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Invocator - Staff + Wand Small Scale PvP Build

Overview
Class: Invocator
Weapons: Staff and Wand
Designed for: PvP (small-scale)
Focused on: Healer
Difficulty:
Normal
Strengths
  • Great Healing
  • Good CC
  • Versatile
Weaknesses
  • Vulnerable to CCs
  • High Skill Ceiling
  • Low Damage
This build is up to date for the September 10, 2025 patch.

Overview

This Staff and Wand build focuses around playing small scale PVP content like arenas, open world dungeons, dominion/guild events and so on. The Invocator build offers great support through AOE and single target healing skills while also being capable of peeling for your team with Cursed NightmareUsed frame.webpCursed Nightmare and Ice SpearUsed frame.webpIce Spear.


Attributes

PRIMARY
Wisdom Wisdom
+
Strength Strength
SECONDARY
Perception Perception
+
Dexterity Dexterity
With the unique stats and attributes system in Throne and Liberty, it can be difficult to determine exactly where to invest your attribute points at each stage of the game. This is because gear pieces provide attributes just like leveling up does, meaning everyone will have a different number of attribute points depending on what gear they are wearing at the time.
Given this variation, it's best to reset your attributes regularly to adjust to the new gear you acquire. Aim to reach the achievement effects, which provide extra benefits at milestones like 30, 50, and 70 points.

For this build, your main stat should remain Wisdom however and you should aim to reach high Wisdom to boost your max mana and make use of the Noble RevivalActive frame.webpNoble Revival to increase your overall healing. Afterwards, you should prioritize Strength for extra max HP and defensive stats that will help you stay alive more which is very important as a healer in small scale pvp and in arena. You should also aim to invest in dexterity and in perception for extra buff duration and resistances but both remain secondary stats when compared to Wisdom and Strength.


Skills

Serial Fire BombsUsed frame.webp
Serial Fire Bombs
Serial Fire Bombs - Focused Fire Bombs
Serial Fire Bombs - Mobility
Icebound TombUsed frame.webp
Icebound Tomb
Icebound Tomb - Bind
Icebound Tomb - Icy Mire
High FocusUsed frame.webp
High Focus
High Focus - Base Damage Boost
High Focus - Victorious Energy
Inner PeaceUsed frame.webp
Inner Peace
Inner Peace - Immune to CC
Ice SpearUsed frame.webp
Ice Spear
Ice Spear - Ice Spear Bombardment
Ice Spear - Bind
Ice Spear - Damage ▲
Invincible WallUsed frame.webp
Invincible Wall
Invincible Wall - Targets Expanded
Cursed NightmareUsed frame.webp
Cursed Nightmare
Cursed Nightmare - Deep Sleep
Cursed Nightmare - Enhanced Nightmare
Fountain of LifeUsed frame.webp
Fountain of Life
Fountain of Life - Range Increase
Judgment LightningUsed frame.webp
Judgment Lightning
Judgment Lightning - Consecutive Use
Judgment Lightning - Damage Transfer
Swift HealingUsed frame.webp
Swift Healing
Swift Healing - Healing Transfers
Swift Healing - Consecutive Use
Blessed BarrierUsed frame.webp
Blessed Barrier
Blessed Barrier - Duration Increased
Clay's SalvationUsed frame.webp
Clay's Salvation
Passives
Mana AmpActive frame.webp
Echoic BarrierActive frame.webp
Saint's OathActive frame.webp
Selfless SoulActive frame.webp
Noble RevivalActive frame.webp
Forbidden SanctuaryActive frame.webp
Devotion and EmptinessActive frame.webp
AsceticismActive frame.webp
Defense
Chaotic ShieldUsed frame.webp
Guardian
Lady Knight Kamarshea Guardian
Food
Quality Mushroom Stir Fry
Rare Laslan-Style Braised Meat
Purification Stone
Precious Purification Vigor Stone

When prioritizing skill upgrades, start with Swift HealingUsed frame.webpSwift Healing and Clay's SalvationUsed frame.webpClay's Salvation as they are your main healing abilities. However, when leveling, you should also invest in your damaging skills with Judgment LightningUsed frame.webpJudgment Lightning and Serial Fire BombsUsed frame.webpSerial Fire Bombs being your main damaging skills also helping a great deal with taking down enemy players, helping your team win fights easier.

As far as support skills go, Blessed BarrierUsed frame.webpBlessed Barrier and Invincible WallUsed frame.webpInvincible Wall are incredibly strong to prevent damage and you should use these before a fight or before a party member is about to engage or take damage. These two skills are your main way of denying Greatsword players comboing and one-shotting your party members!

