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Invocator - Staff + Wand PVE DPS - AOE

Under construction.webp This build has been archived and should not be used in-game.
Overview
Class: Invocator
Weapons: Staff and Wand
Designed for: [[|]]
Focused on: DPS
Difficulty:
Normal
Strengths
  • Strong AOE & DOT Damage
  • Good CC
  • Support Available
Weaknesses
  • Not as much Single Target Damage as others
  • Low Mobility

Overview

This Staff and Wand build is primarily focused on doing AOE damage to groups of mobs, but is still able to put in a ton of damage on bosses, while having the option to do provide some support for your team in the form of heal spells and de-buffs. One of the best build's in game for speed farming.


Attributes

PRIMARY
Wisdom Wisdom
+
Dexterity Dexterity
SECONDARY
Perception Perception
+
Strength Strength
With the unique stats and attributes system in Throne and Liberty, it can be difficult to determine exactly where to invest your attribute points at each stage of the game. This is because gear pieces provide attributes just like leveling up does, meaning everyone will have a different number of attribute points depending on what gear they are wearing at the time.
Given this variation, it's best to reset your attributes regularly to adjust to the new gear you acquire. Aim to reach the achievement effects, which provide extra benefits at milestones like 30, 50, and 70 points.

For this build, your main stat should be Wis and Dex, this is a spell heavy build so you need a lot of uptime to do the high damage numbers, so low cooldown speed's and mana regen are a must, plus Dex gives you the most bang for damage due to crit hits from Wrathful EdgeActive frame.webpWrathful Edge. Afterwards, you should prioritize Strength for extra max HP and defensive stats that will help you stay alive, Then perception for extra buff duration and resistances but both remain secondary stats when compared to Wisdom and Dex. You only need around 300/400 hit for PvE at the moment so no need to pile stats into perception.


Skills

Touch of DespairUsed frame.webp
Touch of Despair
Touch of Despair - Radius Increased
Touch of Despair - Effect Duration ▲
Serial Fire BombsUsed frame.webp
Serial Fire Bombs
Serial Fire Bombs - Mobility
Serial Fire Bombs - Projectile Speed Increased
Serial Fire Bombs - Instant Casting
Cursed NightmareUsed frame.webp
Cursed Nightmare
Cursed Nightmare - Enhanced Nightmare
Time for PunishmentUsed frame.webp
Time for Punishment
Time for Punishment - Effect Duration ▲
Corrupted Magic CircleUsed frame.webp
Corrupted Magic Circle
Corrupted Magic Circle - Additional Damage
Karmic HazeUsed frame.webp
Karmic Haze
Karmic Haze - Additional Damage
Curse ExplosionUsed frame.webp
Curse Explosion
Curse Explosion - Damaged Increased
Swift HealingUsed frame.webp
Swift Healing
Swift Healing - Healing Transfers
Swift Healing - Skill Distance Increased
High FocusUsed frame.webp
High Focus
High Focus - Base Damage Boost
Passives
Manaball EruptionActive frame.webp
AsceticismActive frame.webp
Saint's OathActive frame.webp
Flame CondensationActive frame.webp
Forbidden SanctuaryActive frame.webp
Wraith's BeckonActive frame.webp
Full of CorruptionActive frame.webp
Mana AmpActive frame.webp
Defense
Mystic ShieldUsed frame.webp
Guardian
Lady Knight Kamarshea Guardian
Food
Quality Mushroom Stir Fry
Quality Laslan-Style Fish Stew

When prioritizing skill upgrades, start with Touch of DespairUsed frame.webpTouch of Despair, it is your bread and butter in this build and you want to keep max stacks on at all times. Karmic HazeUsed frame.webpKarmic Haze is used to spread damage to mobs and Curse ExplosionUsed frame.webpCurse Explosion to blow them up. High FocusUsed frame.webpHigh Focus and File:Thunder Blessing.webpUsed frame.webpThunder Blessing are used to boost the cooldown speed and keep your mana stocked up so you can keep cycling through your damage spells.


