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Scout - Longbow + Crossbow Small Scale PvP Build

Overview
Class: Scout
Weapons: Longbow and Crossbow
Designed for: PvP (small-scale)
Focused on: DPS and Ranged
Difficulty:
Normal
Strengths
  • High Burst Damage
  • Good Healing
Weaknesses
  • Squishy
  • Low Mobility
  • Off-meta
This build is up to date for the September 23, 2025 patch.

Overview

This Off-meta Longbow and Crossbow build is perfect for small-scale PvP perfect for both lone wolves and players that enjoy small scale PvP and are trying to play something different than what is considered the meta choices. This combination offers good DPS and kill potential while remaining at long range and capable of dealing good AOE burst damage thanks to Merciless BarrageUsed frame.webpMerciless Barrage. It excels in 1v1 encounters, capable of quickly bursting down targets with ease while controlling range and healing itself.


Attributes

PRIMARY
Perception Perception
+
Dexterity Dexterity
SECONDARY
Strength Strength
+
Wisdom Wisdom
With the unique stats and attributes system in Throne and Liberty, it can be difficult to determine exactly where to invest your attribute points at each stage of the game. This is because gear pieces provide attributes just like leveling up does, meaning everyone will have a different number of attribute points depending on what gear they are wearing at the time.
Given this variation, it's best to reset your attributes regularly to adjust to the new gear you acquire. Aim to reach the achievement effects, which provide extra benefits at milestones like 30, 50, and 70 points.

To maximize your damage potential, focus primarily on Dexterity and Perception, prioritizing them as they significantly boost hit rate and critical hit rate. Since both Crossbows and Longbows are primarily DPS weapons, investing in Wisdom is unnecessary. However, Strength can still provide a solid increase in damage and a slight HP boost, which can be very helpful. You should definitely consider 30 points into Strength to help increase your survivability.


Skills

Quick FireUsed frame.webp
Quick Fire
Mother Nature's ProtestUsed frame.webp
Mother Nature's Protest
Mother Nature's Protest - Lightning Shot
Nimble LeapUsed frame.webp
Nimble Leap
Nimble Leap - Consecutive Use
Nimble Leap - Cooldown Reset
Selfless DiffusionUsed frame.webp
Selfless Diffusion
Merciless BarrageUsed frame.webp
Merciless Barrage
Merciless Barrage - Annihilation Barrage Shot
Merciless Barrage - Gale
Flash ArrowUsed frame.webp
Flash Arrow
Flash Arrow - Blind
Flash Arrow - Effect Duration ▲
Ensnaring ArrowUsed frame.webp
Ensnaring Arrow
Decisive SnipingUsed frame.webp
Decisive Sniping
Decisive Sniping - Damage ▲
Zephyr's NockUsed frame.webp
Zephyr's Nock
Zephyr's Nock - Damage ▲
Zephyr's Nock - Cooldown ▼
Healing TouchUsed frame.webp
Healing Touch
Healing Touch - Duration Increased
Healing Touch - Additional Health Recovery
Healing Touch - Mana Cost Reduced
Mortal MarkUsed frame.webp
Mortal Mark
StrafingUsed frame.webp
Strafing
Strafing - Gale
Strafing - Consecutive Use
Passives
Eagle VisionActive frame.webp
Piercing StrikeActive frame.webp
AmbidexterityActive frame.webp
Devoted ShieldActive frame.webp
Sniper's SenseActive frame.webp
Roxie's ArrowheadActive frame.webp
Distorted SanctuaryActive frame.webp
Earth's BlessingActive frame.webp
Defense
OvertakerUsed frame.webp
Guardian
Lady Knight Kamarshea Guardian
Food
Quality Vegetable Stir-fry
Quality Wild Game Steak
Purification Stone
Precious Purification Vigor Stone

Prioritize upgrading Quick FireUsed frame.webpQuick Fire, Zephyr's NockUsed frame.webpZephyr's Nock, Decisive SnipingUsed frame.webpDecisive Sniping, and Ensnaring ArrowUsed frame.webpEnsnaring Arrow as they are your main DPS abilities and your main way of scoring kills. StrafingUsed frame.webpStrafing, is one of your earliest abilities and a powerful skill that gets used a lot and only gets better when upgraded so don't forget it either.

Selfless DiffusionUsed frame.webpSelfless Diffusion is a fantastic skill for lowering your cooldowns and is often used as the first skill in a rotation, using it every chance you have to lower CDs. Your other buff is Mother Nature's ProtestUsed frame.webpMother Nature's Protest as it deals extra damage whenever you attack with your skills, acting as a fantastic addition to the kit.