Cursed NightmareUsed frame.webpCursed Nightmare is a good skill for CC-ing enemies, use this to counter greatsword players during their combos as you are usually able to stop them while they are charging up skills like Death BlowUsed frame.webpDeath Blow. Icebound TombUsed frame.webpIcebound Tomb is another good skill to help your team CC enemies and make it easier to deal with them.

As far as passives go, focus on upgrading Noble RevivalActive frame.webpNoble Revival, Forbidden SanctuaryActive frame.webpForbidden Sanctuary & Devotion and EmptinessActive frame.webpDevotion and Emptiness to boost overall raw healing output.


Equipment

Overture of Eternal Salvation
Overture of Eternal Salvation
Heavy Attack Chance
Max Health
Hit Chance
Resonance Effect: Hit Chance
Defense
Support
Attack
Primary
Daigon's Charred Emberstaff
Daigon's Charred Emberstaff
Heavy Attack Chance
Max Health
Hit Chance
Resonance Effect: Hit Chance
Defense
Support
Attack
Auric Vanguard's Barbute
Auric Vanguard's Barbute
Cooldown Speed
Melee Endurance
Ranged Endurance
Resonance Effect: Melee Endurance
Opulent Noble's Mantle
Opulent Noble's Mantle
Debuff Duration
Mana Regen
Skill Damage Resistance
Resonance Effect: Max Health
Golden Blossom Regalia
Golden Blossom Regalia
Magic Endurance
Melee Endurance
Buff Duration
Resonance Effect: Melee Endurance
Auric Vanguard's Gauntlets
Auric Vanguard's Gauntlets
Range
Ranged Endurance
Melee Endurance
Resonance Effect: Melee Endurance
Auric Vanguard's Gaiters
Auric Vanguard's Gaiters
Melee Endurance
Ranged Endurance
Max Health
Resonance Effect: Melee Endurance
Auric Vanguards Plate Boots
Auric Vanguards Plate Boots
Ranged Endurance
Melee Endurance
Max Health
Resonance Effect: Melee Endurance
Brilliant Regal Earrings
Brilliant Regal Earrings
Front Heavy Attack Chance
Side Heavy Attack Chance
Front Hit Chance
Resonance Effect: Max Health
Support
Defense
Attack
Primal Ritual Collar
Primal Ritual Collar
Skill Damage Boost
Max Health
Buff Duration
Resonance Effect: Max Health
Attack
Support
Defense
Bangle of the Clearest Night
Bangle of the Clearest Night
Max Mana
Skill Damage Resistance
Debuff Duration
Resonance Effect: Max Health
Support
Support
Support
Runed Band of the Black Anvil
Runed Band of the Black Anvil
Max Health
Skill Damage Boost
Buff Duration
Resonance Effect: Max Health
Defense
Attack
Support
Sinking Sun Signet
Sinking Sun Signet
Skill Damage Boost
Buff Duration
Max Health
Resonance Effect: Max Health
Defense
Attack
Support
Cunning Ogre Girdle
Cunning Ogre Girdle
Mana Regen
Collision Resistance
Skill Damage Resistance
Resonance Effect: Max Health
Support
Support
Support
Info
Equipment is being updated, if tier 3 items are in the tier 3 tab, it means the equipment on this build was updated.
Calanthia's Doctrine of Chaos
Calanthia's Doctrine of Chaos
Heavy Attack Chance
Critical Hit Chance
Attack Speed
Attack
Defense
Support
Primary
Talus's Incandescent Staff
Talus's Incandescent Staff
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Resonance Effect: Heavy Attack Chance
Attack
Defense
Support
Ethereal Hero Visage
Ethereal Hero Visage
Magic Endurance
Melee Endurance
Cooldown Speed
Resonance Effect: Max Health
Calanthia's Confession
Calanthia's Confession
Max Health
Skill Damage Resistance
Debuff Duration
Ethereal Hero Robes
Ethereal Hero Robes
Magic Endurance
Buff Duration
Melee Endurance
Resonance Effect: Max Health
Steel Juggernaut Gauntlets
Steel Juggernaut Gauntlets
Max Health
Melee Endurance
Ranged Endurance
Resonance Effect: Max Health
Ethereal Hero Pants
Ethereal Hero Pants
Max Health
Buff Duration
Melee Endurance
Resonance Effect: Max Health
Ethereal Hero Shoes
Ethereal Hero Shoes
Mana Regen
Max Mana
Max Stamina
Resonance Effect: Max Health
Earrings of Corrupted Stellarite
Earrings of Corrupted Stellarite
Back Heavy Attack Chance
Side Heavy Attack Chance
Front Heavy Attack Chance
Support
Defense
Attack
Necklace of the Underworld
Necklace of the Underworld
Skill Damage Boost
Max Health
Buff Duration
Resonance Effect: Mana Regen
Support
Defense
Attack
Prayer Beads of the Immortal
Prayer Beads of the Immortal
Max Health
Skill Damage Resistance
Debuff Duration
Resonance Effect: Mana Regen
Support
Support
Support
Coil of Corruption
Coil of Corruption
Skill Damage Boost
Max Health
Buff Duration
Resonance Effect: Mana Regen
Support
Attack
Defense
Ring of Divine Retribution
Ring of Divine Retribution
Skill Damage Boost
Buff Duration
Max Health
Resonance Effect: Mana Regen
Support
Attack
Defense
Belt of Echoing Chants
Belt of Echoing Chants
Max Health
Skill Damage Resistance
Debuff Duration
Resonance Effect: Mana Regen
Support
Support
Support


