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Paladin - Greatsword + Wand Small Scale PvP Build

Overview
Class: Paladin
Weapons: Greatsword and Wand
Designed for: PvP (small-scale)
Focused on: DPS and Support
Difficulty:
Easy
Strengths
  • Good Support Skills
  • Good DPS
  • Easy to Play
Weaknesses
  • Long Cooldowns
  • Low Mobility
  • Off-meta
This build is up to date for the March 14, 2025 patch.

Overview

Another off-meta build, this Greatsword and Wand Small Scale PvP build is perfect for both new and veteran players looking for a challenge or looking for a different approach to Throne and Liberty as this build offers great sustain for a Greatsword build while remaining rather easy to play. The Wand side of the build offers good healing between fights and to keep yourself healthy while also helping your group.

Attributes

PRIMARY
Strength Strength
+
Dexterity Dexterity
SECONDARY
Perception Perception
+
Wisdom Wisdom
With the unique stats and attributes system in Throne and Liberty, it can be difficult to determine exactly where to invest your attribute points at each stage of the game. This is because gear pieces provide attributes just like leveling up does, meaning everyone will have a different number of attribute points depending on what gear they are wearing at the time.
Given this variation, it's best to reset your attributes regularly to adjust to the new gear you acquire. Aim to reach the achievement effects, which provide extra benefits at milestones like 30, 50, and 70 points.

For this build, prioritize Strength and Dexterity as your main attributes. Strength boosts your damage, increases heavy attack chances (and enhances healing), and provides more HP, which is critical for PvP survival. Additionally, Vital ForceActive frame.webpVital Force improves both skill damage and healing based on your Strength. Aim for 60 points in Strength to gain extra health and further enhance your heavy attack chances and survivability. Dexterity is crucial for increasing your critical hit rate, improving your overall damage output. Finally, invest remaining points into Perception to boost your hit rate, while Wisdom isn't as valuable for this build.


Skills

Precision DashUsed frame.webp
Precision Dash
Precision Dash - Bind
Precision Dash - Shield Block Chance decreases
Precision Dash - Effect Duration Increase
Stunning BlowUsed frame.webp
Stunning Blow
Stunning Blow - Cooldown Reduction
Stunning Blow - Damage Increased
Stunning Blow - Hit Chance Increase
Stunning Blow - Effect Duration Increase
Devastating SmashUsed frame.webp
Devastating Smash
Devastating Smash - Chance Increased
Devastating Smash - Effect Duration Increase
Guillotine BladeUsed frame.webp
Guillotine Blade
Swift HealingUsed frame.webp
Swift Healing
Swift Healing - Consecutive Use
Swift Healing - Skill Range ▲
Cursed NightmareUsed frame.webp
Cursed Nightmare
Invincible WallUsed frame.webp
Invincible Wall
Fountain of LifeUsed frame.webp
Fountain of Life
Fountain of Life - Lasting Storm
Death BlowUsed frame.webp
Death Blow
Death Blow - Charges Damage
Death Blow - Cooldown Reduction
Death Blow - Damage ▲
DaVinci's CourageUsed frame.webp
DaVinci's Courage
Ascending SlashUsed frame.webp
Ascending Slash
Ascending Slash - Charging Slash
Ascending Slash - Damage Increased
Ascending Slash - Cooldown Reduction
Ascending Slash - Effect Duration Increase
Valiant BrawlUsed frame.webp
Valiant Brawl
Passives
Noble RevivalActive frame.webp
Devotion and EmptinessActive frame.webp
Saint's OathActive frame.webp
Raging FrenzyActive frame.webp
Robust ConstitutionActive frame.webp
Vital ForceActive frame.webp
Barbarian's DashActive frame.webp
Cold WarriorActive frame.webp
Defense
Iron Point ParryUsed frame.webp
Guardian
Lady Knight Kamarshea Guardian
Food
Quality Vegetable Stir-fry
Quality Wild Game Steak
Purification Stone
Precious Purification Vigor Stone

The main focus when upgrading skills are the following: Valiant BrawlUsed frame.webpValiant Brawl, Death BlowUsed frame.webpDeath Blow and Guillotine BladeUsed frame.webpGuillotine Blade. They are your bread and butter skills and pair perfectly with Stunning BlowUsed frame.webpStunning Blow and Ascending SlashUsed frame.webpAscending Slash in various combos. Meanwhile, Devastating SmashUsed frame.webpDevastating Smash remains the main AOE CC to lock down groups of enemies when playing with a party.

