This build is up to date for the March 14, 2025 patch.
Overview
This Off-meta Longbow and Crossbow build is perfect for small-scale PvP perfect for both lone wolves and players that enjoy small scale PvP and are trying to play something different than what is considered the meta choices. This combination offers good DPS and kill potential while remaining at long range and capable of dealing good AOE burst damage thanks to 
Merciless Barrage. It excels in 1v1 encounters, capable of quickly bursting down targets with ease while controlling range and healing itself.
Attributes
PRIMARY

Perception
+

Dexterity
SECONDARY

Strength
+

Wisdom
With the unique stats and attributes system in Throne and Liberty, it can be difficult to determine exactly where to invest your attribute points at each stage of the game. This is because gear pieces provide attributes just like leveling up does, meaning everyone will have a different number of attribute points depending on what gear they are wearing at the time.
Given this variation, it's best to reset your attributes regularly to adjust to the new gear you acquire. Aim to reach the achievement effects, which provide extra benefits at milestones like 30, 50, and 70 points.
To maximize your damage potential, focus primarily on Dexterity and Perception, prioritizing them as they significantly boost hit rate and critical hit rate. Since both Crossbows and Longbows are primarily DPS weapons, investing in Wisdom is unnecessary. However, Strength can still provide a solid increase in damage and a slight HP boost, which can be very helpful. You should definitely consider 30 points into Strength to help increase your survivability.
Skills
Prioritize upgrading 
Quick Fire, 
Zephyr's Nock, 
Decisive Sniping, and 
Ensnaring Arrow as they are your main DPS abilities and your main way of scoring kills. 
Strafing, is one of your earliest abilities and a powerful skill that gets used a lot and only gets better when upgraded so don't forget it either.

Selfless Diffusion is a fantastic skill for lowering your cooldowns and is often used as the first skill in a rotation, using it every chance you have to lower CDs. Your other buff is 
Mother Nature's Protest as it deals extra damage whenever you attack with your skills, acting as a fantastic addition to the kit.
This build's only healing comes from 
Healing Touch coupled with 
Earth's Blessing and you should always try to stack up the buffs throughout a fight or use it to get HP back before going back into a fight without having to wait for a healer.
As far as passives go, the main goal is to improve your defense potential with passives like 
Distorted Sanctuary and 
Devoted Shield as they offer some defensive capabilities, especially as 
Devoted Shield provides excellent effective HP (EHP) by granting you a massive shield when your health drops below 30%, giving you a protective barrier with 6500 HP. 
Sniper's Sense and 
Eagle Vision increases your damage based on how far away you are from your target while your off-hand attacks are boosted with 
Ambidexterity.
Equipment
Longbow of the Resistance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Crossbows of the Resistance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Mask of the Resistance
Max Health
Magic Endurance
Ranged Endurance
Deadeye's Cloak
Mana Regen
Debuff Duration
Skill Damage Resistance
Heroic Tunic of the Resistance
Magic Endurance
Ranged Endurance
Mana Regen
Gauntlets of the Resistance
Melee Endurance
Ranged Endurance
Mana Regen
Trousers of the Resistance
Max Health
Magic Endurance
Ranged Endurance
Glade Stalker Boots
Max Health
Magic Endurance
Ranged Endurance
Necklace of Clarity
Skill Damage Boost
Mana Regen
Bracelet of Conquest
Max Health
Skill Damage Resistance
Violent Signet
Max Health
Skill Damage Boost
Buff Duration
Ring of Precision
Max Health
Skill Damage Boost
Belt of Deftness
Skill Damage Resistance
Max Health
These are the first items you should strive for through the leveling period as they are very easy to get and upgrade or trait as needed. However, you shouldn't try to trait these items too much as you won't be spending too much time playing with this setup before you start changing pieces into the Midgame. The green accessories however are very easy to trait as you can craft many of them quickly in order to get the correct traits so you should consider traiting them until you change into purples. The same goes for the blue ring as you keep it for a long time.
Toublek's Deathmark Longbow
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Rex Chimaerus's Crossbows
Heavy Attack Chance
Added Attack Speed
Hit Chance
Elusive Hexweaver Hat
Cooldown Speed
Magic Endurance
Melee Endurance
Blessed Templar Cloak
Debuff Duration
Max Health
Skill Damage Resistance
Heroic Tunic of the Resistance
Magic Endurance
Ranged Endurance
Mana Regen
Nature's End Gloves
Max Health
Melee Endurance
Added Attack Speed
Ruthless Enforcer Leggings
Melee Endurance
Ranged Endurance
Max Mana
Glade Stalker Boots
Max Health
Magic Endurance
Ranged Endurance
Clasp of the Conqueror
Skill Damage Boost
Max Health
Buff Duration
Bracers of the Primal King
Max Health
Skill Damage Resistance
Debuff Duration
Sapphire Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Violent Signet
Skill Damage Boost
Max Health
Buff Duration
Butcher's Belt
Max Health
Debuff Duration
Skill Damage Resistance
This is the gear you should transition to once you're leveled to 50 and start grinding gear. It is comprised of gear you can get either from dungeons or by completing Litographs, they are relatively easy to trait up and you will spend most of the time wearing this set before advancing into the late game so traiting these items is very important and should be your main focus.
Toublek's Deathmark Longbow
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Rex Chimaerus's Crossbows
Heavy Attack Chance
Added Attack Speed
Hit Chance
Phantom Wolf Mask
Magic Endurance
Ranged Endurance
Cooldown Speed
Forsaken Embrace
Max Health
Debuff Duration
Skill Damage Resistance
Swirling Essence Robe
Buff Duration
Melee Endurance
Magic Endurance
Phantom Wolf Gloves
Magic Endurance
Ranged Endurance
Added Attack Speed
Shadow Harvester Trousers
Magic Endurance
Ranged Endurance
Mana Regen
Shadow Harvester Boots
Ranged Endurance
Magic Endurance
Move Speed
Thunderstorm Necklace
Skill Damage Boost
Mana Regen
Buff Duration
Eternal Champion Bindings
Max Health
Skill Damage Resistance
Debuff Duration
Sapphire Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Band of Universal Power
Skill Damage Boost
Buff Duration
Mana Regen
Belt of Bloodlust
Max Health
Debuff Duration
Skill Damage Resistance
While runes can be applied to different types of gear, you should make sure that you invest into the gear pieces that you plan on using for a long time. However, if the build you are using uses the same items between Mid Game and End Game, you can invest into adding runes to them as early as you get the items.
This is the current endgame gear you should aim for, and while it isn't easy to acquire, it offers great power without the need of acquiring archboss gear pieces. However, items like
Tevent's Fangs of Fury or other archboss weapons are superior but difficult to acquire for the majority of players. If you do manage to get the archboss weapons for your build, feel free to use them over the weapons shown here.
Toublek's Deathmark Longbow
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Rex Chimaerus's Crossbows
Heavy Attack Chance
Added Attack Speed
Hit Chance
Phantom Wolf Mask
Magic Endurance
Ranged Endurance
Cooldown Speed
Forsaken Embrace
Max Health
Debuff Duration
Skill Damage Resistance
Swirling Essence Robe
Buff Duration
Melee Endurance
Magic Endurance
Phantom Wolf Gloves
Magic Endurance
Ranged Endurance
Added Attack Speed
Shadow Harvester Trousers
Magic Endurance
Ranged Endurance
Mana Regen
Shadow Harvester Boots
Ranged Endurance
Magic Endurance
Move Speed
Thunderstorm Necklace
Skill Damage Boost
Mana Regen
Buff Duration
Eternal Champion Bindings
Max Health
Skill Damage Resistance
Debuff Duration
Sapphire Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Band of Universal Power
Skill Damage Boost
Buff Duration
Mana Regen
Belt of Bloodlust
Max Health
Debuff Duration
Skill Damage Resistance
Arc of Lunar Radiance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Bercant's Spineflower Crossbows
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Crowned Skull of Victory
Max Health
Magic Endurance
Mana Cost Efficiency
Cloak of Victorious Destiny
Max Health
Debuff Duration
Skill Damage Resistance
Transcendent Tempest's Armor
Debuff Duration
Magic Endurance
Ranged Endurance
Spectral Overseer's Handguards
Hit Chance
Ranged Endurance
Range
Spectral Overseer's Trousers
Magic Endurance
Ranged Endurance
Max Health
Transcendent Tempest's Boots
Ranged Endurance
Magic Endurance
Movement Speed
Death Knell Gorget
Skill Damage Boost
Max Health
Buff Duration
Primal Golden Cuffs
Mana Regen
Skill Damage Resistance
Debuff Duration
Ring of Eternal Flames
Skill Damage Boost
Max Health
Buff Duration
Runed Band of the Black Anvil
Skill Damage Boost
Buff Duration
Max Health
Hero's Legacy Warbelt
Max Health
Debuff Duration
Skill Damage Resistance
Weapon Masteries
Crossbow

