This build is up to date for the September 23, 2025 patch.
Overview
This Bow & Staff build focuses on large scale PVP. It is one of the top choices for Guilds vs Guild PVP, world bosses and archboss fights, performing well as a mostly stationary DPS making use of the high AOE damage offered by 
Flash Arrow coupled with the utility of 
Arrow Vortex, allowing you to stop entire enemy pushes with one well placed ability.
Attributes
PRIMARY

Dexterity
+

Perception
SECONDARY

Strength
+

Wisdom
With the unique stats and attributes system in Throne and Liberty, it can be difficult to determine exactly where to invest your attribute points at each stage of the game. This is because gear pieces provide attributes just like leveling up does, meaning everyone will have a different number of attribute points depending on what gear they are wearing at the time.
Given this variation, it's best to reset your attributes regularly to adjust to the new gear you acquire. Aim to reach the achievement effects, which provide extra benefits at milestones like 30, 50, and 70 points.
For this build, prioritize boosting Perception and Dexterity to maximize your damage output. These should be your main focus early on. As you progress and improve your gear, continue investing in these stats to enhance your critical hit rate and improve your hit and range. Strength and Wisdom should be secondary stats. Strength is valuable for increasing your health and overall durability, while Wisdom can help with mana regeneration. Though they aren’t the top priority, they will still contribute to your survivability as you level up.
Skills
Your main AOE DPS will come from the 
Flash Arrow, dealing high AOE damage directly in front of your character with 
Arrow Vortex used for setting up the damage. 
Decisive Sniping is also a strong damaging skill and should also be upgraded as soon as possible. 
Judgment Lightning and 
Brutal Arrow also provide good AOE damage without a channel time, being worth upgrading as they both deal high damage while remaining on the move.

Ensnaring Arrow is a great CC for single targets that try to engage on you, allowing the follow-up with 
Strafing, 
Zephyr's Nock and 
Chain Lightning as quick single target burst so you can force enemies off yourself and remain safe.
Equipment
Tier 3 (Work in progress)
Daigon's Charred Emberstaff
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Resonance Effect: Heavy Attack Chance
Primary
Bercant's Steelstring Bow
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Resonance Effect: Heavy Attack Chance
Crowned Skull of Victory
Max Health
Magic Endurance
Melee Endurance
Resonance Effect: Melee Endurance
Starlight Fur Cloak
Max Mana
Debuff Duration
Skill Damage Resistance
Resonance Effect: Max Health
Auric Vanguard's Full Plate
Max Health
Melee Endurance
Ranged Endurance
Resonance Effect: Melee Endurance
Spectral Overseer's Handguards
Hit Chance
Ranged Endurance
Range
Resonance Effect: Melee Endurance
Spectral Overseer's Trousers
Magic Endurance
Ranged Endurance
Max Health
Resonance Effect: Melee Endurance
Auric Vanguards Plate Boots
Ranged Endurance
Melee Endurance
Max Health
Resonance Effect: Melee Endurance
Earrings of Forlorn Elegance
Front Heavy Attack Chance
Side Heavy Attack Chance
Front Hit Chance
Resonance Effect: Max Health
Collar of Nature's Wrath
Skill Damage Boost
Max Mana
Buff Duration
Resonance Effect: Max Health
Bangle of the Clearest Night
Max Mana
Skill Damage Resistance
Debuff Duration
Resonance Effect: Max Health
Band of Ancestor's Blood
Skill Damage Boost
Max Mana
Buff Duration
Resonance Effect: Max Health
Solitare of Purity
Skill Damage Boost
Buff Duration
Max Health
Resonance Effect: Max Health
Undisputed Champion's Belt
Max Health
Debuff Duration
Skill Damage Resistance
Resonance Effect: Max Health
Info
Equipment is being updated, if tier 3 items are in the tier 3 tab, it means the equipment on this build was updated.
Calanthia's Spire of Torment
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Resonance Effect: Hit Chance
Primary
Velentra's Arc of Obsession
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Resonance Effect: Heavy Attack Chance
Blood Hunter Hood
Magic Evasion
Cooldown Speed
Mana Cost Efficiceny
Resonance Effect: Max Health
Calanthia's Confession
Max Mana
Skill Damage Resistance
Debuff Duration
Resonance Effect: Max Health
Blood Hunter Garb
Max Health
Buff Duration
Debuff Duration
Resonance Effect: Max Health
Blood Hunter Hand Guards
Max Health
Hit Chance
Range
Resonance Effect: Max Health
Blood Hunter Leg Guards
Max Health
Magic Evasion
Ranged Evasion
Resonance Effect: Max Health
Imperial Seeker's Boots
Max Stamina
Magic Evasion
Movement Speed
Resonance Effect: Max Health
Teardrops of Fortunate Omens
Back Hit Chance
Back Heavy Attack Chance
Side Heavy Attack Chance
Resonance Effect: Max Health
Collar of the New Moon
Skill Damage Boost
Max Mana
Buff Duration
Resonance Effect: Max Health
Bracelet of Infernal Loops
Max Health
Skill Damage Resistance
Weaken Resistance
Resonance Effect: Max Health
Coil of Seething Venom
Skill Damage Boost
Heavy Attack Damage Resistance
Buff Duration
Resonance Effect: Max Health
Eternal Promise
Skill Damage Boost
Buff Duration
Max Health
Belt of the Dying Spark
Max Mana
Skill Damage Resistance
Debuff Duration
Resonance Effect: Max Health
Weapon Masteries
Longbow