This build's only healing comes from Healing TouchUsed frame.webpHealing Touch coupled with Earth's BlessingActive frame.webpEarth's Blessing and you should always try to stack up the buffs throughout a fight or use it to get HP back before going back into a fight without having to wait for a healer.

As far as passives go, the main goal is to improve your defense potential with passives like Distorted SanctuaryActive frame.webpDistorted Sanctuary and Devoted ShieldActive frame.webpDevoted Shield as they offer some defensive capabilities, especially as Devoted ShieldActive frame.webpDevoted Shield provides excellent effective HP (EHP) by granting you a massive shield when your health drops below 30%, giving you a protective barrier with 6500 HP. Sniper's SenseActive frame.webpSniper's Sense and Eagle VisionActive frame.webpEagle Vision increases your damage based on how far away you are from your target while your off-hand attacks are boosted with AmbidexterityActive frame.webpAmbidexterity.


Equipment

Arc of Lunar Radiance
Arc of Lunar Radiance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Resonance Effect: Hit Chance
Defense
Attack
Support
Primary
Bercant's Spineflower Crossbows
Bercant's Spineflower Crossbows
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Resonance Effect: Hit Chance
Defense
Attack
Support
Crowned Skull of Victory
Crowned Skull of Victory
Max Health
Magic Endurance
Mana Cost Efficiency
Resonance Effect: Ranged Endurance
Cloak of Victorious Destiny
Cloak of Victorious Destiny
Max Health
Debuff Duration
Skill Damage Resistance
Resonance Effect: Max Health
Transcendent Tempest's Armor
Transcendent Tempest's Armor
Debuff Duration
Magic Endurance
Ranged Endurance
Resonance Effect: Ranged Endurance
Spectral Overseer's Handguards
Spectral Overseer's Handguards
Hit Chance
Ranged Endurance
Range
Resonance Effect: Ranged Endurance
Spectral Overseer's Trousers
Spectral Overseer's Trousers
Magic Endurance
Ranged Endurance
Max Health
Resonance Effect: Ranged Endurance
Transcendent Tempest's Boots
Transcendent Tempest's Boots
Ranged Endurance
Magic Endurance
Movement Speed
Resonance Effect: Ranged Endurance
Earrings of Forlorn Elegance
Earrings of Forlorn Elegance
Front Heavy Attack Chance
Side Heavy Attack Chance
Front Hit Chance
Resonance Effect: Max Health
Support
Defense
Attack
Death Knell Gorget
Death Knell Gorget
Skill Damage Boost
Max Health
Buff Duration
Resonance Effect: Max Health
Attack
Defense
Support
Primal Golden Cuffs
Primal Golden Cuffs
Mana Regen
Skill Damage Resistance
Debuff Duration
Resonance Effect: Max Health
Support
Defense
Attack
Ring of Eternal Flames
Ring of Eternal Flames
Skill Damage Boost
Max Health
Buff Duration
Resonance Effect: Max Health
Attack
Defense
Support
Runed Band of the Black Anvil
Runed Band of the Black Anvil
Skill Damage Boost
Buff Duration
Max Health
Resonance Effect: Max Health
Attack
Defense
Support
Hero's Legacy Warbelt
Hero's Legacy Warbelt
Max Health
Debuff Duration
Skill Damage Resistance
Resonance Effect: Max Health
Support
Defense
Attack
Info
Equipment is being updated, if tier 3 items are in the tier 3 tab, it means the equipment on this build was updated.
Calanthia's Repeaters of Ruin
Calanthia's Repeaters of Ruin
Hit Chance
Heavy Attack Chance
Critical Hit Chance
Attack
Support
Defense
Primary
Velentra's Arc of Obsession
Velentra's Arc of Obsession
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Resonance Effect: Heavy Attack Chance
Attack
Defense
Support
Blood Hunter Hood
Blood Hunter Hood
Magic Evasion
Cooldown Speed
Mana Cost Efficiceny
Resonance Effect: Max Health
Calanthia's Confession
Calanthia's Confession
Max Mana
Skill Damage Resistance
Debuff Duration
Resonance Effect: Max Health
Blood Hunter Garb
Blood Hunter Garb
Max Health
Buff Duration
Debuff Duration
Resonance Effect: Max Health
Blood Hunter Hand Guards
Blood Hunter Hand Guards
Max Health
Hit Chance
Range
Resonance Effect: Max Health
Blood Hunter Leg Guards
Blood Hunter Leg Guards
Max Health
Magic Evasion
Ranged Evasion
Resonance Effect: Max Health
Imperial Seeker's Boots
Imperial Seeker's Boots
Max Stamina
Magic Evasion
Movement Speed
Resonance Effect: Max Health
Teardrops of Fortunate Omens
Teardrops of Fortunate Omens
Back Hit Chance
Back Heavy Attack Chance
Side Heavy Attack Chance
Resonance Effect: Max Health
Support
Defense
Attack
Collar of the New Moon
Collar of the New Moon
Skill Damage Boost
Max Mana
Buff Duration
Resonance Effect: Max Health
Support
Defense
Attack
Bracelet of Infernal Loops
Bracelet of Infernal Loops
Max Health
Skill Damage Resistance
Weaken Resistance
Resonance Effect: Max Health
Support
Defense
Attack
Coil of Seething Venom
Coil of Seething Venom
Skill Damage Boost
Heavy Attack Damage Resistance
Buff Duration
Resonance Effect: Max Health
Defense
Attack
Support
Eternal Promise
Eternal Promise
Skill Damage Boost
Buff Duration
Max Health
Defense
Attack
Support
Belt of the Dying Spark
Belt of the Dying Spark
Max Mana
Skill Damage Resistance
Debuff Duration
Resonance Effect: Max Health
Support
Attack
Defense



