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Impaler - Longbow + Spear Small Scale PvP Build

Overview
Class: Impaler
Weapons: Spear and Longbow
Designed for: PvP (small-scale)
Focused on: DPS
Difficulty:
Normal
Strengths
  • High Burst Damage
  • Good Single Target DPS
  • Versatile
  • Good Self Healing
Weaknesses
  • Low Mobility
  • Squishy
  • Easy to CC
  • Off-meta
This build is up to date for the September 23, 2025 patch.

Overview

This Impale Spear + Longbow build focuses on solo and small group PVP where you can deal high burst damage to single targets and kill them quickly before they can retreat. Skills like Ensnaring ArrowUsed frame.webpEnsnaring Arrow are fantastic for locking down players so you can follow up with DPS in close range using spear skills.

This Impaler build also offers good self-healing thanks to Healing TouchUsed frame.webpHealing Touch, making it easier to stay alive in Dominion events and open world PVP content like Night time PVP or even War Games. The Impaler build remains an off-meta build though as it has trouble performing just as well as other more traditional builds.


Attributes

PRIMARY
Dexterity Dexterity
+
Perception Perception
SECONDARY
Strength Strength
+
Fortitude
With the unique stats and attributes system in Throne and Liberty, it can be difficult to determine exactly where to invest your attribute points at each stage of the game. This is because gear pieces provide attributes just like leveling up does, meaning everyone will have a different number of attribute points depending on what gear they are wearing at the time.
Given this variation, it's best to reset your attributes regularly to adjust to the new gear you acquire. Aim to reach the achievement effects, which provide extra benefits at milestones like 30, 50, and 70 points.

Begin by emphasizing Perception and Dexterity. These stats are essential for increasing critical hit rate, accuracy, and overall damage, making them the best early investments. Keep enhancing them as you improve your gear.

Next, allocate points into Strength and Fortitude. Strength provides more health for PvP durability and improves heavy attack chances, with a target of 50 points being optimal. Fortitude adds a touch of damage and defense, making it a solid secondary focus.


Skills

Ensnaring ArrowUsed frame.webp
Ensnaring Arrow
Ensnaring Arrow - Duration Increase
Ensnaring Arrow - Hit Chance ▲
Gale RushUsed frame.webp
Gale Rush
Gale Rush - Additional Blitz
StrafingUsed frame.webp
Strafing
Strafing - Gale
Strafing - Consecutive Use
Culling ArcUsed frame.webp
Culling Arc
Culling Arc - Cooldown ▼
Culling Arc - Damage Increase
Cyclonic FuryUsed frame.webp
Cyclonic Fury
Cyclonic Fury - Conditional Damage
Cyclonic Fury - Critical Aftermath
Rising SlashUsed frame.webp
Rising Slash
Rising Slash - Distant Slash
Rising Slash - Explosive Damage
Abyssal CleaveUsed frame.webp
Abyssal Cleave
Abyssal Cleave - Effect Duration Increase
Abyssal Cleave - Critical Cleave
Unyielding SentinelUsed frame.webp
Unyielding Sentinel
Zephyr's NockUsed frame.webp
Zephyr's Nock
Zephyr's Nock - Damage ▲
Zephyr's Nock - Cooldown ▼
CataclysmUsed frame.webp
Cataclysm
Cataclysm - Wreak Havoc
Tempest StrikeUsed frame.webp
Tempest Strike
Tempest Strike - Lasting Storm
Healing TouchUsed frame.webp
Healing Touch
Healing Touch - Additional Health Recovery
Passives
Imposing FormActive frame.webp
Malice SurgeActive frame.webp
Mortal WrathActive frame.webp
Retaliatory StrikeActive frame.webp
Sniper's SenseActive frame.webp
Devoted ShieldActive frame.webp
Steady AimActive frame.webp
Rapidfire StanceActive frame.webp
Defense
Patient BlockUsed frame.webp
Guardian
Lady Knight Kamarshea Guardian
Food
Quality Vegetable Stir-fry
Quality Wild Game Steak
Purification Stone
Precious Purification Vigor Stone

Once you start upgrading skills, begin with the main Bow skills first to have a good base for dealing damage from range. StrafingUsed frame.webpStrafing, Zephyr's NockUsed frame.webpZephyr's Nock and Ensnaring ArrowUsed frame.webpEnsnaring Arrow as they have great synergy with eachother and deal solid damage.

The other important Longbow skill to upgrade is the Healing TouchUsed frame.webpHealing Touch as its your main support skill alongside Unyielding SentinelUsed frame.webpUnyielding Sentinel.

