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Invocator - Staff + Wand Small Scale PvP Build

Overview
Class: Invocator
Weapons: Staff and Wand
Designed for: PvP (small-scale)
Focused on: Healer
Difficulty:
Normal
Strengths
  • Great Healing
  • Good CC
  • Versatile
Weaknesses
  • Vulnerable to CCs
  • High Skill Ceiling
  • Low Damage
This build is up to date for the December 5, 2024 patch.

Overview

This Staff and Wand build focuses around playing small scale PVP content like arenas, open world dungeons, dominion/guild events and so on. The Invocator build offers great support through AOE and single target healing skills while also being capable of peeling for your team with Cursed NightmareUsed frame.webpCursed Nightmare and Ice SpearUsed frame.webpIce Spear.


Attributes

PRIMARY
Wisdom Wisdom
+
Strength Strength
SECONDARY
Perception Perception
+
Dexterity Dexterity
With the unique stats and attributes system in Throne and Liberty, it can be difficult to determine exactly where to invest your attribute points at each stage of the game. This is because gear pieces provide attributes just like leveling up does, meaning everyone will have a different number of attribute points depending on what gear they are wearing at the time.
Given this variation, it's best to reset your attributes regularly to adjust to the new gear you acquire. Aim to reach the achievement effects, which provide extra benefits at milestones like 30, 50, and 70 points.

For this build, your main stat should remain Wisdom however and you should aim to reach high Wisdom to boost your max mana and make use of the Noble RevivalActive frame.webpNoble Revival to increase your overall healing. Afterwards, you should prioritize Strength for extra max HP and defensive stats that will help you stay alive more which is very important as a healer in small scale pvp and in arena. You should also aim to invest in dexterity and in perception for extra buff duration and resistances but both remain secondary stats when compared to Wisdom and Strength.


Skills

Serial Fire BombsUsed frame.webp
Serial Fire Bombs
Serial Fire Bombs - Focused Fire Bombs
Serial Fire Bombs - Directional Tempest
Icebound TombUsed frame.webp
Icebound Tomb
Icebound Tomb - Bind
Icebound Tomb - Icy Mire
High FocusUsed frame.webp
High Focus
High Focus - Base Damage Boost
High Focus - Victorious Energy
Inner PeaceUsed frame.webp
Inner Peace
Inner Peace - Immune to CC
Ice SpearUsed frame.webp
Ice Spear
Ice Spear - Ice Spear Bombardment
Ice Spear - Bind
Ice Spear - Burst Bonus
Invincible WallUsed frame.webp
Invincible Wall
Invincible Wall - Targets Expanded
Cursed NightmareUsed frame.webp
Cursed Nightmare
Cursed Nightmare - Deep Sleep
Cursed Nightmare - Enhanced Nightmare
Fountain of LifeUsed frame.webp
Fountain of Life
Fountain of Life - Range Increase
Judgment LightningUsed frame.webp
Judgment Lightning
Judgment Lightning - Consecutive Use
Judgment Lightning - Damage Transfer (1)
Swift HealingUsed frame.webp
Swift Healing
Swift Healing - Healing Transfers
Swift Healing - Consecutive Use
Blessed BarrierUsed frame.webp
Blessed Barrier
Blessed Barrier - Blitz Extension
Clay's SalvationUsed frame.webp
Clay's Salvation
Passives
Mana AmpActive frame.webp
Echoic BarrierActive frame.webp
Saint's OathActive frame.webp
Selfless SoulActive frame.webp
Noble RevivalActive frame.webp
Forbidden SanctuaryActive frame.webp
Devotion and EmptinessActive frame.webp
AsceticismActive frame.webp
Defense
Chaotic ShieldUsed frame.webp
Guardian
Lady Knight Kamarshea Guardian
Food
Quality Mushroom Stir Fry
Rare Laslan-Style Braised Meat

When prioritizing skill upgrades, start with Swift HealingUsed frame.webpSwift Healing and Clay's SalvationUsed frame.webpClay's Salvation as they are your main healing abilities. However, when leveling, you should also invest in your damaging skills with Judgment LightningUsed frame.webpJudgment Lightning and Serial Fire BombsUsed frame.webpSerial Fire Bombs being your main damaging skills also helping a great deal with taking down enemy players, helping your team win fights easier.

As far as support skills go, Blessed BarrierUsed frame.webpBlessed Barrier and Invincible WallUsed frame.webpInvincible Wall are incredibly strong to prevent damage and you should use these before a fight or before a party member is about to engage or take damage. These two skills are your main way of denying Greatsword players comboing and one-shotting your party members!

Cursed NightmareUsed frame.webpCursed Nightmare is a good skill for CC-ing enemies, use this to counter greatsword players during their combos as you are usually able to stop them while they are charging up skills like Death BlowUsed frame.webpDeath Blow. Icebound TombUsed frame.webpIcebound Tomb is another good skill to help your team CC enemies and make it easier to deal with them.

