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Scryer - Longbow + Orb Small Scale PvP Build

Overview
Class: Scryer
Weapons: Orb and Longbow
Designed for: PvP (small-scale)
Focused on: DPS and Ranged
Difficulty:
Normal
Strengths
  • Good Support
  • High Damage
  • Good AOE DPS
Weaknesses
  • Takes time to learn
  • Mana Hungry
  • Low Mobility
This build is up to date for the September 19, 2025 patch.

Overview

With this Small Scale PvP Scryer build, you get to deal incredible damage through the use of Orb skills while using the Bow to support it while also offering another option for single target burst damage thanks to StrafingUsed frame.webpStrafing and Zephyr's NockUsed frame.webpZephyr's Nock, capable of dealing just enough damage to finish off targets or force them to back off from you whenever you aren't securing kills.


Attributes

PRIMARY
Dexterity Dexterity
+
Perception Perception
SECONDARY
Strength Strength
+
Wisdom Wisdom
With the unique stats and attributes system in Throne and Liberty, it can be difficult to determine exactly where to invest your attribute points at each stage of the game. This is because gear pieces provide attributes just like leveling up does, meaning everyone will have a different number of attribute points depending on what gear they are wearing at the time.
Given this variation, it's best to reset your attributes regularly to adjust to the new gear you acquire. Aim to reach the achievement effects, which provide extra benefits at milestones like 30, 50, and 70 points.

If you want to deal the most damage, put most of your points into Dexterity and Perception, since they both directly boost how hard you hit. A bit of Wisdom is also useful for extra mana regeneration in long fights, but it’s less important than your main damage stats. Don’t forget survival as spending 30–50 points in Strength gives you more health and makes it easier to stay alive while dishing out damage.


Skills

Supernova CollapseUsed frame.webp
Supernova Collapse
Supernova Collapse - Enhanced Link
Supernova Collapse - Improve Link Effect
Supernova Collapse - Increase Range
StarcallingUsed frame.webp
Starcalling
Starcalling - Increase Effect Duration
Starcalling - Cooldown ▼
Starcalling - Reduce Resource Cost
Temporal LeapUsed frame.webp
Temporal Leap
Interstellar ExplosionUsed frame.webp
Interstellar Explosion
Interstellar Explosion - Stun
Interstellar Explosion - Orb Explosion Radius
Stellar DashUsed frame.webp
Stellar Dash
Stellar Dash - Damage Boost
Stellar Dash - Additional Use
Summon ConstellationUsed frame.webp
Summon Constellation
Summon SatelliteUsed frame.webp
Summon Satellite
Summon Satellite - Satellite Copy
StrafingUsed frame.webp
Strafing
Strafing - Gale
Strafing - Consecutive Use
Zephyr's NockUsed frame.webp
Zephyr's Nock
Zephyr's Nock - Damage ▲
BlitzUsed frame.webp
Blitz
Blitz - Cooldown ▼
Ensnaring ArrowUsed frame.webp
Ensnaring Arrow
Void SlashUsed frame.webp
Void Slash
Void Slash - Reactivate
Passives
Sniper's SenseActive frame.webp
Devoted ShieldActive frame.webp
Rapidfire StanceActive frame.webp
Steady AimActive frame.webp
Stellar EchoActive frame.webp
Rift FractureActive frame.webp
Pulsating GalaxyActive frame.webp
Astral OverseerActive frame.webp
Defense
BarrierUsed frame.webp
Guardian
Lady Knight Kamarshea Guardian
Food
Vegetable Stir-fry
Wild Game Steak
Purification Stone
Precious Purification Vigor Stone

While the Bow skills don't do as much damage as focusing on the bow as the main damage dealing part of the build, StrafingUsed frame.webpStrafing + Zephyr's NockUsed frame.webpZephyr's Nock are still a great deal of damage while Ensnaring ArrowUsed frame.webpEnsnaring Arrow is fantastic for single target CCing so you can properly use Orb skills before enemies can react. And of course, BlitzUsed frame.webpBlitz is a very powerful skill, offering good flexibility.

