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Spellblade - Dagger + Staff Small Scale PvP Build

Overview
Class: Spellblade
Weapons: Dagger and Staff
Designed for: PvP (small-scale)
Focused on: DPSRanged and Assassin
Difficulty:
Normal
Strengths
  • High Burst Damage
  • High Single Target DPS
  • Great Mobility
Weaknesses
  • High Skill Floor & Skill Ceiling
  • Squishy
This build is up to date for the March 14, 2025 patch.

Overview

Staff and Dagger build for small-scale PvP with an almost assassin-like approach, emphasizing dagger skills for mobility while leveraging the staff's potent burst damage to complement the dagger's mobility. This build can be used perfectly in small scale PVP like night time open world dungeon fights, dominion events or even arena!


Attributes

PRIMARY
Dexterity Dexterity
+
Perception Perception
SECONDARY
Strength Strength
+
Wisdom Wisdom
With the unique stats and attributes system in Throne and Liberty, it can be difficult to determine exactly where to invest your attribute points at each stage of the game. This is because gear pieces provide attributes just like leveling up does, meaning everyone will have a different number of attribute points depending on what gear they are wearing at the time.
Given this variation, it's best to reset your attributes regularly to adjust to the new gear you acquire. Aim to reach the achievement effects, which provide extra benefits at milestones like 30, 50, and 70 points.

Maximizing damage output is crucial for this build, making Dexterity and Perception the primary attributes to focus on. By allocating points into these stats, you can significantly enhance your DPS, ensuring that you can deal good damage throughout each fight. Additionally, investing in Wisdom for extra mana regeneration can be good to sustain yourself, although the primary focus should remain on maximizing damage through Dexterity and Perception. Do not neglect 30 points into Strength though as it offers a good amount of extra health.


Skills

Shadow StrikeUsed frame.webp
Shadow Strike
Shadow Strike - Shadowy Escape
Camouflage CloakUsed frame.webp
Camouflage Cloak
Ice SpearUsed frame.webp
Ice Spear
Ice Spear - Ice Spear Bombardment
Ice Spear - Bind
Ice Spear - Damage ▲
Serial Fire BombsUsed frame.webp
Serial Fire Bombs
Serial Fire Bombs - Focused Fire Bombs
Serial Fire Bombs - Directional Tempest
Serial Fire Bombs - Range Increase
Serial Fire Bombs - Projectile Speed Increased
Chain LightningUsed frame.webp
Chain Lightning
Chain Lightning - Damage Transfer
Chain Lightning - Damage Transfer
Frost SmokescreenUsed frame.webp
Frost Smokescreen
Brutal IncisionUsed frame.webp
Brutal Incision
Brutal Incision - Thundering Bomb
Ankle StrikeUsed frame.webp
Ankle Strike
Ankle Strike - Expand Conditions
Frenzied Sword DanceUsed frame.webp
Frenzied Sword Dance
Frenzied Sword Dance - Mad Sword Dance
Frenzied Sword Dance - Effect Accumulation
Frenzied Sword Dance - Cooldown Reduction
Frenzied Sword Dance - AoE Damage
Judgment LightningUsed frame.webp
Judgment Lightning
Judgment Lightning - Consecutive Use
Judgment Lightning - Damage Transfer
Judgment Lightning - Damage Transfer
High FocusUsed frame.webp
High Focus
High Focus - Base Damage Boost
High Focus - Victorious Energy
Icebound TombUsed frame.webp
Icebound Tomb
Passives
Forbidden SanctuaryActive frame.webp
Mana AmpActive frame.webp
Flame CondensationActive frame.webp
Echoic BarrierActive frame.webp
AsceticismActive frame.webp
Assassin's InstinctsActive frame.webp
Shadow WalkerActive frame.webp
Wrathful EdgeActive frame.webp
Defense
Block BladeUsed frame.webp
Guardian
Lady Knight Kamarshea Guardian
Food
Quality Vegetable Stir-fry
Quality Wild Game Steak
Purification Stone
Precious Purification Vigor Stone

The Staff & Dagger is an excellent choice for solo players who prefer not to rely on guilds or for those who enjoy engaging in small group pvp against larger groups or groups of similar size.

