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Eradicator - Staff + Spear Small Scale PvP Build

Overview
Class: Eradicator
Weapons: Spear and Staff
Designed for: PvP (small-scale)
Focused on: DPS
Difficulty:
Normal
Strengths
  • High Burst Damage
  • Good Range DPS
  • Versatile
Weaknesses
  • Gear Dependant
  • Squishy
  • Off-meta
This build is up to date for the March 14, 2025 patch.

Overview

The Staff and Spear PvE build excels in delivering quick bursts of close-range damage, with abilities like Abyssal CleaveUsed frame.webpAbyssal Cleave & Tempest StrikeUsed frame.webpTempest Strike serving as excellent setup tools before executing your full DPS rotation on crowd-controlled targets.

This build is also effective at range, capable of dealing significant damage to opponents who don't engage you directly. This versatility allows it to perform exceptionally well in Dominion Events, Small-Scale Guild PvP, and Nighttime PvP, standing strong against other popular builds like Greatsword Dagger.


Attributes

PRIMARY
Dexterity Dexterity
+
Perception Perception
SECONDARY
Strength Strength
+
Wisdom Wisdom
With the unique stats and attributes system in Throne and Liberty, it can be difficult to determine exactly where to invest your attribute points at each stage of the game. This is because gear pieces provide attributes just like leveling up does, meaning everyone will have a different number of attribute points depending on what gear they are wearing at the time.
Given this variation, it's best to reset your attributes regularly to adjust to the new gear you acquire. Aim to reach the achievement effects, which provide extra benefits at milestones like 30, 50, and 70 points.

For this Spear Staff build, focus on Perception and Dexterity to maximize your damage output. These are your key stats early on, as they enhance critical hit rate, accuracy, and overall damage. Keep focusing on them as you upgrade your gear to maintain strong performance.

Next, consider Strength and Wisdom as secondary stats. Strength boosts your max HP, which is helpful for tougher PvE encounters, while Wisdom supports mana regeneration. It’s often recommended to allocate 50 points into Strength—not only for survivability but also to increase your heavy attack chance, a valuable and typically expensive stat to acquire.


Skills

Culling ArcUsed frame.webp
Culling Arc
Culling Arc - Flaming Arc
Culling Arc - Cooldown ▼
Culling Arc - Damage Increase
Cyclonic FuryUsed frame.webp
Cyclonic Fury
Cyclonic Fury - Phoenix Barrage
Cyclonic Fury - Conditional Damage
Serial Fire BombsUsed frame.webp
Serial Fire Bombs
Serial Fire Bombs - Focused Fire Bombs
Serial Fire Bombs - Directional Tempest
Serial Fire Bombs - Range Increase
Serial Fire Bombs - Projectile Speed Increased
Abyssal CleaveUsed frame.webp
Abyssal Cleave
Abyssal Cleave - Ascending Cleave
Abyssal Cleave - Critical Cleave
Gale RushUsed frame.webp
Gale Rush
Gale Rush - Additional Blitz
Chain LightningUsed frame.webp
Chain Lightning
Rising SlashUsed frame.webp
Rising Slash
Rising Slash - Distant Slash
Rising Slash - Explosive Damage
Icebound TombUsed frame.webp
Icebound Tomb
High FocusUsed frame.webp
High Focus
High Focus - Victorious Energy
Judgment LightningUsed frame.webp
Judgment Lightning
Judgment Lightning - Damage Transfer
Judgment Lightning - Damage Transfer
Unyielding SentinelUsed frame.webp
Unyielding Sentinel
Unyielding Sentinel - Sentinel's Bastion
Tempest StrikeUsed frame.webp
Tempest Strike
Tempest Strike - Effect Duration ▲
Tempest Strike - Mobility
Passives
Forbidden SanctuaryActive frame.webp
Flame CondensationActive frame.webp
Retaliatory StrikeActive frame.webp
Mortal WrathActive frame.webp
Death KnellActive frame.webp
Imposing FormActive frame.webp
Malice SurgeActive frame.webp
Echoic BarrierActive frame.webp
Defense
Patient BlockUsed frame.webp
Guardian
Lady Knight Kamarshea Guardian
Food
Quality Vegetable Stir-fry
Quality Wild Game Steak
Purification Stone
Precious Purification Vigor Stone


With this build utilizing Spear skills for its melee component, prioritize upgrading these first when using skill books. Key CC skills to upgrade early are Abyssal CleaveUsed frame.webpAbyssal Cleave and Tempest StrikeUsed frame.webpTempest Strike, as their upgraded versions significantly increase CC durations, giving you a strong advantage in controlling fights.

