This build is up to date for the March 14, 2025 patch.
Overview
Before beginning to play Spear and Longbow in Large Scale PvP, you should know that this is considered an off-meta build that doesn't often perform better than other more meta choices. However, the Impaler is more than capable of dishing out damage and peeling for itself and teammates while still delivering high burst damage and remaining very mobile. It offers good CC through skills like 
Arrow Vortex and 
Flash Arrow is a very strong choice for dealing damage in all situations. The build also offers good self-healing thanks to 
Healing Touch and isn't all too difficult to play either. All in all, the Impaler build is perfect for those that are looking to have a fresh experience and incorporate the new Spear weapon in their kit.
Attributes
PRIMARY

Dexterity
+

Perception
SECONDARY

Strength
+
Fortitude
With the unique stats and attributes system in Throne and Liberty, it can be difficult to determine exactly where to invest your attribute points at each stage of the game. This is because gear pieces provide attributes just like leveling up does, meaning everyone will have a different number of attribute points depending on what gear they are wearing at the time.
Given this variation, it's best to reset your attributes regularly to adjust to the new gear you acquire. Aim to reach the achievement effects, which provide extra benefits at milestones like 30, 50, and 70 points.
For this build, focus on boosting Perception and Dexterity first. These stats are the best to invest into early on because they improve your critical hit rate, accuracy, and overall damage. Keep prioritizing them as you upgrade your gear to stay strong.
After that, work on Fortitude and Strength. Strength increases your health, which is helpful in PvP for extra health and also an increase in heavy attack chance. You generally want to aim for 50 points into strength if you can afford it. Meanwhile, Fortitude is a good choice for a bit of extra damage and defense.
Skills
The Impaler Spear + Longbow build is a great choice for those looking to play an off-meta build while still supporting their team and being useful with good CC and an easy to learn build.
The high damage skills you will use in large scale PVP are 
Decisive Sniping and 
Javelin Surge along with 
Flash Arrow. And so, the focus should be on upgrading them as quickly as possible alongside 
Abyssal Cleave as you use this skill to peel for yourself and its efficiency increases as you upgrade the skill, increasing the duration of the CC. Other important skills to upgrade are the 
Rising Slash, 
Vicious Fury and 
Culling Arc.

Arrow Vortex is your main CC skill that is used to CC groups of enemies and make it easier for your team to push in and exploit the opening.

