This build is up to date for the March 14, 2025 patch.
Overview
This Longbow and Dagger build is designed large Scale PvP and working as an AOE DPS capable of high burst AOE damage through the use of 
Flash Arrow and delivering quick CC in every fight with 
Arrow Vortex. The access to stealth through 
Camouflage Cloak offers great survivability and allows you to easily reposition in team fights or flank for a well executed 
Arrow Vortex. With it's straightforward playstyle, it's the perfect build for new players and veterans alike as any guild can value such a useful build.
Attributes
PRIMARY

Perception
+

Dexterity
SECONDARY

Strength
+

Wisdom
With the unique stats and attributes system in Throne and Liberty, it can be difficult to determine exactly where to invest your attribute points at each stage of the game. This is because gear pieces provide attributes just like leveling up does, meaning everyone will have a different number of attribute points depending on what gear they are wearing at the time.
Given this variation, it's best to reset your attributes regularly to adjust to the new gear you acquire. Aim to reach the achievement effects, which provide extra benefits at milestones like 30, 50, and 70 points.
Focus on Dexterity and Perception to maximize your damage potential, aiming to hit breakpoints when possible. However, Strength also provides a much-needed HP boost that goes a long way in large scale PVP where survivability is very important so 30 points into strength are a great choice from a combination of gear and attributes. Wisdom isn't worth investing into though, as it provides only minor damage and mana regeneration.
Skills
Your main burst AOE damage comes from 
Flash Arrow, 
Decisive Sniping and 
Brutal Arrow, and these are the skills you should upgrade early for large scale PVP. 
Arrow Vortex is your main CC that allows your entire team to push through the enemy zerg and also allows you to land 
Flash Arrow easier. Keep in mind however that this skill is a Fury Attack and can be deflected by tanks.
Do not forget to also level your utility skills like 
Camouflage Cloak and 
Phantom Smokescreen as the stealth is fantastic for flanking while 
Phantom Smokescreen can deny a crossbow player coming in to use 
Merciless Barrage.

Wrathful Edge and 
Assassin's Instincts are your main damage increasing passives as they increase crit rate and crit damage while 
Devoted Shield and 
Shadow Walker are fantastic defensive passives. Your movement speed is then increased by getting kills and making use of 
Assassin's Step.

Rapidfire Stance is a very powerful passive to increase your hit chance but you don't have to upgrade it too early as it only improves attack speed when upgrading.
Equipment
Daggers of the Resistance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Longbow of the Resistance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Mask of the Resistance
Max Health
Magic Evasion
Ranged Evasion
Deadeye's Cloak
Mana Regen
Debuff Duration
Skill Damage Resistance
Heroic Tunic of the Resistance
Magic Evasion
Ranged Evasion
Magic Endurance
Gauntlets of the Resistance
Melee Evasion
Ranged Evasion
Mana Regen
Trousers of the Resistance
Max Health
Magic Evasion
Ranged Evasion
Glade Stalker Boots
Max Health
Magic Evasion
Ranged Evasion
Necklace of Clarity
Skill Damage Boost
Mana Regen
Bracelet of Conquest
Max Health
Skill Damage Resistance
Violent Signet
Max Health
Skill Damage Boost
Buff Duration
Ring of Precision
Max Health
Skill Damage Boost
Belt of Deftness
Skill Damage Resistance
Max Health
These are the first items you should strive for through the leveling period as they are very easy to get and upgrade or trait as needed. However, you shouldn't try to trait these items too much as you won't be spending too much time playing with this setup before you start changing pieces into the Midgame. The green accessories however are very easy to trait as you can craft many of them quickly in order to get the correct traits so you should consider traiting them until you change into purples. The same goes for the blue ring as you keep it for a long time.
Darkslayer Daggers
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Toublek's Deathmark Longbow
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Elusive Hexweaver Hat
Cooldown Speed
Magic Evasion
Melee Evasion
Ancient Tapestry Mantle
Max Health
Debuff Duration
Skill Damage Resistance
Heroic Tunic of the Resistance
Ranged Endurance
Magic Evasion
Ranged Evasion
Nature's End Gloves
Max Health
Melee Evasion
Added Attack Speed
Ruthless Enforcer Leggings
Melee Evasion
Ranged Evasion
Max Mana
Glade Stalker Boots
Max Health
Magic Evasion
Ranged Evasion
Clasp of the Conqueror
Skill Damage Boost
Max Health
Buff Duration
Bracers of the Primal King
Max Health
Skill Damage Resistance
Debuff Duration
Amber Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Violent Signet
Skill Damage Boost
Max Health
Buff Duration
Butcher's Belt
Max Health
Debuff Duration
Skill Damage Resistance
This is the gear you should transition to once you're leveled to 50 and start grinding gear. It is comprised of gear you can get either from dungeons or by completing Litographs, they are relatively easy to trait up and you will spend most of the time wearing this set before advancing into the late game so traiting these items is very important and should be your main focus.
Toublek's Deathmark Longbow
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Darkslayer Daggers
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Heroic Hood of the Resistance
Max Health
Ranged Evasion
Magic Evasion
Ancient Tapestry Mantle
Max Health
Debuff Duration
Skill Damage Resistance
Swirling Essence Robe
Buff Duration
Magic Evasion
Magic Endurance
Phantom Wolf Gloves
Magic Evasion
Ranged Evasion
Added Attack Speed
Shadow Harvester Trousers
Magic Evasion
Ranged Evasion
Ranged Endurance
Shadow Harvester Boots
Ranged Evasion
Magic Evasion
Move Speed
Clasp of the Conqueror
Skill Damage Boost
Max Health
Buff Duration
Bracers of the Primal King
Max Health
Skill Damage Resistance
Debuff Duration
Sapphire Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Band of Universal Power
Skill Damage Boost
Buff Duration
Mana Regen
Belt of Bloodlust
Max Health
Debuff Duration
Skill Damage Resistance
While runes can be applied to different types of gear, you should make sure that you invest into the gear pieces that you plan on using for a long time. However, if the build you are using uses the same items between Mid Game and End Game, you can invest into adding runes to them as early as you get the items.
This is the current endgame gear you should aim for, and while it isn't easy to acquire, it offers great power without the need of acquiring archboss gear pieces. However, items like
Tevent's Fangs of Fury or other archboss weapons are superior but difficult to acquire for the majority of players. If you do manage to get the archboss weapons for your build, feel free to use them over the weapons shown here.
Toublek's Deathmark Longbow
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Darkslayer Daggers
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Heroic Hood of the Resistance
Max Health
Ranged Evasion
Magic Evasion
Ancient Tapestry Mantle
Max Health
Debuff Duration
Skill Damage Resistance
Swirling Essence Robe
Buff Duration
Magic Evasion
Magic Endurance
Phantom Wolf Gloves
Magic Evasion
Ranged Evasion
Added Attack Speed
Shadow Harvester Trousers
Magic Evasion
Ranged Evasion
Ranged Endurance
Shadow Harvester Boots
Ranged Evasion
Magic Evasion
Move Speed
Clasp of the Conqueror
Skill Damage Boost
Max Health
Buff Duration
Bracers of the Primal King
Max Health
Skill Damage Resistance
Debuff Duration
Sapphire Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Band of Universal Power
Skill Damage Boost
Buff Duration
Mana Regen
Belt of Bloodlust
Max Health
Debuff Duration
Skill Damage Resistance
Bercant's Steelstring Bow
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Bercant's Whispering Daggers
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Crowned Skull of Victory
Max Health
Magic Evasion
Mana Cost Efficiency
Cloak of Victorious Destiny
Max Health
Debuff Duration
Skill Damage Resistance
Transcendent Tempest's Armor
Debuff Duration
Magic Evasion
Ranged Evasion
Spectral Overseer's Handguards
Hit Chance
Ranged Evasion
Range
Spectral Overseer's Trousers
Magic Evasion
Ranged Evasion
Max Health
Transcendent Tempest's Boots
Ranged Evasion
Magic Evasion
Movement Speed
Death Knell Gorget
Skill Damage Boost
Max Health
Buff Duration
Primal Golden Cuffs
Mana Regen
Skill Damage Resistance
Debuff Duration
Ring of Eternal Flames
Skill Damage Boost
Max Health
Buff Duration
Runed Band of the Black Anvil
Skill Damage Boost
Buff Duration
Max Health
Hero's Legacy Warbelt
Max Health
Debuff Duration
Skill Damage Resistance
Weapon Masteries
Longbow