Equipment

Scepter of the Resistance
Scepter of the Resistance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Staff of the Resistance
Staff of the Resistance
Heavy Attack Chance
Max Mana
Hit Chance
Mask of the Resistance
Mask of the Resistance
Max Health
Magic Endurance
Ranged Endurance
Deadeye's Cloak
Deadeye's Cloak
Mana Regen
Debuff Duration
Skill Damage Resistance
Heroic Armor of the Resistance
Heroic Armor of the Resistance
Melee Endurance
Ranged Endurance
Max Health
Gauntlets of the Resistance
Gauntlets of the Resistance
Melee Endurance
Ranged Endurance
Mana Regen
Trousers of the Resistance
Trousers of the Resistance
Max Health
Magic Endurance
Ranged Endurance
Glade Stalker Boots
Glade Stalker Boots
Max Health
Magic Endurance
Ranged Endurance
Sophia's Necklace of Strength
Sophia's Necklace of Strength
Bracelet of Conquest
Bracelet of Conquest
Max Health
Skill Damage Resistance
Sophia's Ring of Strength
Sophia's Ring of Strength
Ring of Robustness
Ring of Robustness
Mana Regen
Skill Damage Boost
Belt of Deftness
Belt of Deftness
Skill Damage Resistance
Max Health

These are the first items you should strive for through the leveling period as they are very easy to get and upgrade or trait as needed. However, you shouldn't try to trait these items too much as you won't be spending too much time playing with this setup before you start changing pieces into the Midgame. The green accessories however are very easy to trait as you can craft many of them quickly in order to get the correct traits so you should consider traiting them until you change into purples. The same goes for the blue ring as you keep it for a long time.

Lequirus's Coveted Tome
Lequirus's Coveted Tome
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Toublek's Shattering Quarterstaff
Toublek's Shattering Quarterstaff
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Mask of the Resistance
Mask of the Resistance
Max Health
Magic Endurance
Ranged Endurance
Deadeye's Cloak
Deadeye's Cloak
Mana Regen
Debuff Duration
Skill Damage Resistance
Heroic Armor of the Resistance
Heroic Armor of the Resistance
Melee Endurance
Ranged Endurance
Max Health
Resolute Crusader Gauntlets
Resolute Crusader Gauntlets
Ranged Endurance
Melee Endurance
Max Health
Greaves of the Resistance
Greaves of the Resistance
Melee Endurance
Ranged Endurance
Max Health
Feathered Drakeskin Boots
Feathered Drakeskin Boots
Melee Endurance
Magic Endurance
Mana Regen
Guardian Torque
Guardian Torque
Skill Damage Boost
Mana Regen
Buff Duration
Ruby Bangle
Ruby Bangle
Max Health
Skill Damage Resistance
Debuff Duration
Platinum Skull Band
Platinum Skull Band
Skill Damage Boost
Max Health
Buff Duration
Imperial Ring
Imperial Ring
Skill Damage Boost
Max Health
Buff Duration
Belt of the Midnight Hunt
Belt of the Midnight Hunt
Skill Resistance
Mana Regen
Debuff Duration

This is the gear you should transition to once you're leveled to 50 and start grinding gear. It is comprised of gear you can get either from dungeons or by completing Litographs, they are relatively easy to trait up and you will spend most of the time wearing this set before advancing into the late game so traiting these items is very important and should be your main focus.

Excavator's Mysterious Scepter
Excavator's Mysterious Scepter
Heavy Attack Chance
Max Health
Primary
Talus's Crystalline Staff
Talus's Crystalline Staff
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Shock Commander Visor
Shock Commander Visor
Ranged Endurance
Melee Endurance
Mana Regen
Forsaken Embrace
Forsaken Embrace
Max Health
Debuff Duration
Skill Damage Resistance
Shock Commander Plate Armor
Shock Commander Plate Armor
Max Health
Melee Endurance
Ranged Endurance
Gauntlets of the Infernal Herald
Gauntlets of the Infernal Herald
Mana Regen
Ranged Endurance
Melee Endurance
Greaves of the Infernal Herald
Greaves of the Infernal Herald
Melee Endurance
Ranged Endurance
Mana Regen
Heroic Boots of the Resistance
Heroic Boots of the Resistance
Ranged Endurance
Melee Endurance
Max Health
Clasp of the Conqueror
Clasp of the Conqueror
Skill Damage Boost
Max Health
Buff Duration
Bracers of the Primal King
Bracers of the Primal King
Max Health
Skill Damage Resistance
Debuff Duration
Sapphire Dimensional Band
Sapphire Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Band of Universal Power
Band of Universal Power
Skill Damage Boost
Buff Duration
Mana Regen
Flamewrought Bindings
Flamewrought Bindings
Max Health
Skill Damage Resistance
Debuff Duration