Weapon Masteries

Wand_Hero_Tactic_04
Wand_Hero_Defense_03
Wand_Hero_Util_02
Wand_Hero_Attack_01
Wand_Rare_Tac_Skill
Wand_Rare_Def_Skill
Wand_Rare_Util_Skill
Wand_Rare_Attack_Skill
Wand_Rare_TacticAttack_12
Wand_Rare_Tactic_11
Wand_Rare_Tactic_10
Wand_Rare_DefenseTactic_09
Wand_Rare_Defense_07
Wand_Rare_Defense_08
Wand_Rare_UtilDefense_06
Wand_Rare_Util_05
Wand_Rare_Util_04
Wand_Rare_AttackUtil_03
Wand_Rare_Attack_01
Wand_Rare_Attack_02
Wand_High_Tac_Skill
Wand_High_Def_Skill
Wand_High_Util_Skill
Wand_High_Attack_Skill
Wand_High_TacticAttack_12
Wand_High_Tactic_11
Wand_High_Tactic_10
Wand_High_DefenseTactic_09
Wand_High_Defense_07
Wand_High_Defense_08
Wand_High_UtilDefense_06
Wand_High_Util_05
Wand_High_Util_04
Wand_High_AttackUtil_03
Wand_High_Attack_01
Wand_High_Attack_02
Wand_Normal_Tac_Skill
Wand_Normal_Def_Skill
Wand_Normal_Util_Skill
Wand_Normal_Attack_Skill
Wand_Normal_TacticAttack_12
Wand_Normal_Tactic_11
Wand_Normal_Tactic_10
Wand_Normal_DefenseTactic_09
Wand_Normal_Defense_07
Wand_Normal_Defense_08
Wand_Normal_UtilDefense_06
Wand_Normal_Util_05
Wand_Normal_Util_04
Wand_Normal_AttackUtil_03
Wand_Normal_Attack_01
Wand_Normal_Attack_02
Attack
Tactic
Defense
Utility
Wand
PotentialUsed frame.webp
Fountain of RevitalizationUsed frame.webp
Overcome CrisisUsed frame.webp
Indomitable StanceUsed frame.webp
Staff_Hero_Tactic_04
Staff_Hero_Defense_03
Staff_Hero_Util_02
Staff_Hero_Attack_01
Staff_Rare_Tac_Skill
Staff_Rare_Def_Skill
Staff_Rare_Util_Skill
Staff_Rare_Attack_Skill
Staff_Rare_TacticAttack_12
Staff_Rare_Tactic_10
Staff_Rare_Tactic_11
Staff_Rare_DefenseTactic_09
Staff_Rare_Defense_07
Staff_Rare_Defense_08
Staff_Rare_UtilDefense_06
Staff_Rare_Util_04
Staff_Rare_Util_05
Staff_Rare_AttackUtil_03
Staff_Rare_Attack_01
Staff_Rare_Attack_02
Staff_High_Tac_Skill
Staff_High_Def_Skill
Staff_High_Util_Skill
Staff_High_Attack_Skill
Staff_High_TacticAttack_12
Staff_High_Tactic_10
Staff_High_Tactic_11
Staff_High_DefenseTactic_09
Staff_High_Defense_07
Staff_High_Defense_08
Staff_High_UtilDefense_06
Staff_High_Util_04
Staff_High_Util_05
Staff_High_AttackUtil_03
Staff_High_Attack_01
Staff_High_Attack_02
Staff_Normal_Tac_Skill
Staff_Normal_Def_Skill
Staff_Normal_Util_Skill
Staff_Normal_Attack_Skill
Staff_Normal_TacticAttack_12
Staff_Normal_Tactic_10
Staff_Normal_Tactic_11
Staff_Normal_DefenseTactic_09
Staff_Normal_Defense_07
Staff_Normal_Defense_08
Staff_Normal_UtilDefense_06
Staff_Normal_Util_04
Staff_Normal_Util_05
Staff_Normal_AttackUtil_03
Staff_Normal_Attack_01
Staff_Normal_Attack_02
Attack
Tactic
Defense
Utility
Staff
PotentialUsed frame.webp
Fountain of RevitalizationUsed frame.webp
Overcome CrisisUsed frame.webp
Indomitable StanceUsed frame.webp
You should be aiming to reach and unlock masteries (the corner nodes) as soon as possible as they usually make the largest impact in the build. While minor nodes shouldn't be forgotten, make sure to unlock masteries as fast as possible before spreading out and spending into less important nodes.


