This build is up to date for the September 23, 2025 patch.
Overview
This Longbow and Dagger build is designed large Scale PvP and working as an AOE DPS capable of high burst AOE damage through the use of 
Flash Arrow and delivering quick CC in every fight with 
Arrow Vortex. The access to stealth through 
Camouflage Cloak offers great survivability and allows you to easily reposition in team fights or flank for a well executed 
Arrow Vortex. With it's straightforward playstyle, it's the perfect build for new players and veterans alike as any guild can value such a useful build.
Attributes
PRIMARY

Perception
+

Dexterity
SECONDARY

Strength
+

Wisdom
With the unique stats and attributes system in Throne and Liberty, it can be difficult to determine exactly where to invest your attribute points at each stage of the game. This is because gear pieces provide attributes just like leveling up does, meaning everyone will have a different number of attribute points depending on what gear they are wearing at the time.
Given this variation, it's best to reset your attributes regularly to adjust to the new gear you acquire. Aim to reach the achievement effects, which provide extra benefits at milestones like 30, 50, and 70 points.
Focus on Dexterity and Perception to maximize your damage potential, aiming to hit breakpoints when possible. However, Strength also provides a much-needed HP boost that goes a long way in large scale PVP where survivability is very important so 30 points into strength are a great choice from a combination of gear and attributes. Wisdom isn't worth investing into though, as it provides only minor damage and mana regeneration.
Skills
Your main burst AOE damage comes from 
Flash Arrow, 
Decisive Sniping and 
Brutal Arrow, and these are the skills you should upgrade early for large scale PVP. 
Arrow Vortex is your main CC that allows your entire team to push through the enemy zerg and also allows you to land 
Flash Arrow easier. Keep in mind however that this skill is a Fury Attack and can be deflected by tanks.
Do not forget to also level your utility skills like 
Camouflage Cloak and 
Phantom Smokescreen as the stealth is fantastic for flanking while 
Phantom Smokescreen can deny a crossbow player coming in to use 
Merciless Barrage.

Wrathful Edge and 
Assassin's Instincts are your main damage increasing passives as they increase crit rate and crit damage while 
Devoted Shield and 
Shadow Walker are fantastic defensive passives. Your movement speed is then increased by getting kills and making use of 
Assassin's Step.

Rapidfire Stance is a very powerful passive to increase your hit chance but you don't have to upgrade it too early as it only improves attack speed when upgrading.
Equipment
Tier 3 (Work in progress)
Bercant's Steelstring Bow
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Resonance Effect: Hit Chance
Primary
Bercant's Whispering Daggers
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Resonance Effect: Hit Chance
Forgotten Lotus Mask
Ranged Evasion
Magic Evasion
Cooldown Speed
Resonance Effect: Ranged Evasion
Steadfast Commander's Cape
Max Health
Debuff Duration
Skill Damage Resistance
Resonance Effect: Max Health
Imperial Seeker's Tunic
Max Health
Magic Evasion
Ranged Evasion
Resonance Effect: Ranged Evasion
Forgotten Lotus Gloves
Magic Evasion
Ranged Evasion
Range
Resonance Effect: Ranged Evasion
Spectral Overseer's Trousers
Magic Evasion
Ranged Evasion
Max Health
Resonance Effect: Ranged Evasion
Imperial Seeker's Boots
Ranged Evasion
Magic Evasion
Movement Speed
Resonance Effect: Ranged Evasion
Earrings of Forlorn Elegance
Front Heavy Attack Chance
Side Heavy Attack Chance
Front Hit Chance
Resonance Effect: Max Health
Collar of Nature's Wrath
Skill Damage Boost
Mana Regen
Buff Duration
Resonance Effect: Max Health
Primal Golden Cuffs
Mana Regen
Skill Damage Resistance
Debuff Duration
Resonance Effect: Max Health
Band of Ancestor's Blood
Skill Damage Boost
Mana Regen
Buff Duration
Resonance Effect: Max Health
Runed Band of the Black Anvil
Skill Damage Boost
Buff Duration
Max Health
Resonance Effect: Max Health
Hero's Legacy Warbelt
Max Health
Debuff Duration
Skill Damage Resistance
Resonance Effect: Max Health
Info
Equipment is being updated, if tier 3 items are in the tier 3 tab, it means the equipment on this build was updated.
Calanthia's Loom of Entropy
Hit Chance
Heavy Attack Chance
Critical Hit Chance
Primary
Kowazan's Daggers of the Blood Moon
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Resonance Effect: Heavy Attack Chance
Blood Hunter Hood
Magic Evasion
Cooldown Speed
Mana Cost Efficiceny
Resonance Effect: Max Health
Calanthia's Confession
Max Mana
Skill Damage Resistance
Debuff Duration
Resonance Effect: Max Health
Blood Hunter Garb
Max Health
Buff Duration
Debuff Duration
Resonance Effect: Max Health
Blood Hunter Hand Guards
Max Health
Hit Chance
Range
Resonance Effect: Max Health
Blood Hunter Leg Guards
Max Health
Magic Evasion
Ranged Evasion
Resonance Effect: Max Health
Imperial Seeker's Boots
Max Stamina
Magic Evasion
Movement Speed
Resonance Effect: Max Health
Teardrops of Fortunate Omens
Back Hit Chance
Back Heavy Attack Chance
Side Heavy Attack Chance
Resonance Effect: Max Health
Collar of the New Moon
Skill Damage Boost
Max Mana
Buff Duration
Resonance Effect: Max Health
Bracelet of Infernal Loops
Max Health
Skill Damage Resistance
Weaken Resistance
Resonance Effect: Max Health
Coil of Seething Venom
Skill Damage Boost
Heavy Attack Damage Resistance
Buff Duration
Resonance Effect: Max Health
Eternal Promise
Skill Damage Boost
Buff Duration
Max Health
Belt of the Dying Spark
Max Mana
Skill Damage Resistance
Debuff Duration
Resonance Effect: Max Health
Weapon Masteries
Longbow