Other essential skills like Cyclonic FuryUsed frame.webpCyclonic Fury, Culling ArcUsed frame.webpCulling Arc and Rising SlashUsed frame.webpRising Slash serve as your primary melee DPS abilities. These offer exceptional damage in melee combat, whether you're peeling for yourself or bursting down opponents in close range.

Passives play a crucial role in enhancing your performance. Upgrade Retaliatory StrikeActive frame.webpRetaliatory Strike and Death KnellActive frame.webpDeath Knell first, as they provide critical damage boosts. Mortal WrathActive frame.webpMortal Wrath is another must-have, adding bonus damage to low-health targets, helping secure kills efficiently.

For the Staff, prioritize impactful passives. Forbidden SanctuaryActive frame.webpForbidden Sanctuary boosts skill damage, which is otherwise costly to enhance via gear. Flame CondensationActive frame.webpFlame Condensation increases heavy attack rate against burning targets, making your overall damage more potent. Echoic BarrierActive frame.webpEchoic Barrier offers invaluable protection against silence effects like Shadow StrikeUsed frame.webpShadow Strike, ensuring uninterrupted casting and often preventing critical shutdowns.

Among Staff active skills, Judgment LightningUsed frame.webpJudgment Lightning and Serial Fire BombsUsed frame.webpSerial Fire Bombs deliver reliable damage, with Serial Fire BombsUsed frame.webpSerial Fire Bombs also reducing enemy healing—a valuable utility for PvP. Chain LightningUsed frame.webpChain Lightning synergizes effectively with burn stacks on enemies, amplifying its damage and making it a strong addition to your rotation.


Equipment

Halberd of the Resistance
Halberd of the Resistance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Staff of the Resistance
Staff of the Resistance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Mask of the Resistance
Mask of the Resistance
Max Health
Magic Endurance
Ranged Endurance
Deadeye's Cloak
Deadeye's Cloak
Mana Regen
Debuff Duration
Skill Damage Resistance
Heroic Armor of the Resistance
Heroic Armor of the Resistance
Melee Endurance
Ranged Endurance
Max Health
Gauntlets of the Resistance
Gauntlets of the Resistance
Melee Endurance
Ranged Endurance
Mana Regen
Trousers of the Resistance
Trousers of the Resistance
Max Health
Magic Endurance
Ranged Endurance
Glade Stalker Boots
Glade Stalker Boots
Max Health
Magic Endurance
Ranged Endurance
Necklace of Clarity
Necklace of Clarity
Skill Damage Boost
Mana Regen
Bracelet of Conquest
Bracelet of Conquest
Max Health
Skill Damage Resistance
Violent Signet
Violent Signet
Max Health
Skill Damage Boost
Buff Duration
Ring of Precision
Ring of Precision
Max Health
Skill Damage Boost
Belt of Deftness
Belt of Deftness
Skill Damage Resistance
Max Health

These are the first items you should strive for through the leveling period as they are very easy to get and upgrade or trait as needed. However, you shouldn't try to trait these items too much as you won't be spending too much time playing with this setup before you start changing pieces into the Midgame. The green accessories however are very easy to trait as you can craft many of them quickly in order to get the correct traits so you should consider traiting them until you change into purples. The same goes for the blue ring as you keep it for a long time.

Heroic Polearm of the Resistance
Heroic Polearm of the Resistance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Staff of the Umbramancer
Staff of the Umbramancer
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Elusive Hexweaver Hat
Elusive Hexweaver Hat
Cooldown Speed
Magic Endurance
Melee Endurance
Blessed Templar Cloak
Blessed Templar Cloak
Debuff Duration
Max Health
Skill Damage Resistance
Heroic Armor of the Resistance
Heroic Armor of the Resistance
Melee Endurance
Ranged Endurance
Max Health
Gauntlets of the Field General
Gauntlets of the Field General
Ranged Endurance
Melee Endurance
Added Attack Speed
Ruthless Enforcer Leggings
Ruthless Enforcer Leggings
Melee Endurance
Ranged Endurance
Max Mana
Sabatons of the Field General
Sabatons of the Field General
Movement Speed
Melee Endurance
Ranged Endurance
Clasp of the Conqueror
Clasp of the Conqueror
Skill Damage Boost
Max Health
Buff Duration
Bracers of the Primal King
Bracers of the Primal King
Max Health
Skill Damage Resistance
Debuff Duration
Amber Dimensional Band
Amber Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Violent Signet
Violent Signet
Skill Damage Boost
Max Health
Buff Duration
Butcher's Belt
Butcher's Belt
Max Health
Debuff Duration
Skill Damage Resistance