Your main damage comes from Supernova CollapseUsed frame.webpSupernova Collapse, Interstellar ExplosionUsed frame.webpInterstellar Explosion, and Void SlashUsed frame.webpVoid Slash, which all hit hard and can be reset with BlitzUsed frame.webpBlitz to deal high AOE damage.

Even though you shouldn't stand still all tha much, staying still lets you benefit from Rapidfire StanceActive frame.webpRapidfire Stance by boosting crit chance, and keeping your distance increases this even more with Sniper's SenseActive frame.webpSniper's Sense. Astral OverseerActive frame.webpAstral Overseer is one of your best passives since it raises crit rate and lowers the cooldown of StarcallingUsed frame.webpStarcalling, making it central to the build. Finally, Pulsating GalaxyActive frame.webpPulsating Galaxy adds steady extra damage while cycling through abilities, keeping your DPS consistent.


Equipment

Velentra's Arc of Obsession
Velentra's Arc of Obsession
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Resonance Effect: Heavy Attack Chance
Attack
Defense
Support
Primary
Calanthia's Vessel of Supremacy
Calanthia's Vessel of Supremacy
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Attack
Defense
Support
Blood Hunter Hood
Blood Hunter Hood
Magic Evasion
Cooldown Speed
Mana Cost Efficiceny
Resonance Effect: Max Health
Calanthia's Confession
Calanthia's Confession
Max Mana
Skill Damage Resistance
Debuff Duration
Blood Hunter Garb
Blood Hunter Garb
Max Health
Buff Duration
Debuff Duration
Resonance Effect: Max Health
Blood Hunter Hand Guards
Blood Hunter Hand Guards
Max Health
Hit Chance
Range
Resonance Effect: Max Health
Blood Hunter Leg Guards
Blood Hunter Leg Guards
Max Health
Magic Evasion
Ranged Evasion
Resonance Effect: Max Health
Imperial Seeker's Boots
Imperial Seeker's Boots
Max Stamina
Magic Evasion
Movement Speed
Resonance Effect: Max Health
Teardrops of Fortunate Omens
Teardrops of Fortunate Omens
Back Hit Chance
Back Heavy Attack Chance
Side Heavy Attack Chance
Resonance Effect: Max Health
Support
Defense
Attack
Collar of the New Moon
Collar of the New Moon
Skill Damage Boost
Max Mana
Buff Duration
Resonance Effect: Max Health
Support
Defense
Attack
Bracelet of Infernal Loops
Bracelet of Infernal Loops
Max Health
Skill Damage Resistance
Weaken Resistance
Resonance Effect: Max Health
Support
Defense
Attack
Coil of Seething Venom
Coil of Seething Venom
Skill Damage Boost
Heavy Attack Damage Resistance
Buff Duration
Resonance Effect: Max Health
Defense
Attack
Support
Eternal Promise
Eternal Promise
Skill Damage Boost
Buff Duration
Max Health
Defense
Attack
Support
Belt of the Dying Spark
Belt of the Dying Spark
Max Mana
Skill Damage Resistance
Debuff Duration
Resonance Effect: Max Health
Support
Attack
Defense


