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Eradicator - Staff + Spear Large Scale PvP Build

Overview
Class: Eradicator
Weapons: Spear and Staff
Designed for: PvP (large-scale)
Focused on: DPS
Difficulty:
Normal
Strengths
  • High Burst AoE Damage
  • Good Range DPS
  • Versatile
Weaknesses
  • Gear Dependant
  • Squishy
  • Off-meta
This build is up to date for the December 5, 2024 patch.

Overview

The Staff and Spear PvE build focuses on delivering fast bursts of damage quickly with an in-and-out gameplay style where you want to deal damage from range with skills like Javelin SurgeUsed frame.webpJavelin Surge before going in to CC and deliver quick burst damage up close to a group of enemies. This build requires good positioning and a good understanding of PVP but can be learned even by newer players. While this build isn't considered meta, it is a decent choice for those looking to bring some variety to their Throne and Liberty experience.


Attributes

PRIMARY
Dexterity Dexterity
+
Perception Perception
SECONDARY
Strength Strength
+
Wisdom Wisdom
With the unique stats and attributes system in Throne and Liberty, it can be difficult to determine exactly where to invest your attribute points at each stage of the game. This is because gear pieces provide attributes just like leveling up does, meaning everyone will have a different number of attribute points depending on what gear they are wearing at the time.
Given this variation, it's best to reset your attributes regularly to adjust to the new gear you acquire. Aim to reach the achievement effects, which provide extra benefits at milestones like 30, 50, and 70 points.

For this build, focus on Perception and Dexterity to maximize your damage. These are your most important stats early on, as they boost critical hit rate, accuracy, and overall damage. Continue prioritizing them as you upgrade your gear to keep improving your performance.

Strength and Wisdom come next as secondary stats. Strength increases your max HP, making it useful for tougher PvE situations, while Wisdom aids mana regeneration. While not as critical, they still help with survivability as you progress in Throne and Liberty and its often recommended to reach 50 points into strength for both survivability and also increasing your heavy attack chance, a stat that is difficult to come by and usually very expensive.


Skills

Culling ArcUsed frame.webp
Culling Arc
Culling Arc - Flaming Arc
Culling Arc - Cooldown ▼
Culling Arc - Damage Increase
Cyclonic FuryUsed frame.webp
Cyclonic Fury
Cyclonic Fury - Phoenix Barrage
Cyclonic Fury - Conditional Damage
Serial Fire BombsUsed frame.webp
Serial Fire Bombs
Serial Fire Bombs - Focused Fire Bombs
Serial Fire Bombs - Directional Tempest
Serial Fire Bombs - Bursting Echo
Abyssal CleaveUsed frame.webp
Abyssal Cleave
Abyssal Cleave - Ascending Cleave
Abyssal Cleave - Critical Cleave
Gale RushUsed frame.webp
Gale Rush
Chain LightningUsed frame.webp
Chain Lightning
Rising SlashUsed frame.webp
Rising Slash
Rising Slash - Skill Distance Increased
Rising Slash - Explosive Damage
Javelin SurgeUsed frame.webp
Javelin Surge
Javelin Surge - Hamstring
Javelin Surge - Slaying Surge
High FocusUsed frame.webp
High Focus
High Focus - Victorious Energy
Judgment LightningUsed frame.webp
Judgment Lightning
Judgment Lightning - Damage Transfer (1)
Judgment Lightning - Damage Transfer (2)
Unyielding SentinelUsed frame.webp
Unyielding Sentinel
Unyielding Sentinel - Sentinel's Bastion
Infernal MeteorUsed frame.webp
Infernal Meteor
Infernal Meteor - Frequent Bloodleech
Infernal Meteor - Health Recovery Slowed
Passives
Forbidden SanctuaryActive frame.webp
Flame CondensationActive frame.webp
Retaliatory StrikeActive frame.webp
Mortal WrathActive frame.webp
Death KnellActive frame.webp
Imposing FormActive frame.webp
Malice SurgeActive frame.webp
Echoic BarrierActive frame.webp
Defense
Patient BlockUsed frame.webp
Guardian
Lady Knight Kamarshea Guardian
Food
Quality Vegetable Stir-fry
Quality Wild Game Steak