This is the current endgame gear you should aim for, and while it isn't easy to acquire, it offers great power without the need of acquiring archboss gear pieces. However, items like Tevent's Fangs of FuryTevent's Fangs of Fury or other archboss weapons are superior but difficult to acquire for the majority of players. If you do manage to get the archboss weapons for your build, feel free to use them over the weapons shown here.


Weapon Masteries

Mana Melee Defense
Mana Regen
Spell Flexibility
Magic Hit Chance
All Evasion
Mana Blessing
Mana Regen
Melee Defense
Reverberation Shield
Destroy Damage
Magic Hit Chance
Fatal Incantation
Damage
Mana Regen
Mana Intensification
Cooldown Speed
Bonus Damage
Strange Spacetime
Attribute Mana Regen
Weaken Chance
Flame Wound
Max Mana
Magic Hit Chance
Ignition Booster
Weaken Chance
Wisdom
Brutal Destruction
Damage Damage
Bonus Damage
Witch's Contract
Damage
Skill Damage Boost
Regenerative Meditation
Cooldown Speed
Wisdom
Greedy Need
Recovery Melee Defense
Added Attack Speed
Deep Pain
All Evasion
Cooldown Speed
Redemptive Penance
Buff Duration
Mana Regen
Merciless Wraith
Weaken Mana Regen
Weaken Chance
Spiritual Focus
Max Mana
Cooldown Speed
Time of the Curse
Weaken Chance
Magic Hit Chance
Spell of Retribution

Staff: Investing 9 points into Destroy is perfect as it offers extra cooldown speed and skill damage alongside crit. The remaining 6 points should be go to Mana for the additional mana efficiency!

Wand: To enhance the overall damage of your skills, allocate 9 points into the Damage row and the remaining 6 points into Recovery for Skill Heal and crit rate.


Rotations

AOE Sleep Rotation ↴
Touch of DespairUsed frame.webp
Arrow right.webp
Cursed NightmareUsed frame.webp
Arrow right.webp
Karmic HazeUsed frame.webp
  • While this is one of the simplest combos to execute, your positioning is the most important as you have to be rather close to the enemies to pull this off correctly. You want to look for stacked enemies during an enemy push or while your team is pushing towards the enemy zerg and your shotcaller is looking for an engage. Find an enemy in the group and use Touch of DespairUsed frame.webpTouch of Despair and Cursed NightmareUsed frame.webpCursed Nightmare to apply the Touch of DespairUsed frame.webpTouch of Despair debuff and sleep before using Karmic HazeUsed frame.webpKarmic Haze to spread the Cursed NightmareUsed frame.webpCursed Nightmare to nearby enemies alongside Touch of DespairUsed frame.webpTouch of Despair.

Swift HealingUsed frame.webpSwift Healing: With this being your only healing ability, you want to try and use this smartly even though you can use the ability twice. Try to always pair it with Blessed BarrierUsed frame.webpBlessed Barrier to boost the healing amount.

Inner PeaceUsed frame.webpInner Peace: With the specializtion, this skill allows you to survive a combo as you become immune to CC. This is skill is a great help whenever you are caught alone by a Greatsword or during enemy engages.

Frost SmokescreenUsed frame.webpFrost Smokescreen: This skill is a great utility skill as it allows you to move across the battlefield quickly, getting out of sticky situations!

High FocusUsed frame.webpHigh Focus: Use this as a defensive skill, offering you great evasion rate and helping you withstand damage. You should have this applied to yourself as often as possible!


Useful Information

  • Choose Lady Knight Kamarshea as your guardian; it provides good protection with its shield, capable of absorbing damage equal to 50% of your mana. This not only helps mitigate damage but also speeds up your cooldowns, allowing you to use your abilities much more often.


Comments

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