Ranger - Greatsword + Longbow Large Scale PvP Build
- Good Burst Damage
- Good AoE CC
- Squishy
- Low Mobility
Overview
First thing you should know is that this Greatsword and Longbow Large Scale PvP build is off-meta and not one of the top picks when it comes to large scale PVP but still a decent build as it offers great CC through Arrow Vortex while Flash Arrow still does high AOE damage alongside Decisive Sniping. This build also offers good sustain to your party through the use of Healing Touch.
Attributes
As far as attributes go... Strength and Dexterity are the key stats to focus on. They will boost your damage and increase the likelihood of heavy attacks, as well as improving skill damage through Vital Force. Strength also gives you more health, which is important for survival in PVP. As you upgrade your gear, target 60 points in Strength to get the extra HP and heavy attack boost. Dexterity will improve your critical hits, and any remaining points should be put into Perception.
Skills
The Greatsword & Bow build is a great choice for those looking to play an off-meta build while still supporting their team and being useful.
The highest single target damaging skills in your arsenal are Death Blow and Guillotine Blade. Meanwhile, your AOE skills are Decisive Sniping and Flash Arrow. Level them to purple as soon as possible in order to boost your DPS.
Arrow Vortex is your main CC skill that can easily be reset with Blitz, allowing you to CC entire enemy frontlines on your own.
Healing Touch offers healing to both yourself and your group as it is boosted by your passives (Earth's Blessing and Distorted Sanctuary).
For passives, you should focus on upgrading Robust Constitution for additional health and health regen. Vital Force matches well with Robust Constitution and considerably increases your damage. Indomitable Armor is a great defensive passive alongside Devoted Shield and Distorted Sanctuary.
Equipment
These are the first items you should strive for through the leveling period as they are very easy to get and upgrade or trait as needed. However, you shouldn't try to trait these items too much as you won't be spending too much time playing with this setup before you start changing pieces into the Midgame. The green accessories however are very easy to trait as you can craft many of them quickly in order to get the correct traits so you should consider traiting them until you change into purples. The same goes for the blue ring as you keep it for a long time.
This is the gear you should transition to once you're leveled to 50 and start grinding gear. It is comprised of gear you can get either from dungeons or by completing Litographs, they are relatively easy to trait up and you will spend most of the time wearing this set before advancing into the late game so traiting these items is very important and should be your main focus.
This is the current endgame gear you should aim for, and while it isn't easy to acquire, it offers great power without the need of acquiring archboss gear pieces. However, items like Tevent's Fangs of Fury or other archboss weapons are superior but difficult to acquire for the majority of players. If you do manage to get the archboss weapons for your build, feel free to use them over the weapons shown here.
Weapon Masteries
Support | Max Health |
Magic Defense |
Vitality of Dew |
Movement Speed |
Buff Duration |
Anti-magic Arts |
Magic Evasion |
Perception |
Grace Song | ||||||||
Check | Ranged Hit Chance |
Move Speed |
Wedge of Oppression |
Max Mana |
Mana Regen |
Gale Arrowhead |
Movement Speed |
Mana Cost Efficiency |
Phantom Snare | ||||||||
Sniping | Ranged Hit Chance +20 |
Ranged Crit Hit Chance |
Pointy Throns |
Bonus Damage |
Damage |
Critical Nock |
Added Attack Speed |
Ranged Crit Hit Chance |
Brutal Shooter |
Charge | Ranged Defense |
Melee Evasion |
Firm Will |
Max Health |
Cooldown Speed |
Overcome Snare |
Buff Duration |
Skill Damage Resistance |
Bold Steps | ||||||||
Incapacitate | Mana Regen |
Melee Hit Chance |
Ultimate Impact |
Damage |
Mana Regen |
Complete Stun |
Melee Hit Chance |
Stun Chance |
Firm Resolution | ||||||||
Face Off | Melee Hit Chance |
Damage |
Rough and Wild |
Melee Critical Hit Chance |
Mana Cost Efficiency |
Fierce Attack |
Skill Damage Boost |
Melee Hit Chance |
Fierce Glare |
Longbow: Invest 9 points into Sniping for a substantial damage boost. Then, spend the remaining 6 points into Support for extra defenses.
Greatsword: With your main damage coming from the Greatsword combos, you want to put 9 points into Face Off for extra damage and heavy attack chance. The 6 remaining points will go into Incapacitate to increase your stun chance.
Rotations
- This rotation serves as your primary kill rotation and it begins with Devastating Smash to jump onto and stun your target. Follow up with Ascending Slash to Prone your target and then use Gaia Crash to deal quick damage while they are on the ground. Continue with Stunning Blow and Death Blow before finishing them off with Guillotine Blade.
- This is a CC heavy rotation meant to offer opportunities to your team by floating groups of enemies into the air and dealing quick damage in order to cause chaos in the enemy team.
- Start with Arrow Vortex into as many enemies as you can before resetting the skill cooldown with Blitz. Continue the rotation with Flash Arrow and another Arrow Vortex before using Decisive Sniping to deal some extra AOE damage to the enemy group.
Healing Touch: Use this skill to heal yourself and your party members between fights, helping a lot with keeping your zerg alive and healthy as you manoeuvre the fight.
Useful Information
- Choose Lady Knight Kamarshea as your guardian; it offers vital defense with its shield, capable of absorbing damage up to 50% of your mana. This not only assists in reducing incoming damage but also accelerates your cooldown rate, enabling more frequent use of your abilities.
Comments
We are seeking an experienced Build Admin for Throne and Liberty with a deep understanding of the meta across most weapons and game modes. Get in touch with Galaxian on Discord if you're a good fit for the role or know someone else who is. This is a paid position.