high damage while also spreading to multiple nearby enemies. This build also offers good CC with Ice SpearUsed frame.webpIce Spear being able to catch and root multiple enemies at the same time.

The main defensive skill from the Staff side of the build is High FocusUsed frame.webpHigh Focus, greatly increasing your evasion while Salvation ChainUsed frame.webpSalvation Chain is the perfect panic button to use if you see your HP slipping or need an extra cooldown to use in a pinch. Keep in mind that evading attacks will also trigger Gerad's PatienceActive frame.webpGerad's Patience.

The Counter BarrierUsed frame.webpCounter Barrier Sword & Shield ability is your most essential defensive tool, making it a priority to upgrade first. It allows you to effectively counter both ranged and magical attacks, significantly boosting your survivability. In addition, Stalwart BastionUsed frame.webpStalwart Bastion extends protection not only to yourself but also your nearby party members.

This build helps you stay alive by using Sword defensive passives to boost your survivability on the battlefield. The main goal is to enhance your passive defenses, starting with Aegis ShieldActive frame.webpAegis Shield, which boosts your defense based on your shield block chance. For this reason, you should equip swords that offer a high shield block chance. Additionally, Skillful EvasionActive frame.webpSkillful Evasion and ImpenetrableActive frame.webpImpenetrable further increase your defenses by scaling with the number of enemies surrounding you, making these passives vital for staying alive when dealing with multiple players and pairing well with High FocusUsed frame.webpHigh Focus.

The Staff comes into play with some defensive skills too while also helping you sustain mana as Mana AmpActive frame.webpMana Amp increases both max HP and mana. The main damage improvement comes from Forbidden SanctuaryActive frame.webpForbidden Sanctuary and Flame CondensationActive frame.webpFlame Condensation though as it increases all your fire damage potential.


Equipment

Blade of the Resistance
Blade of the Resistance
Heavy Attack Chance
Max Health
Hit Chance
Primary
Staff of the Resistance
Staff of the Resistance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Duskblood Mask
Duskblood Mask
Magic Endurance
Ranged Endurance
Cooldown Speed
Warlord's Shroud
Warlord's Shroud
Max Health
Skill Damage Resistance
Debuff Duration
Plate Armor of the Resistance
Plate Armor of the Resistance
Max Health
Melee Endurance
Ranged Endurance
Feathered Drakeskin Gloves
Feathered Drakeskin Gloves
Added Attack Speed
Magic Endurance
Ranged Endurance
Trousers of the Resistance
Trousers of the Resistance
Max Health
Magic Endurance
Ranged Endurance
Feathered Drakeskin Boots
Feathered Drakeskin Boots
Ranged Evasion
Magic Endurance
Ranged Endurance
Necklace of Clarity
Necklace of Clarity
Skill Damage Boost
Buff Duration
Bracelet of Conquest
Bracelet of Conquest
Max Health
Skill Damage Resistance
Sophia's Ring of Strength
Sophia's Ring of Strength
Ring of Precision
Ring of Precision
Max Health
Skill Damage Boost
Belt of Deftness
Belt of Deftness
Skill Damage Resistance
Max Health

These are the first items you should strive for through the leveling period as they are very easy to get and upgrade or trait as needed. However, you shouldn't try to trait these items too much as you won't be spending too much time playing with this setup before you start changing pieces into the Midgame. The green accessories however are very easy to trait as you can craft many of them quickly in order to get the correct traits so you should consider traiting them until you change into purples. The same goes for the blue ring as you keep it for a long time.

Karnix's Netherblade
Karnix's Netherblade
Heavy Attack Chance
Max Health
Hit Chance
Primary
Staff of the Umbramancer
Staff of the Umbramancer
Heavy Attack Chance
Max Health
Hit Chance
Visage of the Executioner
Visage of the Executioner
Magic Endurance
Ranged Endurance
Mana Regen
Blessed Templar Cloak
Blessed Templar Cloak
Collision Resistance
Max Health
Skill Damage Resistance
Plate Armor of the Resistance
Plate Armor of the Resistance
Max Health
Melee Endurance
Ranged Endurance
Resolute Crusader Gauntlets
Resolute Crusader Gauntlets
Max Health
Ranged Endurance
Melee Endurance
Trousers of the Resistance
Trousers of the Resistance
Magic Endurance
Ranged Endurance
Max Health
Heroic Shoes of the Resistance
Heroic Shoes of the Resistance
Max Health
Magic Endurance
Melee Endurance
Guardian Torque
Guardian Torque
Skill Damage Boost
Mana Regen
Buff Duration
Ruby Bangle
Ruby Bangle
Max Health
Skill Damage Resistance
Debuff Duration
Sapphire Dimensional Band
Sapphire Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Imperial Ring
Imperial Ring
Skill Damage Boost
Max Health
Buff Duration
Flamewrought Bindings
Flamewrought Bindings
Max Health
Debuff Duration
Skill Damage Resistance

This is the gear you should transition to once you're leveled to 50 and start grinding gear. It is comprised of gear you can get either from dungeons or by completing Litographs, they are relatively easy to trait up and you will spend most of the time wearing this set before advancing into the late game so traiting these items is very important and should be your main focus.