Weapon Masteries

Crossbow_Hero_Tactic_04
Crossbow_Hero_Defense_03
Crossbow_Hero_Util_02
Crossbow_Hero_Attack_01
Crossbow_Rare_Tac_Skill
Crossbow_Rare_Def_Skill
Crossbow_Rare_Util_Skill
Crossbow_Rare_Attack_Skill
Crossbow_Rare_TacticAttack_12
Crossbow_Rare_Tactic_11
Crossbow_Rare_Tactic_10
Crossbow_Rare_DefenseTactic_09
Crossbow_Rare_Defense_07
Crossbow_Rare_Defense_08
Crossbow_Rare_UtilDefense_06
Crossbow_Rare_Util_05
Crossbow_Rare_Util_04
Crossbow_Rare_AttackUtil_03
Crossbow_Rare_Attack_01
Crossbow_Rare_Attack_02
Crossbow_High_Tac_Skill
Crossbow_High_Def_Skill
Crossbow_High_Util_Skill
Crossbow_High_Attack_Skill
Crossbow_High_TacticAttack_12
Crossbow_High_Tactic_11
Crossbow_High_Tactic_10
Crossbow_High_DefenseTactic_09
Crossbow_High_Defense_07
Crossbow_High_Defense_08
Crossbow_High_UtilDefense_06
Crossbow_High_Util_05
Crossbow_High_Util_04
Crossbow_High_AttackUtil_03
Crossbow_High_Attack_01
Crossbow_High_Attack_02
Crossbow_Normal_Tac_Skill
Crossbow_Normal_Def_Skill
Crossbow_Normal_Util_Skill
Crossbow_Normal_Attack_Skill
Crossbow_Normal_TacticAttack_12
Crossbow_Normal_Tactic_11
Crossbow_Normal_Tactic_10
Crossbow_Normal_DefenseTactic_09
Crossbow_Normal_Defense_07
Crossbow_Normal_Defense_08
Crossbow_Normal_UtilDefense_06
Crossbow_Normal_Util_05
Crossbow_Normal_Util_04
Crossbow_Normal_AttackUtil_03
Crossbow_Normal_Attack_01
Crossbow_Normal_Attack_02
Attack
Tactic
Defense
Utility
Crossbow
PotentialUsed frame.webp
Destruction SpearUsed frame.webp
Dragon AscentUsed frame.webp
Time BombUsed frame.webp
Bow_Hero_Tactic_04
Bow_Hero_Defense_03
Bow_Hero_Util_02
Bow_Hero_Attack_01
Bow_Rare_Tac_Skill
Bow_Rare_Def_Skill
Bow_Rare_Util_Skill
Bow_Rare_Attack_Skill
Bow_Rare_TacticAttack_12
Bow_Rare_Tactic_10
Bow_Rare_Tactic_11
Bow_Rare_DefenseTactic_09
Bow_Rare_Defense_07
Bow_Rare_Defense_08
Bow_Rare_UtilDefense_06
Bow_Rare_Util_04
Bow_Rare_Util_05
Bow_Rare_AttackUtil_03
Bow_Rare_Attack_01
Bow_Rare_Attack_02
Bow_High_Tac_Skill
Bow_High_Def_Skill
Bow_High_Util_Skill
Bow_High_Attack_Skill
Bow_High_TacticAttack_12
Bow_High_Tactic_10
Bow_High_Tactic_11
Bow_High_DefenseTactic_09
Bow_High_Defense_07
Bow_High_Defense_08
Bow_High_UtilDefense_06
Bow_High_Util_04
Bow_High_Util_05
Bow_High_AttackUtil_03
Bow_High_Attack_01
Bow_High_Attack_02
Bow_Normal_Tac_Skill
Bow_Normal_Def_Skill
Bow_Normal_Util_Skill
Bow_Normal_Attack_Skill
Bow_Normal_TacticAttack_12
Bow_Normal_Tactic_10
Bow_Normal_Tactic_11
Bow_Normal_DefenseTactic_09
Bow_Normal_Defense_07
Bow_Normal_Defense_08
Bow_Normal_UtilDefense_06
Bow_Normal_Util_04
Bow_Normal_Util_05
Bow_Normal_AttackUtil_03
Bow_Normal_Attack_01
Bow_Normal_Attack_02
Attack
Tactic
Defense
Utility
Longbow
PotentialUsed frame.webp
Destruction SpearUsed frame.webp
Dragon AscentUsed frame.webp
Time BombUsed frame.webp
You should be aiming to reach and unlock masteries (the corner nodes) as soon as possible as they usually make the largest impact in the build. While minor nodes shouldn't be forgotten, make sure to unlock masteries as fast as possible before spreading out and spending into less important nodes.