Don't neglect the support side of the build though! Fountain of LifeUsed frame.webpFountain of Life is a great AOE heal and can top up your entire group with ease between engages or simply used to heal yourself between fights in Dominion events. Swift HealingUsed frame.webpSwift Healing is a great heal to use during the fight, popping it on yourself to keep your health up while Clay's SalvationUsed frame.webpClay's Salvation is another AOE healing option for use with party.

As far as passives go, you should focus on upgrading Robust ConstitutionActive frame.webpRobust Constitution for additional health and health regen. Vital ForceActive frame.webpVital Force matches well with Robust ConstitutionActive frame.webpRobust Constitution and considerably increases your damage & healing. Noble RevivalActive frame.webpNoble Revival is a direct passive increase to your healing while Saint's OathActive frame.webpSaint's Oath increases your healing whenever you take damage, even boosting amitoi healing!


Equipment

Broadsword of the Resistance
Broadsword of the Resistance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Scepter of the Resistance
Scepter of the Resistance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Mask of the Resistance
Mask of the Resistance
Max Health
Magic Endurance
Ranged Endurance
Deadeye's Cloak
Deadeye's Cloak
Mana Regen
Debuff Duration
Skill Damage Resistance
Heroic Armor of the Resistance
Heroic Armor of the Resistance
Melee Endurance
Ranged Endurance
Max Health
Gauntlets of the Resistance
Gauntlets of the Resistance
Melee Endurance
Ranged Endurance
Mana Regen
Trousers of the Resistance
Trousers of the Resistance
Max Health
Magic Endurance
Ranged Endurance
Glade Stalker Boots
Glade Stalker Boots
Max Health
Magic Endurance
Ranged Endurance
Necklace of Clarity
Necklace of Clarity
Skill Damage Boost
Mana Regen
Bracelet of Conquest
Bracelet of Conquest
Max Health
Skill Damage Resistance
Violent Signet
Violent Signet
Max Health
Skill Damage Boost
Buff Duration
Ring of Precision
Ring of Precision
Max Health
Skill Damage Boost
Belt of Deftness
Belt of Deftness
Skill Damage Resistance
Max Health

These are the first items you should strive for through the leveling period as they are very easy to get and upgrade or trait as needed. However, you shouldn't try to trait these items too much as you won't be spending too much time playing with this setup before you start changing pieces into the Midgame. The green accessories however are very easy to trait as you can craft many of them quickly in order to get the correct traits so you should consider traiting them until you change into purples. The same goes for the blue ring as you keep it for a long time.

Duke Magna's Fury Warblade
Duke Magna's Fury Warblade
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Lequirus's Coveted Tome
Lequirus's Coveted Tome
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Elusive Hexweaver Hat
Elusive Hexweaver Hat
Cooldown Speed
Magic Endurance
Melee Endurance
Blessed Templar Cloak
Blessed Templar Cloak
Debuff Duration
Max Health
Skill Damage Resistance
Heroic Armor of the Resistance
Heroic Armor of the Resistance
Melee Endurance
Ranged Endurance
Max Health
Gauntlets of the Field General
Gauntlets of the Field General
Ranged Endurance
Melee Endurance
Added Attack Speed
Ruthless Enforcer Leggings
Ruthless Enforcer Leggings
Melee Endurance
Ranged Endurance
Max Mana
Sabatons of the Field General
Sabatons of the Field General
Movement Speed
Melee Endurance
Ranged Endurance
Clasp of the Conqueror
Clasp of the Conqueror
Skill Damage Boost
Max Health
Buff Duration
Bracers of the Primal King
Bracers of the Primal King
Max Health
Skill Damage Resistance
Debuff Duration
Amber Dimensional Band
Amber Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Violent Signet
Violent Signet
Skill Damage Boost
Max Health
Buff Duration
Butcher's Belt
Butcher's Belt
Max Health
Debuff Duration
Skill Damage Resistance

This is the gear you should transition to once you're leveled to 50 and start grinding gear. It is comprised of gear you can get either from dungeons or by completing Litographs, they are relatively easy to trait up and you will spend most of the time wearing this set before advancing into the late game so traiting these items is very important and should be your main focus.

