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Lunarch - Orb + Dagger PvE Build

Overview
Class: Lunarch
Weapons: Orb and Dagger
Designed for: PvE
Focused on: DPS and Melee
Difficulty:
Normal
Strengths
  • Good AOE DPS
  • Fun to Play
  • Good DoT Damage
Weaknesses
  • Mana Hungry
  • Requires setup
This build is up to date for the September 19, 2025 patch.

Overview

This Lunarch build combines the AOE damage of of the Orb with the DoT damage delivered through poisons with the Daggers dealing high poison damage while also offering a good amount of burst damage with Fatal StigmaUsed frame.webpFatal Stigma and Frenzied Sword DanceUsed frame.webpFrenzied Sword Dance. This build is great for PvE content if you are looking for an off-meta build, something different to play thats fun and also does good damage.


Attributes

PRIMARY
Dexterity Dexterity
+
Perception Perception
SECONDARY
Strength Strength
+
Wisdom Wisdom
With the unique stats and attributes system in Throne and Liberty, it can be difficult to determine exactly where to invest your attribute points at each stage of the game. This is because gear pieces provide attributes just like leveling up does, meaning everyone will have a different number of attribute points depending on what gear they are wearing at the time.
Given this variation, it's best to reset your attributes regularly to adjust to the new gear you acquire. Aim to reach the achievement effects, which provide extra benefits at milestones like 30, 50, and 70 points.

For maximum damage, focus on Dexterity and Perception, as these two stats scale your DPS the most and make every attack land harder. A small investment in Wisdom is worthwhile for the extra mana regeneration, but it should never take priority over raw damage stats. On top of that, don’t forget to put about 50 points into Strength to give yourself a reliable boost to health and improve survivability.


Skills

Supernova CollapseUsed frame.webp
Supernova Collapse
Supernova Collapse - Enhanced Link
Supernova Collapse - Improve Link Effect
Supernova Collapse - Increase Range
StarcallingUsed frame.webp
Starcalling
Starcalling - Increase Effect Duration
Starcalling - Cooldown ▼
Starcalling - Reduce Resource Cost
Cleaving MoonlightUsed frame.webp
Cleaving Moonlight
Cleaving Moonlight - Consecutive Use
Interstellar ExplosionUsed frame.webp
Interstellar Explosion
Interstellar Explosion - Stun
Interstellar Explosion - Orb Explosion Radius
Stellar DashUsed frame.webp
Stellar Dash
Stellar Dash - Damage Boost
Stellar Dash - Additional Use
Summon ConstellationUsed frame.webp
Summon Constellation
Temporal LeapUsed frame.webp
Temporal Leap
Frenzied Sword DanceUsed frame.webp
Frenzied Sword Dance
Frenzied Sword Dance - Mad Sword Dance
Frenzied Sword Dance - Cooldown ▼
Frenzied Sword Dance - AoE Damage
Inject VenomUsed frame.webp
Inject Venom
Inject Venom - Cooldown ▼
Inject VenomUsed frame.webp
Inject Venom
Inject Venom - Cooldown ▼
Fatal StigmaUsed frame.webp
Fatal Stigma
Fatal Stigma - Skill Range ▲
Fatal Stigma - Damage ▲
Void SlashUsed frame.webp
Void Slash
Void Slash - Reactivate
Passives
Stellar CycleActive frame.webp
Assassin's InstinctsActive frame.webp
Destructive FangActive frame.webp
Wrathful EdgeActive frame.webp
Stellar EchoActive frame.webp
Rift FractureActive frame.webp
Pulsating GalaxyActive frame.webp
Astral OverseerActive frame.webp
Defense
BarrierUsed frame.webp
Guardian
Lady Knight Kamarshea Guardian
Food
Vegetable Stir-fry
Wild Game Steak
Purification Stone
Precious Purification Vigor Stone

Lunarch’s Orb damage mostly comes from the combination of Supernova CollapseUsed frame.webpSupernova Collapse, Interstellar ExplosionUsed frame.webpInterstellar Explosion, and Void SlashUsed frame.webpVoid Slash once you've put down Orbs either with StarcallingUsed frame.webpStarcalling or Summon ConstellationUsed frame.webpSummon Constellation. These two skills are more or less interchangeable but you should prioritize using StarcallingUsed frame.webpStarcalling while Summon ConstellationUsed frame.webpSummon Constellation is used more often to deal burst damage as it takes less time to place down the orbs.

The Dagger however is fantastic at providing higher crit rate with Destructive FangActive frame.webpDestructive Fang & Assassin's InstinctsActive frame.webpAssassin's Instincts alongside Crit Damage with Wrathful EdgeActive frame.webpWrathful Edge.

The Orb passives are just as important and should not be overlooked. Astral OverseerActive frame.webpAstral Overseer boosts your critical rate while also reducing the cooldown of StarcallingUsed frame.webpStarcalling, making it one of the strongest choices in the kit. To complement it, Pulsating GalaxyActive frame.webpPulsating Galaxy provides a steady stream of bonus damage every time you use Orb skills, ensuring consistent DPS without any extra effort.


