This build is up to date for the March 14, 2025 patch.
Overview
This Impale Spear + Longbow build focuses on solo and small group PVP where you can deal high burst damage to single targets and kill them quickly before they can retreat. Skills like 
Ensnaring Arrow are fantastic for locking down players so you can follow up with DPS in close range using spear skills.
This Impaler build also offers good self-healing thanks to 
Healing Touch, making it easier to stay alive in Dominion events and open world PVP content like Night time PVP or even War Games. The Impaler build remains an off-meta build though as it has trouble performing just as well as other more traditional builds.
Attributes
PRIMARY

Dexterity
+

Perception
SECONDARY

Strength
+
Fortitude
With the unique stats and attributes system in Throne and Liberty, it can be difficult to determine exactly where to invest your attribute points at each stage of the game. This is because gear pieces provide attributes just like leveling up does, meaning everyone will have a different number of attribute points depending on what gear they are wearing at the time.
Given this variation, it's best to reset your attributes regularly to adjust to the new gear you acquire. Aim to reach the achievement effects, which provide extra benefits at milestones like 30, 50, and 70 points.
Begin by emphasizing Perception and Dexterity. These stats are essential for increasing critical hit rate, accuracy, and overall damage, making them the best early investments. Keep enhancing them as you improve your gear.
Next, allocate points into Strength and Fortitude. Strength provides more health for PvP durability and improves heavy attack chances, with a target of 50 points being optimal. Fortitude adds a touch of damage and defense, making it a solid secondary focus.
Skills
Once you start upgrading skills, begin with the main Bow skills first to have a good base for dealing damage from range. 
Strafing, 
Zephyr's Nock and 
Ensnaring Arrow as they have great synergy with eachother and deal solid damage.
The other important Longbow skill to upgrade is the 
Healing Touch as its your main support skill alongside 
Unyielding Sentinel.