CataclysmUsed frame.webpCataclysm is a great skill for both movement and also disabling the block of enemies, making it impossible for them to block your damage. However, this skill starts at purple and can only be upgraded with Omnipotence books but its definitely a good skill to dump Omnipotence books into.

The rest of your Spear Skills don't require a certain order besides Abyssal CleaveUsed frame.webpAbyssal Cleave and Tempest StrikeUsed frame.webpTempest Strike which should be upgraded first as upgrading increases stun duration, making it much easier to land rotations. Cyclonic FuryUsed frame.webpCyclonic Fury, Culling ArcUsed frame.webpCulling Arc and Rising SlashUsed frame.webpRising Slash can be upgraded at the same time though in no particular order.

When upgrading passives, prioritize upgrading Devoted ShieldActive frame.webpDevoted Shield first to enhance your survivability by a great deal, with the shield popping up whenever you go to low HP. Don’t overlook offensive passives either though, focusing on Mortal WrathActive frame.webpMortal Wrath and Sniper's SenseActive frame.webpSniper's Sense to amplify your damage when using ranged attacks. Additionally, Steady AimActive frame.webpSteady Aim is incredibly effective, as it boosts your critical hit rate against CC’d enemies, which is a frequent occurrence in PvP.


Equipment

Arc of Lunar Radiance
Arc of Lunar Radiance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Resonance Effect: Hit Chance
Defense
Attack
Support
Primary
Crimson Hellskewer
Crimson Hellskewer
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Resonance Effect: Hit Chance
Defense
Attack
Support
Crowned Skull of Victory
Crowned Skull of Victory
Max Health
Magic Endurance
Mana Cost Efficiency
Resonance Effect: Melee Endurance
Cloak of Victorious Destiny
Cloak of Victorious Destiny
Max Health
Debuff Duration
Skill Damage Resistance
Resonance Effect: Max Health
Transcendent Tempest's Armor
Transcendent Tempest's Armor
Debuff Duration
Magic Endurance
Ranged Endurance
Resonance Effect: Melee Endurance
Spectral Overseer's Handguards
Spectral Overseer's Handguards
Hit Chance
Ranged Endurance
Range
Resonance Effect: Melee Endurance
Spectral Overseer's Trousers
Spectral Overseer's Trousers
Magic Endurance
Ranged Endurance
Max Health
Resonance Effect: Melee Endurance
Transcendent Tempest's Boots
Transcendent Tempest's Boots
Ranged Endurance
Magic Endurance
Movement Speed
Resonance Effect: Melee Endurance
Earrings of Forlorn Elegance
Earrings of Forlorn Elegance
Front Heavy Attack Chance
Side Heavy Attack Chance
Front Hit Chance
Resonance Effect: Max Health
Support
Defense
Attack
Death Knell Gorget
Death Knell Gorget
Skill Damage Boost
Max Health
Buff Duration
Resonance Effect: Max Health
Attack
Defense
Support
Primal Golden Cuffs
Primal Golden Cuffs
Mana Regen
Skill Damage Resistance
Debuff Duration
Resonance Effect: Max Health
Support
Defense
Attack
Ring of Eternal Flames
Ring of Eternal Flames
Skill Damage Boost
Max Health
Buff Duration
Resonance Effect: Max Health
Attack
Defense
Support
Runed Band of the Black Anvil
Runed Band of the Black Anvil
Skill Damage Boost
Buff Duration
Max Health
Resonance Effect: Max Health
Attack
Defense
Support
Hero's Legacy Warbelt
Hero's Legacy Warbelt
Max Health
Debuff Duration
Skill Damage Resistance
Resonance Effect: Max Health
Support
Defense
Attack
Info
Equipment is being updated, if tier 3 items are in the tier 3 tab, it means the equipment on this build was updated.
Calanthia's Loom of Entropy
Calanthia's Loom of Entropy
Hit Chance
Heavy Attack Chance
Critical Hit Chance
Attack
Support
Defense
Primary
Deluzhnoa's Serrated Shard
Deluzhnoa's Serrated Shard
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Resonance Effect: Heavy Attack Chance
Attack
Defense
Support
Fallen Dynasty Helmet
Fallen Dynasty Helmet
Max Health
Cooldown Speed
Mana Cost Efficiency
Resonance Effect: Max Health
Calanthia's Confession
Calanthia's Confession
Max Mana
Skill Damage Resistance
Debuff Duration
Fallen Dynasty Plate Armor
Fallen Dynasty Plate Armor
Max Health
Buff Duration
Debuff Duration
Resonance Effect: Max Health
Fallen Dynasty Gauntlets
Fallen Dynasty Gauntlets
Max Health
Hit Chance
Range
Resonance Effect: Max Health
Blood Hunter Leg Guards
Blood Hunter Leg Guards
Max Health
Magic Evasion
Ranged Evasion
Resonance Effect: Max Health
Fallen Dynasty Sabatons
Fallen Dynasty Sabatons
Max Stamina
Max Mana
Movement Speed
Resonance Effect: Max Health
Venelux Scholar's Earrings
Venelux Scholar's Earrings
Back Hit Chance
Back Heavy Attack Chance
Side Heavy Attack Chance
Resonance Effect: Max Health
Support
Defense
Attack
Collar of the New Moon
Collar of the New Moon
Skill Damage Boost
Max Mana
Buff Duration
Resonance Effect: Max Health
Support
Defense
Attack
Bracelet of the Evening Tide
Bracelet of the Evening Tide
Max Health
Skill Damage Resistance
Weaken Resistance
Resonance Effect: Max Health
Support
Defense
Attack
Band of Brutal Agony
Band of Brutal Agony
Skill Damage Boost
Max Health
Buff Duration
Resonance Effect: Max Health
Defense
Attack
Support
Eternal Promise
Eternal Promise
Skill Damage Boost
Buff Duration
Max Health
Defense
Attack
Support
Sash of Rustling Leaves
Sash of Rustling Leaves
Max Mana
Skill Damage Resistance
Debuff Duration
Resonance Effect: Max Health
Support
Attack
Defense