This is the gear you should transition to once you're leveled to 50 and start grinding gear. It is comprised of gear you can get either from dungeons or by completing Litographs, they are relatively easy to trait up and you will spend most of the time wearing this set before advancing into the late game so traiting these items is very important and should be your main focus.

Shaikal's Mindveil Harpoon
Shaikal's Mindveil Harpoon
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Defense
Attack
Support
Primary
Talus's Crystalline Staff
Talus's Crystalline Staff
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Defense
Attack
Support
Shadow Harvester Mask
Shadow Harvester Mask
Magic Endurance
Ranged Endurance
Cooldown Speed
Forsaken Embrace
Forsaken Embrace
Max Health
Debuff Duration
Skill Damage Resistance
Swirling Essence Robe
Swirling Essence Robe
Buff Duration
Melee Endurance
Magic Endurance
Gauntlets of the Field General
Gauntlets of the Field General
Ranged Endurance
Melee Endurance
Added Attack Speed
Shadow Harvester Trousers
Shadow Harvester Trousers
Magic Endurance
Ranged Endurance
Mana Regen
Sabatons of the Field General
Sabatons of the Field General
Movement Speed
Melee Endurance
Ranged Endurance
Thunderstorm Necklace
Thunderstorm Necklace
Skill Damage Boost
Mana Regen
Buff Duration
Attack
Defense
Support
Eternal Champion Bindings
Eternal Champion Bindings
Max Health
Skill Damage Resistance
Debuff Duration
Support
Defense
Attack
Amber Dimensional Band
Amber Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Attack
Defense
Support
Band of Universal Power
Band of Universal Power
Skill Damage Boost
Buff Duration
Mana Regen
Attack
Defense
Support
Belt of Bloodlust
Belt of Bloodlust
Max Health
Debuff Duration
Skill Damage Resistance
Support
Defense
Attack
Rune Information Attack runeDefense runeSupport rune
While runes can be applied to different types of gear, you should make sure that you invest into the gear pieces that you plan on using for a long time. However, if the build you are using uses the same items between Mid Game and End Game, you can invest into adding runes to them as early as you get the items.

This is the current endgame gear you should aim for, and while it isn't easy to acquire, it offers great power without the need of acquiring archboss gear pieces. However, items like Tevent's Fangs of FuryTevent's Fangs of Fury or other archboss weapons are superior but difficult to acquire for the majority of players. If you do manage to get the archboss weapons for your build, feel free to use them over the weapons shown here.