In terms of skills, your main damage will be coming from your Judgment LightningUsed frame.webpJudgment Lightning, fully charged Serial Fire BombsUsed frame.webpSerial Fire Bombs, Chain LightningUsed frame.webpChain Lightning and even your Brutal IncisionUsed frame.webpBrutal Incision and Frenzied Sword DanceUsed frame.webpFrenzied Sword Dance combo is capable of doing great quick bursts of damage. And so you should prioritize these skills when leveling them up, aiming to push them to purple as soon as possible to have an easier time leveling as well.

Icebound TombUsed frame.webpIcebound Tomb freezes enemies in place and also lowers their resistances and allows you to control enemies by freezing them up to how long you wish as you can use the ability again to free them and set up the kill on the enemy. Ice SpearUsed frame.webpIce Spear is a great follow-up as it binds the target and allows you to deal damage without them being able to close the distance to you. However, you shouldn't prioritize upgrading this skill past level 3 as the damage increase is very low.

As far as passives go, you should focus on upgrading Flame CondensationActive frame.webpFlame Condensation for additional damage. Assassin's InstinctsActive frame.webpAssassin's Instincts for extra crit rate and Shadow WalkerActive frame.webpShadow Walker as a defensive skill that can be triggered at any time by simply using your Block BladeUsed frame.webpBlock Blade (you don't have to actually roll to the side to activate this, just pressing your block is enough). It also activates whenever you use Shadow StrikeUsed frame.webpShadow Strike or Frenzied Sword DanceUsed frame.webpFrenzied Sword Dance.


Equipment

Staff of the Resistance
Staff of the Resistance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Daggers of the Resistance
Daggers of the Resistance
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Mask of the Resistance
Mask of the Resistance
Max Health
Magic Evasion
Ranged Evasion
Deadeye's Cloak
Deadeye's Cloak
Mana Regen
Debuff Duration
Skill Damage Resistance
Heroic Tunic of the Resistance
Heroic Tunic of the Resistance
Magic Evasion
Ranged Evasion
Mana Regen
Gauntlets of the Resistance
Gauntlets of the Resistance
Melee Evasion
Ranged Evasion
Mana Regen
Trousers of the Resistance
Trousers of the Resistance
Max Health
Magic Evasion
Ranged Evasion
Glade Stalker Boots
Glade Stalker Boots
Max Health
Magic Evasion
Ranged Evasion
Necklace of Clarity
Necklace of Clarity
Skill Damage Boost
Mana Regen
Bracelet of Conquest
Bracelet of Conquest
Max Health
Skill Damage Resistance
Violent Signet
Violent Signet
Max Health
Skill Damage Boost
Buff Duration
Ring of Precision
Ring of Precision
Max Health
Skill Damage Boost
Belt of Deftness
Belt of Deftness
Skill Damage Resistance
Max Health

These are the first items you should strive for through the leveling period as they are very easy to get and upgrade or trait as needed. However, you shouldn't try to trait these items too much as you won't be spending too much time playing with this setup before you start changing pieces into the Midgame. The green accessories however are very easy to trait as you can craft many of them quickly in order to get the correct traits so you should consider traiting them until you change into purples. The same goes for the blue ring as you keep it for a long time.