As far as passives go, focus on upgrading Noble RevivalActive frame.webpNoble Revival, Forbidden SanctuaryActive frame.webpForbidden Sanctuary & Devotion and EmptinessActive frame.webpDevotion and Emptiness to boost overall raw healing output.


Equipment

Scepter of the Resistance
Scepter of the Resistance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Staff of the Resistance
Staff of the Resistance
Heavy Attack Chance
Max Mana
Hit Chance
Mask of the Resistance
Mask of the Resistance
Max Health
Magic Endurance
Ranged Endurance
Deadeye's Cloak
Deadeye's Cloak
Mana Regen
Debuff Duration
Skill Damage Resistance
Heroic Armor of the Resistance
Heroic Armor of the Resistance
Melee Endurance
Ranged Endurance
Max Health
Gauntlets of the Resistance
Gauntlets of the Resistance
Melee Endurance
Ranged Endurance
Mana Regen
Trousers of the Resistance
Trousers of the Resistance
Max Health
Magic Endurance
Ranged Endurance
Glade Stalker Boots
Glade Stalker Boots
Max Health
Magic Endurance
Ranged Endurance
Sophia's Necklace of Strength
Sophia's Necklace of Strength
Bracelet of Conquest
Bracelet of Conquest
Max Health
Skill Damage Resistance
Sophia's Ring of Strength
Sophia's Ring of Strength
Ring of Robustness
Ring of Robustness
Mana Regen
Skill Damage Boost
Belt of Deftness
Belt of Deftness
Skill Damage Resistance
Max Health

These are the first items you should strive for through the leveling period as they are very easy to get and upgrade or trait as needed. However, you shouldn't try to trait these items too much as you won't be spending too much time playing with this setup before you start changing pieces into the Midgame. The green accessories however are very easy to trait as you can craft many of them quickly in order to get the correct traits so you should consider traiting them until you change into purples. The same goes for the blue ring as you keep it for a long time.

Lequirus's Coveted Tome
Lequirus's Coveted Tome
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Toublek's Shattering Quarterstaff
Toublek's Shattering Quarterstaff
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Mask of the Resistance
Mask of the Resistance
Max Health
Magic Endurance
Ranged Endurance
Blessed Templar Cloak
Blessed Templar Cloak
Debuff Duration
Max Health
Skill Damage Resistance
Heroic Armor of the Resistance
Heroic Armor of the Resistance
Melee Endurance
Ranged Endurance
Max Health
Resolute Crusader Gauntlets
Resolute Crusader Gauntlets
Ranged Endurance
Melee Endurance
Max Health
Greaves of the Resistance
Greaves of the Resistance
Melee Endurance
Ranged Endurance
Max Health
Feathered Drakeskin Boots
Feathered Drakeskin Boots
Ranged Endurance
Magic Endurance
Mana Regen
Guardian Torque
Guardian Torque
Skill Damage Boost
Mana Regen
Buff Duration
Ruby Bangle
Ruby Bangle
Max Health
Skill Damage Resistance
Debuff Duration
Platinum Skull Band
Platinum Skull Band
Skill Damage Boost
Max Health
Buff Duration
Imperial Ring
Imperial Ring
Skill Damage Boost
Max Health
Buff Duration
Belt of the Midnight Hunt
Belt of the Midnight Hunt
Skill Resistance
Mana Regen
Debuff Duration

This is the gear you should transition to once you're leveled to 50 and start grinding gear. It is comprised of gear you can get either from dungeons or by completing Litographs, they are relatively easy to trait up and you will spend most of the time wearing this set before advancing into the late game so traiting these items is very important and should be your main focus.

Excavator's Mysterious Scepter
Excavator's Mysterious Scepter
Heavy Attack Chance
Max Health
Attack
Defense
Support
Primary
Talus's Crystalline Staff
Talus's Crystalline Staff
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Attack
Defense
Support
Gilded Raven Mask
Gilded Raven Mask
Ranged Endurance
Magic Endurance
Cooldown Speed
Blessed Templar Cloak
Blessed Templar Cloak
Max Health
Debuff Duration
Skill Damage Resistance
Shock Commander Plate Armor
Shock Commander Plate Armor
Max Health
Melee Endurance
Ranged Endurance
Ascended Guardian Gloves
Ascended Guardian Gloves
Added Attack Speed
Melee Endurance
Magic Endurance
Ascended Guardian Pants
Ascended Guardian Pants
Melee Endurance
Magic Endurance
Debuff Duration
Shock Commander Sabatons
Shock Commander Sabatons
Ranged Endurance
Melee Endurance
Max Health
Thunderstorm Necklace
Thunderstorm Necklace
Skill Damage Boost
Mana Regen
Buff Duration
Support
Defense
Attack
Bracers of Unrelenting
Bracers of Unrelenting
Max Health
Skill Damage Resistance
Debuff Duration
Attack
Support
Defense
Sapphire Dimensional Band
Sapphire Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Attack
Defense
Support
Band of Universal Power
Band of Universal Power
Skill Damage Boost
Buff Duration
Mana Regen
Attack
Defense
Support
Belt of Bloodlust
Belt of Bloodlust
Max Health
Skill Damage Resistance
Debuff Duration
Support
Attack
Defense

