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Impaler - Longbow + Spear Large Scale PvP Build

Overview
Class: Impaler
Weapons: Spear and Longbow
Designed for: PvP (large-scale)
Focused on: DPS
Difficulty:
Normal
Strengths
  • High Burst Damage
  • Good Range DPS
  • Versatile
Weaknesses
  • Gear Dependant
  • Squishy
  • Off-meta
This build is up to date for the December 5, 2024 patch.

Overview

Before beginning to play Spear and Longbow in Large Scale PvP, you should know that this is considered an off-meta build that doesn't often perform better than other more meta choices. However, the Impaler is more than capable of dishing out damage and peeling for itself and teammates while still delivering high burst damage and remaining very mobile. It offers good CC through skills like Arrow VortexUsed frame.webpArrow Vortex and Flash ArrowUsed frame.webpFlash Arrow is a very strong choice for dealing damage in all situations. The build also offers good self-healing thanks to Healing TouchUsed frame.webpHealing Touch and isn't all too difficult to play either. All in all, the Impaler build is perfect for those that are looking to have a fresh experience and incorporate the new Spear weapon in their kit.


Attributes

PRIMARY
Dexterity Dexterity
+
Perception Perception
SECONDARY
Strength Strength
+
Fortitude
With the unique stats and attributes system in Throne and Liberty, it can be difficult to determine exactly where to invest your attribute points at each stage of the game. This is because gear pieces provide attributes just like leveling up does, meaning everyone will have a different number of attribute points depending on what gear they are wearing at the time.
Given this variation, it's best to reset your attributes regularly to adjust to the new gear you acquire. Aim to reach the achievement effects, which provide extra benefits at milestones like 30, 50, and 70 points.

For this build, focus on boosting Perception and Dexterity first. These stats are the best to invest into early on because they improve your critical hit rate, accuracy, and overall damage. Keep prioritizing them as you upgrade your gear to stay strong.

After that, work on Fortitude and Strength. Strength increases your health, which is helpful in PvP for extra health and also an increase in heavy attack chance. You generally want to aim for 50 points into strength if you can afford it. Meanwhile, Fortitude is a good choice for a bit of extra damage and defense.


Skills

Arrow VortexUsed frame.webp
Arrow Vortex
Arrow Vortex - Tornado
Flash ArrowUsed frame.webp
Flash Arrow
Flash Arrow - Flash Wave
Decisive SnipingUsed frame.webp
Decisive Sniping
Decisive Sniping - Damage Increase
Decisive Sniping - Mobility
Decisive Sniping - Decisive Bombardment
Culling ArcUsed frame.webp
Culling Arc
Culling Arc - Cooldown ▼
Culling Arc - Damage Increase
Culling Arc - Critical Burst
Cyclonic FuryUsed frame.webp
Cyclonic Fury
Cyclonic Fury - Conditional Damage
Cyclonic Fury - Critical Aftermath
Rising SlashUsed frame.webp
Rising Slash
Rising Slash - Explosive Damage
Abyssal CleaveUsed frame.webp
Abyssal Cleave
Abyssal Cleave - Effect Duration ▲
Abyssal Cleave - Critical Cleave
Unyielding SentinelUsed frame.webp
Unyielding Sentinel
Unyielding Sentinel - Unyielding Shield
Javelin SurgeUsed frame.webp
Javelin Surge
Javelin Surge - Hamstring
Javelin Surge - Slaying Surge
Vicious FuryUsed frame.webp
Vicious Fury
Vicious Fury - Conditional Hit
Vicious Fury - Damage Increase
BlitzUsed frame.webp
Blitz
Healing TouchUsed frame.webp
Healing Touch
Passives
Imposing FormActive frame.webp
Malice SurgeActive frame.webp
Mortal WrathActive frame.webp
Retaliatory StrikeActive frame.webp
Sniper's SenseActive frame.webp
Devoted ShieldActive frame.webp
Steady AimActive frame.webp
Rapidfire StanceActive frame.webp
Defense
Patient BlockUsed frame.webp
Guardian
Lady Knight Kamarshea Guardian
Food
Quality Vegetable Stir-fry
Quality Wild Game Steak

The Impaler Spear + Longbow build is a great choice for those looking to play an off-meta build while still supporting their team and being useful with good CC and an easy to learn build.

The high damage skills you will use in large scale PVP are Decisive SnipingUsed frame.webpDecisive Sniping and Javelin SurgeUsed frame.webpJavelin Surge along with Flash ArrowUsed frame.webpFlash Arrow. And so, the focus should be on upgrading them as quickly as possible alongside Abyssal CleaveUsed frame.webpAbyssal Cleave as you use this skill to peel for yourself and its efficiency increases as you upgrade the skill, increasing the duration of the CC. Other important skills to upgrade are the Rising SlashUsed frame.webpRising Slash, Vicious FuryUsed frame.webpVicious Fury and Culling ArcUsed frame.webpCulling Arc.

Arrow VortexUsed frame.webpArrow Vortex is your main CC skill that is used to CC groups of enemies and make it easier for your team to push in and exploit the opening.