Nirma's Sword of Echoes
Nirma's Sword of Echoes
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Staff of the Umbramancer
Staff of the Umbramancer
Heavy Attack Chance
Max Health
Hit Chance
Shock Commander Visor
Shock Commander Visor
Mana Regen
Ranged Endurance
Melee Endurance
Blessed Templar Cloak
Blessed Templar Cloak
Collision Resistance
Max Health
Skill Damage Resistance
Shock Commander Plate Armor
Shock Commander Plate Armor
Max Health
Melee Endurance
Ranged Endurance
Shock Commander Gauntlets
Shock Commander Gauntlets
Added Attack Speed
Melee Endurance
Ranged Endurance
Phantom Wolf Breeches
Phantom Wolf Breeches
Max Health
Magic Endurance
Ranged Endurance
Shock Commander Sabatons
Shock Commander Sabatons
Max Health
Ranged Endurance
Melee Endurance
Thunderstorm Necklace
Thunderstorm Necklace
Skill Damage Boost
Buff Duration
Mana Regen
Bracers of Unrelenting
Bracers of Unrelenting
Max Health
Skill Damage Resistance
Collision Resistance
Sapphire Dimensional Band
Sapphire Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Etched Alabaster Band
Etched Alabaster Band
Skill Damage Boost
Max Health
Buff Duration
Flamewrought Bindings
Flamewrought Bindings
Max Health
Collision Resistance
Skill Damage Resistance

This is the current endgame gear you should aim for, and while it isn't easy to acquire, it offers great power without the need of acquiring archboss gear pieces. However, items like Tevent's Fangs of FuryTevent's Fangs of Fury or other archboss weapons are superior but difficult to acquire for the majority of players. If you do manage to get the archboss weapons for your build, feel free to use them over the weapons shown here.


Weapon Masteries

Provoke & Counter Melee Defense
Health Regen
Decayed Sword God
Max Health
All Evasion
Impregnable Stance
Buff Duration
Damage Reduction
Indomitable Spirit
Boss Melee Hit
Chance
Damage
Undefeated Perseverance
Max Health
Stun Resistance
Desperate Evasion
Mana Cost Efficiency
Melee Hit Chance
Subjugator's Punishment
Collision Max Health
Melee Hit Chance
Calculated Rush
Damage Reduction
Weaken Chance
Steely Physique
Damage
Melee Defense
Blade of Rage
Mana Melee Defense
Mana Regen
Spell Flexibility
Magic Hit Chance
All Evasion
Mana Blessing
Mana Regen
Melee Defense
Reverberation Shield
Destroy Damage
Magic Hit Chance
Fatal Incantation
Damage
Mana Regen
Mana Intensification
Cooldown Speed
Bonus Damage
Strange Spacetime
Attribute Mana Regen
Weaken Chance
Flame Wound
Max Mana
Magic Hit Chance
Ignition Booster
Weaken Chance
Wisdom
Brutal Destruction

Sword: Investing 9 points in Provoke & Counter offers great Shield Block Chance and Stun Resistance along with more defenses. Allocate the rest of your points into Collision to boost chance and resistance alike.

Staff: Allocate 9 points into Destroy to increase cooldown speed and overall damage as it helps a great deal with this build while the remaining points should go into Attribute.


Rotations

AOE Burst Rotation ↴
Serial Fire BombsUsed frame.webp
Arrow right.webp
Judgment LightningUsed frame.webp
Arrow right.webp
Judgment LightningUsed frame.webp
Arrow right.webp
Chain LightningUsed frame.webp
  • Start by charging up and using Serial Fire BombsUsed frame.webpSerial Fire Bombs on a group of enemies before following up with both Judgment LightningUsed frame.webpJudgment Lightning and Chain LightningUsed frame.webpChain Lightning to spread AOE damage across all enemies caught nearby.

Infernal MeteorUsed frame.webpInfernal Meteor: You should use this skill on its own, aiming it at the highest concentration of enemies in the enemy zerg. While the channel time is long, it is a very powerful skill that does heavy damage so mastering its use is an important part of mastering this build.

Counter BarrierUsed frame.webpCounter Barrier: Use this skill when you expect heavy damage, but it can also be used during the beginning of a boss fight.

High FocusUsed frame.webpHigh Focus: Use this in the same manner as Counter BarrierUsed frame.webpCounter Barrier as it increases your evasion and makes it so you can evade mob hits.

Ice SpearUsed frame.webpIce Spear: Use this to catch enemies and make your rotation easier to land, try to line it up with as many enemies as you can to make the most use of the skill.


Comments

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