Adentus's Gargantuan Greatsword
Adentus's Gargantuan Greatsword
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Defense
Attack
Support
Primary
Lequirus's Coveted Tome
Lequirus's Coveted Tome
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Defense
Attack
Support
Shadow Harvester Mask
Shadow Harvester Mask
Magic Endurance
Ranged Endurance
Cooldown Speed
Forsaken Embrace
Forsaken Embrace
Max Health
Debuff Duration
Skill Damage Resistance
Swirling Essence Robe
Swirling Essence Robe
Buff Duration
Melee Endurance
Magic Endurance
Gauntlets of the Field General
Gauntlets of the Field General
Ranged Endurance
Melee Endurance
Added Attack Speed
Shadow Harvester Trousers
Shadow Harvester Trousers
Magic Endurance
Ranged Endurance
Magic Endurance
Sabatons of the Field General
Sabatons of the Field General
Movement Speed
Melee Endurance
Ranged Endurance
Clasp of the Conqueror
Clasp of the Conqueror
Skill Damage Boost
Max Health
Buff Duration
Attack
Defense
Support
Bracers of the Primal King
Bracers of the Primal King
Max Health
Skill Damage Resistance
Debuff Duration
Attack
Support
Defense
Amber Dimensional Band
Amber Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Attack
Defense
Support
Band of Universal Power
Band of Universal Power
Skill Damage Boost
Buff Duration
Mana Regen
Attack
Defense
Support
Belt of Bloodlust
Belt of Bloodlust
Max Health
Debuff Duration
Skill Damage Resistance
Support
Defense
Attack
Rune Information Attack runeDefense runeSupport rune
While runes can be applied to different types of gear, you should make sure that you invest into the gear pieces that you plan on using for a long time. However, if the build you are using uses the same items between Mid Game and End Game, you can invest into adding runes to them as early as you get the items.

This is the current endgame gear you should aim for, and while it isn't easy to acquire, it offers great power without the need of acquiring archboss gear pieces. However, items like Tevent's Fangs of FuryTevent's Fangs of Fury or other archboss weapons are superior but difficult to acquire for the majority of players. If you do manage to get the archboss weapons for your build, feel free to use them over the weapons shown here.

Adentus's Gargantuan Greatsword
Adentus's Gargantuan Greatsword
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Defense
Attack
Support
Primary
Lequirus's Coveted Tome
Lequirus's Coveted Tome
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Defense
Attack
Support
Shadow Harvester Mask
Shadow Harvester Mask
Magic Endurance
Ranged Endurance
Cooldown Speed
Forsaken Embrace
Forsaken Embrace
Max Health
Debuff Duration
Skill Damage Resistance
Swirling Essence Robe
Swirling Essence Robe
Buff Duration
Melee Endurance
Magic Endurance
Gauntlets of the Field General
Gauntlets of the Field General
Ranged Endurance
Melee Endurance
Added Attack Speed
Shadow Harvester Trousers
Shadow Harvester Trousers
Magic Endurance
Ranged Endurance
Magic Endurance
Sabatons of the Field General
Sabatons of the Field General
Movement Speed
Melee Endurance
Ranged Endurance
Clasp of the Conqueror
Clasp of the Conqueror
Skill Damage Boost
Max Health
Buff Duration
Attack
Defense
Support
Bracers of the Primal King
Bracers of the Primal King
Max Health
Skill Damage Resistance
Debuff Duration
Attack
Support
Defense
Amber Dimensional Band
Amber Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Attack
Defense
Support
Band of Universal Power
Band of Universal Power
Skill Damage Boost
Buff Duration
Mana Regen
Attack
Defense
Support
Belt of Bloodlust
Belt of Bloodlust
Max Health
Debuff Duration
Skill Damage Resistance
Support
Defense
Attack
Immortal Titanic Quakeblade
Immortal Titanic Quakeblade
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Defense
Attack
Support
Primary
Overture of Eternal Salvation
Overture of Eternal Salvation
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Defense
Attack
Support
Crowned Skull of Victory
Crowned Skull of Victory
Max Health
Magic Endurance
Mana Cost Efficiency
Cloak of Victorious Destiny
Cloak of Victorious Destiny
Max Health
Debuff Duration
Skill Damage Resistance
Transcendent Tempest's Armor
Transcendent Tempest's Armor
Debuff Duration
Magic Endurance
Ranged Endurance
Spectral Overseer's Handguards
Spectral Overseer's Handguards
Hit Chance
Ranged Endurance
Range
Spectral Overseer's Trousers
Spectral Overseer's Trousers
Magic Endurance
Ranged Endurance
Max Health
Transcendent Tempest's Boots
Transcendent Tempest's Boots
Ranged Endurance
Magic Endurance
Movement Speed
Death Knell Gorget
Death Knell Gorget
Skill Damage Boost
Max Health
Buff Duration
Attack
Defense
Support
Primal Golden Cuffs
Primal Golden Cuffs
Mana Regen
Skill Damage Resistance
Debuff Duration
Support
Defense
Attack
Ring of Eternal Flames
Ring of Eternal Flames
Skill Damage Boost
Max Health
Buff Duration
Attack
Defense
Support
Runed Band of the Black Anvil
Runed Band of the Black Anvil
Skill Damage Boost
Buff Duration
Max Health
Attack
Defense
Support
Hero's Legacy Warbelt
Hero's Legacy Warbelt
Max Health
Debuff Duration
Skill Damage Resistance
Support
Defense
Attack