Equipment

Calanthia's Vessel of Supremacy
Calanthia's Vessel of Supremacy
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Attack
Defense
Support
Primary
Kowazan's Daggers of the Blood Moon
Kowazan's Daggers of the Blood Moon
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Resonance Effect: Heavy Attack Chance
Attack
Defense
Support
Blood Hunter Hood
Blood Hunter Hood
Magic Evasion
Cooldown Speed
Mana Cost Efficiceny
Resonance Effect: Max Health
Calanthia's Confession
Calanthia's Confession
Max Mana
Skill Damage Resistance
Debuff Duration
Blood Hunter Garb
Blood Hunter Garb
Max Health
Buff Duration
Debuff Duration
Resonance Effect: Max Health
Blood Hunter Hand Guards
Blood Hunter Hand Guards
Max Health
Hit Chance
Range
Resonance Effect: Max Health
Blood Hunter Leg Guards
Blood Hunter Leg Guards
Max Health
Magic Evasion
Ranged Evasion
Resonance Effect: Max Health
Imperial Seeker's Boots
Imperial Seeker's Boots
Max Stamina
Magic Evasion
Movement Speed
Resonance Effect: Max Health
Teardrops of Fortunate Omens
Teardrops of Fortunate Omens
Back Hit Chance
Back Heavy Attack Chance
Side Heavy Attack Chance
Resonance Effect: Max Health
Support
Defense
Attack
Collar of the New Moon
Collar of the New Moon
Skill Damage Boost
Max Mana
Buff Duration
Resonance Effect: Max Health
Support
Defense
Attack
Bracelet of Infernal Loops
Bracelet of Infernal Loops
Max Health
Skill Damage Resistance
Weaken Resistance
Resonance Effect: Max Health
Support
Defense
Attack
Coil of Seething Venom
Coil of Seething Venom
Skill Damage Boost
Heavy Attack Damage Resistance
Buff Duration
Resonance Effect: Max Health
Defense
Attack
Support
Eternal Promise
Eternal Promise
Skill Damage Boost
Buff Duration
Max Health
Defense
Attack
Support
Belt of the Dying Spark
Belt of the Dying Spark
Max Mana
Skill Damage Resistance
Debuff Duration
Resonance Effect: Max Health
Support
Attack
Defense


Weapon Masteries

Dagger_Hero_Tactic_04
Dagger_Hero_Defense_03
Dagger_Hero_Util_02
Dagger_Hero_Attack_01
Dagger_Rare_Tac_Skill
Dagger_Rare_Def_Skill
Dagger_Rare_Util_Skill
Dagger_Rare_Attack_Skill
Dagger_Rare_TacticAttack_12
Dagger_Rare_Tactic_11
Dagger_Rare_Tactic_10
Dagger_Rare_DefenseTactic_09
Dagger_Rare_Defense_07
Dagger_Rare_Defense_08
Dagger_Rare_UtilDefense_06
Dagger_Rare_Util_05
Dagger_Rare_Util_04
Dagger_Rare_AttackUtil_03
Dagger_Rare_Attack_01
Dagger_Rare_Attack_02
Dagger_High_Tac_Skill
Dagger_High_Def_Skill
Dagger_High_Util_Skill
Dagger_High_Attack_Skill
Dagger_High_TacticAttack_12
Dagger_High_Tactic_11
Dagger_High_Tactic_10
Dagger_High_DefenseTactic_09
Dagger_High_Defense_07
Dagger_High_Defense_08
Dagger_High_UtilDefense_06
Dagger_High_Util_05
Dagger_High_Util_04
Dagger_High_AttackUtil_03
Dagger_High_Attack_01
Dagger_High_Attack_02
Dagger_Normal_Tac_Skill
Dagger_Normal_Def_Skill
Dagger_Normal_Util_Skill
Dagger_Normal_Attack_Skill
Dagger_Normal_TacticAttack_12
Dagger_Normal_Tactic_11
Dagger_Normal_Tactic_10
Dagger_Normal_DefenseTactic_09
Dagger_Normal_Defense_07
Dagger_Normal_Defense_08
Dagger_Normal_UtilDefense_06
Dagger_Normal_Util_05
Dagger_Normal_Util_04
Dagger_Normal_AttackUtil_03
Dagger_Normal_Attack_01
Dagger_Normal_Attack_02
Attack
Tactic
Defense
Utility
Dagger
PotentialUsed frame.webp
Destruction SpearUsed frame.webp
Dragon AscentUsed frame.webp
Time BombUsed frame.webp
Orb_Hero_Tactic_04
Orb_Hero_Defense_03
Orb_Hero_Util_02
Orb_Hero_Attack_01
Orb_Rare_Tac_Skill
Orb_Rare_Def_Skill
Orb_Rare_Util_Skill
Orb_Rare_Attack_Skill
Orb_Rare_TacticAttack_12
Orb_Rare_Tactic_10
Orb_Rare_Tactic_11
Orb_Rare_DefenseTactic_09
Orb_Rare_Defense_07
Orb_Rare_Defense_08
Orb_Rare_UtilDefense_06
Orb_Rare_Util_04
Orb_Rare_Util_05
Orb_Rare_AttackUtil_03
Orb_Rare_Attack_01
Orb_Rare_Attack_02
Orb_High_Tac_Skill
Orb_High_Def_Skill
Orb_High_Util_Skill
Orb_High_Attack_Skill
Orb_High_TacticAttack_12
Orb_High_Tactic_10
Orb_High_Tactic_11
Orb_High_DefenseTactic_09
Orb_High_Defense_07
Orb_High_Defense_08
Orb_High_UtilDefense_06
Orb_High_Util_04
Orb_High_Util_05
Orb_High_AttackUtil_03
Orb_High_Attack_01
Orb_High_Attack_02
Orb_Normal_Tac_Skill
Orb_Normal_Def_Skill
Orb_Normal_Util_Skill
Orb_Normal_Attack_Skill
Orb_Normal_TacticAttack_12
Orb_Normal_Tactic_10
Orb_Normal_Tactic_11
Orb_Normal_DefenseTactic_09
Orb_Normal_Defense_07
Orb_Normal_Defense_08
Orb_Normal_UtilDefense_06
Orb_Normal_Util_04
Orb_Normal_Util_05
Orb_Normal_AttackUtil_03
Orb_Normal_Attack_01
Orb_Normal_Attack_02
Attack
Tactic
Defense
Utility
Orb
PotentialUsed frame.webp
Destruction SpearUsed frame.webp
Dragon AscentUsed frame.webp
Time BombUsed frame.webp
You should be aiming to reach and unlock masteries (the corner nodes) as soon as possible as they usually make the largest impact in the build. While minor nodes shouldn't be forgotten, make sure to unlock masteries as fast as possible before spreading out and spending into less important nodes.