Dagger

You should be aiming to reach and unlock masteries (the corner nodes) as soon as possible as they usually make the largest impact in the build. While minor nodes shouldn't be forgotten, make sure to unlock masteries as fast as possible before spreading out and spending into less important nodes.
Artifacts
Chaos Harbinger Talistone I
Damage: 9
Heavy Attack Chance
Ranged Critical Hit Chance
Ranged Heavy Attack Chance
Chaos Harbinger Solarstone
Weaken Chance
Silence Chance
Weaken Chance
CC Chance
Chaos Harbinger Talistone III
Max Health: 1600
Max Mana
Mana Regen
CC Resistance
Chaos Harbinger Talistone II
Defense: 160
Ranged Endurance
Endurance
Heavy Attack Evasion
Chaos Harbinger Lunarstone
Weaken Resistance
Collision Resistance
Weaken Resistance
CC Resistances
Chaos Harbinger Talistone IV
Max Health: 1600
Critical Hit Chance
Ranged Heavy Attack Chance
Ranged Critical Hit Chance
Rotations
- Start up by using

Arrow Vortex to CC a group of enemies directly in front and pop them into the air, CC-ing them all. Follow up with 
Flash Arrow to deal a high burst AOE directly in front, make sure however that you chage the skill as much as possible to maximize damage. Reset your cooldown with 
Blitz.
- If you can find another stack of enemies, use

Flash Arrow again and follow up with 
Brutal Arrow along with 
Decisive Sniping to clean up any remaining clumps of enemies.
- This rotation is meant to pin down and kill enemies quickly. Use

Ensnaring Arrow to bind your target and increase the damage you do to them before using 
Strafing and 
Zephyr's Nock to burst them down. Wait the short cooldown of 
Zephyr's Nock then use it again.
- You can also use

Decisive Sniping before 
Strafing, however, it is better to use 
Decisive Sniping in a clump of enemies instead to rake up more kills.

Camouflage Cloak: This ability acts as your escape route. Trigger it when you're being targeted or require a change in position. It can also aid in resetting the fight and cooldowns after scoring kills. There are many ways to use stealth though, so don't hesitate to experiment. It can also be used to push through as you become immune to CC for 3 seconds when using it, allowing you to reposition through the battlefield.

Phantom Smokescreen: Use this skill to protect yourself from enemy damage and especially 
Merciless Barrage as they cannot hit you through this skill.

Ensnaring Arrow: This is the skill you should use followed up by 
Strafing and 
Zephyr's Nock in order to punish enemies that are out of position or otherwise trying to engage on your group.

Healing Touch: Use it to heal yourself between fights and to remain alive whenever your healer/s can't reach you or between regroups!
Useful Information
- Pale Nemesis Hartach is a good alternative for the guardian as it allows you to stealth and guarantee critical hits, essentially working as another

Camouflage Cloak.
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