Staff of the Umbramancer
Staff of the Umbramancer
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Primary
Darkslayer Daggers
Darkslayer Daggers
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Elusive Hexweaver Hat
Elusive Hexweaver Hat
Cooldown Speed
Magic Evasion
Melee Evasion
Ancient Tapestry Mantle
Ancient Tapestry Mantle
Max Health
Debuff Duration
Skill Damage Resistance
Heroic Tunic of the Resistance
Heroic Tunic of the Resistance
Magic Evasion
Ranged Evasion
Magic Endurance
Nature's End Gloves
Nature's End Gloves
Max Health
Melee Evasion
Added Attack Speed
Ruthless Enforcer Leggings
Ruthless Enforcer Leggings
Melee Evasion
Ranged Evasion
Max Mana
Glade Stalker Boots
Glade Stalker Boots
Max Health
Magic Evasion
Ranged Evasion
Clasp of the Conqueror
Clasp of the Conqueror
Skill Damage Boost
Max Health
Buff Duration
Bracers of the Primal King
Bracers of the Primal King
Max Health
Skill Damage Resistance
Debuff Duration
Amber Dimensional Band
Amber Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Violent Signet
Violent Signet
Skill Damage Boost
Max Health
Buff Duration
Butcher's Belt
Butcher's Belt
Max Health
Debuff Duration
Skill Damage Resistance

This is the gear you should transition to once you're leveled to 50 and start grinding gear. It is comprised of gear you can get either from dungeons or by completing Litographs, they are relatively easy to trait up and you will spend most of the time wearing this set before advancing into the late game so traiting these items is very important and should be your main focus.

Talus's Crystalline Staff
Talus's Crystalline Staff
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Defense
Attack
Support
Primary
Darkslayer Daggers
Darkslayer Daggers
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Defense
Attack
Support
Heroic Hood of the Resistance
Heroic Hood of the Resistance
Magic Evasion
Ranged Evasion
Max Health
Ancient Tapestry Mantle
Ancient Tapestry Mantle
Max Health
Debuff Duration
Skill Damage Resistance
Swirling Essence Robe
Swirling Essence Robe
Buff Duration
Magic Evasion
Magic Endurance
Phantom Wolf Gloves
Phantom Wolf Gloves
Magic Evasion
Ranged Evasion
Added Attack Speed
Shadow Harvester Trousers
Shadow Harvester Trousers
Magic Evasion
Ranged Evasion
Magic Endurance
Shadow Harvester Boots
Shadow Harvester Boots
Ranged Evasion
Magic Evasion
Move Speed
Clasp of the Conqueror
Clasp of the Conqueror
Skill Damage Boost
Max Health
Buff Duration
Attack
Defense
Support
Bracers of the Primal King
Bracers of the Primal King
Max Health
Skill Damage Resistance
Debuff Duration
Attack
Support
Defense
Amber Dimensional Band
Amber Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Attack
Defense
Support
Band of Universal Power
Band of Universal Power
Skill Damage Boost
Buff Duration
Mana Regen
Attack
Defense
Support
Belt of Bloodlust
Belt of Bloodlust
Max Health
Debuff Duration
Skill Damage Resistance
Support
Defense
Attack
Rune Information Attack runeDefense runeSupport rune
While runes can be applied to different types of gear, you should make sure that you invest into the gear pieces that you plan on using for a long time. However, if the build you are using uses the same items between Mid Game and End Game, you can invest into adding runes to them as early as you get the items.

This is the current endgame gear you should aim for, and while it isn't easy to acquire, it offers great power without the need of acquiring archboss gear pieces. However, items like Tevent's Fangs of FuryTevent's Fangs of Fury or other archboss weapons are superior but difficult to acquire for the majority of players. If you do manage to get the archboss weapons for your build, feel free to use them over the weapons shown here.