Artifacts

Chaos Harbinger Talistone I
Damage: 9
Heavy Attack Chance
Magic Critical Hit Chance
Magic Heavy Attack Chance
Chaos Harbinger Solarstone
Weaken Chance
Silence Chance
Weaken Chance
CC Chance
Chaos Harbinger Talistone III
Max Health: 1600
Max Mana
Mana Regen
CC Resistance
Chaos Harbinger Talistone I
Chaos Harbinger Solarstone
Chaos Harbinger Talistone III
Chaos Harbinger Talistone I
Chaos Harbinger Talistone II
Chaos Harbinger Talistone III
Chaos Harbinger Talistone IV
Chaos Harbinger Talistone II
Chaos Harbinger Lunarstone
Chaos Harbinger Talistone IV
Chaos Harbinger Talistone II
Defense: 160
Magic Endurance
Endurance
Heavy Attack Evasion
Chaos Harbinger Lunarstone
Weaken Resistance
Collision Resistance
Weaken Resistance
CC Resistances
Chaos Harbinger Talistone IV
Max Health: 1600
Critical Hit Chance
Magic Heavy Attack Chance
Magic Critical Hit Chance


Rotations

Bunker Rotation ↴
Invincible WallUsed frame.webp
Arrow right.webp
Fountain of LifeUsed frame.webp
Arrow right.webp
Clay's SalvationUsed frame.webp
Arrow right.webp
Blessed BarrierUsed frame.webp
  • This rotation is intended to keep your whole group alive as you kite. Use Invincible WallUsed frame.webpInvincible Wall to put shields on your whole group before placing down a Fountain of LifeUsed frame.webpFountain of Life and calling your party to come together to be healer. Continue by using Clay's SalvationUsed frame.webpClay's Salvation to heal as many of your party members as possible. Make sure to use Blessed BarrierUsed frame.webpBlessed Barrier as well but prioritize it either on yourself or an ally that is out of position.
  • You can also follow up with Swift HealingUsed frame.webpSwift Healing on the target affected by Blessed BarrierUsed frame.webpBlessed Barrier.

Swift HealingUsed frame.webpSwift Healing: With this being your only main single target healing ability, you want to try and use this smartly even though you can use the ability 3 times in a row. Try to always pair it with Blessed BarrierUsed frame.webpBlessed Barrier to boost the healing amount and don't forget that you will also be healed for 50% of the healing done to a friendly target.

Inner PeaceUsed frame.webpInner Peace: With the specialization, this skill lets you survive combos by making you immune to crowd control (CC) and denying them from making you prone, that for messing up their combos while also providing you with mana between fights. It’s especially useful when you’re caught alone by a Greatsword user or during enemy engagements.

High FocusUsed frame.webpHigh Focus: Use this skill defensively to boost your evasion rate and help you withstand damage. Keep it active on yourself as much as possible!


Useful Information

  • Choose Lady Knight Kamarshea as your guardian; it provides good protection with its shield, capable of absorbing damage equal to 50% of your mana. This not only helps mitigate damage but also speeds up your cooldowns, allowing you to use your abilities much more often.


Other Invocator Builds
Calanthia's Doctrine of Chaos
Talus's Incandescent Staff
PvP SwordsPvEModerateHealerDPS
Touch of DespairUsed frame.webp
Corrupted Magic CircleUsed frame.webp
Swift HealingUsed frame.webp
Infernal MeteorUsed frame.webp
Inner PeaceUsed frame.webp
Judgment LightningUsed frame.webp
Time for PunishmentUsed frame.webp
Curse ExplosionUsed frame.webp
Serial Fire BombsUsed frame.webp
Fountain of LifeUsed frame.webp
Clay's SalvationUsed frame.webp
High FocusUsed frame.webp
Mana AmpActive frame.webp
Wraith's BeckonActive frame.webp
AsceticismActive frame.webp
Devotion and EmptinessActive frame.webp
Vampiric ContractActive frame.webp
Noble RevivalActive frame.webp
Full of CorruptionActive frame.webp
Forbidden SanctuaryActive frame.webp


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