Weapon Masteries

Sword2h_Hero_Tactic_04
Sword2h_Hero_Defense_03
Sword2h_Hero_Util_02
Sword2h_Hero_Attack_01
Sword2h_Rare_Tac_Skill
Sword2h_Rare_Def_Skill
Sword2h_Rare_Util_Skill
Sword2h_Rare_Attack_Skill
Sword2h_Rare_TacticAttack_12
Sword2h_Rare_Tactic_11
Sword2h_Rare_Tactic_10
Sword2h_Rare_DefenseTactic_09
Sword2h_Rare_Defense_07
Sword2h_Rare_Defense_08
Sword2h_Rare_UtilDefense_06
Sword2h_Rare_Util_05
Sword2h_Rare_Util_04
Sword2h_Rare_AttackUtil_03
Sword2h_Rare_Attack_01
Sword2h_Rare_Attack_02
Sword2h_High_Tac_Skill
Sword2h_High_Def_Skill
Sword2h_High_Util_Skill
Sword2h_High_Attack_Skill
Sword2h_High_TacticAttack_12
Sword2h_High_Tactic_11
Sword2h_High_Tactic_10
Sword2h_High_DefenseTactic_09
Sword2h_High_Defense_07
Sword2h_High_Defense_08
Sword2h_High_UtilDefense_06
Sword2h_High_Util_05
Sword2h_High_Util_04
Sword2h_High_AttackUtil_03
Sword2h_High_Attack_01
Sword2h_High_Attack_02
Sword2h_Normal_Tac_Skill
Sword2h_Normal_Def_Skill
Sword2h_Normal_Util_Skill
Sword2h_Normal_Attack_Skill
Sword2h_Normal_TacticAttack_12
Sword2h_Normal_Tactic_11
Sword2h_Normal_Tactic_10
Sword2h_Normal_DefenseTactic_09
Sword2h_Normal_Defense_07
Sword2h_Normal_Defense_08
Sword2h_Normal_UtilDefense_06
Sword2h_Normal_Util_05
Sword2h_Normal_Util_04
Sword2h_Normal_AttackUtil_03
Sword2h_Normal_Attack_01
Sword2h_Normal_Attack_02
Attack
Tactic
Defense
Utility
Greatsword
Overcome CrisisUsed frame.webp
Destruction SpearUsed frame.webp
Dragon AscentUsed frame.webp
Time BombUsed frame.webp
Wand_Hero_Tactic_04
Wand_Hero_Defense_03
Wand_Hero_Util_02
Wand_Hero_Attack_01
Wand_Rare_Tac_Skill
Wand_Rare_Def_Skill
Wand_Rare_Util_Skill
Wand_Rare_Attack_Skill
Wand_Rare_TacticAttack_12
Wand_Rare_Tactic_10
Wand_Rare_Tactic_11
Wand_Rare_DefenseTactic_09
Wand_Rare_Defense_07
Wand_Rare_Defense_08
Wand_Rare_UtilDefense_06
Wand_Rare_Util_04
Wand_Rare_Util_05
Wand_Rare_AttackUtil_03
Wand_Rare_Attack_01
Wand_Rare_Attack_02
Wand_High_Tac_Skill
Wand_High_Def_Skill
Wand_High_Util_Skill
Wand_High_Attack_Skill
Wand_High_TacticAttack_12
Wand_High_Tactic_10
Wand_High_Tactic_11
Wand_High_DefenseTactic_09
Wand_High_Defense_07
Wand_High_Defense_08
Wand_High_UtilDefense_06
Wand_High_Util_04
Wand_High_Util_05
Wand_High_AttackUtil_03
Wand_High_Attack_01
Wand_High_Attack_02
Wand_Normal_Tac_Skill
Wand_Normal_Def_Skill
Wand_Normal_Util_Skill
Wand_Normal_Attack_Skill
Wand_Normal_TacticAttack_12
Wand_Normal_Tactic_10
Wand_Normal_Tactic_11
Wand_Normal_DefenseTactic_09
Wand_Normal_Defense_07
Wand_Normal_Defense_08
Wand_Normal_UtilDefense_06
Wand_Normal_Util_04
Wand_Normal_Util_05
Wand_Normal_AttackUtil_03
Wand_Normal_Attack_01
Wand_Normal_Attack_02
Attack
Tactic
Defense
Utility
Wand
Overcome CrisisUsed frame.webp
Destruction SpearUsed frame.webp
Dragon AscentUsed frame.webp
Time BombUsed frame.webp
You should be aiming to reach and unlock masteries (the corner nodes) as soon as possible as they usually make the largest impact in the build. While minor nodes shouldn't be forgotten, make sure to unlock masteries as fast as possible before spreading out and spending into less important nodes.