Staff

You should be aiming to reach and unlock masteries (the corner nodes) as soon as possible as they usually make the largest impact in the build. While minor nodes shouldn't be forgotten, make sure to unlock masteries as fast as possible before spreading out and spending into less important nodes.
Artifacts
Chaos Harbinger Talistone I
Damage: 9
Heavy Attack Chance
Ranged Critical Hit Chance
Ranged Heavy Attack Chance
Chaos Harbinger Solarstone
Weaken Chance
Silence Chance
Weaken Chance
CC Chance
Chaos Harbinger Talistone III
Max Health: 1600
Max Mana
Mana Regen
CC Resistance
Chaos Harbinger Talistone II
Defense: 160
Ranged Endurance
Endurance
Heavy Attack Evasion
Chaos Harbinger Lunarstone
Weaken Resistance
Collision Resistance
Weaken Resistance
CC Resistances
Chaos Harbinger Talistone IV
Max Health: 1600
Critical Hit Chance
Ranged Heavy Attack Chance
Ranged Critical Hit Chance
Rotations
AOE CC + AOE Burst Damage ↴
- This rotation is used to both CC and deal high AOE damage in quick succession while the enemy zerg is caught by your

Arrow Vortex. Buff yourself up with 
High Locus, improving your hit rate and your evasion chance. Continue through with your frontline then use 
Arrow Vortex to throw enemies into the air before you channel 
Flash Arrow to deliver high AOE damage to those you caught. Follow up with quick casts of 
Judgment Lightning and 
Chain Lightning.
If you manage to push through the enemy zerg with this and they are backing off, make sure to use 
Decisive Sniping, aiming to hit as many stacked enemies as possible.
- Use this rotation to eliminate single targets caught out of position. Start by using

Ensnaring Arrow to bind them in place before following up with 
Strafing that deals high damage and also applies the Target debuff that increases your 
Zephyr's Nock damage. Continu with both 
Judgment Lightning and 
Chain Lightning to finish off the target.

Blitz: As this ability resets your last used ability, you want to make use of this to reset your most important skills like 
Arrow Vortex or 
Flash Arrow.

Frost Smokescreen: This is your only mobility skill, allowing you to escape fights and slow down enemies left behind. Use it with a directional key to teleport in that direction and leave behind a slowing smoke at the starting location.
Useful Information
- Select Lady Knight Kamarshea as your guardian; it provides essential protection with its shield, capable of absorbing damage equal to 50% of your mana. This not only aids in mitigating damage but also increases your cooldown speed in order to let you heal more often.
Other Liberator Builds
PvEModerateDPSRanged
PvPHardDPSRanged