Weapon Masteries

Bow_Hero_Tactic_04
Bow_Hero_Defense_03
Bow_Hero_Util_02
Bow_Hero_Attack_01
Bow_Rare_Tac_Skill
Bow_Rare_Def_Skill
Bow_Rare_Util_Skill
Bow_Rare_Attack_Skill
Bow_Rare_TacticAttack_12
Bow_Rare_Tactic_11
Bow_Rare_Tactic_10
Bow_Rare_DefenseTactic_09
Bow_Rare_Defense_07
Bow_Rare_Defense_08
Bow_Rare_UtilDefense_06
Bow_Rare_Util_05
Bow_Rare_Util_04
Bow_Rare_AttackUtil_03
Bow_Rare_Attack_01
Bow_Rare_Attack_02
Bow_High_Tac_Skill
Bow_High_Def_Skill
Bow_High_Util_Skill
Bow_High_Attack_Skill
Bow_High_TacticAttack_12
Bow_High_Tactic_11
Bow_High_Tactic_10
Bow_High_DefenseTactic_09
Bow_High_Defense_07
Bow_High_Defense_08
Bow_High_UtilDefense_06
Bow_High_Util_05
Bow_High_Util_04
Bow_High_AttackUtil_03
Bow_High_Attack_01
Bow_High_Attack_02
Bow_Normal_Tac_Skill
Bow_Normal_Def_Skill
Bow_Normal_Util_Skill
Bow_Normal_Attack_Skill
Bow_Normal_TacticAttack_12
Bow_Normal_Tactic_11
Bow_Normal_Tactic_10
Bow_Normal_DefenseTactic_09
Bow_Normal_Defense_07
Bow_Normal_Defense_08
Bow_Normal_UtilDefense_06
Bow_Normal_Util_05
Bow_Normal_Util_04
Bow_Normal_AttackUtil_03
Bow_Normal_Attack_01
Bow_Normal_Attack_02
Attack
Tactic
Defense
Utility
Longbow
PotentialUsed frame.webp
Destruction SpearUsed frame.webp
Dragon AscentUsed frame.webp
Time BombUsed frame.webp
Orb_Hero_Tactic_04
Orb_Hero_Defense_03
Orb_Hero_Util_02
Orb_Hero_Attack_01
Orb_Rare_Tac_Skill
Orb_Rare_Def_Skill
Orb_Rare_Util_Skill
Orb_Rare_Attack_Skill
Orb_Rare_TacticAttack_12
Orb_Rare_Tactic_10
Orb_Rare_Tactic_11
Orb_Rare_DefenseTactic_09
Orb_Rare_Defense_07
Orb_Rare_Defense_08
Orb_Rare_UtilDefense_06
Orb_Rare_Util_04
Orb_Rare_Util_05
Orb_Rare_AttackUtil_03
Orb_Rare_Attack_01
Orb_Rare_Attack_02
Orb_High_Tac_Skill
Orb_High_Def_Skill
Orb_High_Util_Skill
Orb_High_Attack_Skill
Orb_High_TacticAttack_12
Orb_High_Tactic_10
Orb_High_Tactic_11
Orb_High_DefenseTactic_09
Orb_High_Defense_07
Orb_High_Defense_08
Orb_High_UtilDefense_06
Orb_High_Util_04
Orb_High_Util_05
Orb_High_AttackUtil_03
Orb_High_Attack_01
Orb_High_Attack_02
Orb_Normal_Tac_Skill
Orb_Normal_Def_Skill
Orb_Normal_Util_Skill
Orb_Normal_Attack_Skill
Orb_Normal_TacticAttack_12
Orb_Normal_Tactic_10
Orb_Normal_Tactic_11
Orb_Normal_DefenseTactic_09
Orb_Normal_Defense_07
Orb_Normal_Defense_08
Orb_Normal_UtilDefense_06
Orb_Normal_Util_04
Orb_Normal_Util_05
Orb_Normal_AttackUtil_03
Orb_Normal_Attack_01
Orb_Normal_Attack_02
Attack
Tactic
Defense
Utility
Orb
PotentialUsed frame.webp
Destruction SpearUsed frame.webp
Dragon AscentUsed frame.webp
Time BombUsed frame.webp
You should be aiming to reach and unlock masteries (the corner nodes) as soon as possible as they usually make the largest impact in the build. While minor nodes shouldn't be forgotten, make sure to unlock masteries as fast as possible before spreading out and spending into less important nodes.