With this build utilizing Spear skills for its melee component, you should prioritize upgrading them first when spending books. Key skills like Abyssal CleaveUsed frame.webpAbyssal Cleave, Javelin SurgeUsed frame.webpJavelin Surge, and Cyclonic FuryUsed frame.webpCyclonic Fury are your primary DPS tools, offering excellent damage output. However, none compare to the burst damage of Infernal MeteorUsed frame.webpInfernal Meteor, which should be the first skill you max out and use Omnipotence books on.

Passives are equally important, as they significantly enhance your damage. Retaliatory StrikeActive frame.webpRetaliatory Strike and Death KnellActive frame.webpDeath Knell are essential, while Mortal WrathActive frame.webpMortal Wrath adds bonus damage to low-HP targets, helping secure kills effectively.

For the Staff, there are several impactful passives as well. Forbidden SanctuaryActive frame.webpForbidden Sanctuary boosts skill damage, a critical stat that is otherwise costly to increase through gear. Flame CondensationActive frame.webpFlame Condensation improves your heavy attack rate against burning enemies, making all your attacks deadlier. Additionally, Echoic BarrierActive frame.webpEchoic Barrier protects you from silence effects like Shadow StrikeUsed frame.webpShadow Strike, ensuring you can keep casting.

Among Staff active skills, Judgment LightningUsed frame.webpJudgment Lightning and Serial Fire BombsUsed frame.webpSerial Fire Bombs deal solid damage while Serial Fire BombsUsed frame.webpSerial Fire Bombs also decreases healing done by enemies, making it a very strong choice for PvP scenarios. Chain LightningUsed frame.webpChain Lightning also synergizes well with burn stacks on enemies for increased effectiveness.


Equipment

Halberd of the Resistance
Halberd of the Resistance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Staff of the Resistance
Staff of the Resistance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Mask of the Resistance
Mask of the Resistance
Max Health
Magic Endurance
Ranged Endurance
Deadeye's Cloak
Deadeye's Cloak
Mana Regen
Debuff Duration
Skill Damage Resistance
Heroic Armor of the Resistance
Heroic Armor of the Resistance
Melee Endurance
Ranged Endurance
Max Health
Gauntlets of the Resistance
Gauntlets of the Resistance
Melee Endurance
Ranged Endurance
Mana Regen
Trousers of the Resistance
Trousers of the Resistance
Max Health
Magic Endurance
Ranged Endurance
Glade Stalker Boots
Glade Stalker Boots
Max Health
Magic Endurance
Ranged Endurance
Necklace of Clarity
Necklace of Clarity
Skill Damage Boost
Mana Regen
Bracelet of Conquest
Bracelet of Conquest
Max Health
Skill Damage Resistance
Violent Signet
Violent Signet
Max Health
Skill Damage Boost
Buff Duration
Ring of Precision
Ring of Precision
Max Health
Skill Damage Boost
Belt of Deftness
Belt of Deftness
Skill Damage Resistance
Max Health

These are the first items you should strive for through the leveling period as they are very easy to get and upgrade or trait as needed. However, you shouldn't try to trait these items too much as you won't be spending too much time playing with this setup before you start changing pieces into the Midgame. The green accessories however are very easy to trait as you can craft many of them quickly in order to get the correct traits so you should consider traiting them until you change into purples. The same goes for the blue ring as you keep it for a long time.