Talus's Crystalline Staff
Talus's Crystalline Staff
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Defense
Attack
Support
Primary
Darkslayer Daggers
Darkslayer Daggers
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Defense
Attack
Support
Heroic Hood of the Resistance
Heroic Hood of the Resistance
Magic Evasion
Ranged Evasion
Max Health
Ancient Tapestry Mantle
Ancient Tapestry Mantle
Max Health
Debuff Duration
Skill Damage Resistance
Swirling Essence Robe
Swirling Essence Robe
Buff Duration
Magic Evasion
Magic Endurance
Phantom Wolf Gloves
Phantom Wolf Gloves
Magic Evasion
Ranged Evasion
Added Attack Speed
Shadow Harvester Trousers
Shadow Harvester Trousers
Magic Evasion
Ranged Evasion
Magic Endurance
Shadow Harvester Boots
Shadow Harvester Boots
Ranged Evasion
Magic Evasion
Move Speed
Clasp of the Conqueror
Clasp of the Conqueror
Skill Damage Boost
Max Health
Buff Duration
Attack
Defense
Support
Bracers of the Primal King
Bracers of the Primal King
Max Health
Skill Damage Resistance
Debuff Duration
Attack
Support
Defense
Amber Dimensional Band
Amber Dimensional Band
Skill Damage Boost
Max Health
Buff Duration
Attack
Defense
Support
Band of Universal Power
Band of Universal Power
Skill Damage Boost
Buff Duration
Mana Regen
Attack
Defense
Support
Belt of Bloodlust
Belt of Bloodlust
Max Health
Debuff Duration
Skill Damage Resistance
Support
Defense
Attack
Daigon's Charred Emberstaff
Daigon's Charred Emberstaff
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Defense
Attack
Support
Primary
Bercant's Whispering Daggers
Bercant's Whispering Daggers
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Defense
Attack
Support
Crowned Skull of Victory
Crowned Skull of Victory
Max Health
Magic Evasion
Mana Cost Efficiency
Cloak of Victorious Destiny
Cloak of Victorious Destiny
Max Health
Debuff Duration
Skill Damage Resistance
Transcendent Tempest's Armor
Transcendent Tempest's Armor
Debuff Duration
Magic Evasion
Ranged Evasion
Spectral Overseer's Handguards
Spectral Overseer's Handguards
Hit Chance
Ranged Evasion
Range
Spectral Overseer's Trousers
Spectral Overseer's Trousers
Magic Evasion
Ranged Evasion
Max Health
Transcendent Tempest's Boots
Transcendent Tempest's Boots
Ranged Evasion
Magic Evasion
Movement Speed
Death Knell Gorget
Death Knell Gorget
Skill Damage Boost
Max Health
Buff Duration
Attack
Defense
Support
Primal Golden Cuffs
Primal Golden Cuffs
Mana Regen
Skill Damage Resistance
Debuff Duration
Support
Defense
Attack
Ring of Eternal Flames
Ring of Eternal Flames
Skill Damage Boost
Max Health
Buff Duration
Attack
Defense
Support
Runed Band of the Black Anvil
Runed Band of the Black Anvil
Skill Damage Boost
Buff Duration
Max Health
Attack
Defense
Support
Hero's Legacy Warbelt
Hero's Legacy Warbelt
Max Health
Debuff Duration
Skill Damage Resistance
Support
Defense
Attack