Dagger

You should be aiming to reach and unlock masteries (the corner nodes) as soon as possible as they usually make the largest impact in the build. While minor nodes shouldn't be forgotten, make sure to unlock masteries as fast as possible before spreading out and spending into less important nodes.
Artifacts
Abyssal Beast Talistone I
Damage: 10
Heavy Attack Chance
Critical Hit Chance
Bonus Damage
Abyssal Beast Solarstone
Weaken Chance
Bind Chance
Weaken Chance
CC Chance
Chaos Harbinger Talistone III
Max Health: 1750
Max Stamina
Stamina Regen
Amitoi Healing
Chaos Harbinger Talistone II
Defense: 200
Ranged Evasion
Magic Evasion
Heavy Attack Evasion
Chaos Harbinger Lunarstone
Weaken Resistance
Bind Resistance
Weaken Resistance
CC Resistances
Chaos Harbinger Talistone IV
Max Health: 1750
Heavy Attack Evasion
Heavy Attack Chance
Ranged Evasion
Rotations
- Start up by using

Arrow Vortex to CC a group of enemies directly in front and pop them into the air, CC-ing them all. Follow up with 
Flash Arrow to deal a high burst AOE directly in front, make sure however that you chage the skill as much as possible to maximize damage. Reset your cooldown with 
Blitz.
- If you can find another stack of enemies, use

Flash Arrow again and follow up with 
Brutal Arrow along with 
Decisive Sniping to clean up any remaining clumps of enemies.
- This rotation is meant to pin down and kill enemies quickly. Use

Ensnaring Arrow to bind your target and increase the damage you do to them before using 
Strafing and 
Zephyr's Nock to burst them down. Wait the short cooldown of 
Zephyr's Nock then use it again.
- You can also use

Decisive Sniping before 
Strafing, however, it is better to use 
Decisive Sniping in a clump of enemies instead to rake up more kills.

Camouflage Cloak: This ability acts as your escape route. Trigger it when you're being targeted or require a change in position. It can also aid in resetting the fight and cooldowns after scoring kills. There are many ways to use stealth though, so don't hesitate to experiment. It can also be used to push through as you become immune to CC for 3 seconds when using it, allowing you to reposition through the battlefield.

Phantom Smokescreen: Use this skill to protect yourself from enemy damage and especially 
Merciless Barrage as they cannot hit you through this skill.

Ensnaring Arrow: This is the skill you should use followed up by 
Strafing and 
Zephyr's Nock in order to punish enemies that are out of position or otherwise trying to engage on your group.

Healing Touch: Use it to heal yourself between fights and to remain alive whenever your healer/s can't reach you or between regroups!
Useful Information
- Pale Nemesis Hartach is a good alternative for the guardian as it allows you to stealth and guarantee critical hits, essentially working as another

Camouflage Cloak.