Disciple - Staff + Sword Large Scale PvP Build
- Good Mobility
- Tanky
- Versatile
- Group Reliant
- Low damage compared to other DPS builds
- Off-meta
Overview
This Disciple Staff and Sword build combination for Large Scale PVP is perfect for newer players that want an alternative off-meta choice over other builds like Sword + Wand. It is one of the best choices for a shotcaller, being capable of doing damage at range while still remaining very protected thanks to skills like Counter Barrier and Salvation Chain.
Attributes
With this build, your primary attribute focus should be strength and dexterity, as they provide high max HP and boost your defensive stats, improving your resistance to ranged, magic, and melee attacks, along with enhancing health regeneration allowing you to remain very tanky while on the battlefield in PVP fights. Your secondary focus should be perception for extra damage while wisdom which increase your cooldown speed.
Skills
Infernal Meteor is one of your most important Staff offensive skills as it does heavy damage even though it may be difficult to pull off. The second most important skill remains Serial Fire Bombs as the specialization turns it into a large fireball capable of dealing high burst damage to a target and in an area around it. The staff also provides a great mobility skill to pair with Strategic Rush, and while it doesn't lower your cooldowns, Frost Smokescreen is fantastic for moving around the battlefield.
Lightning based skills like Judgment Lightning and Chain Lightning are great to deal high damage while also spreading to multiple nearby enemies. This build also offers good CC with Ice Spear being able to catch and root multiple enemies at the same time.
The main defensive skill from the Staff side of the build is High Focus, greatly increasing your evasion while Salvation Chain is the perfect panic button to use if you see your HP slipping or need an extra cooldown to use in a pinch. Keep in mind that evading attacks will also trigger Gerad's Patience.
The Counter Barrier Sword & Shield ability is your most essential defensive tool, making it a priority to upgrade first. It allows you to effectively counter both ranged and magical attacks, significantly boosting your survivability. In addition, Stalwart Bastion extends protection not only to yourself but also your nearby party members.
This build helps you stay alive by using Sword defensive passives to boost your survivability on the battlefield. The main goal is to enhance your passive defenses, starting with Aegis Shield, which boosts your defense based on your shield block chance. For this reason, you should equip swords that offer a high shield block chance. Additionally, Skillful Evasion and Impenetrable further increase your defenses by scaling with the number of enemies surrounding you, making these passives vital for staying alive when dealing with multiple players and pairing well with High Focus.
The Staff comes into play with some defensive skills too while also helping you sustain mana as Mana Amp increases both max HP and mana. The main damage improvement comes from Forbidden Sanctuary and Flame Condensation though as it increases all your fire damage potential.
Equipment
These are the first items you should strive for through the leveling period as they are very easy to get and upgrade or trait as needed. However, you shouldn't try to trait these items too much as you won't be spending too much time playing with this setup before you start changing pieces into the Midgame. The green accessories however are very easy to trait as you can craft many of them quickly in order to get the correct traits so you should consider traiting them until you change into purples. The same goes for the blue ring as you keep it for a long time.
This is the gear you should transition to once you're leveled to 50 and start grinding gear. It is comprised of gear you can get either from dungeons or by completing Litographs, they are relatively easy to trait up and you will spend most of the time wearing this set before advancing into the late game so traiting these items is very important and should be your main focus.
This is the current endgame gear you should aim for, and while it isn't easy to acquire, it offers great power without the need of acquiring archboss gear pieces. However, items like Tevent's Fangs of Fury or other archboss weapons are superior but difficult to acquire for the majority of players. If you do manage to get the archboss weapons for your build, feel free to use them over the weapons shown here.
Weapon Masteries
Provoke & Counter | Melee Defense |
Health Regen |
Decayed Sword God |
Max Health |
All Evasion |
Impregnable Stance |
Buff Duration |
Damage Reduction |
Indomitable Spirit | ||||||||
Boss | Melee Hit Chance |
Damage |
Undefeated Perseverance |
Max Health |
Stun Resistance |
Desperate Evasion |
Mana Cost Efficiency |
Melee Hit Chance |
Subjugator's Punishment | ||||||||
Collision | Max Health |
Melee Hit Chance |
Calculated Rush |
Damage Reduction |
Weaken Chance |
Steely Physique |
Damage |
Melee Defense |
Blade of Rage |
Mana | Melee Defense |
Mana Regen |
Spell Flexibility |
Magic Hit Chance |
All Evasion |
Mana Blessing |
Mana Regen |
Melee Defense |
Reverberation Shield | ||||||||
Destroy | Damage |
Magic Hit Chance |
Fatal Incantation |
Damage |
Mana Regen |
Mana Intensification |
Cooldown Speed |
Bonus Damage |
Strange Spacetime | ||||||||
Attribute | Mana Regen |
Weaken Chance |
Flame Wound |
Max Mana |
Magic Hit Chance |
Ignition Booster |
Weaken Chance |
Wisdom |
Brutal Destruction |
Sword: Investing 9 points in Provoke & Counter offers great Shield Block Chance and Stun Resistance along with more defenses. Allocate the rest of your points into Collision to boost chance and resistance alike.
Staff: Allocate 9 points into Destroy to increase cooldown speed and overall damage as it helps a great deal with this build while the remaining points should go into Attribute.
Rotations
- Start by charging up and using Serial Fire Bombs on a group of enemies before following up with both Judgment Lightning and Chain Lightning to spread AOE damage across all enemies caught nearby.
Infernal Meteor: You should use this skill on its own, aiming it at the highest concentration of enemies in the enemy zerg. While the channel time is long, it is a very powerful skill that does heavy damage so mastering its use is an important part of mastering this build.
Counter Barrier: Use this skill when you expect heavy damage, but it can also be used during the beginning of a boss fight.
High Focus: Use this in the same manner as Counter Barrier as it increases your evasion and makes it so you can evade mob hits.
Ice Spear: Use this to catch enemies and make your rotation easier to land, try to line it up with as many enemies as you can to make the most use of the skill.
Comments
We are seeking an experienced Build Admin for Throne and Liberty with a deep understanding of the meta across most weapons and game modes. Get in touch with Galaxian on Discord if you're a good fit for the role or know someone else who is. This is a paid position.