Weapon Masteries

Staff_Hero_Tactic_04
Staff_Hero_Defense_03
Staff_Hero_Util_02
Staff_Hero_Attack_01
Staff_Rare_Tac_Skill
Staff_Rare_Def_Skill
Staff_Rare_Util_Skill
Staff_Rare_Attack_Skill
Staff_Rare_TacticAttack_12
Staff_Rare_Tactic_11
Staff_Rare_Tactic_10
Staff_Rare_DefenseTactic_09
Staff_Rare_Defense_07
Staff_Rare_Defense_08
Staff_Rare_UtilDefense_06
Staff_Rare_Util_05
Staff_Rare_Util_04
Staff_Rare_AttackUtil_03
Staff_Rare_Attack_01
Staff_Rare_Attack_02
Staff_High_Tac_Skill
Staff_High_Def_Skill
Staff_High_Util_Skill
Staff_High_Attack_Skill
Staff_High_TacticAttack_12
Staff_High_Tactic_11
Staff_High_Tactic_10
Staff_High_DefenseTactic_09
Staff_High_Defense_07
Staff_High_Defense_08
Staff_High_UtilDefense_06
Staff_High_Util_05
Staff_High_Util_04
Staff_High_AttackUtil_03
Staff_High_Attack_01
Staff_High_Attack_02
Staff_Normal_Tac_Skill
Staff_Normal_Def_Skill
Staff_Normal_Util_Skill
Staff_Normal_Attack_Skill
Staff_Normal_TacticAttack_12
Staff_Normal_Tactic_11
Staff_Normal_Tactic_10
Staff_Normal_DefenseTactic_09
Staff_Normal_Defense_07
Staff_Normal_Defense_08
Staff_Normal_UtilDefense_06
Staff_Normal_Util_05
Staff_Normal_Util_04
Staff_Normal_AttackUtil_03
Staff_Normal_Attack_01
Staff_Normal_Attack_02
Attack
Tactic
Defense
Utility
Staff
PotentialUsed frame.webp
Destruction SpearUsed frame.webp
Dragon AscentUsed frame.webp
Time BombUsed frame.webp
Dagger_Hero_Tactic_04
Dagger_Hero_Defense_03
Dagger_Hero_Util_02
Dagger_Hero_Attack_01
Dagger_Rare_Tac_Skill
Dagger_Rare_Def_Skill
Dagger_Rare_Util_Skill
Dagger_Rare_Attack_Skill
Dagger_Rare_TacticAttack_12
Dagger_Rare_Tactic_10
Dagger_Rare_Tactic_11
Dagger_Rare_DefenseTactic_09
Dagger_Rare_Defense_07
Dagger_Rare_Defense_08
Dagger_Rare_UtilDefense_06
Dagger_Rare_Util_04
Dagger_Rare_Util_05
Dagger_Rare_AttackUtil_03
Dagger_Rare_Attack_01
Dagger_Rare_Attack_02
Dagger_High_Tac_Skill
Dagger_High_Def_Skill
Dagger_High_Util_Skill
Dagger_High_Attack_Skill
Dagger_High_TacticAttack_12
Dagger_High_Tactic_10
Dagger_High_Tactic_11
Dagger_High_DefenseTactic_09
Dagger_High_Defense_07
Dagger_High_Defense_08
Dagger_High_UtilDefense_06
Dagger_High_Util_04
Dagger_High_Util_05
Dagger_High_AttackUtil_03
Dagger_High_Attack_01
Dagger_High_Attack_02
Dagger_Normal_Tac_Skill
Dagger_Normal_Def_Skill
Dagger_Normal_Util_Skill
Dagger_Normal_Attack_Skill
Dagger_Normal_TacticAttack_12
Dagger_Normal_Tactic_10
Dagger_Normal_Tactic_11
Dagger_Normal_DefenseTactic_09
Dagger_Normal_Defense_07
Dagger_Normal_Defense_08
Dagger_Normal_UtilDefense_06
Dagger_Normal_Util_04
Dagger_Normal_Util_05
Dagger_Normal_AttackUtil_03
Dagger_Normal_Attack_01
Dagger_Normal_Attack_02
Attack
Tactic
Defense
Utility
Dagger
PotentialUsed frame.webp
Destruction SpearUsed frame.webp
Dragon AscentUsed frame.webp
Time BombUsed frame.webp
You should be aiming to reach and unlock masteries (the corner nodes) as soon as possible as they usually make the largest impact in the build. While minor nodes shouldn't be forgotten, make sure to unlock masteries as fast as possible before spreading out and spending into less important nodes.


Artifacts

Abyssal Beast Talistone I
Damage: 10
Heavy Attack Chance
Critical Hit Chance
Bonus Damage
Abyssal Beast Solarstone
Weaken Chance
Bind Chance
Weaken Chance
CC Chance
Chaos Harbinger Talistone III
Max Health: 1750
Max Stamina
Stamina Regen
Amitoi Healing
Abyssal Beast Talistone I
Abyssal Beast Solarstone
Chaos Harbinger Talistone III
Abyssal Beast Talistone I
Chaos Harbinger Talistone II
Chaos Harbinger Talistone III
Chaos Harbinger Talistone IV
Chaos Harbinger Talistone II
Chaos Harbinger Lunarstone
Chaos Harbinger Talistone IV
Chaos Harbinger Talistone II
Defense: 200
Ranged Evasion
Magic Evasion
Heavy Attack Evasion
Chaos Harbinger Lunarstone
Weaken Resistance
Bind Resistance
Weaken Resistance
CC Resistances
Chaos Harbinger Talistone IV
Max Health: 1750
Heavy Attack Evasion
Heavy Attack Chance
Ranged Evasion