This is the current endgame gear you should aim for, and while it isn't easy to acquire, it offers great power without the need of acquiring archboss gear pieces. However, items like Tevent's Fangs of FuryTevent's Fangs of Fury or other archboss weapons are superior but difficult to acquire for the majority of players. If you do manage to get the archboss weapons for your build, feel free to use them over the weapons shown here.

Rune Information Attack runeDefense runeSupport rune
While runes can be applied to different types of gear, you should make sure that you invest into the gear pieces that you plan on using for a long time. However, if the build you are using uses the same items between Mid Game and End Game, you can invest into adding runes to them as early as you get the items.


Weapon Masteries

Melee Defense
Mana Regen
Mana Cost
Efficiency
Magic Hit
Chance
Melee Evasion
Mana Regen
Mana Regen
Melee Defense
Silence Resistance
Mana Regen
Damage
Magic Hit
Chance
Magic Critical
Hit Chance
Damage
Mana Regen
Skill Damage
Boost
Cooldown Speed
Bonus Damage
Cooldown Speed
Mana Regen
Weaken Chance
Burning Damage
Max Mana
Magic Hit
Chance
Burning Chance
Weaken Chance
Wisdom
Magic Damage
Dealt
Damage
Bonus Damage
Curse Damage
Damage
Skill
Damage Boost
Mana Regen
Cooldown Speed
Wisdom
Cooldown Speed
Skill Heal
Melee Defense
Added
Attack Speed
Magic Critical
Hit Chance
Melee Evasion
Cooldown Speed
Skill Heal
Buff Duration
Mana Regen
Heavy
Attack Chance
Mana Regen
Weaken Chance
Mana
Cost Efficiency
Max Mana
Cooldown Speed
Curse Duration
Weaken Chance
Magic
Hit Chance
Skill
Damage Boost

Staff: Begin by investing 9 points in Destroy to reduce cooldowns and raise damage output, which is crucial for this build. Then, put points into Attribute to improve burning damage and its chance of occurring. Use the final 1 point in Mana for a small increase melee defense a tad.

Wand: Place 9 points in Weaken to significantly enhance your healing power. Spend 9 points in Recovery to speed up cooldowns and improve long-term sustainability. The last point should go into Damage to further boost your healing potential.


Rotations

Bunker Rotation ↴
Invincible WallUsed frame.webp
Arrow right.webp
Fountain of LifeUsed frame.webp
Arrow right.webp
Clay's SalvationUsed frame.webp
Arrow right.webp
Blessed BarrierUsed frame.webp
  • This rotation is intended to keep your whole group alive as you kite. Use Invincible WallUsed frame.webpInvincible Wall to put shields on your whole group before placing down a Fountain of LifeUsed frame.webpFountain of Life and calling your party to come together to be healer. Continue by using Clay's SalvationUsed frame.webpClay's Salvation to heal as many of your party members as possible. Make sure to use Blessed BarrierUsed frame.webpBlessed Barrier as well but prioritize it either on yourself or an ally that is out of position.
  • You can also follow up with Swift HealingUsed frame.webpSwift Healing on the target affected by Blessed BarrierUsed frame.webpBlessed Barrier.

Swift HealingUsed frame.webpSwift Healing: With this being your only main single target healing ability, you want to try and use this smartly even though you can use the ability 3 times in a row. Try to always pair it with Blessed BarrierUsed frame.webpBlessed Barrier to boost the healing amount and don't forget that you will also be healed for 50% of the healing done to a friendly target.

Inner PeaceUsed frame.webpInner Peace: With the specialization, this skill lets you survive combos by making you immune to crowd control (CC) and denying them from making you prone, that for messing up their combos while also providing you with mana between fights. It’s especially useful when you’re caught alone by a Greatsword user or during enemy engagements.

High FocusUsed frame.webpHigh Focus: Use this skill defensively to boost your evasion rate and help you withstand damage. Keep it active on yourself as much as possible!


Useful Information

  • Choose Lady Knight Kamarshea as your guardian; it provides good protection with its shield, capable of absorbing damage equal to 50% of your mana. This not only helps mitigate damage but also speeds up your cooldowns, allowing you to use your abilities much more often.


Comments

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