Healing TouchUsed frame.webpHealing Touch offers healing to both yourself and your group but shouldn't be a priority when upgrading until you've already upgraded your main damaging skills.

As far as passives go, focus on upgrading your defensive Devoted ShieldActive frame.webpDevoted Shield first to help with your survivability alongside Unyielding SentinelUsed frame.webpUnyielding Sentinel. Don't neglect the offensive passives though and focus on upgrading Mortal WrathActive frame.webpMortal Wrath and Sniper's SenseActive frame.webpSniper's Sense to better project your damage when you use ranged attacks. Steady AimActive frame.webpSteady Aim is also a very strong passive as it increases your crit hit rate whenever you attack CC'd enemies, which happens a lot in PVP.


Equipment

Halberd of the Resistance
Halberd of the Resistance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Longbow of the Resistance
Longbow of the Resistance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Mask of the Resistance
Mask of the Resistance
Max Health
Magic Endurance
Ranged Endurance
Deadeye's Cloak
Deadeye's Cloak
Mana Regen
Debuff Duration
Skill Damage Resistance
Heroic Armor of the Resistance
Heroic Armor of the Resistance
Melee Endurance
Ranged Endurance
Max Health
Gauntlets of the Resistance
Gauntlets of the Resistance
Melee Endurance
Ranged Endurance
Mana Regen
Trousers of the Resistance
Trousers of the Resistance
Max Health
Magic Endurance
Ranged Endurance
Glade Stalker Boots
Glade Stalker Boots
Max Health
Magic Endurance
Ranged Endurance
Necklace of Clarity
Necklace of Clarity
Skill Damage Boost
Mana Regen
Bracelet of Conquest
Bracelet of Conquest
Max Health
Skill Damage Resistance
Violent Signet
Violent Signet
Max Health
Skill Damage Boost
Buff Duration
Ring of Precision
Ring of Precision
Max Health
Skill Damage Boost
Belt of Deftness
Belt of Deftness
Skill Damage Resistance
Max Health

These are the first items you should strive for through the leveling period as they are very easy to get and upgrade or trait as needed. However, you shouldn't try to trait these items too much as you won't be spending too much time playing with this setup before you start changing pieces into the Midgame. The green accessories however are very easy to trait as you can craft many of them quickly in order to get the correct traits so you should consider traiting them until you change into purples. The same goes for the blue ring as you keep it for a long time.

Heroic Polearm of the Resistance
Heroic Polearm of the Resistance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Karnix's Netherbow
Karnix's Netherbow
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Elusive Hexweaver Hat
Elusive Hexweaver Hat
Cooldown Speed
Magic Endurance
Melee Endurance
Blessed Templar Cloak
Blessed Templar Cloak
Debuff Duration
Max Health
Skill Damage Resistance
Heroic Armor of the Resistance
Heroic Armor of the Resistance
Melee Endurance
Ranged Endurance
Max Health
Gauntlets of the Field General
Gauntlets of the Field General
Ranged Endurance
Melee Endurance
Added Attack Speed
Ruthless Enforcer Leggings
Ruthless Enforcer Leggings
Melee Endurance
Ranged Endurance
Max Mana
Sabatons of the Field General
Sabatons of the Field General
Movement Speed
Melee Endurance
Ranged Endurance
Clasp of the Conqueror
Clasp of the Conqueror
Skill Damage Boost
Max Health
Buff Duration
Bracers of the Primal King
Bracers of the Primal King
Max Health
Skill Damage Resistance
Debuff Duration
Amber Dimensional Band
Amber Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Violent Signet
Violent Signet
Skill Damage Boost
Max Health
Buff Duration
Butcher's Belt
Butcher's Belt
Max Health
Debuff Duration
Skill Damage Resistance

This is the gear you should transition to once you're leveled to 50 and start grinding gear. It is comprised of gear you can get either from dungeons or by completing Litographs, they are relatively easy to trait up and you will spend most of the time wearing this set before advancing into the late game so traiting these items is very important and should be your main focus.

Shaikal's Mindveil Harpoon
Shaikal's Mindveil Harpoon
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Defense
Attack
Support
Primary
Karnix's Netherbow
Karnix's Netherbow
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Defense
Attack
Support
Shadow Harvester Mask
Shadow Harvester Mask
Magic Endurance
Ranged Endurance
Cooldown Speed
Forsaken Embrace
Forsaken Embrace
Max Health
Debuff Duration
Skill Damage Resistance
Swirling Essence Robe
Swirling Essence Robe
Buff Duration
Melee Endurance
Magic Endurance
Gauntlets of the Field General
Gauntlets of the Field General
Ranged Endurance
Melee Endurance
Added Attack Speed
Shadow Harvester Trousers
Shadow Harvester Trousers
Magic Endurance
Ranged Endurance
Magic Endurance
Sabatons of the Field General
Sabatons of the Field General
Movement Speed
Melee Endurance
Ranged Endurance
Clasp of the Conqueror
Clasp of the Conqueror
Skill Damage Boost
Max Health
Buff Duration
Attack
Defense
Support
Bracers of the Primal King
Bracers of the Primal King
Max Health
Skill Damage Resistance
Debuff Duration
Attack
Support
Defense
Amber Dimensional Band
Amber Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Attack
Defense
Support
Band of Universal Power
Band of Universal Power
Skill Damage Boost
Buff Duration
Mana Regen
Attack
Defense
Support
Belt of Bloodlust
Belt of Bloodlust
Max Health
Debuff Duration
Skill Damage Resistance
Support
Defense
Attack