Cataclysm is a great skill for both movement and also disabling the block of enemies, making it impossible for them to block your damage. However, this skill starts at purple and can only be upgraded with Omnipotence books but its definitely a good skill to dump Omnipotence books into.
The rest of your Spear Skills don't require a certain order besides 
Abyssal Cleave and 
Tempest Strike which should be upgraded first as upgrading increases stun duration, making it much easier to land rotations. 
Cyclonic Fury, 
Culling Arc and 
Rising Slash can be upgraded at the same time though in no particular order.
When upgrading passives, prioritize upgrading 
Devoted Shield first to enhance your survivability by a great deal, with the shield popping up whenever you go to low HP. Don’t overlook offensive passives either though, focusing on 
Mortal Wrath and 
Sniper's Sense to amplify your damage when using ranged attacks. Additionally, 
Steady Aim is incredibly effective, as it boosts your critical hit rate against CC’d enemies, which is a frequent occurrence in PvP.
Equipment
Halberd of the Resistance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Longbow of the Resistance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Mask of the Resistance
Max Health
Magic Endurance
Ranged Endurance
Deadeye's Cloak
Mana Regen
Debuff Duration
Skill Damage Resistance
Heroic Tunic of the Resistance
Magic Endurance
Ranged Endurance
Mana Regen
Gauntlets of the Resistance
Melee Endurance
Ranged Endurance
Mana Regen
Trousers of the Resistance
Max Health
Magic Endurance
Ranged Endurance
Glade Stalker Boots
Max Health
Magic Endurance
Ranged Endurance
Necklace of Clarity
Skill Damage Boost
Mana Regen
Bracelet of Conquest
Max Health
Skill Damage Resistance
Violent Signet
Max Health
Skill Damage Boost
Buff Duration
Ring of Precision
Max Health
Skill Damage Boost
Belt of Deftness
Skill Damage Resistance
Max Health
These are the first items you should strive for through the leveling period as they are very easy to get and upgrade or trait as needed. However, you shouldn't try to trait these items too much as you won't be spending too much time playing with this setup before you start changing pieces into the Midgame. The green accessories however are very easy to trait as you can craft many of them quickly in order to get the correct traits so you should consider traiting them until you change into purples. The same goes for the blue ring as you keep it for a long time.
Heroic Polearm of the Resistance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Karnix's Netherbow
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Elusive Hexweaver Hat
Cooldown Speed
Magic Endurance
Melee Endurance
Blessed Templar Cloak
Debuff Duration
Max Health
Skill Damage Resistance
Heroic Tunic of the Resistance
Magic Endurance
Ranged Endurance
Mana Regen
Nature's End Gloves
Max Health
Melee Endurance
Added Attack Speed
Ruthless Enforcer Leggings
Melee Endurance
Ranged Endurance
Max Mana
Glade Stalker Boots
Max Health
Magic Endurance
Ranged Endurance
Clasp of the Conqueror
Skill Damage Boost
Max Health
Buff Duration
Bracers of the Primal King
Max Health
Skill Damage Resistance
Debuff Duration
Sapphire Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Violent Signet
Skill Damage Boost
Max Health
Buff Duration
Butcher's Belt
Max Health
Debuff Duration
Skill Damage Resistance
This is the gear you should transition to once you're leveled to 50 and start grinding gear. It is comprised of gear you can get either from dungeons or by completing Litographs, they are relatively easy to trait up and you will spend most of the time wearing this set before advancing into the late game so traiting these items is very important and should be your main focus.
Shaikal's Mindveil Harpoon
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Karnix's Netherbow
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Phantom Wolf Mask
Magic Endurance
Ranged Endurance
Cooldown Speed
Forsaken Embrace
Max Health
Debuff Duration
Skill Damage Resistance
Swirling Essence Robe
Buff Duration
Melee Endurance
Magic Endurance
Phantom Wolf Gloves
Magic Endurance
Ranged Endurance
Added Attack Speed
Shadow Harvester Trousers
Magic Endurance
Ranged Endurance
Mana Regen
Shadow Harvester Boots
Ranged Endurance
Magic Endurance
Move Speed
Thunderstorm Necklace
Skill Damage Boost
Mana Regen
Buff Duration
Eternal Champion Bindings
Max Health
Skill Damage Resistance
Debuff Duration
Sapphire Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Band of Universal Power
Skill Damage Boost
Buff Duration
Mana Regen
Belt of Bloodlust
Max Health
Debuff Duration
Skill Damage Resistance
While runes can be applied to different types of gear, you should make sure that you invest into the gear pieces that you plan on using for a long time. However, if the build you are using uses the same items between Mid Game and End Game, you can invest into adding runes to them as early as you get the items.
This is the current endgame gear you should aim for, and while it isn't easy to acquire, it offers great power without the need of acquiring archboss gear pieces. However, items like
Tevent's Fangs of Fury or other archboss weapons are superior but difficult to acquire for the majority of players. If you do manage to get the archboss weapons for your build, feel free to use them over the weapons shown here.
Shaikal's Mindveil Harpoon
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Karnix's Netherbow
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Phantom Wolf Mask
Magic Endurance
Ranged Endurance
Cooldown Speed
Forsaken Embrace
Max Health
Debuff Duration
Skill Damage Resistance
Swirling Essence Robe
Buff Duration
Melee Endurance
Magic Endurance
Phantom Wolf Gloves
Magic Endurance
Ranged Endurance
Added Attack Speed
Shadow Harvester Trousers
Magic Endurance
Ranged Endurance
Mana Regen
Shadow Harvester Boots
Ranged Endurance
Magic Endurance
Move Speed
Thunderstorm Necklace
Skill Damage Boost
Mana Regen
Buff Duration
Eternal Champion Bindings
Max Health
Skill Damage Resistance
Debuff Duration
Sapphire Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Band of Universal Power
Skill Damage Boost
Buff Duration
Mana Regen
Belt of Bloodlust
Max Health
Debuff Duration
Skill Damage Resistance
Arc of Lunar Radiance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Crimson Hellskewer
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Crowned Skull of Victory
Max Health
Magic Endurance
Mana Cost Efficiency
Cloak of Victorious Destiny
Max Health
Debuff Duration
Skill Damage Resistance
Transcendent Tempest's Armor
Debuff Duration
Magic Endurance
Ranged Endurance
Spectral Overseer's Handguards
Hit Chance
Ranged Endurance
Range
Spectral Overseer's Trousers
Magic Endurance
Ranged Endurance
Max Health
Transcendent Tempest's Boots
Ranged Endurance
Magic Endurance
Movement Speed
Death Knell Gorget
Skill Damage Boost
Max Health
Buff Duration
Primal Golden Cuffs
Mana Regen
Skill Damage Resistance
Debuff Duration
Ring of Eternal Flames
Skill Damage Boost
Max Health
Buff Duration
Runed Band of the Black Anvil
Skill Damage Boost
Buff Duration
Max Health
Hero's Legacy Warbelt
Max Health
Debuff Duration
Skill Damage Resistance
Weapon Masteries
Spear

Longbow

You should be aiming to reach and unlock masteries (the corner nodes) as soon as possible as they usually make the largest impact in the build. While minor nodes shouldn't be forgotten, make sure to unlock masteries as fast as possible before spreading out and spending into less important nodes.
Rotations
Single Target Burst Damage ↴
- This rotation is for catching and bursting down enemies in close range using the Spear. Use

Ensnaring Arrow to lock the enemy player in place, binding them.
- Continue by stunning them with

Abyssal Cleave before transitioning into 
Cyclonic Fury and 
Culling Arc to deal high damage thanks to the Burst stacks applied with 
Cyclonic Fury. Use 
Tempest Strike before the target is out of the bind and finish the rotation with 
Rising Slash.
- Use this rotation to deal damage from range without getting in close. Start with

Ensnaring Arrow first to bind the target before using 
Strafing two times to put up Gale and the Bullseye debuff on the target so the 
Zephyr's Nock damage is boosted while its cooldown is lowered. Use 
Strafing again then quickly use 
Zephyr's Nock once more to maximize damage done.

Unyielding Sentinel: Use this to buff yourself throughout a fight, boosting heavy attack chance and CC resistance.