Healing Touch offers healing to both yourself and your group but shouldn't be a priority when upgrading until you've already upgraded your main damaging skills.
As far as passives go, focus on upgrading your defensive 
Devoted Shield first to help with your survivability alongside 
Unyielding Sentinel. Don't neglect the offensive passives though and focus on upgrading 
Mortal Wrath and 
Sniper's Sense to better project your damage when you use ranged attacks. 
Steady Aim is also a very strong passive as it increases your crit hit rate whenever you attack CC'd enemies, which happens a lot in PVP.
Equipment
Halberd of the Resistance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Longbow of the Resistance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Mask of the Resistance
Max Health
Magic Endurance
Ranged Endurance
Deadeye's Cloak
Mana Regen
Debuff Duration
Skill Damage Resistance
Heroic Armor of the Resistance
Melee Endurance
Ranged Endurance
Max Health
Gauntlets of the Resistance
Melee Endurance
Ranged Endurance
Mana Regen
Trousers of the Resistance
Max Health
Magic Endurance
Ranged Endurance
Glade Stalker Boots
Max Health
Magic Endurance
Ranged Endurance
Necklace of Clarity
Skill Damage Boost
Mana Regen
Bracelet of Conquest
Max Health
Skill Damage Resistance
Violent Signet
Max Health
Skill Damage Boost
Buff Duration
Ring of Precision
Max Health
Skill Damage Boost
Belt of Deftness
Skill Damage Resistance
Max Health
These are the first items you should strive for through the leveling period as they are very easy to get and upgrade or trait as needed. However, you shouldn't try to trait these items too much as you won't be spending too much time playing with this setup before you start changing pieces into the Midgame. The green accessories however are very easy to trait as you can craft many of them quickly in order to get the correct traits so you should consider traiting them until you change into purples. The same goes for the blue ring as you keep it for a long time.
Heroic Polearm of the Resistance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Karnix's Netherbow
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Elusive Hexweaver Hat
Cooldown Speed
Magic Endurance
Melee Endurance
Blessed Templar Cloak
Debuff Duration
Max Health
Skill Damage Resistance
Heroic Armor of the Resistance
Melee Endurance
Ranged Endurance
Max Health
Gauntlets of the Field General
Ranged Endurance
Melee Endurance
Added Attack Speed
Ruthless Enforcer Leggings
Melee Endurance
Ranged Endurance
Max Mana
Sabatons of the Field General
Movement Speed
Melee Endurance
Ranged Endurance
Clasp of the Conqueror
Skill Damage Boost
Max Health
Buff Duration
Bracers of the Primal King
Max Health
Skill Damage Resistance
Debuff Duration
Amber Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Violent Signet
Skill Damage Boost
Max Health
Buff Duration
Butcher's Belt
Max Health
Debuff Duration
Skill Damage Resistance
This is the gear you should transition to once you're leveled to 50 and start grinding gear. It is comprised of gear you can get either from dungeons or by completing Litographs, they are relatively easy to trait up and you will spend most of the time wearing this set before advancing into the late game so traiting these items is very important and should be your main focus.
Shaikal's Mindveil Harpoon
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Karnix's Netherbow
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Shadow Harvester Mask
Magic Endurance
Ranged Endurance
Cooldown Speed
Forsaken Embrace
Max Health
Debuff Duration
Skill Damage Resistance
Swirling Essence Robe
Buff Duration
Melee Endurance
Magic Endurance
Gauntlets of the Field General
Ranged Endurance
Melee Endurance
Added Attack Speed
Shadow Harvester Trousers
Magic Endurance
Ranged Endurance
Magic Endurance
Sabatons of the Field General
Movement Speed
Melee Endurance
Ranged Endurance
Thunderstorm Necklace
Skill Damage Boost
Mana Regen
Buff Duration
Eternal Champion Bindings
Max Health
Skill Damage Resistance
Debuff Duration
Amber Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Band of Universal Power
Skill Damage Boost
Buff Duration
Mana Regen
Belt of Bloodlust
Max Health
Debuff Duration
Skill Damage Resistance
While runes can be applied to different types of gear, you should make sure that you invest into the gear pieces that you plan on using for a long time. However, if the build you are using uses the same items between Mid Game and End Game, you can invest into adding runes to them as early as you get the items.
This is the current endgame gear you should aim for, and while it isn't easy to acquire, it offers great power without the need of acquiring archboss gear pieces. However, items like
Tevent's Fangs of Fury or other archboss weapons are superior but difficult to acquire for the majority of players. If you do manage to get the archboss weapons for your build, feel free to use them over the weapons shown here.
Shaikal's Mindveil Harpoon
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Karnix's Netherbow
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Shadow Harvester Mask
Magic Endurance
Ranged Endurance
Cooldown Speed
Forsaken Embrace
Max Health
Debuff Duration
Skill Damage Resistance
Swirling Essence Robe
Buff Duration
Melee Endurance
Magic Endurance
Gauntlets of the Field General
Ranged Endurance
Melee Endurance
Added Attack Speed
Shadow Harvester Trousers
Magic Endurance
Ranged Endurance
Magic Endurance
Sabatons of the Field General
Movement Speed
Melee Endurance
Ranged Endurance
Thunderstorm Necklace
Skill Damage Boost
Mana Regen
Buff Duration
Eternal Champion Bindings
Max Health
Skill Damage Resistance
Debuff Duration
Amber Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Band of Universal Power
Skill Damage Boost
Buff Duration
Mana Regen
Belt of Bloodlust
Max Health
Debuff Duration
Skill Damage Resistance
Arc of Lunar Radiance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Crimson Hellskewer
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Crowned Skull of Victory
Max Health
Magic Endurance
Mana Cost Efficiency
Cloak of Victorious Destiny
Max Health
Debuff Duration
Skill Damage Resistance
Transcendent Tempest's Armor
Debuff Duration
Magic Endurance
Ranged Endurance
Spectral Overseer's Handguards
Hit Chance
Ranged Endurance
Range
Spectral Overseer's Trousers
Magic Endurance
Ranged Endurance
Max Health
Transcendent Tempest's Boots
Ranged Endurance
Magic Endurance
Movement Speed
Death Knell Gorget
Skill Damage Boost
Max Health
Buff Duration
Primal Golden Cuffs
Mana Regen
Skill Damage Resistance
Debuff Duration
Ring of Eternal Flames
Skill Damage Boost
Max Health
Buff Duration
Runed Band of the Black Anvil
Skill Damage Boost
Buff Duration
Max Health
Hero's Legacy Warbelt
Max Health
Debuff Duration
Skill Damage Resistance
Weapon Masteries
Spear

Longbow

You should be aiming to reach and unlock masteries (the corner nodes) as soon as possible as they usually make the largest impact in the build. While minor nodes shouldn't be forgotten, make sure to unlock masteries as fast as possible before spreading out and spending into less important nodes.
Artifacts
Abyssal Beast Talistone I
Damage: 10
Heavy Attack Chance
Critical Hit Chance
Bonus Damage
Abyssal Beast Solarstone
Weaken Chance
Bind Chance
Weaken Chance
CC Chance
Chaos Harbinger Talistone III
Max Health: 1750
Max Stamina
Stamina Regen
Amitoi Healing
Chaos Harbinger Talistone II
Defense: 200
Ranged Endurance
Magic Endurance
Heavy Attack Evasion
Chaos Harbinger Lunarstone
Weaken Resistance
Bind Resistance
Weaken Resistance
CC Resistances
Chaos Harbinger Talistone IV
Max Health: 1750
Heavy Attack Evasion
Heavy Attack Chance
Ranged Endurance
Rotations
Single Target Peel/DPS Rotation ↴
- This rotation is used to deal quick damage and get away from melee players that jump you. Start by stunning them with

Abyssal Cleave before transitioning into 
Cyclonic Fury and 
Culling Arc to deal high damage thanks to the Burst stacks applied with 
Cyclonic Fury. Finish the rotation using 
Vicious Fury before using 
Rising Slash to blow up the target with damage based on how many burst/ignite stacks you have on them.
- This rotation is meant to deal high burst AOE damage on a clump of enemies and possibly even reset

Javelin Surge cooldown.
- Begin the rotation by pre-buffing with

Unyielding Sentinel to increase your heavy attack chance before using 
Javelin Surge to deal AOE damage but also slow them down so you have an easier time hitting 
Decisive Sniping on the same targets.
- Continue the rotation with

Flash Arrow before using 
Blitz to reset its cooldown so you can use 
Flash Arrow again.
If any of the enemies you've hit with 
Javelin Surge dies, the cooldown on 
Javelin Surge also resets.