Longbow

You should be aiming to reach and unlock masteries (the corner nodes) as soon as possible as they usually make the largest impact in the build. While minor nodes shouldn't be forgotten, make sure to unlock masteries as fast as possible before spreading out and spending into less important nodes.
Artifacts
Abyssal Beast Talistone I
Damage: 10
Ranged Hit Chance
Critical Hit Chance
Bonus Damage
Chaos Harbinger Solarstone
Weaken Chance
Bind Chance
Weaken Chance
CC Chance
Abyssal Beast Talistone III
Max Health: 1750
Max Stamina
Stamina Regen
Amitoi Healing
Wildlands Protector Talistone II
Defense: 200
Ranged Endurance
Magic Endurance
Heavy Attack Evasion
Chaos Harbinger Lunarstone
Weaken Resistance
Bind Resistance
Weaken Resistance
CC Resistances
Wildlands Protector Talistone IV
Bonus Damage: 12
Heavy Attack Evasion
Ranged Hit Chance
Ranged Endurance
Rotations
- This is your main burst rotation that can be used to take down enemies from range thanks to

Ensnaring Arrow holding them down for you to help get the kill. Make sure to start the rotation with 
Selfless Diffusion to lower your cooldowns, however, you can also do the rotation without it.
- Once you've used

Ensnaring Arrow and 
Mortal Mark, you should follow up with 
Strafing and 
Zephyr's Nock to lower its cooldown after hitting the same target you hit with 
Strafing. Transition into your crossbow rotation with 
Quick Fire and 
Nimble Leap before finishing off the rotation with your second cast of 
Zephyr's Nock.

Merciless Barrage: Your main AOE DPS ability, you should use this after you've activated 
Mother Nature's Protest to increase damage done through Gale explosions.

Flash Arrow: Use this to catch enemies out of stealth, casting it on top of a player that is in stealth will reveal and stun them and is currently one of the only ways to take someone out of stealth.