Shaikal's Mindveil Harpoon
Shaikal's Mindveil Harpoon
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Defense
Attack
Support
Primary
Talus's Crystalline Staff
Talus's Crystalline Staff
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Defense
Attack
Support
Shadow Harvester Mask
Shadow Harvester Mask
Magic Endurance
Ranged Endurance
Cooldown Speed
Forsaken Embrace
Forsaken Embrace
Max Health
Debuff Duration
Skill Damage Resistance
Swirling Essence Robe
Swirling Essence Robe
Buff Duration
Melee Endurance
Magic Endurance
Gauntlets of the Field General
Gauntlets of the Field General
Ranged Endurance
Melee Endurance
Added Attack Speed
Shadow Harvester Trousers
Shadow Harvester Trousers
Magic Endurance
Ranged Endurance
Mana Regen
Sabatons of the Field General
Sabatons of the Field General
Movement Speed
Melee Endurance
Ranged Endurance
Thunderstorm Necklace
Thunderstorm Necklace
Skill Damage Boost
Mana Regen
Buff Duration
Attack
Defense
Support
Eternal Champion Bindings
Eternal Champion Bindings
Max Health
Skill Damage Resistance
Debuff Duration
Support
Defense
Attack
Amber Dimensional Band
Amber Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Attack
Defense
Support
Band of Universal Power
Band of Universal Power
Skill Damage Boost
Buff Duration
Mana Regen
Attack
Defense
Support
Belt of Bloodlust
Belt of Bloodlust
Max Health
Debuff Duration
Skill Damage Resistance
Support
Defense
Attack
Daigon's Charred Emberstaff
Daigon's Charred Emberstaff
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Defense
Attack
Support
Primary
Crimson Hellskewer
Crimson Hellskewer
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Defense
Attack
Support
Crowned Skull of Victory
Crowned Skull of Victory
Max Health
Magic Endurance
Mana Cost Efficiency
Cloak of Victorious Destiny
Cloak of Victorious Destiny
Max Health
Debuff Duration
Skill Damage Resistance
Transcendent Tempest's Armor
Transcendent Tempest's Armor
Debuff Duration
Magic Endurance
Ranged Endurance
Spectral Overseer's Handguards
Spectral Overseer's Handguards
Hit Chance
Ranged Endurance
Range
Spectral Overseer's Trousers
Spectral Overseer's Trousers
Magic Endurance
Ranged Endurance
Max Health
Transcendent Tempest's Boots
Transcendent Tempest's Boots
Ranged Endurance
Magic Endurance
Movement Speed
Death Knell Gorget
Death Knell Gorget
Skill Damage Boost
Max Health
Buff Duration
Attack
Defense
Support
Primal Golden Cuffs
Primal Golden Cuffs
Mana Regen
Skill Damage Resistance
Debuff Duration
Support
Defense
Attack
Ring of Eternal Flames
Ring of Eternal Flames
Skill Damage Boost
Max Health
Buff Duration
Attack
Defense
Support
Runed Band of the Black Anvil
Runed Band of the Black Anvil
Skill Damage Boost
Buff Duration
Max Health
Attack
Defense
Support
Hero's Legacy Warbelt
Hero's Legacy Warbelt
Max Health
Debuff Duration
Skill Damage Resistance
Support
Defense
Attack


Weapon Masteries

Spear_Hero_Tactic_04
Spear_Hero_Defense_03
Spear_Hero_Util_02
Spear_Hero_Attack_01
Spear_Rare_Tac_Skill
Spear_Rare_Def_Skill
Spear_Rare_Util_Skill
Spear_Rare_Attack_Skill
Spear_Rare_TacticAttack_12
Spear_Rare_Tactic_11
Spear_Rare_Tactic_10
Spear_Rare_DefenseTactic_09
Spear_Rare_Defense_07
Spear_Rare_Defense_08
Spear_Rare_UtilDefense_06
Spear_Rare_Util_05
Spear_Rare_Util_04
Spear_Rare_AttackUtil_03
Spear_Rare_Attack_01
Spear_Rare_Attack_02
Spear_High_Tac_Skill
Spear_High_Def_Skill
Spear_High_Util_Skill
Spear_High_Attack_Skill
Spear_High_TacticAttack_12
Spear_High_Tactic_11
Spear_High_Tactic_10
Spear_High_DefenseTactic_09
Spear_High_Defense_07
Spear_High_Defense_08
Spear_High_UtilDefense_06
Spear_High_Util_05
Spear_High_Util_04
Spear_High_AttackUtil_03
Spear_High_Attack_01
Spear_High_Attack_02
Spear_Normal_Tac_Skill
Spear_Normal_Def_Skill
Spear_Normal_Util_Skill
Spear_Normal_Attack_Skill
Spear_Normal_TacticAttack_12
Spear_Normal_Tactic_11
Spear_Normal_Tactic_10
Spear_Normal_DefenseTactic_09
Spear_Normal_Defense_07
Spear_Normal_Defense_08
Spear_Normal_UtilDefense_06
Spear_Normal_Util_05
Spear_Normal_Util_04
Spear_Normal_AttackUtil_03
Spear_Normal_Attack_01
Spear_Normal_Attack_02
Attack
Tactic
Defense
Utility
Spear
PotentialUsed frame.webp
Destruction SpearUsed frame.webp
Dragon AscentUsed frame.webp
Time BombUsed frame.webp
Staff_Hero_Tactic_04
Staff_Hero_Defense_03
Staff_Hero_Util_02
Staff_Hero_Attack_01
Staff_Rare_Tac_Skill
Staff_Rare_Def_Skill
Staff_Rare_Util_Skill
Staff_Rare_Attack_Skill
Staff_Rare_TacticAttack_12
Staff_Rare_Tactic_10
Staff_Rare_Tactic_11
Staff_Rare_DefenseTactic_09
Staff_Rare_Defense_07
Staff_Rare_Defense_08
Staff_Rare_UtilDefense_06
Staff_Rare_Util_04
Staff_Rare_Util_05
Staff_Rare_AttackUtil_03
Staff_Rare_Attack_01
Staff_Rare_Attack_02
Staff_High_Tac_Skill
Staff_High_Def_Skill
Staff_High_Util_Skill
Staff_High_Attack_Skill
Staff_High_TacticAttack_12
Staff_High_Tactic_10
Staff_High_Tactic_11
Staff_High_DefenseTactic_09
Staff_High_Defense_07
Staff_High_Defense_08
Staff_High_UtilDefense_06
Staff_High_Util_04
Staff_High_Util_05
Staff_High_AttackUtil_03
Staff_High_Attack_01
Staff_High_Attack_02
Staff_Normal_Tac_Skill
Staff_Normal_Def_Skill
Staff_Normal_Util_Skill
Staff_Normal_Attack_Skill
Staff_Normal_TacticAttack_12
Staff_Normal_Tactic_10
Staff_Normal_Tactic_11
Staff_Normal_DefenseTactic_09
Staff_Normal_Defense_07
Staff_Normal_Defense_08
Staff_Normal_UtilDefense_06
Staff_Normal_Util_04
Staff_Normal_Util_05
Staff_Normal_AttackUtil_03
Staff_Normal_Attack_01
Staff_Normal_Attack_02
Attack
Tactic
Defense
Utility
Staff
PotentialUsed frame.webp
Destruction SpearUsed frame.webp
Dragon AscentUsed frame.webp
Time BombUsed frame.webp
You should be aiming to reach and unlock masteries (the corner nodes) as soon as possible as they usually make the largest impact in the build. While minor nodes shouldn't be forgotten, make sure to unlock masteries as fast as possible before spreading out and spending into less important nodes.