Weapon Masteries

Spear_Hero_Tactic_04
Spear_Hero_Defense_03
Spear_Hero_Util_02
Spear_Hero_Attack_01
Spear_Rare_Tac_Skill
Spear_Rare_Def_Skill
Spear_Rare_Util_Skill
Spear_Rare_Attack_Skill
Spear_Rare_TacticAttack_12
Spear_Rare_Tactic_11
Spear_Rare_Tactic_10
Spear_Rare_DefenseTactic_09
Spear_Rare_Defense_07
Spear_Rare_Defense_08
Spear_Rare_UtilDefense_06
Spear_Rare_Util_05
Spear_Rare_Util_04
Spear_Rare_AttackUtil_03
Spear_Rare_Attack_01
Spear_Rare_Attack_02
Spear_High_Tac_Skill
Spear_High_Def_Skill
Spear_High_Util_Skill
Spear_High_Attack_Skill
Spear_High_TacticAttack_12
Spear_High_Tactic_11
Spear_High_Tactic_10
Spear_High_DefenseTactic_09
Spear_High_Defense_07
Spear_High_Defense_08
Spear_High_UtilDefense_06
Spear_High_Util_05
Spear_High_Util_04
Spear_High_AttackUtil_03
Spear_High_Attack_01
Spear_High_Attack_02
Spear_Normal_Tac_Skill
Spear_Normal_Def_Skill
Spear_Normal_Util_Skill
Spear_Normal_Attack_Skill
Spear_Normal_TacticAttack_12
Spear_Normal_Tactic_11
Spear_Normal_Tactic_10
Spear_Normal_DefenseTactic_09
Spear_Normal_Defense_07
Spear_Normal_Defense_08
Spear_Normal_UtilDefense_06
Spear_Normal_Util_05
Spear_Normal_Util_04
Spear_Normal_AttackUtil_03
Spear_Normal_Attack_01
Spear_Normal_Attack_02
Attack
Tactic
Defense
Utility
Spear
PotentialUsed frame.webp
Destruction SpearUsed frame.webp
Dragon AscentUsed frame.webp
Time BombUsed frame.webp
Bow_Hero_Tactic_04
Bow_Hero_Defense_03
Bow_Hero_Util_02
Bow_Hero_Attack_01
Bow_Rare_Tac_Skill
Bow_Rare_Def_Skill
Bow_Rare_Util_Skill
Bow_Rare_Attack_Skill
Bow_Rare_TacticAttack_12
Bow_Rare_Tactic_10
Bow_Rare_Tactic_11
Bow_Rare_DefenseTactic_09
Bow_Rare_Defense_07
Bow_Rare_Defense_08
Bow_Rare_UtilDefense_06
Bow_Rare_Util_04
Bow_Rare_Util_05
Bow_Rare_AttackUtil_03
Bow_Rare_Attack_01
Bow_Rare_Attack_02
Bow_High_Tac_Skill
Bow_High_Def_Skill
Bow_High_Util_Skill
Bow_High_Attack_Skill
Bow_High_TacticAttack_12
Bow_High_Tactic_10
Bow_High_Tactic_11
Bow_High_DefenseTactic_09
Bow_High_Defense_07
Bow_High_Defense_08
Bow_High_UtilDefense_06
Bow_High_Util_04
Bow_High_Util_05
Bow_High_AttackUtil_03
Bow_High_Attack_01
Bow_High_Attack_02
Bow_Normal_Tac_Skill
Bow_Normal_Def_Skill
Bow_Normal_Util_Skill
Bow_Normal_Attack_Skill
Bow_Normal_TacticAttack_12
Bow_Normal_Tactic_10
Bow_Normal_Tactic_11
Bow_Normal_DefenseTactic_09
Bow_Normal_Defense_07
Bow_Normal_Defense_08
Bow_Normal_UtilDefense_06
Bow_Normal_Util_04
Bow_Normal_Util_05
Bow_Normal_AttackUtil_03
Bow_Normal_Attack_01
Bow_Normal_Attack_02
Attack
Tactic
Defense
Utility
Longbow
PotentialUsed frame.webp
Destruction SpearUsed frame.webp
Dragon AscentUsed frame.webp
Time BombUsed frame.webp
You should be aiming to reach and unlock masteries (the corner nodes) as soon as possible as they usually make the largest impact in the build. While minor nodes shouldn't be forgotten, make sure to unlock masteries as fast as possible before spreading out and spending into less important nodes.