Rotations

Single Target Burst ↴
High LocusUsed frame.webp
Arrow right.webp
Serial Fire BombsUsed frame.webp
Arrow right.webp
Ice SpearUsed frame.webp
Arrow right.webp
Judgment LightningUsed frame.webp
Arrow right.webp
Judgment LightningUsed frame.webp
Arrow right.webp
Chain LightningUsed frame.webp
  • This rotation is focused on delivering the highest possible damage to a single target while maintaining them CC'd during the duration. Start with High LocusUsed frame.webpHigh Locus to buff yourself before using Serial Fire BombsUsed frame.webpSerial Fire Bombs to apply damage and burn stacks. Continue with Ice SpearUsed frame.webpIce Spear to bind your target before channeling a full cast of Judgment LightningUsed frame.webpJudgment Lightning followed by a second hit.
  • Finish off the rotation with Chain LightningUsed frame.webpChain Lightning before transitioning into melee rotation or going for another target. Keep in mind that you can start this rotation out of stealth too, using Camouflage CloakUsed frame.webpCamouflage Cloak.
Melee Rotation ↴
Shadow StrikeUsed frame.webp
Arrow right.webp
Ankle StrikeUsed frame.webp
Arrow right.webp
Frenzied Sword DanceUsed frame.webp
Arrow right.webp
Ice SpearUsed frame.webp
Arrow right.webp
Frenzied Sword DanceUsed frame.webp
Arrow right.webp
Brutal IncisionUsed frame.webp
Arrow right.webp
Shadow StrikeUsed frame.webp
  • This is your melee kill rotation, usually used as follow up to the Single Target Burst rotation but it can also be used on its own to do damage up close while maintaining high evasion rate.
  • Begin with Shadow StrikeUsed frame.webpShadow Strike to boost evasion rate thanks to Shadow WalkerActive frame.webpShadow Walker. Use Ankle StrikeUsed frame.webpAnkle Strike to lock down the enemy and keep them prone so you can do a full double cast of Frenzied Sword DanceUsed frame.webpFrenzied Sword Dance with Ice SpearUsed frame.webpIce Spear between them to lock down the enemy. Finish off the rotation with Brutal IncisionUsed frame.webpBrutal Incision to maximize the damage done. You can then safely retreat by using Shadow StrikeUsed frame.webpShadow Strike again to teleport back to where you were initially when you first used Shadow StrikeUsed frame.webpShadow Strike.


Frost SmokescreenUsed frame.webpFrost Smokescreen: This is a good mobility skill to compliment Shadow StrikeUsed frame.webpShadow Strike without having to go in on the offense and risking it against an enemy by teleporting to them. You can also use this to kite as it slows down enemies that walk through the frost AOE left behind when you use Frost SmokescreenUsed frame.webpFrost Smokescreen.

High LocusUsed frame.webpHigh Locus: You should use this ability regularly to increase your hit rate and also improve your evasion!

Camouflage CloakUsed frame.webpCamouflage Cloak: This ability remains one of your most valuable tools for turning the tide of a fight in your favor or making a swift escape. The stealth provided by Camouflage CloakUsed frame.webpCamouflage Cloak offers versatility for both initiating and evading engagements, allowing for creative tactical movement.


Useful Information

  • Select Lady Knight Kamarshea as your guardian; it provides essential protection with its shield, capable of absorbing damage equal to 50% of your mana. This not only aids in mitigating damage but also increases your cooldown speed in order to let you heal more often. However, you can also use Shade Revenant Stheno or Geen Ranger Elowen if you are looking to deal extra damage or root enemies if you are in a party that has to burst down enemies quickly or lock down groups.


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