Heroic Polearm of the Resistance
Heroic Polearm of the Resistance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Staff of the Umbramancer
Staff of the Umbramancer
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Elusive Hexweaver Hat
Elusive Hexweaver Hat
Cooldown Speed
Magic Endurance
Melee Endurance
Blessed Templar Cloak
Blessed Templar Cloak
Debuff Duration
Max Health
Skill Damage Resistance
Heroic Armor of the Resistance
Heroic Armor of the Resistance
Melee Endurance
Ranged Endurance
Max Health
Gauntlets of the Field General
Gauntlets of the Field General
Ranged Endurance
Melee Endurance
Added Attack Speed
Ruthless Enforcer Leggings
Ruthless Enforcer Leggings
Melee Endurance
Ranged Endurance
Max Mana
Sabatons of the Field General
Sabatons of the Field General
Movement Speed
Melee Endurance
Ranged Endurance
Clasp of the Conqueror
Clasp of the Conqueror
Skill Damage Boost
Max Health
Buff Duration
Bracers of the Primal King
Bracers of the Primal King
Max Health
Skill Damage Resistance
Debuff Duration
Amber Dimensional Band
Amber Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Violent Signet
Violent Signet
Skill Damage Boost
Max Health
Buff Duration
Butcher's Belt
Butcher's Belt
Max Health
Debuff Duration
Skill Damage Resistance

This is the gear you should transition to once you're leveled to 50 and start grinding gear. It is comprised of gear you can get either from dungeons or by completing Litographs, they are relatively easy to trait up and you will spend most of the time wearing this set before advancing into the late game so traiting these items is very important and should be your main focus.

Shaikal's Mindveil Harpoon
Shaikal's Mindveil Harpoon
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Defense
Attack
Support
Primary
Talus's Crystalline Staff
Talus's Crystalline Staff
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Defense
Attack
Support
Shadow Harvester Mask
Shadow Harvester Mask
Magic Endurance
Ranged Endurance
Cooldown Speed
Forsaken Embrace
Forsaken Embrace
Max Health
Debuff Duration
Skill Damage Resistance
Swirling Essence Robe
Swirling Essence Robe
Buff Duration
Melee Endurance
Magic Endurance
Gauntlets of the Field General
Gauntlets of the Field General
Ranged Endurance
Melee Endurance
Added Attack Speed
Shadow Harvester Trousers
Shadow Harvester Trousers
Magic Endurance
Ranged Endurance
Mana Regen
Sabatons of the Field General
Sabatons of the Field General
Movement Speed
Melee Endurance
Ranged Endurance
Clasp of the Conqueror
Clasp of the Conqueror
Skill Damage Boost
Max Health
Buff Duration
Attack
Defense
Support
Bracers of the Primal King
Bracers of the Primal King
Max Health
Skill Damage Resistance
Debuff Duration
Attack
Support
Defense
Amber Dimensional Band
Amber Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Attack
Defense
Support
Band of Universal Power
Band of Universal Power
Skill Damage Boost
Buff Duration
Mana Regen
Attack
Defense
Support
Belt of Bloodlust
Belt of Bloodlust
Max Health
Debuff Duration
Skill Damage Resistance
Support
Defense
Attack

This is the current endgame gear you should aim for, and while it isn't easy to acquire, it offers great power without the need of acquiring archboss gear pieces. However, items like Tevent's Fangs of FuryTevent's Fangs of Fury or other archboss weapons are superior but difficult to acquire for the majority of players. If you do manage to get the archboss weapons for your build, feel free to use them over the weapons shown here.

Rune Information Attack runeDefense runeSupport rune
While runes can be applied to different types of gear, you should make sure that you invest into the gear pieces that you plan on using for a long time. However, if the build you are using uses the same items between Mid Game and End Game, you can invest into adding runes to them as early as you get the items.