Artifacts

Chaos Harbinger Talistone I
Damage: 9
Heavy Attack Chance
Ranged Critical Hit Chance
Ranged Heavy Attack Chance
Chaos Harbinger Solarstone
Weaken Chance
Silence Chance
Weaken Chance
CC Chance
Chaos Harbinger Talistone III
Max Health: 1600
Max Mana
Mana Regen
CC Resistance
Chaos Harbinger Talistone I
Chaos Harbinger Solarstone
Chaos Harbinger Talistone III
Chaos Harbinger Talistone I
Chaos Harbinger Talistone II
Chaos Harbinger Talistone III
Chaos Harbinger Talistone IV
Chaos Harbinger Talistone II
Chaos Harbinger Lunarstone
Chaos Harbinger Talistone IV
Chaos Harbinger Talistone II
Defense: 160
Ranged Endurance
Endurance
Heavy Attack Evasion
Chaos Harbinger Lunarstone
Weaken Resistance
Collision Resistance
Weaken Resistance
CC Resistances
Chaos Harbinger Talistone IV
Max Health: 1600
Critical Hit Chance
Ranged Heavy Attack Chance
Ranged Critical Hit Chance


Rotations

Burst Ranged Rotation ↴
Selfless DiffusionUsed frame.webp
Arrow right.webp
Ensnaring ArrowUsed frame.webp
Arrow right.webp
Mortal MarkUsed frame.webp
Arrow right.webp
StrafingUsed frame.webp
Arrow right.webp
StrafingUsed frame.webp
Arrow right.webp
StrafingUsed frame.webp
Arrow right.webp
Zephyr's NockUsed frame.webp
Arrow right.webp
Quick FireUsed frame.webp
Arrow right.webp
Nimble LeapUsed frame.webp
Arrow right.webp
Quick FireUsed frame.webp
Arrow right.webp
Zephyr's NockUsed frame.webp
  • This is your main burst rotation that can be used to take down enemies from range thanks to Ensnaring ArrowUsed frame.webpEnsnaring Arrow holding them down for you to help get the kill. Make sure to start the rotation with Selfless DiffusionUsed frame.webpSelfless Diffusion to lower your cooldowns, however, you can also do the rotation without it.
  • Once you've used Ensnaring ArrowUsed frame.webpEnsnaring Arrow and Mortal MarkUsed frame.webpMortal Mark, you should follow up with StrafingUsed frame.webpStrafing and Zephyr's NockUsed frame.webpZephyr's Nock to lower its cooldown after hitting the same target you hit with StrafingUsed frame.webpStrafing. Transition into your crossbow rotation with Quick FireUsed frame.webpQuick Fire and Nimble LeapUsed frame.webpNimble Leap before finishing off the rotation with your second cast of Zephyr's NockUsed frame.webpZephyr's Nock.

Merciless BarrageUsed frame.webpMerciless Barrage: Your main AOE DPS ability, you should use this after you've activated Mother Nature's ProtestUsed frame.webpMother Nature's Protest to increase damage done through Gale explosions.

Flash ArrowUsed frame.webpFlash Arrow: Use this to catch enemies out of stealth, casting it on top of a player that is in stealth will reveal and stun them and is currently one of the only ways to take someone out of stealth.


Other Scout Builds


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