This is the current endgame gear you should aim for, and while it isn't easy to acquire, it offers great power without the need of acquiring archboss gear pieces. However, items like Tevent's Fangs of FuryTevent's Fangs of Fury or other archboss weapons are superior but difficult to acquire for the majority of players. If you do manage to get the archboss weapons for your build, feel free to use them over the weapons shown here.

Rune Information Attack runeDefense runeSupport rune
While runes can be applied to different types of gear, you should make sure that you invest into the gear pieces that you plan on using for a long time. However, if the build you are using uses the same items between Mid Game and End Game, you can invest into adding runes to them as early as you get the items.


Weapon Masteries

Max Health
Magic Defense
Health Regen
Movement Speed
Buff Duration
Skill Damage Resist
Magic Evasion
Perception
Bind Resistance
Mana Regen
Ranged
Hit Chance
Movement Speed
Bind Chance
Max Mana
Mana Regen
Cooldown Speed
Movement Speed
Mana Cost
Efficiency
Bind Duration
Ranged
Hit Chance
Ranged Crit
Hit Chance
Damage
Bonus Damage
Damage
Skill Damage Boost
Added
Attack Speed
Ranged Crit
Hit Chance
Critical Damage
Ranged Defense
Magic Defense
Shield Block
Penetration Chance
Melee Evasion
Cooldown Speed
Endurance
Max Health
Debuff Duration
Movement Speed
Damage Reduction
Melee Critical
Hit Chance
Mana Regen
CC Chance
Bonus Damage
Buff Duration
Ignite Damage
Damage
Melee
Hit Chance
Skill Damage Boost
Melee
Hit Chance
Movement Speed
Cooldown Speed
Max Mana
Damage
Skill Damage
Resistance
Mana Cost
Efficiency
Melee Critical
Hit Chance
Added Attack Speed

Longbow: Start with 9 points in Sniping to increase your overall damage and critical hit rate. Then, put 9 points in Support to raise your resistances and gain bonus Perception, which reduces skill damage taken and is highly effective in PvP by minimizing damage taken. Lastly, invest 1 point in Check for extra hit rate.

Spear: The 9 points should go into Face Off while 9 more go into Destroy for similar effects, increasing damage and cooldown speed, improving overall damage of the Impaler build. The remaining 1 point goes into Charge!


Rotations

Single Target Peel/DPS Rotation ↴
Abyssal CleaveUsed frame.webp
Arrow right.webp
Cyclonic FuryUsed frame.webp
Arrow right.webp
Culling ArcUsed frame.webp
Arrow right.webp
Vicious FuryUsed frame.webp
Arrow right.webp
Rising SlashUsed frame.webp
  • This rotation is used to deal quick damage and get away from melee players that jump you. Start by stunning them with Abyssal CleaveUsed frame.webpAbyssal Cleave before transitioning into Cyclonic FuryUsed frame.webpCyclonic Fury and Culling ArcUsed frame.webpCulling Arc to deal high damage thanks to the Burst stacks applied with Cyclonic FuryUsed frame.webpCyclonic Fury. Finish the rotation using Vicious FuryUsed frame.webpVicious Fury before using Rising SlashUsed frame.webpRising Slash to blow up the target with damage based on how many burst/ignite stacks you have on them.
AOE DPS Rotation ↴
Unyielding SentinelUsed frame.webp
Arrow right.webp
Javelin SurgeUsed frame.webp
Arrow right.webp
Decisive SnipingUsed frame.webp
Arrow right.webp
Flash ArrowUsed frame.webp
Arrow right.webp
BlitzUsed frame.webp
Arrow right.webp
Flash ArrowUsed frame.webp
  • This rotation is meant to deal high burst AOE damage on a clump of enemies and possibly even reset Javelin SurgeUsed frame.webpJavelin Surge cooldown.
  • Begin the rotation by pre-buffing with Unyielding SentinelUsed frame.webpUnyielding Sentinel to increase your heavy attack chance before using Javelin SurgeUsed frame.webpJavelin Surge to deal AOE damage but also slow them down so you have an easier time hitting Decisive SnipingUsed frame.webpDecisive Sniping on the same targets.
  • Continue the rotation with Flash ArrowUsed frame.webpFlash Arrow before using BlitzUsed frame.webpBlitz to reset its cooldown so you can use Flash ArrowUsed frame.webpFlash Arrow again.

If any of the enemies you've hit with Javelin SurgeUsed frame.webpJavelin Surge dies, the cooldown on Javelin SurgeUsed frame.webpJavelin Surge also resets.


Comments

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