Weapon Masteries

Melee Defense
Mana Regen
Mana Cost
Efficiency
Magic Hit
Chance
Melee Evasion
Mana Regen
Mana Regen
Melee Defense
Silence Resistance
Mana Regen
Damage
Magic Hit
Chance
Magic Critical
Hit Chance
Damage
Mana Regen
Skill Damage
Boost
Cooldown Speed
Bonus Damage
Cooldown Speed
Mana Regen
Weaken Chance
Burning Damage
Max Mana
Magic Hit
Chance
Burning Chance
Weaken Chance
Wisdom
Magic Damage
Dealt
Ranged Defense
Magic Defense
Shield Block
Penetration Chance
Melee Evasion
Cooldown Speed
Endurance
Max Health
Debuff Duration
Movement Speed
Damage Reduction
Melee Critical
Hit Chance
Mana Regen
CC Chance
Bonus Damage
Buff Duration
Ignite Damage
Damage
Melee
Hit Chance
Skill Damage Boost
Melee
Hit Chance
Movement Speed
Cooldown Speed
Max Mana
Damage
Skill Damage
Resistance
Mana Cost
Efficiency
Melee Critical
Hit Chance
Added Attack Speed

Staff: To maximize your damage output, invest 9 points into Destroy and Attribute to boost overall damage while the remaining 1 point can go into Mana for a bit of extra defense.

Spear: The 9 points should go into Face Off while 9 more go into Destroy for similar effects and another chance of increasing overall damage of the build. The remaining 1 point goes into Charge!


Rotations

Ranged Rotation ↴
High FocusUsed frame.webp
Arrow right.webp
Unyielding SentinelUsed frame.webp
Arrow right.webp
Serial Fire BombsUsed frame.webp
Arrow right.webp
Javelin SurgeUsed frame.webp
Arrow right.webp
Chain LightningUsed frame.webp
Arrow right.webp
Judgment LightningUsed frame.webp
  • Use this rotation to deal heavy damage and also anti-heal the players you hit with Serial Fire BombsUsed frame.webpSerial Fire Bombs.
  • Start the rotation with High FocusUsed frame.webpHigh Focus & Unyielding SentinelUsed frame.webpUnyielding Sentinel to boost hit rate and heavy attack chance before using Serial Fire BombsUsed frame.webpSerial Fire Bombs to hit as many enemies as possible, try to always aim for the clumps of players stacked together. You shouldn't aim to channel the whole ability as its usually not possible before the enemy you are targeting dies. Instead, your main goal should be to apply the anti-healing debuff.
  • Next up, Javelin SurgeUsed frame.webpJavelin Surge for extra damage in the clump. Follow up with Chain LightningUsed frame.webpChain Lightning and Judgment LightningUsed frame.webpJudgment Lightning quickly after that to spread damage and finish off targets.


Melee Rotation ↴
Gale RushUsed frame.webp
Arrow right.webp
Abyssal CleaveUsed frame.webp
Arrow right.webp
Culling ArcUsed frame.webp
Arrow right.webp
Cyclonic FuryUsed frame.webp
Arrow right.webp
Rising SlashUsed frame.webp
Arrow right.webp
Chain LightningUsed frame.webp
  • This Melee rotation is intended for dealing with single targets on the flank or to burst down enemies that are out of position/harassing you.
  • Open up with dashing to the enemy with Gale RushUsed frame.webpGale Rush, dealing damage with ease and also sticking to the target much easier as it kites. Start CCing the target with Abyssal CleaveUsed frame.webpAbyssal Cleave and make sure to jump so it applies Prone so they cannot clear it off with the Purification Stone and you can follow up with Cyclonic FuryUsed frame.webpCyclonic Fury and Culling ArcUsed frame.webpCulling Arc to deal damage but also further debuff the target before using Rising SlashUsed frame.webpRising Slash to blow them up. You can also use Chain LightningUsed frame.webpChain Lightning as its usually off-cooldown thanks to the low cooldown on the skill.

Infernal MeteorUsed frame.webpInfernal Meteor: Use this on its own to both apply healing debuff and deal good damage. Wait for the enemies to push in and start channeling once you can see the DPS line pushing up as your main goal is to hit as many DPS players as possible with Infernal MeteorUsed frame.webpInfernal Meteor.


Comments

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