Artifacts

Greedseeker Talistone I
Damage: 10
Damage
Heavy Attack Chance
Bonus Damage
Ancestral Armor Solarstone
CC Chance
Collision Chance
Weaken Chance
CC Chance
Greedseeker Talistone III
Max Health: 1750
Amitoi Healing
CC Resistances
Healing
Greedseeker Talistone I
Ancestral Armor Solarstone
Greedseeker Talistone III
Greedseeker Talistone I
Greedseeker Talistone II
Greedseeker Talistone III
Ancestral Armor Talistone IV
Greedseeker Talistone II
Greedseeker Lunarstone
Ancestral Armor Talistone IV
Greedseeker Talistone II
Defense: 200
Endurance
Heavy Attack Evasion
Magic Heavy Attack Evasion
Greedseeker Lunarstone
CC Resistances
Bind Resistance
Weaken Resistance
CC Resistances
Ancestral Armor Talistone IV
Max Health: 1750
Magic Heavy Attack Evasion
Heavy Attack Evasion
CC Resistances


Rotations

Single Target Burst ↴
Precision DashUsed frame.webp
Arrow right.webp
Precision DashUsed frame.webp
Arrow right.webp
Ascending SlashUsed frame.webp
Arrow right.webp
Death BlowUsed frame.webp
Arrow right.webp
Stunning BlowUsed frame.webp
Arrow right.webp
Guillotine BladeUsed frame.webp
  • Begin the rotation with Precision DashUsed frame.webpPrecision Dash used two times to bind your target. If your bind succeeds, use Ascending SlashUsed frame.webpAscending Slash to trip (Prone) your target before using Death BlowUsed frame.webpDeath Blow for some extra damage. Follow up with Stunning BlowUsed frame.webpStunning Blow and Guillotine BladeUsed frame.webpGuillotine Blade to finish off your target.

Invincible WallUsed frame.webpInvincible Wall: This is a great skill to use when you expect an enemy to try and burst you down. This shield can tank a lot of enemy's damage rotation and allows you to live through it.

Devastating SmashUsed frame.webpDevastating Smash: Use this skill on its own to lock down enemies when you catch a group stacked together. You can also follow up by using the Green Ranger Elowen guardian to maintain the enemies caught in place by rooting.

Cursed NightmareUsed frame.webpCursed Nightmare: You can use this skill to CC someone and get away from a fight while you are vulnerable without cooldowns or simply to get away from a matchup you cannot win.


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