Invocator - Staff + Wand Small Scale PvP Build
- Great Healing
- Good CC
- Versatile
- Vulnerable to CCs
- High Skill Ceiling
- Low Damage
Overview
This Staff and Wand build focuses around playing small scale PVP content like arenas, open world dungeons, dominion/guild events and so on. The Invocator build offers great support through AOE and single target healing skills while also being capable of peeling for your team with Cursed Nightmare and Ice Spear.
Attributes
For this build, your main stat should remain Wisdom however and you should aim to reach high Wisdom to boost your max mana and make use of the Noble Revival to increase your overall healing. Afterwards, you should prioritize Strength for extra max HP and defensive stats that will help you stay alive more which is very important as a healer in small scale pvp and in arena. You should also aim to invest in dexterity and in perception for extra buff duration and resistances but both remain secondary stats when compared to Wisdom and Strength.
Skills
When prioritizing skill upgrades, start with Swift Healing and Clay's Salvation as they are your main healing abilities. However, when leveling, you should also invest in your damaging skills with Judgment Lightning and Serial Fire Bombs being your main damaging skills also helping a great deal with taking down enemy players, helping your team win fights easier.
As far as support skills go, Blessed Barrier and Invincible Wall are incredibly strong to prevent damage and you should use these before a fight or before a party member is about to engage or take damage. These two skills are your main way of denying Greatsword players comboing and one-shotting your party members!
Cursed Nightmare is a good skill for CC-ing enemies, use this to counter greatsword players during their combos as you are usually able to stop them while they are charging up skills like Death Blow. Icebound Tomb is another good skill to help your team CC enemies and make it easier to deal with them.
As far as passives go, focus on upgrading Noble Revival, Forbidden Sanctuary & Devotion and Emptiness to boost overall raw healing output.
Equipment
These are the first items you should strive for through the leveling period as they are very easy to get and upgrade or trait as needed. However, you shouldn't try to trait these items too much as you won't be spending too much time playing with this setup before you start changing pieces into the Midgame. The green accessories however are very easy to trait as you can craft many of them quickly in order to get the correct traits so you should consider traiting them until you change into purples. The same goes for the blue ring as you keep it for a long time.
This is the gear you should transition to once you're leveled to 50 and start grinding gear. It is comprised of gear you can get either from dungeons or by completing Litographs, they are relatively easy to trait up and you will spend most of the time wearing this set before advancing into the late game so traiting these items is very important and should be your main focus.
This is the current endgame gear you should aim for, and while it isn't easy to acquire, it offers great power without the need of acquiring archboss gear pieces. However, items like Tevent's Fangs of Fury or other archboss weapons are superior but difficult to acquire for the majority of players. If you do manage to get the archboss weapons for your build, feel free to use them over the weapons shown here.
Weapon Masteries
Melee Defense |
Mana Regen |
Mana Cost Efficiency |
Magic Hit Chance |
Melee Evasion |
Mana Regen |
Mana Regen |
Melee Defense |
Silence Resistance | ||||||||||
Mana Regen |
Damage |
Magic Hit Chance |
Magic Critical Hit Chance |
Damage |
Mana Regen |
Skill Damage Boost |
Cooldown Speed |
Bonus Damage |
Cooldown Speed | |||||||||
Mana Regen |
Weaken Chance |
Burning Damage |
Max Mana |
Magic Hit Chance |
Burning Chance |
Weaken Chance |
Wisdom |
Magic Damage Dealt |
Damage |
Bonus Damage |
Curse Damage |
Damage |
Skill Damage Boost |
Mana Regen |
Cooldown Speed |
Wisdom |
Cooldown Speed | ||||||||||
Skill Heal |
Melee Defense |
Added Attack Speed |
Magic Critical Hit Chance |
Melee Evasion |
Cooldown Speed |
Skill Heal |
Buff Duration |
Mana Regen |
Heavy Attack Chance | |||||||||
Mana Regen |
Weaken Chance |
Mana Cost Efficiency |
Max Mana |
Cooldown Speed |
Curse Duration |
Weaken Chance |
Magic Hit Chance |
Skill Damage Boost |
Staff: Begin by investing 9 points in Destroy to reduce cooldowns and raise damage output, which is crucial for this build. Then, put points into Attribute to improve burning damage and its chance of occurring. Use the final 1 point in Mana for a small increase melee defense a tad.
Wand: Place 9 points in Weaken to significantly enhance your healing power. Spend 9 points in Recovery to speed up cooldowns and improve long-term sustainability. The last point should go into Damage to further boost your healing potential.
Rotations
- This rotation is intended to keep your whole group alive as you kite. Use Invincible Wall to put shields on your whole group before placing down a Fountain of Life and calling your party to come together to be healer. Continue by using Clay's Salvation to heal as many of your party members as possible. Make sure to use Blessed Barrier as well but prioritize it either on yourself or an ally that is out of position.
- You can also follow up with Swift Healing on the target affected by Blessed Barrier.
Swift Healing: With this being your only main single target healing ability, you want to try and use this smartly even though you can use the ability 3 times in a row. Try to always pair it with Blessed Barrier to boost the healing amount and don't forget that you will also be healed for 50% of the healing done to a friendly target.
Inner Peace: With the specialization, this skill lets you survive combos by making you immune to crowd control (CC) and denying them from making you prone, that for messing up their combos while also providing you with mana between fights. It’s especially useful when you’re caught alone by a Greatsword user or during enemy engagements.
High Focus: Use this skill defensively to boost your evasion rate and help you withstand damage. Keep it active on yourself as much as possible!
Useful Information
- Choose Lady Knight Kamarshea as your guardian; it provides good protection with its shield, capable of absorbing damage equal to 50% of your mana. This not only helps mitigate damage but also speeds up your cooldowns, allowing you to use your abilities much more often.
Comments
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