Artifacts

Chaos Harbinger Talistone I
Damage: 10
Heavy Attack Chance
Magic Critical Hit Chance
Magic Heavy Attack Chance
Chaos Harbinger Solarstone
Weaken Chance
Silence Chance
Weaken Chance
CC Chance
Chaos Harbinger Talistone III
Max Health: 1750
Max Mana
Mana Regen
CC Resistance
Chaos Harbinger Talistone I
Chaos Harbinger Solarstone
Chaos Harbinger Talistone III
Chaos Harbinger Talistone I
Chaos Harbinger Talistone II
Chaos Harbinger Talistone III
Chaos Harbinger Talistone IV
Chaos Harbinger Talistone II
Chaos Harbinger Lunarstone
Chaos Harbinger Talistone IV
Chaos Harbinger Talistone II
Defense: 200
Ranged Endurance
Endurance
Heavy Attack Evasion
Chaos Harbinger Lunarstone
Weaken Resistance
Collision Resistance
Weaken Resistance
CC Resistances
Chaos Harbinger Talistone IV
Max Health: 1750
Critical Hit Chance
Magic Heavy Attack Chance
Magic Critical Hit Chance


Rotations

CC + Burst Damage ↴
Summon SatelliteUsed frame.webp
Arrow right.webp
Ensnaring ArrowUsed frame.webp
Arrow right.webp
Summon ConstellationUsed frame.webp
Arrow right.webp
Interstellar ExplosionUsed frame.webp
Arrow right.webp
Stellar DashUsed frame.webp
  • Start the rotation with Ensnaring ArrowUsed frame.webpEnsnaring Arrow on an enemy after using Summon SatelliteUsed frame.webpSummon Satellite on yourself. Once you've bound the target, use Summon ConstellationUsed frame.webpSummon Constellation to quickly put down 3 orbs on top of the target before using Interstellar ExplosionUsed frame.webpInterstellar Explosion followed by Stellar DashUsed frame.webpStellar Dash to finish them off.


AOE DPS Rotation ↴
Summon SatelliteUsed frame.webp
Arrow right.webp
Ensnaring ArrowUsed frame.webp
Arrow right.webp
Summon ConstellationUsed frame.webp
Arrow right.webp
Stellar DashUsed frame.webp
Arrow right.webp
Interstellar ExplosionUsed frame.webp
Arrow right.webp
StarcallingUsed frame.webp
Arrow right.webp
Void SlashUsed frame.webp
Arrow right.webp
Supernova CollapseUsed frame.webp
  • Start with Summon SatelliteUsed frame.webpSummon Satellite on yourself before using Ensnaring ArrowUsed frame.webpEnsnaring Arrow (Only if you got the Velentra's Arc of ObsessionVelentra's Arc of Obsession to AOE Bind enemies. Follow up with Summon ConstellationUsed frame.webpSummon Constellation before using Stellar DashUsed frame.webpStellar Dash to deal damage to all enemies caught. Then, use Interstellar ExplosionUsed frame.webpInterstellar Explosion to blow up everyone caught in it.
  • Next, use StarcallingUsed frame.webpStarcalling to put down 3 orbs again before using Void SlashUsed frame.webpVoid Slash followed by Supernova CollapseUsed frame.webpSupernova Collapse.


Useful Information

  • Select Lady Knight Kamarshea as your guardian; it provides essential protection with its shield, capable of absorbing damage equal to 50% of your mana. This not only aids in mitigating damage but also increases your cooldown speed in order to let you heal more often. However, you can also use Shade Revenant Stheno or Geen Ranger Elowen if you are looking to deal extra damage or root enemies if you are in a party that has to burst down enemies quickly or lock down groups.


Other Scryer Builds
Calanthia's Loom of Entropy
Nerzatum's Orb of Reaping
PvP SwordsPvEModerateDPSRanged
Supernova CollapseUsed frame.webp
StarcallingUsed frame.webp
Interstellar ExplosionUsed frame.webp
Stellar DashUsed frame.webp
Summon ConstellationUsed frame.webp
Summon SatelliteUsed frame.webp
StrafingUsed frame.webp
Zephyr's NockUsed frame.webp
BlitzUsed frame.webp
Deadly MarkerUsed frame.webp
Void SlashUsed frame.webp
Temporal LeapUsed frame.webp
Sniper's SenseActive frame.webp
Devoted ShieldActive frame.webp
Rapidfire StanceActive frame.webp
Steady AimActive frame.webp
Stellar EchoActive frame.webp
Rift FractureActive frame.webp
Pulsating GalaxyActive frame.webp
Astral OverseerActive frame.webp


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