Artifacts

Chaos Harbinger Talistone I
Damage: 10
Heavy Attack Chance
Magic Critical Hit Chance
Magic Heavy Attack Chance
Chaos Harbinger Solarstone
Weaken Chance
Silence Chance
Weaken Chance
CC Chance
Chaos Harbinger Talistone III
Max Health: 1750
Max Mana
Mana Regen
CC Resistance
Chaos Harbinger Talistone I
Chaos Harbinger Solarstone
Chaos Harbinger Talistone III
Chaos Harbinger Talistone I
Chaos Harbinger Talistone II
Chaos Harbinger Talistone III
Chaos Harbinger Talistone IV
Chaos Harbinger Talistone II
Chaos Harbinger Lunarstone
Chaos Harbinger Talistone IV
Chaos Harbinger Talistone II
Defense: 200
Ranged Endurance
Endurance
Heavy Attack Evasion
Chaos Harbinger Lunarstone
Weaken Resistance
Collision Resistance
Weaken Resistance
CC Resistances
Chaos Harbinger Talistone IV
Max Health: 1750
Critical Hit Chance
Magic Heavy Attack Chance
Magic Critical Hit Chance


Rotations

PVE Rotation ↴
Inject VenomUsed frame.webp
Arrow right.webp
Frenzied Sword DanceUsed frame.webp
Arrow right.webp
Cleaving MoonlightUsed frame.webp
Arrow right.webp
Fatal StigmaUsed frame.webp
Arrow right.webp
Summon ConstellationUsed frame.webp
Arrow right.webp
Void SlashUsed frame.webp
Arrow right.webp
Interstellar ExplosionUsed frame.webp
Arrow right.webp
StarcallingUsed frame.webp
Arrow right.webp
Stellar DashUsed frame.webp
Arrow right.webp
Supernova CollapseUsed frame.webp
Arrow right.webp
Temporal LeapUsed frame.webp
  • Buffuffing yourself with Inject VenomUsed frame.webpInject Venom which will apply poison every time you hit. Follow up with Frenzied Sword DanceUsed frame.webpFrenzied Sword Dance and Cleaving MoonlightUsed frame.webpCleaving Moonlight to maximize poison stacks before using Fatal StigmaUsed frame.webpFatal Stigma and another cast of Cleaving MoonlightUsed frame.webpCleaving Moonlight.
  • Once you’ve moved away from the target, transition directly into the Orb rotation. Open with Summon ConstellationUsed frame.webpSummon Constellation to spawn three orbs, then follow up with Void SlashUsed frame.webpVoid Slash and Interstellar ExplosionUsed frame.webpInterstellar Explosion for strong AoE damage. From there, start using StarcallingUsed frame.webpStarcalling until you’ve set down three orbs, then finish the sequence with Stellar DashUsed frame.webpStellar Dash into Supernova CollapseUsed frame.webpSupernova Collapse to unleash your burst damage. Finally, use Temporal LeapUsed frame.webpTemporal Leap to greatly lower cooldowns.


Useful Information

  • Lady Knight Kamarshea is the best all-around choice for a guardian, offering strong synergy with her shield that absorbs damage equal to 50% of your mana. This not only provides reliable protection but also speeds up cooldowns, letting you heal more often. If you’d rather take a more offensive route, Shade Revenant Stheno and Geen Ranger Elowen are excellent alternatives in party play. Stheno adds burst potential while Elowen helps control the battlefield by rooting groups of enemies.


Other Lunarch Builds


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