Artifacts

Chaos Harbinger Talistone I
Damage: 9
Heavy Attack Chance
Ranged Critical Hit Chance
Ranged Heavy Attack Chance
Chaos Harbinger Solarstone
Weaken Chance
Silence Chance
Weaken Chance
CC Chance
Chaos Harbinger Talistone III
Max Health: 1600
Max Mana
Mana Regen
CC Resistance
Chaos Harbinger Talistone I
Chaos Harbinger Solarstone
Chaos Harbinger Talistone III
Chaos Harbinger Talistone I
Chaos Harbinger Talistone II
Chaos Harbinger Talistone III
Chaos Harbinger Talistone IV
Chaos Harbinger Talistone II
Chaos Harbinger Lunarstone
Chaos Harbinger Talistone IV
Chaos Harbinger Talistone II
Defense: 160
Ranged Endurance
Endurance
Heavy Attack Evasion
Chaos Harbinger Lunarstone
Weaken Resistance
Collision Resistance
Weaken Resistance
CC Resistances
Chaos Harbinger Talistone IV
Max Health: 1600
Critical Hit Chance
Ranged Heavy Attack Chance
Ranged Critical Hit Chance


Rotations

Single Target Burst Damage ↴
Ensnaring ArrowUsed frame.webp
Arrow right.webp
Gale RushUsed frame.webp
Arrow right.webp
Abyssal CleaveUsed frame.webp
Arrow right.webp
Cyclonic FuryUsed frame.webp
Arrow right.webp
Culling ArcUsed frame.webp
Arrow right.webp
Tempest StrikeUsed frame.webp
Arrow right.webp
Rising SlashUsed frame.webp
  • This rotation is for catching and bursting down enemies in close range using the Spear. Use Ensnaring ArrowUsed frame.webpEnsnaring Arrow to lock the enemy player in place, binding them.
  • Continue by stunning them with Abyssal CleaveUsed frame.webpAbyssal Cleave before transitioning into Cyclonic FuryUsed frame.webpCyclonic Fury and Culling ArcUsed frame.webpCulling Arc to deal high damage thanks to the Burst stacks applied with Cyclonic FuryUsed frame.webpCyclonic Fury. Use Tempest StrikeUsed frame.webpTempest Strike before the target is out of the bind and finish the rotation with Rising SlashUsed frame.webpRising Slash.


Ranged Rotation ↴
Ensnaring ArrowUsed frame.webp
Arrow right.webp
StrafingUsed frame.webp
Arrow right.webp
StrafingUsed frame.webp
Arrow right.webp
Zephyr's NockUsed frame.webp
Arrow right.webp
StrafingUsed frame.webp
Arrow right.webp
Zephyr's NockUsed frame.webp
  • Use this rotation to deal damage from range without getting in close. Start with Ensnaring ArrowUsed frame.webpEnsnaring Arrow first to bind the target before using StrafingUsed frame.webpStrafing two times to put up Gale and the Bullseye debuff on the target so the Zephyr's NockUsed frame.webpZephyr's Nock damage is boosted while its cooldown is lowered. Use StrafingUsed frame.webpStrafing again then quickly use Zephyr's NockUsed frame.webpZephyr's Nock once more to maximize damage done.

Unyielding SentinelUsed frame.webpUnyielding Sentinel: Use this to buff yourself throughout a fight, boosting heavy attack chance and CC resistance.


Other Impaler Builds


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