Rotations

Ranged Burst Rotation ↴
High FocusUsed frame.webp
Arrow right.webp
Unyielding SentinelUsed frame.webp
Arrow right.webp
Serial Fire BombsUsed frame.webp
Arrow right.webp
Chain LightningUsed frame.webp
Arrow right.webp
Judgment LightningUsed frame.webp
  • Use this rotation to deal heavy damage and also anti-heal the players you hit with Serial Fire BombsUsed frame.webpSerial Fire Bombs and also deal very high burst damage capable of blowing up targets with ease.
  • Start the rotation with High FocusUsed frame.webpHigh Focus & Unyielding SentinelUsed frame.webpUnyielding Sentinel to boost hit rate and heavy attack chance before using Serial Fire BombsUsed frame.webpSerial Fire Bombs to hit your target at full charge for extra damage before you continue the rotation with Chain LightningUsed frame.webpChain Lightning and Judgment LightningUsed frame.webpJudgment Lightning quickly after that to finish off the targeted player.


Melee Burst Rotation ↴
Gale RushUsed frame.webp
Arrow right.webp
Abyssal CleaveUsed frame.webp
Arrow right.webp
Culling ArcUsed frame.webp
Arrow right.webp
Cyclonic FuryUsed frame.webp
Arrow right.webp
Rising SlashUsed frame.webp
Arrow right.webp
Chain LightningUsed frame.webp
  • This Melee rotation is intended for dealing with single targets you catch or to burst down enemies that are harassing you. Catch an enemy with Gale RushUsed frame.webpGale Rush and stick to them before you can manage a proper moment to use Abyssal CleaveUsed frame.webpAbyssal Cleave and make sure to jump so it applies Prone.
  • Applying Prone is important as it cannot be cleared it off with the Purification Stone and you can follow up with Cyclonic FuryUsed frame.webpCyclonic Fury and Culling ArcUsed frame.webpCulling Arc to deal damage but also further debuff the target so you can setup Rising SlashUsed frame.webpRising Slash to blow them up.

Icebound TombUsed frame.webpIcebound Tomb: Use this to control enemies and break up enemy rotations by freezing them as they do it. However, keep in mind that you can also use this on yourself to freeze yourself and avoid damage entirely!


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